pub struct EaxReverbProperties {
pub density: f32,
pub diffusion: f32,
pub gain: f32,
pub gainhf: f32,
pub gainlf: f32,
pub decay_time: f32,
pub decay_hfratio: f32,
pub decay_lfratio: f32,
pub reflections_gain: f32,
pub reflections_delay: f32,
pub reflections_pan: [f32; 3],
pub late_reverb_gain: f32,
pub late_reverb_delay: f32,
pub late_reverb_pan: [f32; 3],
pub echo_time: f32,
pub echo_depth: f32,
pub modulation_time: f32,
pub modulation_depth: f32,
pub air_absorption_gainhf: f32,
pub hfreference: f32,
pub lfreference: f32,
pub room_rolloff_factor: f32,
pub decay_hflimit: bool,
}
macro_rules! reverb_preset {
{
$density:expr,
$diffusion:expr,
$gain:expr,
$gainhf:expr,
$gainlf:expr,
$decay_time:expr,
$decay_hfratio:expr,
$decay_lfratio:expr,
$reflections_gain:expr,
$reflections_delay:expr,
$reflections_pan:expr,
$late_reverb_gain:expr,
$late_reverb_delay:expr,
$late_reverb_pan:expr,
$echo_time:expr,
$echo_depth:expr,
$modulation_time:expr,
$modulation_depth:expr,
$air_absorption_gainhf:expr,
$hfreference:expr,
$lfreference:expr,
$room_rolloff_factor:expr,
$decay_hflimit:expr
} => {
EaxReverbProperties{
density: $density,
diffusion: $diffusion,
gain: $gain,
gainhf: $gainhf,
gainlf: $gainlf,
decay_time: $decay_time,
decay_hfratio: $decay_hfratio,
decay_lfratio: $decay_lfratio,
reflections_gain: $reflections_gain,
reflections_delay: $reflections_delay,
reflections_pan: $reflections_pan,
late_reverb_gain: $late_reverb_gain,
late_reverb_delay: $late_reverb_delay,
late_reverb_pan: $late_reverb_pan,
echo_time: $echo_time,
echo_depth: $echo_depth,
modulation_time: $modulation_time,
modulation_depth: $modulation_depth,
air_absorption_gainhf: $air_absorption_gainhf,
hfreference: $hfreference,
lfreference: $lfreference,
room_rolloff_factor: $room_rolloff_factor,
decay_hflimit: $decay_hflimit,
}
};
}
pub static REVERB_PRESET_GENERIC: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.8913, 1.0000, 1.4900, 0.8300, 1.0000, 0.0500, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_PADDEDCELL: EaxReverbProperties = reverb_preset! { 0.1715, 1.0000, 0.3162, 0.0010, 1.0000, 0.1700, 0.1000, 1.0000, 0.2500, 0.0010, [ 0.0000, 0.0000, 0.0000 ], 1.2691, 0.0020, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_ROOM: EaxReverbProperties = reverb_preset! { 0.4287, 1.0000, 0.3162, 0.5929, 1.0000, 0.4000, 0.8300, 1.0000, 0.1503, 0.0020, [ 0.0000, 0.0000, 0.0000 ], 1.0629, 0.0030, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_BATHROOM: EaxReverbProperties = reverb_preset! { 0.1715, 1.0000, 0.3162, 0.2512, 1.0000, 1.4900, 0.5400, 1.0000, 0.6531, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 3.2734, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_LIVINGROOM: EaxReverbProperties = reverb_preset! { 0.9766, 1.0000, 0.3162, 0.0010, 1.0000, 0.5000, 0.1000, 1.0000, 0.2051, 0.0030, [ 0.0000, 0.0000, 0.0000 ], 0.2805, 0.0040, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_STONEROOM: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.7079, 1.0000, 2.3100, 0.6400, 1.0000, 0.4411, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.1003, 0.0170, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_AUDITORIUM: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.5781, 1.0000, 4.3200, 0.5900, 1.0000, 0.4032, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 0.7170, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_CONCERTHALL: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.5623, 1.0000, 3.9200, 0.7000, 1.0000, 0.2427, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 0.9977, 0.0290, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_CAVE: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 1.0000, 1.0000, 2.9100, 1.3000, 1.0000, 0.5000, 0.0150, [ 0.0000, 0.0000, 0.0000 ], 0.7063, 0.0220, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_ARENA: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.4477, 1.0000, 7.2400, 0.3300, 1.0000, 0.2612, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 1.0186, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_HANGAR: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.3162, 