import { Enum } from '../../utils/enum';
import { TestScene } from './test.scene';
const SceneEnum = Object.freeze({
TestScene : "testScene",
});
const SceneClassDic = {
"testScene":TestScene
}
class SceneManager {
constructor() {
}
static init(game, worker) {
this.game=game;
this.worker=worker;
}
static add(sceneName, data = null) {
var cls = SceneClassDic[sceneName];
this.game.scene.add(sceneName, cls, true, { x: 0, y: 0, worker: this.worker });
}
}
export { SceneManager, SceneEnum };