Struct ahash::RandomState[][src]

pub struct RandomState { /* fields omitted */ }
Expand description

Provides a Hasher factory. This is typically used (e.g. by HashMap) to create AHashers in order to hash the keys of the map. See build_hasher below.

Implementations

impl RandomState[src]

pub fn new() -> RandomState[src]

Use randomly generated keys

pub fn generate_with(k0: u64, k1: u64, k2: u64, k3: u64) -> RandomState[src]

Allows for supplying seeds, but each time it is called the resulting state will be different. This is done using a static counter, so it can safely be used with a fixed keys.

pub const fn with_seeds(k0: u64, k1: u64, k2: u64, k3: u64) -> RandomState[src]

Allows for explicitly setting the seeds to used.

Trait Implementations

impl BuildHasher for RandomState[src]

fn build_hasher(&self) -> AHasher[src]

Constructs a new AHasher with keys based on this RandomState object. This means that two different RandomStates will will generate AHashers that will return different hashcodes, but Hashers created from the same BuildHasher will generate the same hashes for the same input data.

Examples

use ahash::{AHasher, RandomState};
use std::hash::{Hasher, BuildHasher};

let build_hasher = RandomState::new();
let mut hasher_1 = build_hasher.build_hasher();
let mut hasher_2 = build_hasher.build_hasher();

hasher_1.write_u32(1234);
hasher_2.write_u32(1234);

assert_eq!(hasher_1.finish(), hasher_2.finish());

let other_build_hasher = RandomState::new();
let mut different_hasher = other_build_hasher.build_hasher();
different_hasher.write_u32(1234);
assert_ne!(different_hasher.finish(), hasher_1.finish());

type Hasher = AHasher

Type of the hasher that will be created.

impl Clone for RandomState[src]

fn clone(&self) -> RandomState[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for RandomState[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl Default for RandomState[src]

fn default() -> Self[src]

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.