1.0000, 10.0500, 0.2300, 1.0000, 0.5000, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 1.2560, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_CARPETEDHALLWAY: EaxReverbProperties = reverb_preset! { 0.4287, 1.0000, 0.3162, 0.0100, 1.0000, 0.3000, 0.1000, 1.0000, 0.1215, 0.0020, [ 0.0000, 0.0000, 0.0000 ], 0.1531, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_HALLWAY: EaxReverbProperties = reverb_preset! { 0.3645, 1.0000, 0.3162, 0.7079, 1.0000, 1.4900, 0.5900, 1.0000, 0.2458, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.6615, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_STONECORRIDOR: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.7612, 1.0000, 2.7000, 0.7900, 1.0000, 0.2472, 0.0130, [ 0.0000, 0.0000, 0.0000 ], 1.5758, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_ALLEY: EaxReverbProperties = reverb_preset! { 1.0000, 0.3000, 0.3162, 0.7328, 1.0000, 1.4900, 0.8600, 1.0000, 0.2500, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 0.9954, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.1250, 0.9500, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_FOREST: EaxReverbProperties = reverb_preset! { 1.0000, 0.3000, 0.3162, 0.0224, 1.0000, 1.4900, 0.5400, 1.0000, 0.0525, 0.1620, [ 0.0000, 0.0000, 0.0000 ], 0.7682, 0.0880, [ 0.0000, 0.0000, 0.0000 ], 0.1250, 1.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_CITY: EaxReverbProperties = reverb_preset! { 1.0000, 0.5000, 0.3162, 0.3981, 1.0000, 1.4900, 0.6700, 1.0000, 0.0730, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 0.1427, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_MOUNTAINS: EaxReverbProperties = reverb_preset! { 1.0000, 0.2700, 0.3162, 0.0562, 1.0000, 1.4900, 0.2100, 1.0000, 0.0407, 0.3000, [ 0.0000, 0.0000, 0.0000 ], 0.1919, 0.1000, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_QUARRY: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.3162, 1.0000, 1.4900, 0.8300, 1.0000, 0.0000, 0.0610, [ 0.0000, 0.0000, 0.0000 ], 1.7783, 0.0250, [ 0.0000, 0.0000, 0.0000 ], 0.1250, 0.7000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_PLAIN: EaxReverbProperties = reverb_preset! { 1.0000, 0.2100, 0.3162, 0.1000, 1.0000, 1.4900, 0.5000, 1.0000, 0.0585, 0.1790, [ 0.0000, 0.0000, 0.0000 ], 0.1089, 0.1000, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_PARKINGLOT: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 1.0000, 1.0000, 1.6500, 1.5000, 1.0000, 0.2082, 0.0080, [ 0.0000, 0.0000, 0.0000 ], 0.2652, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_SEWERPIPE: EaxReverbProperties = reverb_preset! { 0.3071, 0.8000, 0.3162, 0.3162, 1.0000, 2.8100, 0.1400, 1.0000, 1.6387, 0.0140, [ 0.0000, 0.0000, 0.0000 ], 3.2471, 0.0210, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_UNDERWATER: EaxReverbProperties = reverb_preset! { 0.3645, 1.0000, 0.3162, 0.0100, 1.0000, 1.4900, 0.1000, 1.0000, 0.5963, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 7.0795, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 1.1800, 0.3480, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_DRUGGED: EaxReverbProperties = reverb_preset! { 0.4287, 0.5000, 0.3162, 1.0000, 1.0000, 8.3900, 1.3900, 1.0000, 0.8760, 0.0020, [ 0.0000, 0.0000, 0.0000 ], 3.1081, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 1.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_DIZZY: EaxReverbProperties = reverb_preset! { 0.3645, 0.6000, 0.3162, 0.6310, 1.0000, 17.2300, 0.5600, 1.0000, 0.1392, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 0.4937, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 1.0000, 0.8100, 0.3100, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_PSYCHOTIC: EaxReverbProperties = reverb_preset! { 0.0625, 0.5000, 0.3162, 0.8404, 1.0000, 7.5600, 0.9100, 1.0000, 0.4864, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 2.4378, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 4.0000, 1.