[][src]Crate all_is_cubes

Modules

block

Definition of blocks, which are game objects which live in the grid of a Space. See block::Block for details.

blockgen

Procedural block generation.

camera

Miscellaneous display and player-character stuff.

demo_content

First-run game content. (Well, all runs, since we don't have saving yet.)

drawing

Draw 2D graphics into spaces and blocks, including text, using an adapter for the embedded_graphics crate.

math

Mathematical utilities and decisions.

raycast

Algorithm for raycasting through voxel grids.

space

That which contains many blocks.

triangulator

Algorithms for converting blocks/voxels to triangle-based rendering (as opposed to raytracing, voxel display hardware, or whatever else).

universe

Top-level game state container.

worldgen

Procedural world generation.