Struct amethyst_renderer::pass::Lighting [] [src]

pub struct Lighting {
    pub camera: String,
    pub gbuffer: String,
    pub scene: String,
}

Do a lighting pass

Fields

The Camera to use

The gbuffer to source the data

the scene to get the lights from

Methods

impl Lighting
[src]

Box the Lighting Pass

Trait Implementations

impl Clone for Lighting
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for Lighting
[src]

Formats the value using the given formatter.

impl PassDescription for Lighting
[src]