Struct allegro_primitives::PrimitivesAddon

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pub struct PrimitivesAddon { /* private fields */ }

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impl PrimitivesAddon

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pub fn init(_: &Core) -> Result<PrimitivesAddon, String>

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pub fn get_version() -> i32

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pub fn draw_prim<T: VertexSource + ?Sized, B: BitmapLike>( &self, vtxs: &T, texture: Option<&B>, start: u32, end: u32, type_: PrimType ) -> u32

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pub fn draw_indexed_prim<T: VertexSource + ?Sized, B: BitmapLike>( &self, vtxs: &T, texture: Option<&B>, indices: &[i32], start: u32, end: u32, type_: PrimType ) -> u32

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pub fn draw_line( &self, x1: f32, y1: f32, x2: f32, y2: f32, color: Color, thickness: f32 )

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pub fn draw_triangle( &self, x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32, color: Color, thickness: f32 )

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pub fn draw_rectangle( &self, x1: f32, y1: f32, x2: f32, y2: f32, color: Color, thickness: f32 )

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pub fn draw_rounded_rectangle( &self, x1: f32, y1: f32, x2: f32, y2: f32, rx: f32, ry: f32, color: Color, thickness: f32 )

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pub fn draw_circle( &self, cx: f32, cy: f32, r: f32, color: Color, thickness: f32 )

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pub fn draw_ellipse( &self, cx: f32, cy: f32, rx: f32, ry: f32, color: Color, thickness: f32 )

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pub fn draw_arc( &self, cx: f32, cy: f32, r: f32, start_theta: f32, delta_theta: f32, color: Color, thickness: f32 )

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pub fn draw_elliptical_arc( &self, cx: f32, cy: f32, rx: f32, ry: f32, start_theta: f32, delta_theta: f32, color: Color, thickness: f32 )

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pub fn draw_pieslice( &self, cx: f32, cy: f32, r: f32, start_theta: f32, delta_theta: f32, color: Color, thickness: f32 )

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pub fn draw_spline<T: Iterator<Item = (f32, f32)>>( &self, points: T, color: Color, thickness: f32 ) -> Result<(), ()>

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pub fn draw_filled_triangle( &self, x1: f32, y1: f32, x2: f32, y2: f32, x3: f32, y3: f32, color: Color )

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pub fn draw_filled_rectangle( &self, x1: f32, y1: f32, x2: f32, y2: f32, color: Color )

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pub fn draw_filled_ellipse( &self, cx: f32, cy: f32, rx: f32, ry: f32, color: Color )

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pub fn draw_filled_circle(&self, cx: f32, cy: f32, r: f32, color: Color)

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pub fn draw_filled_pieslice( &self, cx: f32, cy: f32, r: f32, start_theta: f32, delta_theta: f32, color: Color )

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pub fn draw_filled_rounded_rectangle( &self, x1: f32, y1: f32, x2: f32, y2: f32, rx: f32, ry: f32, color: Color )

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pub fn draw_polyline( &self, vertices: &[(f32, f32)], join_style: LineJoinType, cap_style: LineCapType, color: Color, thickness: f32, miter_limit: f32 )

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pub fn draw_polygon( &self, vertices: &[(f32, f32)], join_style: LineJoinType, color: Color, thickness: f32, miter_limit: f32 )

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pub fn draw_filled_polygon(&self, vertices: &[(f32, f32)], color: Color)

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pub fn draw_filled_polygon_with_holes( &self, vertices: &[(f32, f32)], holes: &[&[(f32, f32)]], color: Color )

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