wgpu_hal/vulkan/mod.rs
1/*!
2# Vulkan API internals.
3
4## Stack memory
5
6Ash expects slices, which we don't generally have available.
7We cope with this requirement by the combination of the following ways:
8 - temporarily allocating `Vec` on heap, where overhead is permitted
9 - growing temporary local storage
10
11## Framebuffers and Render passes
12
13Render passes are cached on the device and kept forever.
14
15Framebuffers are also cached on the device, but they are removed when
16any of the image views (they have) gets removed.
17If Vulkan supports image-less framebuffers,
18then the actual views are excluded from the framebuffer key.
19
20## Fences
21
22If timeline semaphores are available, they are used 1:1 with wgpu-hal fences.
23Otherwise, we manage a pool of `VkFence` objects behind each `hal::Fence`.
24
25!*/
26
27mod adapter;
28mod command;
29pub mod conv;
30mod descriptor;
31mod device;
32mod drm;
33mod instance;
34mod sampler;
35mod semaphore_list;
36mod swapchain;
37
38pub use adapter::PhysicalDeviceFeatures;
39
40use alloc::{boxed::Box, ffi::CString, sync::Arc, vec::Vec};
41use core::{borrow::Borrow, ffi::CStr, fmt, marker::PhantomData, mem, num::NonZeroU32};
42
43use arrayvec::ArrayVec;
44use ash::{ext, khr, vk};
45use bytemuck::{Pod, Zeroable};
46use hashbrown::HashSet;
47use parking_lot::{Mutex, RwLock};
48
49use naga::FastHashMap;
50use wgt::InternalCounter;
51
52use semaphore_list::SemaphoreList;
53
54use crate::vulkan::semaphore_list::{SemaphoreListMode, SemaphoreType};
55
56const MAX_TOTAL_ATTACHMENTS: usize = crate::MAX_COLOR_ATTACHMENTS * 2 + 1;
57
58#[derive(Clone, Debug)]
59pub struct Api;
60
61impl crate::Api for Api {
62 const VARIANT: wgt::Backend = wgt::Backend::Vulkan;
63
64 type Instance = Instance;
65 type Surface = Surface;
66 type Adapter = Adapter;
67 type Device = Device;
68
69 type Queue = Queue;
70 type CommandEncoder = CommandEncoder;
71 type CommandBuffer = CommandBuffer;
72
73 type Buffer = Buffer;
74 type Texture = Texture;
75 type SurfaceTexture = SurfaceTexture;
76 type TextureView = TextureView;
77 type Sampler = Sampler;
78 type QuerySet = QuerySet;
79 type Fence = Fence;
80 type AccelerationStructure = AccelerationStructure;
81 type PipelineCache = PipelineCache;
82
83 type BindGroupLayout = BindGroupLayout;
84 type BindGroup = BindGroup;
85 type PipelineLayout = PipelineLayout;
86 type ShaderModule = ShaderModule;
87 type RenderPipeline = RenderPipeline;
88 type ComputePipeline = ComputePipeline;
89 type RayTracingPipeline = RayTracingPipeline;
90}
91
92crate::impl_dyn_resource!(
93 Adapter,
94 AccelerationStructure,
95 BindGroup,
96 BindGroupLayout,
97 Buffer,
98 CommandBuffer,
99 CommandEncoder,
100 ComputePipeline,
101 Device,
102 Fence,
103 Instance,
104 PipelineCache,
105 PipelineLayout,
106 QuerySet,
107 Queue,
108 RenderPipeline,
109 RayTracingPipeline,
110 Sampler,
111 ShaderModule,
112 Surface,
113 SurfaceTexture,
114 Texture,
115 TextureView
116);
117
118struct DebugUtils {
119 extension: ext::debug_utils::Instance,
120 messenger: vk::DebugUtilsMessengerEXT,
121
122 /// Owning pointer to the debug messenger callback user data.
123 ///
124 /// `InstanceShared::drop` destroys the debug messenger before
125 /// dropping this, so the callback should never receive a dangling
126 /// user data pointer.
127 #[allow(dead_code)]
128 callback_data: Box<DebugUtilsMessengerUserData>,
129}
130
131#[derive(Debug)]
132pub struct DebugUtilsCreateInfo {
133 severity: vk::DebugUtilsMessageSeverityFlagsEXT,
134 message_type: vk::DebugUtilsMessageTypeFlagsEXT,
135 callback_data: Box<DebugUtilsMessengerUserData>,
136}
137
138#[derive(Debug)]
139/// The properties related to the validation layer needed for the
140/// DebugUtilsMessenger for their workarounds
141struct ValidationLayerProperties {
142 /// Validation layer description, from `vk::LayerProperties`.
