all-is-cubes-server 0.5.0

Game server for the web edition of the recursive voxel game All is Cubes.
Documentation

All is Cubes (Web Edition)

A “voxel game” where each block is made out of smaller blocks (one level of recursion).

This is a work in progress; it's my very first project written in Rust, and I am aiming to duplicate and expand on my previous work Cubes. For more information about the currently implemented functionality, see the core library crate all-is-cubes.

This crate is the “web edition”: it currently consists of a simple web server which serves the prebuilt WASM and JavaScript files for the game. Eventually I intend it to become a multiplayer (or at least remotely-saved-data) game server in addition to this, but none of that networking functionality is implemented at the monent.

You can also run the “desktop” version without any of this web server nonsense.

Stability and versioning

All is Cubes is an ambitious hobby project; many features necessary to be “complete” are not yet implemented, and implementing them will require incompatible changes. During development, library APIs change regularly, and the version numbering will mark these versions as incompatible (e.g. 0.3 to 0.4); there will be no 1.0 version until I am confident that future versions will at least have save data compatibility. However, I have made some attempt to document API elements that are more likely to change in future versions.

MSRV: The minimum supported Rust version is the current stable version. This policy may change after a future 1.0 release.

License

All source code and other materials are Copyright © 2020-2022 Kevin Reid, and licensed under either of

at your option.

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.