pub struct ColorFg(AnsiBuilder);
impl ColorFg {
ansi_sgr!(black, "30");
ansi_sgr!(blue, "34");
ansi_sgr!(bright_blue, "94");
ansi_sgr!(bright_cyan, "96");
ansi_sgr!(bright_green, "92");
ansi_sgr!(bright_magenta, "95");
ansi_sgr!(bright_red, "91");
ansi_sgr!(bright_white, "97");
ansi_sgr!(bright_yellow, "93");
ansi_sgr!(cyan, "36");
ansi_sgr!(gray, "90");
ansi_sgr!(green, "32");
ansi_sgr!(magenta, "35");
ansi_sgr!(red, "31");
ansi_sgr!(white, "37");
ansi_sgr!(yellow, "33");
#[inline]
pub fn rgb(mut self, r: u8, g: u8, b: u8) -> AnsiBuilder {
self.0.0.push_str(&format!("\x1B[38;2;{};{};{}", r, g, b));
self.0
}
}
pub struct ColorBg(AnsiBuilder);
impl ColorBg {
ansi_sgr!(black, "40");
ansi_sgr!(blue, "44");
ansi_sgr!(bright_blue, "104");
ansi_sgr!(bright_cyan, "106");
ansi_sgr!(bright_green, "102");
ansi_sgr!(bright_magenta, "105");
ansi_sgr!(bright_red, "101");
ansi_sgr!(bright_white, "107");
ansi_sgr!(bright_yellow, "103");
ansi_sgr!(cyan, "46");
ansi_sgr!(gray, "100");
ansi_sgr!(green, "42");
ansi_sgr!(magenta, "45");
ansi_sgr!(red, "41");
ansi_sgr!(white, "47");
ansi_sgr!(yellow, "43");
#[inline]
pub fn rgb(mut self, r: u8, g: u8, b: u8) -> AnsiBuilder {
self.0.0.push_str(&format!("\x1B[48;2;{};{};{}", r, g, b));
self.0
}
}
pub struct Color(pub AnsiBuilder);
impl Color {
pub fn fg(self) -> ColorFg {
ColorFg(self.0)
}
pub fn bg(self) -> ColorBg {
ColorBg(self.0)
}
}
use crate::AnsiBuilder;