Struct a2lfile::AlignmentByte
source · pub struct AlignmentByte {
pub alignment_border: u16,
/* private fields */
}
Expand description
Defines the alignment of byte-sized values in complex objects (maps and axis)
Fields§
§alignment_border: u16
Implementations§
Trait Implementations§
source§impl A2lObject<((u32, bool), ())> for AlignmentByte
impl A2lObject<((u32, bool), ())> for AlignmentByte
source§fn get_layout(&self) -> &BlockInfo<((u32, bool), ())>
fn get_layout(&self) -> &BlockInfo<((u32, bool), ())>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<((u32, bool), ())>
fn get_layout_mut(&mut self) -> &mut BlockInfo<((u32, bool), ())>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
source§impl Clone for AlignmentByte
impl Clone for AlignmentByte
source§fn clone(&self) -> AlignmentByte
fn clone(&self) -> AlignmentByte
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AlignmentByte
impl Debug for AlignmentByte
Auto Trait Implementations§
impl Freeze for AlignmentByte
impl RefUnwindSafe for AlignmentByte
impl Send for AlignmentByte
impl Sync for AlignmentByte
impl Unpin for AlignmentByte
impl UnwindSafe for AlignmentByte
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more