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_CASTLE_SMALLROOM: EaxReverbProperties = reverb_preset! { 1.0000, 0.8900, 0.3162, 0.3981, 0.1000, 1.2200, 0.8300, 0.3100, 0.8913, 0.0220, [ 0.0000, 0.0000, 0.0000 ], 1.9953, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_CASTLE_SHORTPASSAGE: EaxReverbProperties = reverb_preset! { 1.0000, 0.8900, 0.3162, 0.3162, 0.1000, 2.3200, 0.8300, 0.3100, 0.8913, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0230, [ 0.0000, 0.0000, 0.0000 ], 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_CASTLE_MEDIUMROOM: EaxReverbProperties = reverb_preset! { 1.0000, 0.9300, 0.3162, 0.2818, 0.1000, 2.0400, 0.8300, 0.4600, 0.6310, 0.0220, [ 0.0000, 0.0000, 0.0000 ], 1.5849, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.1550, 0.0300, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_CASTLE_LARGEROOM: EaxReverbProperties = reverb_preset! { 1.0000, 0.8200, 0.3162, 0.2818, 0.1259, 2.5300, 0.8300, 0.5000, 0.4467, 0.0340, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0160, [ 0.0000, 0.0000, 0.0000 ], 0.1850, 0.0700, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_CASTLE_LONGPASSAGE: EaxReverbProperties = reverb_preset! { 1.0000, 0.8900, 0.3162, 0.3981, 0.1000, 3.4200, 0.8300, 0.3100, 0.8913, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0230, [ 0.0000, 0.0000, 0.0000 ], 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_CASTLE_HALL: EaxReverbProperties = reverb_preset! { 1.0000, 0.8100, 0.3162, 0.2818, 0.1778, 3.1400, 0.7900, 0.6200, 0.1778, 0.0560, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0240, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_CASTLE_CUPBOARD: EaxReverbProperties = reverb_preset! { 1.0000, 0.8900, 0.3162, 0.2818, 0.1000, 0.6700, 0.8700, 0.3100, 1.4125, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 3.5481, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_CASTLE_COURTYARD: EaxReverbProperties = reverb_preset! { 1.0000, 0.4200, 0.3162, 0.4467, 0.1995, 2.1300, 0.6100, 0.2300, 0.2239, 0.1600, [ 0.0000, 0.0000, 0.0000 ], 0.7079, 0.0360, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.3700, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_CASTLE_ALCOVE: EaxReverbProperties = reverb_preset! { 1.0000, 0.8900, 0.3162, 0.5012, 0.1000, 1.6400, 0.8700, 0.3100, 1.0000, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0340, [ 0.0000, 0.0000, 0.0000 ], 0.1380, 0.0800, 0.2500, 0.0000, 0.9943, 5168.6001, 139.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_SMALLROOM: EaxReverbProperties = reverb_preset! { 0.3645, 0.8200, 0.3162, 0.7943, 0.5012, 1.7200, 0.6500, 1.3100, 0.7079, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.7783, 0.0240, [ 0.0000, 0.0000, 0.0000 ], 0.1190, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_SHORTPASSAGE: EaxReverbProperties = reverb_preset! { 0.3645, 0.6400, 0.2512, 0.7943, 0.5012, 2.5300, 0.6500, 1.3100, 1.0000, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0380, [ 0.0000, 0.0000, 0.0000 ], 0.1350, 0.2300, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_MEDIUMROOM: EaxReverbProperties = reverb_preset! { 0.4287, 0.8200, 0.2512, 0.7943, 0.5012, 2.7600, 0.6500, 1.3100, 0.2818, 0.0220, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0230, [ 0.0000, 0.0000, 0.0000 ], 0.1740, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_LARGEROOM: EaxReverbProperties = reverb_preset! { 0.4287, 0.7500, 0.2512, 0.7079, 0.6310, 4.2400, 0.5100, 1.3100, 0.1778, 0.0390, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0230, [ 0.0000, 0.0000, 0.0000 ], 0.2310, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_LONGPASSAGE: EaxReverbProperties = reverb_preset! { 0.3645, 0.6400, 0.2512, 0.7943, 0.5012, 4.0600, 0.6500, 1.3100, 1.0000, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0370, [ 0.0000, 0.0000, 0.0000 ], 0.1350, 0.2300, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_HALL: EaxReverbProperties = reverb_preset! { 0.4287, 0.7500, 0.3162, 0.7079, 0.6310, 7.4300, 0.5100, 1.3100, 0.0631, 0.0730, [ 0.0000, 0.0000, 0.0000 ], 0.8913, 0.0270, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_CUPBOARD: EaxReverbProperties = reverb_preset! { 0.3071, 0.6300, 0.2512, 0.7943, 0.5012, 0.4900, 0.6500, 1.3100, 1.2589, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.9953, 