pub struct User {
pub user_name: String,
/* private fields */
}
Expand description
Name of the user
Fields§
§user_name: String
Implementations§
Trait Implementations§
source§impl A2lObject<(u32, ())> for User
impl A2lObject<(u32, ())> for User
source§fn get_layout(&self) -> &BlockInfo<(u32, ())>
fn get_layout(&self) -> &BlockInfo<(u32, ())>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
Auto Trait Implementations§
impl Freeze for User
impl RefUnwindSafe for User
impl Send for User
impl Sync for User
impl Unpin for User
impl UnwindSafe for User
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more