pub struct Monotony {
pub monotony: MonotonyType,
/* private fields */
}
Expand description
specifies the monotony of an adjustment object
Fields§
§monotony: MonotonyType
Implementations§
Trait Implementations§
source§impl A2lObject<(u32, ())> for Monotony
impl A2lObject<(u32, ())> for Monotony
source§fn get_layout(&self) -> &BlockInfo<(u32, ())>
fn get_layout(&self) -> &BlockInfo<(u32, ())>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
Auto Trait Implementations§
impl Freeze for Monotony
impl RefUnwindSafe for Monotony
impl Send for Monotony
impl Sync for Monotony
impl Unpin for Monotony
impl UnwindSafe for Monotony
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more