0.0320, [ 0.0000, 0.0000, 0.0000 ], 0.1070, 0.0700, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_COURTYARD: EaxReverbProperties = reverb_preset! { 0.3071, 0.5700, 0.3162, 0.3162, 0.6310, 2.3200, 0.2900, 0.5600, 0.2239, 0.1400, [ 0.0000, 0.0000, 0.0000 ], 0.3981, 0.0390, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.2900, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_FACTORY_ALCOVE: EaxReverbProperties = reverb_preset! { 0.3645, 0.5900, 0.2512, 0.7943, 0.5012, 3.1400, 0.6500, 1.3100, 1.4125, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.0000, 0.0380, [ 0.0000, 0.0000, 0.0000 ], 0.1140, 0.1000, 0.2500, 0.0000, 0.9943, 3762.6001, 362.5000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_SMALLROOM: EaxReverbProperties = reverb_preset! { 1.0000, 0.8400, 0.3162, 0.5623, 0.2818, 1.5100, 1.5300, 0.2700, 0.8913, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.1640, 0.1400, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_SHORTPASSAGE: EaxReverbProperties = reverb_preset! { 1.0000, 0.7500, 0.3162, 0.5623, 0.2818, 1.7900, 1.4600, 0.2800, 0.5012, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0190, [ 0.0000, 0.0000, 0.0000 ], 0.1770, 0.0900, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_MEDIUMROOM: EaxReverbProperties = reverb_preset! { 1.0000, 0.8700, 0.3162, 0.5623, 0.4467, 2.2200, 1.5300, 0.3200, 0.3981, 0.0390, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0270, [ 0.0000, 0.0000, 0.0000 ], 0.1860, 0.1200, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_LARGEROOM: EaxReverbProperties = reverb_preset! { 1.0000, 0.8100, 0.3162, 0.5623, 0.4467, 3.1400, 1.5300, 0.3200, 0.2512, 0.0390, [ 0.0000, 0.0000, 0.0000 ], 1.0000, 0.0270, [ 0.0000, 0.0000, 0.0000 ], 0.2140, 0.1100, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_LONGPASSAGE: EaxReverbProperties = reverb_preset! { 1.0000, 0.7700, 0.3162, 0.5623, 0.3981, 3.0100, 1.4600, 0.2800, 0.7943, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0250, [ 0.0000, 0.0000, 0.0000 ], 0.1860, 0.0400, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_HALL: EaxReverbProperties = reverb_preset! { 1.0000, 0.7600, 0.3162, 0.4467, 0.5623, 5.4900, 1.5300, 0.3800, 0.1122, 0.0540, [ 0.0000, 0.0000, 0.0000 ], 0.6310, 0.0520, [ 0.0000, 0.0000, 0.0000 ], 0.2260, 0.1100, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_CUPBOARD: EaxReverbProperties = reverb_preset! { 1.0000, 0.8300, 0.3162, 0.5012, 0.2239, 0.7600, 1.5300, 0.2600, 1.1220, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.9953, 0.0160, [ 0.0000, 0.0000, 0.0000 ], 0.1430, 0.0800, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_COURTYARD: EaxReverbProperties = reverb_preset! { 1.0000, 0.5900, 0.3162, 0.2818, 0.3162, 2.0400, 1.2000, 0.3800, 0.3162, 0.1730, [ 0.0000, 0.0000, 0.0000 ], 0.3162, 0.0430, [ 0.0000, 0.0000, 0.0000 ], 0.2350, 0.4800, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_ICEPALACE_ALCOVE: EaxReverbProperties = reverb_preset! { 1.0000, 0.8400, 0.3162, 0.5623, 0.2818, 2.7600, 1.4600, 0.2800, 1.1220, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 0.8913, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.1610, 0.0900, 0.2500, 0.0000, 0.9943, 12428.5000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_SMALLROOM: EaxReverbProperties = reverb_preset! { 0.2109, 0.7000, 0.3162, 0.7079, 0.8913, 1.7200, 0.8200, 0.5500, 0.7943, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0130, [ 0.0000, 0.0000, 0.0000 ], 0.1880, 0.2600, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_SHORTPASSAGE: EaxReverbProperties = reverb_preset! { 0.2109, 0.8700, 0.3162, 0.6310, 0.8913, 3.5700, 0.5000, 0.5500, 1.0000, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0160, [ 0.0000, 0.0000, 0.0000 ], 0.1720, 0.2000, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_MEDIUMROOM: EaxReverbProperties = reverb_preset! { 0.2109, 0.7500, 0.3162, 0.6310, 0.8913, 3.0100, 0.5000, 0.5500, 0.3981, 0.0340, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0350, [ 0.0000, 0.0000, 0.0000 ], 0.2090, 0.3100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_LARGEROOM: