[][src]Struct aoaddons::game::id_cache::IdCache

pub struct IdCache { /* fields omitted */ }

Implementations

impl IdCache[src]

pub fn new() -> Self[src]

pub fn save(&mut self, dynamic_id: DynamicId, name: &str)[src]

pub fn get_dyn_id_to_static_id_map(&self) -> DynIdToStaticId[src]

pub fn get_static_id_to_name_map(&self) -> StaticIdToName[src]

pub fn get_static_id(&self, dynamic_id: DynamicId) -> Option<StaticId>[src]

pub fn get_name(&self, static_id: StaticId) -> Option<PlayerName>[src]

Trait Implementations

impl Debug for IdCache[src]

impl Default for IdCache[src]

impl PartialEq<IdCache> for IdCache[src]

impl StructuralPartialEq for IdCache[src]

Auto Trait Implementations

impl RefUnwindSafe for IdCache

impl Send for IdCache

impl Sync for IdCache

impl Unpin for IdCache

impl UnwindSafe for IdCache

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.