143 layer_description: CString,
144
145 /// Validation layer specification version, from `vk::LayerProperties`.
146 layer_spec_version: u32,
147}
148
149/// User data needed by `instance::debug_utils_messenger_callback`.
150///
151/// When we create the [`vk::DebugUtilsMessengerEXT`], the `pUserData`
152/// pointer refers to one of these values.
153#[derive(Debug)]
154pub struct DebugUtilsMessengerUserData {
155 /// The properties related to the validation layer, if present
156 validation_layer_properties: Option<ValidationLayerProperties>,
157
158 /// If the OBS layer is present. OBS never increments the version of their layer,
159 /// so there's no reason to have the version.
160 has_obs_layer: bool,
161}
162
163pub struct InstanceShared {
164 raw: ash::Instance,
165 extensions: Vec<&'static CStr>,
166 flags: wgt::InstanceFlags,
167 memory_budget_thresholds: wgt::MemoryBudgetThresholds,
168 debug_utils: Option<DebugUtils>,
169 get_physical_device_properties: Option<khr::get_physical_device_properties2::Instance>,
170 entry: ash::Entry,
171 has_nv_optimus: bool,
172 android_sdk_version: u32,
173 /// The instance API version.
174 ///
175 /// Which is the version of Vulkan supported for instance-level functionality.
176 ///
177 /// It is associated with a `VkInstance` and its children,
178 /// except for a `VkPhysicalDevice` and its children.
179 instance_api_version: u32,
180
181 // The `drop_guard` field must be the last field of this struct so it is dropped last.
182 // Do not add new fields after it.
183 drop_guard: Option<crate::DropGuard>,
184}
185
186impl fmt::Debug for InstanceShared {
187 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
188 let Self {
189 raw: _,
190 extensions,
191 flags,
192 memory_budget_thresholds,
193 debug_utils: _,
194 get_physical_device_properties: _,
195 entry: _,
196 has_nv_optimus,
197 android_sdk_version,
198 instance_api_version,
199 drop_guard: _,
200 } = self;
201 f.debug_struct("InstanceShared")
202 .field("extensions", extensions)
203 .field("flags", flags)
204 .field("memory_budget_thresholds", memory_budget_thresholds)
205 .field("has_nv_optimus", has_nv_optimus)
206 .field("android_sdk_version", android_sdk_version)
207 .field("instance_api_version", instance_api_version)
208 .finish_non_exhaustive()
209 }
210}
211
212#[derive(Debug)]
213pub struct Instance {
214 shared: Arc<InstanceShared>,
215}
216
217#[expect(missing_debug_implementations, reason = "TODO?")]
218pub struct Surface {
219 swapchain: RwLock<Option<Box<dyn swapchain::Swapchain>>>,
220 inner: Box<dyn swapchain::Surface>,
221}
222
223impl Surface {
224 /// Returns the raw Vulkan surface handle.
225 ///
226 /// Returns `None` if the surface is a DXGI surface.
227 pub unsafe fn raw_native_handle(&self) -> Option<vk::SurfaceKHR> {
228 Some(
229 self.inner
230 .as_any()
231 .downcast_ref::<swapchain::NativeSurface>()?
232 .as_raw(),
233 )
234 }
235
236 /// Get the raw Vulkan swapchain associated with this surface.
237 ///
238 /// Returns [`None`] if the surface is not configured or if the swapchain
239 /// is a DXGI swapchain.
240 pub fn raw_native_swapchain(&self) -> Option<vk::SwapchainKHR> {
241 let read = self.swapchain.read();
242 Some(
243 read.as_ref()?
244 .as_any()
245 .downcast_ref::<swapchain::NativeSwapchain>()?
246 .as_raw(),
247 )
248 }
249
250 /// Set the present timing information which will be used for the next [presentation](crate::Queue::present()) of this surface,
251 /// using [VK_GOOGLE_display_timing].
252 ///
253 /// This can be used to give an id to presentations, for future use of [`vk::PastPresentationTimingGOOGLE`].
254 /// Note that `wgpu-hal` does *not* provide a way to use that API - you should manually access this through [`ash`].
