[][src]Struct aoaddons::game::events::Fame

pub struct Fame {
    pub source: StaticId,
    pub value: f32,
}

Fields

source: StaticIdvalue: f32

Trait Implementations

impl Clone for Fame[src]

impl Debug for Fame[src]

impl PartialEq<Fame> for Fame[src]

impl StructuralPartialEq for Fame[src]

Auto Trait Implementations

impl RefUnwindSafe for Fame

impl Send for Fame

impl Sync for Fame

impl Unpin for Fame

impl UnwindSafe for Fame

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.