pub struct Instance {Show 17 fields
pub name: String,
pub long_identifier: String,
pub type_ref: String,
pub start_address: u32,
pub address_type: Option<AddressType>,
pub annotation: Vec<Annotation>,
pub calibration_access: Option<CalibrationAccess>,
pub display_identifier: Option<DisplayIdentifier>,
pub ecu_address_extension: Option<EcuAddressExtension>,
pub if_data: Vec<IfData>,
pub layout: Option<Layout>,
pub matrix_dim: Option<MatrixDim>,
pub max_refresh: Option<MaxRefresh>,
pub model_link: Option<ModelLink>,
pub overwrite: Vec<Overwrite>,
pub read_only: Option<ReadOnly>,
pub symbol_link: Option<SymbolLink>,
/* private fields */
}
Expand description
Creates an instance of a type defined using TYPEDEF_STRUCTURE, TYPEDEF_MEASUREMENT or TYPEDEF_CHARACTERISTIC
Fields§
§name: String
§long_identifier: String
§type_ref: String
§start_address: u32
§address_type: Option<AddressType>
§annotation: Vec<Annotation>
§calibration_access: Option<CalibrationAccess>
§display_identifier: Option<DisplayIdentifier>
§ecu_address_extension: Option<EcuAddressExtension>
§if_data: Vec<IfData>
§layout: Option<Layout>
§matrix_dim: Option<MatrixDim>
§max_refresh: Option<MaxRefresh>
§model_link: Option<ModelLink>
§overwrite: Vec<Overwrite>
§read_only: Option<ReadOnly>
§symbol_link: Option<SymbolLink>
Implementations§
Trait Implementations§
source§impl A2lObject<(u32, u32, u32, (u32, bool))> for Instance
impl A2lObject<(u32, u32, u32, (u32, bool))> for Instance
source§fn get_layout(&self) -> &BlockInfo<(u32, u32, u32, (u32, bool))>
fn get_layout(&self) -> &BlockInfo<(u32, u32, u32, (u32, bool))>
get a reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, u32, u32, (u32, bool))>
fn get_layout_mut(&mut self) -> &mut BlockInfo<(u32, u32, u32, (u32, bool))>
get a mutable reference to the
BlockInfo
that describes the layout of the a2l objectsource§fn reset_location(&mut self)
fn reset_location(&mut self)
reset the location information on the a2l object. It will be treated like a new object when writing a file
source§fn merge_includes(&mut self)
fn merge_includes(&mut self)
reset the reference to an include file on this objct and its children.
This causes the object to be written into the output file instead of referenced through /include “filename”
source§impl A2lObjectName for Instance
impl A2lObjectName for Instance
Auto Trait Implementations§
impl Freeze for Instance
impl RefUnwindSafe for Instance
impl Send for Instance
impl Sync for Instance
impl Unpin for Instance
impl UnwindSafe for Instance
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more