pub enum VegasMode {
Importance,
ImportanceOnly,
Stratified,
}
Expand description
Used by VegasMonteCarlo struct
The possible choices are GSL_VEGAS_MODE_IMPORTANCE, GSL_VEGAS_MODE_
STRATIFIED, GSL_VEGAS_MODE_IMPORTANCE_ONLY. This determines whether vegas
will use importance sampling or stratified sampling, or whether it can pick on
its own. In low dimensions vegas uses strict stratified sampling (more precisely,
stratified sampling is chosen if there are fewer than 2 bins per box).
Performs copy-assignment from
source
.
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Formats the value using the given formatter.
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Converts to this type from the input type.
Converts this type into the (usually inferred) input type.
This method tests for
self
and
other
values to be equal, and is used
by
==
.
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This method tests for
!=
. The default implementation is almost always
sufficient, and should not be overridden without very good reason.
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This method returns an ordering between
self
and
other
values if one exists.
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This method tests less than (for
self
and
other
) and is used by the
<
operator.
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This method tests less than or equal to (for
self
and
other
) and is used by the
<=
operator.
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This method tests greater than (for
self
and
other
) and is used by the
>
operator.
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This method tests greater than or equal to (for
self
and
other
) and is used by the
>=
operator.
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Immutably borrows from an owned value.
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Mutably borrows from an owned value.
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Returns the argument unchanged.
Calls U::from(self)
.
That is, this conversion is whatever the implementation of
From<T> for U
chooses to do.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning.
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Uses borrowed data to replace owned data, usually by cloning.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.