EaxReverbProperties = reverb_preset! { 0.3645, 0.8100, 0.3162, 0.6310, 0.8913, 3.8900, 0.3800, 0.6100, 0.3162, 0.0560, [ 0.0000, 0.0000, 0.0000 ], 0.8913, 0.0350, [ 0.0000, 0.0000, 0.0000 ], 0.2330, 0.2800, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_LONGPASSAGE: EaxReverbProperties = reverb_preset! { 0.4287, 0.8200, 0.3162, 0.6310, 0.8913, 4.6200, 0.6200, 0.5500, 1.0000, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0310, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.2300, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_HALL: EaxReverbProperties = reverb_preset! { 0.4287, 0.8700, 0.3162, 0.6310, 0.8913, 7.1100, 0.3800, 0.6100, 0.1778, 0.1000, [ 0.0000, 0.0000, 0.0000 ], 0.6310, 0.0470, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.2500, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_CUPBOARD: EaxReverbProperties = reverb_preset! { 0.1715, 0.5600, 0.3162, 0.7079, 0.8913, 0.7900, 0.8100, 0.5500, 1.4125, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.7783, 0.0180, [ 0.0000, 0.0000, 0.0000 ], 0.1810, 0.3100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_SPACESTATION_ALCOVE: EaxReverbProperties = reverb_preset! { 0.2109, 0.7800, 0.3162, 0.7079, 0.8913, 1.1600, 0.8100, 0.5500, 1.4125, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 1.0000, 0.0180, [ 0.0000, 0.0000, 0.0000 ], 0.1920, 0.2100, 0.2500, 0.0000, 0.9943, 3316.1001, 458.2000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_SMALLROOM: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.1122, 0.3162, 0.7900, 0.3200, 0.8700, 1.0000, 0.0320, [ 0.0000, 0.0000, 0.0000 ], 0.8913, 0.0290, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_SHORTPASSAGE: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.7500, 0.5000, 0.8700, 0.8913, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 0.6310, 0.0240, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_MEDIUMROOM: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.1000, 0.2818, 1.4700, 0.4200, 0.8200, 0.8913, 0.0490, [ 0.0000, 0.0000, 0.0000 ], 0.8913, 0.0290, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_LARGEROOM: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.0891, 0.2818, 2.6500, 0.3300, 0.8200, 0.8913, 0.0660, [ 0.0000, 0.0000, 0.0000 ], 0.7943, 0.0490, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_LONGPASSAGE: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.1000, 0.3162, 1.9900, 0.4000, 0.7900, 1.0000, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 0.4467, 0.0360, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_HALL: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.0794, 0.2818, 3.4500, 0.3000, 0.8200, 0.8913, 0.0880, [ 0.0000, 0.0000, 0.0000 ], 0.7943, 0.0630, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_CUPBOARD: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.1413, 0.3162, 0.5600, 0.4600, 0.9100, 1.1220, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0280, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_COURTYARD: EaxReverbProperties = reverb_preset! { 1.0000, 0.6500, 0.3162, 0.0794, 0.3162, 1.7900, 0.3500, 0.7900, 0.5623, 0.1230, [ 0.0000, 0.0000, 0.0000 ], 0.1000, 0.0320, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_WOODEN_ALCOVE: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.1259, 0.3162, 1.2200, 0.6200, 0.9100, 1.1220, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 0.7079, 0.0240, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 4705.0000, 99.6000, 0.0000, true };
pub static REVERB_PRESET_SPORT_EMPTYSTADIUM: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.4467, 0.7943, 6.2600, 0.5100, 1.1000, 0.0631, 0.1830, [ 0.0000, 0.0000, 0.0000 ], 0.3981, 0.0380, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_SPORT_SQUASHCOURT: EaxReverbProperties = reverb_preset! { 1.0000, 0.7500, 0.3162, 0.3162, 0.7943, 2.2200, 0.9100, 1.1600, 0.4467, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 0.7943, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.1260, 0.1900, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, true };
