Struct actix::Arbiter [] [src]

pub struct Arbiter { /* fields omitted */ }

Event loop controller

Arbiter controls event loop in it's thread. Each arbiter runs in separate thread. Arbiter provides several api for event loop acces. Each arbiter can belongs to specific System actor.

Methods

impl Arbiter
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Spawn new thread and run event loop in spawned thread. Returns address of newly created arbiter.

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Returns current arbiter's address

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Returns current arbiter's address

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This function returns system address,

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This function returns system address,

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This function returns system name,

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This function returns system registry,

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This function returns current event loop's handle,

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This function returns arbiter's registry,

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Start new arbiter and then start actor in created arbiter. Returns SyncAddress of created actor.

Trait Implementations

impl Actor for Arbiter
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Actor execution context type

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Method is called when actor get polled first time.

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Method is called after an actor is in Actor::Stopping state. There could be several reasons for stopping. Context::stop get called by the actor itself. All addresses to current actor get dropped and no more evented objects left in the context. Actor could restore from stopping state to running state by creating new address or adding future or stream to current content. Read more

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Method is called after an actor is stopped, it can be used to perform any needed cleanup work or spawning more actors. This is final state, after this call actor get dropped. Read more

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Start new asynchronous actor, returns address of newly created actor. Read more

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Start new asynchronous actor, returns address of newly created actor.

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Use create method, if you need Context object during actor initialization. Read more

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Create static response.

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Create async response process.

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Create unit response, for case when ResponseType::Item = ()

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Create error response

impl Handler<StopArbiter> for Arbiter
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Method is called for every message received by this Actor

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Method is called on error. By default it does nothing.

impl<A> Handler<StartActor<A>> for Arbiter where
    A: Actor<Context = Context<A>>, 
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Method is called for every message received by this Actor

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Method is called on error. By default it does nothing.

impl<I: Send, E: Send> Handler<Execute<I, E>> for Arbiter
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Execute function in arbiter's thread

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Method is called for every message received by this Actor

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Method is called on error. By default it does nothing.