[][src]Struct acap::vp::VpTree

pub struct VpTree<T: Proximity> { /* fields omitted */ }

Implementations

impl<T: Proximity> VpTree<T>[src]

pub fn new() -> Self[src]

Create an empty tree.

pub fn balanced<I: IntoIterator<Item = T>>(items: I) -> Self[src]

Create a balanced tree out of a sequence of items.

pub fn balance(&mut self)[src]

Rebalance this VP tree.

pub fn push(&mut self, item: T)[src]

Push a new item into the tree.

Inserting elements individually tends to unbalance the tree. Use VpTree::balanced if possible to create a balanced tree from a batch of items.

Trait Implementations

impl<T> Debug for VpTree<T> where
    T: Proximity + Debug,
    DistanceValue<T>: Debug
[src]

impl<T: Proximity> Default for VpTree<T>[src]

impl<K, V> ExactNeighbors<K, V> for VpTree<V> where
    K: Metric<V, Distance = V::Distance>,
    V: Metric
[src]

impl<T: Proximity> Extend<T> for VpTree<T>[src]

impl<T: Proximity> FromIterator<T> for VpTree<T>[src]

impl<T: Proximity> IntoIterator for VpTree<T>[src]

type Item = T

The type of the elements being iterated over.

type IntoIter = IntoIter<T>

Which kind of iterator are we turning this into?

impl<K, V> NearestNeighbors<K, V> for VpTree<V> where
    K: Proximity<V, Distance = V::Distance>,
    V: Proximity
[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for VpTree<T> where
    T: RefUnwindSafe,
    <T as Proximity<T>>::Distance: Distance,
    <<T as Proximity<T>>::Distance as Distance>::Value: RefUnwindSafe

impl<T> Send for VpTree<T> where
    T: Send,
    <T as Proximity<T>>::Distance: Distance,
    <<T as Proximity<T>>::Distance as Distance>::Value: Send

impl<T> Sync for VpTree<T> where
    T: Sync,
    <T as Proximity<T>>::Distance: Distance,
    <<T as Proximity<T>>::Distance as Distance>::Value: Sync

impl<T> Unpin for VpTree<T> where
    T: Unpin,
    <T as Proximity<T>>::Distance: Distance,
    <<T as Proximity<T>>::Distance as Distance>::Value: Unpin

impl<T> UnwindSafe for VpTree<T> where
    T: UnwindSafe,
    <T as Proximity<T>>::Distance: Distance,
    <<T as Proximity<T>>::Distance as Distance>::Value: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<I> IntoIterator for I where
    I: Iterator
[src]

type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.