pub static REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL: EaxReverbProperties = reverb_preset! { 1.0000, 0.7000, 0.3162, 0.7943, 0.8913, 2.7600, 1.2500, 1.1400, 0.6310, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 0.7943, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.1790, 0.1500, 0.8950, 0.1900, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_SPORT_LARGESWIMMINGPOOL: EaxReverbProperties = reverb_preset! { 1.0000, 0.8200, 0.3162, 0.7943, 1.0000, 5.4900, 1.3100, 1.1400, 0.4467, 0.0390, [ 0.0000, 0.0000, 0.0000 ], 0.5012, 0.0490, [ 0.0000, 0.0000, 0.0000 ], 0.2220, 0.5500, 1.1590, 0.2100, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_SPORT_GYMNASIUM: EaxReverbProperties = reverb_preset! { 1.0000, 0.8100, 0.3162, 0.4467, 0.8913, 3.1400, 1.0600, 1.3500, 0.3981, 0.0290, [ 0.0000, 0.0000, 0.0000 ], 0.5623, 0.0450, [ 0.0000, 0.0000, 0.0000 ], 0.1460, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, true };
pub static REVERB_PRESET_SPORT_FULLSTADIUM: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.0708, 0.7943, 5.2500, 0.1700, 0.8000, 0.1000, 0.1880, [ 0.0000, 0.0000, 0.0000 ], 0.2818, 0.0380, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_SPORT_STADIUMTANNOY: EaxReverbProperties = reverb_preset! { 1.0000, 0.7800, 0.3162, 0.5623, 0.5012, 2.5300, 0.8800, 0.6800, 0.2818, 0.2300, [ 0.0000, 0.0000, 0.0000 ], 0.5012, 0.0630, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.2000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_PREFAB_WORKSHOP: EaxReverbProperties = reverb_preset! { 0.4287, 1.0000, 0.3162, 0.1413, 0.3981, 0.7600, 1.0000, 1.0000, 1.0000, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_PREFAB_SCHOOLROOM: EaxReverbProperties = reverb_preset! { 0.4022, 0.6900, 0.3162, 0.6310, 0.5012, 0.9800, 0.4500, 0.1800, 1.4125, 0.0170, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0150, [ 0.0000, 0.0000, 0.0000 ], 0.0950, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, true };
pub static REVERB_PRESET_PREFAB_PRACTISEROOM: EaxReverbProperties = reverb_preset! { 0.4022, 0.8700, 0.3162, 0.3981, 0.5012, 1.1200, 0.5600, 0.1800, 1.2589, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0110, [ 0.0000, 0.0000, 0.0000 ], 0.0950, 0.1400, 0.2500, 0.0000, 0.9943, 7176.8999, 211.2000, 0.0000, true };
pub static REVERB_PRESET_PREFAB_OUTHOUSE: EaxReverbProperties = reverb_preset! { 1.0000, 0.8200, 0.3162, 0.1122, 0.1585, 1.3800, 0.3800, 0.3500, 0.8913, 0.0240, [ 0.0000, 0.0000, -0.0000 ], 0.6310, 0.0440, [ 0.0000, 0.0000, 0.0000 ], 0.1210, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, false };
pub static REVERB_PRESET_PREFAB_CARAVAN: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.0891, 0.1259, 0.4300, 1.5000, 1.0000, 1.0000, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 1.9953, 0.0120, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_DOME_TOMB: EaxReverbProperties = reverb_preset! { 1.0000, 0.7900, 0.3162, 0.3548, 0.2239, 4.1800, 0.2100, 0.1000, 0.3868, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 1.6788, 0.0220, [ 0.0000, 0.0000, 0.0000 ], 0.1770, 0.1900, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, false };
pub static REVERB_PRESET_PIPE_SMALL: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.3548, 0.2239, 5.0400, 0.1000, 0.1000, 0.5012, 0.0320, [ 0.0000, 0.0000, 0.0000 ], 2.5119, 0.0150, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, true };
pub static REVERB_PRESET_DOME_SAINTPAULS: EaxReverbProperties = reverb_preset! { 1.0000, 0.8700, 0.3162, 0.3548, 0.2239, 10.4800, 0.1900, 0.1000, 0.1778, 0.0900, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0420, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.1200, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, true };
pub static REVERB_PRESET_PIPE_LONGTHIN: EaxReverbProperties = reverb_preset! { 0.2560, 0.9100, 0.3162, 0.4467, 0.2818, 9.2100, 0.1800, 0.1000, 0.7079, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 0.7079, 0.0220, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, false };
