Struct a2lfile::VarAddress [−][src]
Expand description
define a list of start addresses of variant coded adjustable objects
Specification: 3.5.130
Fields
address_list: Vec<u32>
Implementations
impl VarAddress
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impl VarAddress
[src]Trait Implementations
impl A2lObject<(Vec<(u32, bool), Global>, ())> for VarAddress
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impl A2lObject<(Vec<(u32, bool), Global>, ())> for VarAddress
[src]fn get_layout(&self) -> &BlockInfo<(Vec<(u32, bool)>, ())>
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fn get_layout(&self) -> &BlockInfo<(Vec<(u32, bool)>, ())>
[src]get a reference to the BlockInfo that describes the layout of the a2l object
fn get_layout_mut(&mut self) -> &mut BlockInfo<(Vec<(u32, bool)>, ())>
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fn get_layout_mut(&mut self) -> &mut BlockInfo<(Vec<(u32, bool)>, ())>
[src]get a mutable reference to the BlockInfo that describes the layout of the a2l object
fn reset_location(&mut self)
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fn reset_location(&mut self)
[src]reset the location information on the a2l object. It will be treated like a new object when writing a file
fn merge_includes(&mut self)
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fn merge_includes(&mut self)
[src]reset the reference to an include file on this objct and its children. This causes the object to be written into the output file instead of referenced through /include “filename” Read more
impl Debug for VarAddress
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impl Debug for VarAddress
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