pub struct Blob {Show 13 fields
pub name: String,
pub long_identifier: String,
pub start_address: u32,
pub size: u32,
pub address_type: Option<AddressType>,
pub annotation: Vec<Annotation>,
pub calibration_access: Option<CalibrationAccess>,
pub display_identifier: Option<DisplayIdentifier>,
pub ecu_address_extension: Option<EcuAddressExtension>,
pub if_data: Vec<IfData>,
pub max_refresh: Option<MaxRefresh>,
pub model_link: Option<ModelLink>,
pub symbol_link: Option<SymbolLink>,
/* private fields */
}
Expand description
Special data object that can be used to handle domain specific data, which are processed inside the ECU in a dedicated way
To the MCD system a blob is just an array of bytes without any interpretation
Fields§
§name: String
§long_identifier: String
§start_address: u32
§size: u32
§address_type: Option<AddressType>
§annotation: Vec<Annotation>
§calibration_access: Option<CalibrationAccess>
§display_identifier: Option<DisplayIdentifier>
§ecu_address_extension: Option<EcuAddressExtension>
§if_data: Vec<IfData>
§max_refresh: Option<MaxRefresh>
§model_link: Option<ModelLink>
§symbol_link: Option<SymbolLink>
Implementations§
Trait Implementations§
source§impl A2lObject<(u32, u32, (u32, bool), (u32, bool))> for Blob
impl A2lObject<(u32, u32, (u32, bool), (u32, bool))> for Blob
source§fn get_layout(&self) -> &BlockInfo<(u32, u32, (u32, bool), (u32, bool))>
fn get_layout(&self) -> &BlockInfo<(u32, u32, (u32, bool), (u32, bool))>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(
&mut self
) -> &mut BlockInfo<(u32, u32, (u32, bool), (u32, bool))>
fn get_layout_mut( &mut self ) -> &mut BlockInfo<(u32, u32, (u32, bool), (u32, bool))>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
source§impl A2lObjectName for Blob
impl A2lObjectName for Blob
Auto Trait Implementations§
impl Freeze for Blob
impl RefUnwindSafe for Blob
impl Send for Blob
impl Sync for Blob
impl Unpin for Blob
impl UnwindSafe for Blob
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more