pub static REVERB_PRESET_PIPE_LARGE: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.3548, 0.2239, 8.4500, 0.1000, 0.1000, 0.3981, 0.0460, [ 0.0000, 0.0000, 0.0000 ], 1.5849, 0.0320, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, true };
pub static REVERB_PRESET_PIPE_RESONANT: EaxReverbProperties = reverb_preset! { 0.1373, 0.9100, 0.3162, 0.4467, 0.2818, 6.8100, 0.1800, 0.1000, 0.7079, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.0000, 0.0220, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 2854.3999, 20.0000, 0.0000, false };
pub static REVERB_PRESET_OUTDOORS_BACKYARD: EaxReverbProperties = reverb_preset! { 1.0000, 0.4500, 0.3162, 0.2512, 0.5012, 1.1200, 0.3400, 0.4600, 0.4467, 0.0690, [ 0.0000, 0.0000, -0.0000 ], 0.7079, 0.0230, [ 0.0000, 0.0000, 0.0000 ], 0.2180, 0.3400, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, false };
pub static REVERB_PRESET_OUTDOORS_ROLLINGPLAINS: EaxReverbProperties = reverb_preset! { 1.0000, 0.0000, 0.3162, 0.0112, 0.6310, 2.1300, 0.2100, 0.4600, 0.1778, 0.3000, [ 0.0000, 0.0000, -0.0000 ], 0.4467, 0.0190, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, false };
pub static REVERB_PRESET_OUTDOORS_DEEPCANYON: EaxReverbProperties = reverb_preset! { 1.0000, 0.7400, 0.3162, 0.1778, 0.6310, 3.8900, 0.2100, 0.4600, 0.3162, 0.2230, [ 0.0000, 0.0000, -0.0000 ], 0.3548, 0.0190, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 1.0000, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, false };
pub static REVERB_PRESET_OUTDOORS_CREEK: EaxReverbProperties = reverb_preset! { 1.0000, 0.3500, 0.3162, 0.1778, 0.5012, 2.1300, 0.2100, 0.4600, 0.3981, 0.1150, [ 0.0000, 0.0000, -0.0000 ], 0.1995, 0.0310, [ 0.0000, 0.0000, 0.0000 ], 0.2180, 0.3400, 0.2500, 0.0000, 0.9943, 4399.1001, 242.9000, 0.0000, false };
pub static REVERB_PRESET_OUTDOORS_VALLEY: EaxReverbProperties = reverb_preset! { 1.0000, 0.2800, 0.3162, 0.0282, 0.1585, 2.8800, 0.2600, 0.3500, 0.1413, 0.2630, [ 0.0000, 0.0000, -0.0000 ], 0.3981, 0.1000, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.3400, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, false };
pub static REVERB_PRESET_MOOD_HEAVEN: EaxReverbProperties = reverb_preset! { 1.0000, 0.9400, 0.3162, 0.7943, 0.4467, 5.0400, 1.1200, 0.5600, 0.2427, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0290, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0800, 2.7420, 0.0500, 0.9977, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_MOOD_HELL: EaxReverbProperties = reverb_preset! { 1.0000, 0.5700, 0.3162, 0.3548, 0.4467, 3.5700, 0.4900, 2.0000, 0.0000, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.1100, 0.0400, 2.1090, 0.5200, 0.9943, 5000.0000, 139.5000, 0.0000, false };
pub static REVERB_PRESET_MOOD_MEMORY: EaxReverbProperties = reverb_preset! { 1.0000, 0.8500, 0.3162, 0.6310, 0.3548, 4.0600, 0.8200, 0.5600, 0.0398, 0.0000, [ 0.0000, 0.0000, 0.0000 ], 1.1220, 0.0000, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.4740, 0.4500, 0.9886, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_DRIVING_COMMENTATOR: EaxReverbProperties = reverb_preset! { 1.0000, 0.0000, 0.3162, 0.5623, 0.5012, 2.4200, 0.8800, 0.6800, 0.1995, 0.0930, [ 0.0000, 0.0000, 0.0000 ], 0.2512, 0.0170, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 1.0000, 0.2500, 0.0000, 0.9886, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_DRIVING_PITGARAGE: EaxReverbProperties = reverb_preset! { 0.4287, 0.5900, 0.3162, 0.7079, 0.5623, 1.7200, 0.9300, 0.8700, 0.5623, 0.0000, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0160, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.1100, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, false };
pub static REVERB_PRESET_DRIVING_INCAR_RACER: EaxReverbProperties = reverb_preset! { 0.0832, 0.8000, 0.3162, 1.0000, 0.7943, 0.1700, 2.0000, 0.4100, 1.7783, 0.0070, [ 0.0000, 0.0000, 0.0000 ], 0.7079, 0.0150, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, true };
pub static REVERB_PRESET_DRIVING_INCAR_SPORTS: EaxReverbProperties = reverb_preset! { 0.0832, 0.8000, 0.3162, 0.6310, 1.0000, 0.1700, 0.7500, 0.4100, 1.0000, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 0.5623, 0.0000, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, true };
