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pub enum PropertyName {
    Literal(Box<str>),
    Computed(Node),
}
Expand description

PropertyName can be either a literal or computed.

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Variants

Literal(Box<str>)

A Literal property name can be either an identifier, a string or a numeric literal.

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Computed(Node)

A Computed property name is an expression that gets evaluated and converted into a property name.

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Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Converts to this type from the input type.
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Marks all contained Gcs.
Increments the root-count of all contained Gcs.
Decrements the root-count of all contained Gcs.
Runs Finalize::finalize() on this object and all contained subobjects Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert the Rust type which implements NativeObject to a &dyn Any.
Convert the Rust type which implements NativeObject to a &mut dyn Any.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.