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pub struct Switch { /* private fields */ }
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The switch statement evaluates an expression, matching the expression’s value to a case clause, and executes statements associated with that case, as well as statements in cases that follow the matching case.

A switch statement first evaluates its expression. It then looks for the first case clause whose expression evaluates to the same value as the result of the input expression (using the strict comparison, ===) and transfers control to that clause, executing the associated statements. (If multiple cases match the provided value, the first case that matches is selected, even if the cases are not equal to each other.)

More information:

Implementations

Creates a Switch AST node.

Gets the value to switch.

Gets the list of cases for the switch statement.

Gets the default statement list, if any.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Executes the destructor for this type. Read more
Runs this executable in the given context.
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Marks all contained Gcs.
Increments the root-count of all contained Gcs.
Decrements the root-count of all contained Gcs.
Runs Finalize::finalize() on this object and all contained subobjects Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert the Rust type which implements NativeObject to a &dyn Any.
Convert the Rust type which implements NativeObject to a &mut dyn Any.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.