pub static REVERB_PRESET_DRIVING_INCAR_LUXURY: EaxReverbProperties = reverb_preset! { 0.2560, 1.0000, 0.3162, 0.1000, 0.5012, 0.1300, 0.4100, 0.4600, 0.7943, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 1.5849, 0.0100, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10268.2002, 251.0000, 0.0000, true };
pub static REVERB_PRESET_DRIVING_FULLGRANDSTAND: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 0.2818, 0.6310, 3.0100, 1.3700, 1.2800, 0.3548, 0.0900, [ 0.0000, 0.0000, 0.0000 ], 0.1778, 0.0490, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10420.2002, 250.0000, 0.0000, false };
pub static REVERB_PRESET_DRIVING_EMPTYGRANDSTAND: EaxReverbProperties = reverb_preset! { 1.0000, 1.0000, 0.3162, 1.0000, 0.7943, 4.6200, 1.7500, 1.4000, 0.2082, 0.0900, [ 0.0000, 0.0000, 0.0000 ], 0.2512, 0.0490, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.0000, 0.9943, 10420.2002, 250.0000, 0.0000, false };
pub static REVERB_PRESET_DRIVING_TUNNEL: EaxReverbProperties = reverb_preset! { 1.0000, 0.8100, 0.3162, 0.3981, 0.8913, 3.4200, 0.9400, 1.3100, 0.7079, 0.0510, [ 0.0000, 0.0000, 0.0000 ], 0.7079, 0.0470, [ 0.0000, 0.0000, 0.0000 ], 0.2140, 0.0500, 0.2500, 0.0000, 0.9943, 5000.0000, 155.3000, 0.0000, true };
pub static REVERB_PRESET_CITY_STREETS: EaxReverbProperties = reverb_preset! { 1.0000, 0.7800, 0.3162, 0.7079, 0.8913, 1.7900, 1.1200, 0.9100, 0.2818, 0.0460, [ 0.0000, 0.0000, 0.0000 ], 0.1995, 0.0280, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.2000, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_CITY_SUBWAY: EaxReverbProperties = reverb_preset! { 1.0000, 0.7400, 0.3162, 0.7079, 0.8913, 3.0100, 1.2300, 0.9100, 0.7079, 0.0460, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0280, [ 0.0000, 0.0000, 0.0000 ], 0.1250, 0.2100, 0.2500, 0.0000, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_CITY_MUSEUM: EaxReverbProperties = reverb_preset! { 1.0000, 0.8200, 0.3162, 0.1778, 0.1778, 3.2800, 1.4000, 0.5700, 0.2512, 0.0390, [ 0.0000, 0.0000, -0.0000 ], 0.8913, 0.0340, [ 0.0000, 0.0000, 0.0000 ], 0.1300, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, false };
pub static REVERB_PRESET_CITY_LIBRARY: EaxReverbProperties = reverb_preset! { 1.0000, 0.8200, 0.3162, 0.2818, 0.0891, 2.7600, 0.8900, 0.4100, 0.3548, 0.0290, [ 0.0000, 0.0000, -0.0000 ], 0.8913, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 0.1300, 0.1700, 0.2500, 0.0000, 0.9943, 2854.3999, 107.5000, 0.0000, false };
pub static REVERB_PRESET_CITY_UNDERPASS: EaxReverbProperties = reverb_preset! { 1.0000, 0.8200, 0.3162, 0.4467, 0.8913, 3.5700, 1.1200, 0.9100, 0.3981, 0.0590, [ 0.0000, 0.0000, 0.0000 ], 0.8913, 0.0370, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.1400, 0.2500, 0.0000, 0.9920, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_CITY_ABANDONED: EaxReverbProperties = reverb_preset! { 1.0000, 0.6900, 0.3162, 0.7943, 0.8913, 3.2800, 1.1700, 0.9100, 0.4467, 0.0440, [ 0.0000, 0.0000, 0.0000 ], 0.2818, 0.0240, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.2000, 0.2500, 0.0000, 0.9966, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_DUSTYROOM: EaxReverbProperties = reverb_preset! { 0.3645, 0.5600, 0.3162, 0.7943, 0.7079, 1.7900, 0.3800, 0.2100, 0.5012, 0.0020, [ 0.0000, 0.0000, 0.0000 ], 1.2589, 0.0060, [ 0.0000, 0.0000, 0.0000 ], 0.2020, 0.0500, 0.2500, 0.0000, 0.9886, 13046.0000, 163.3000, 0.0000, true };
pub static REVERB_PRESET_CHAPEL: EaxReverbProperties = reverb_preset! { 1.0000, 0.8400, 0.3162, 0.5623, 1.0000, 4.6200, 0.6400, 1.2300, 0.4467, 0.0320, [ 0.0000, 0.0000, 0.0000 ], 0.7943, 0.0490, [ 0.0000, 0.0000, 0.0000 ], 0.2500, 0.0000, 0.2500, 0.1100, 0.9943, 5000.0000, 250.0000, 0.0000, true };
pub static REVERB_PRESET_SMALLWATERROOM: EaxReverbProperties = reverb_preset! { 1.0000, 0.7000, 0.3162, 0.4477, 1.0000, 1.5100, 1.2500, 1.1400, 0.8913, 0.0200, [ 0.0000, 0.0000, 0.0000 ], 1.4125, 0.0300, [ 0.0000, 0.0000, 0.0000 ], 0.1790, 0.1500, 0.8950, 0.1900, 0.9920, 5000.0000, 250.0000, 0.0000, false };