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use serde::{Deserialize, Serialize};
use super::{Button, ControllerAxis, MouseAxis};
#[derive(Debug, PartialEq, Serialize, Deserialize, Clone)]
pub enum Axis {
Emulated {
pos: Button,
neg: Button,
},
Controller {
controller_id: u32,
axis: ControllerAxis,
invert: bool,
dead_zone: f64,
},
Mouse {
axis: MouseAxis,
over_extendable: bool,
radius: f32,
},
MouseWheel {
horizontal: bool,
},
Multiple(Vec<Axis>),
}
pub(super) enum Conflict {
Button,
ControllerAxis,
MouseAxis,
MouseWheelAxis,
}
impl Axis {
pub(super) fn conflicts_with_button(&self, other: &Button) -> bool {
match self {
Axis::Emulated { pos, neg } => other == pos || other == neg,
Axis::Multiple(axes) => axes.iter().any(|a| a.conflicts_with_button(other)),
_ => false,
}
}
pub(super) fn conflicts_with_axis(&self, other: &Axis) -> Option<Conflict> {
if let Axis::Multiple(axes) = other {
if let Some(inner_conflict) = axes
.iter()
.map(|a| self.conflicts_with_axis(a))
.find(|x| x.is_some())
{
return inner_conflict;
}
}
match self {
Axis::Emulated {
pos: ref self_pos,
neg: ref self_neg,
} => {
if let Axis::Emulated { pos, neg } = other {
if self_pos == pos || self_pos == neg || self_neg == pos || self_neg == neg {
return Some(Conflict::Button);
}
}
}
Axis::Controller {
controller_id: ref self_controller_id,
axis: ref self_axis,
..
} => {
if let Axis::Controller {
controller_id,
axis,
..
} = other
{
if self_controller_id == controller_id && self_axis == axis {
return Some(Conflict::ControllerAxis);
}
}
}
Axis::Mouse {
axis: self_axis, ..
} => {
if let Axis::Mouse { axis, .. } = other {
if self_axis == axis {
return Some(Conflict::MouseAxis);
}
}
}
Axis::MouseWheel {
horizontal: self_horizontal,
} => {
if let Axis::MouseWheel { horizontal } = other {
if self_horizontal == horizontal {
return Some(Conflict::MouseWheelAxis);
}
}
}
Axis::Multiple(axes) => {
if let Some(inner_conflict) = axes
.iter()
.map(|a| a.conflicts_with_axis(other))
.find(|x| x.is_some())
{
return inner_conflict;
}
}
}
None
}
}