pub struct PhysUnit {
pub unit: String,
/* private fields */
}
Expand description
specifies the physical unit of a measurement or calibration object as a string
Fields§
§unit: String
Implementations§
Trait Implementations§
source§impl A2lObject<(u32, ())> for PhysUnit
impl A2lObject<(u32, ())> for PhysUnit
source§fn get_layout(&self) -> &BlockInfo<(u32, ())>
fn get_layout(&self) -> &BlockInfo<(u32, ())>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, ())>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
Auto Trait Implementations§
impl Freeze for PhysUnit
impl RefUnwindSafe for PhysUnit
impl Send for PhysUnit
impl Sync for PhysUnit
impl Unpin for PhysUnit
impl UnwindSafe for PhysUnit
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more