255 ///
256 /// This can also be used to add a "not before" timestamp to the presentation.
257 ///
258 /// The exact semantics of the fields are also documented in the [specification](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkPresentTimeGOOGLE.html) for the extension.
259 ///
260 /// # Panics
261 ///
262 /// - If the surface hasn't been configured.
263 /// - If the surface has been configured for a DXGI swapchain.
264 /// - If the device doesn't [support present timing](wgt::Features::VULKAN_GOOGLE_DISPLAY_TIMING).
265 ///
266 /// [VK_GOOGLE_display_timing]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_GOOGLE_display_timing.html
267 #[track_caller]
268 pub fn set_next_present_time(&self, present_timing: vk::PresentTimeGOOGLE) {
269 let mut swapchain = self.swapchain.write();
270 swapchain
271 .as_mut()
272 .expect("Surface should have been configured")
273 .as_any_mut()
274 .downcast_mut::<swapchain::NativeSwapchain>()
275 .expect("Surface should have a native Vulkan swapchain")
276 .set_next_present_time(present_timing);
277 }
278}
279
280#[derive(Debug)]
281pub struct SurfaceTexture {
282 index: u32,
283 texture: Texture,
284 metadata: Box<dyn swapchain::SurfaceTextureMetadata>,
285}
286
287impl crate::DynSurfaceTexture for SurfaceTexture {}
288
289impl Borrow<Texture> for SurfaceTexture {
290 fn borrow(&self) -> &Texture {
291 &self.texture
292 }
293}
294
295impl Borrow<dyn crate::DynTexture> for SurfaceTexture {
296 fn borrow(&self) -> &dyn crate::DynTexture {
297 &self.texture
298 }
299}
300
301#[derive(Debug)]
302pub struct Adapter {
303 raw: vk::PhysicalDevice,
304 instance: Arc<InstanceShared>,
305 //queue_families: Vec<vk::QueueFamilyProperties>,
306 known_memory_flags: vk::MemoryPropertyFlags,
307 phd_capabilities: adapter::PhysicalDeviceProperties,
308 phd_features: PhysicalDeviceFeatures,
309 downlevel_flags: wgt::DownlevelFlags,
310 private_caps: PrivateCapabilities,
311 workarounds: Workarounds,
312}
313
314// TODO there's no reason why this can't be unified--the function pointers should all be the same--it's not clear how to do this with `ash`.
315enum ExtensionFn<T> {
316 /// The loaded function pointer struct for an extension.
317 Extension(T),
318 /// The extension was promoted to a core version of Vulkan and the functions on `ash`'s `DeviceV1_x` traits should be used.
319 Promoted,
320}
321
322struct DeviceExtensionFunctions {
323 debug_utils: Option<ext::debug_utils::Device>,
324 draw_indirect_count: Option<khr::draw_indirect_count::Device>,
325 timeline_semaphore: Option<ExtensionFn<khr::timeline_semaphore::Device>>,
326 ray_tracing: Option<RayTracingDeviceExtensionFunctions>,
327 ray_tracing_pipelines: Option<khr::ray_tracing_pipeline::Device>,
328 mesh_shading: Option<ext::mesh_shader::Device>,
329 #[cfg_attr(not(unix), allow(dead_code))]
330 external_memory_fd: Option<khr::external_memory_fd::Device>,
331}
332
333struct RayTracingDeviceExtensionFunctions {
334 acceleration_structure: khr::acceleration_structure::Device,
335 buffer_device_address: khr::buffer_device_address::Device,
336}
337
338/// Set of internal capabilities, which don't show up in the exposed
339/// device geometry, but affect the code paths taken internally.
340#[derive(Clone, Debug)]
341struct PrivateCapabilities {
342 image_view_usage: bool,
343 timeline_semaphores: bool,
344 texture_d24: bool,
345 texture_d24_s8: bool,
346 texture_s8: bool,
347 /// Ability to present contents to any screen. Only needed to work around broken platform configurations.
348 can_present: bool,
349 non_coherent_map_mask: wgt::BufferAddress,
350 multi_draw_indirect: bool,
351 max_draw_indirect_count: u32,
352
353 /// True if this adapter advertises the [`robustBufferAccess`][vrba] feature.
354 ///
355 /// Note that Vulkan's `robustBufferAccess` is not sufficient to implement
356 /// `wgpu_hal`'s guarantee that shaders will not access buffer contents via
357 /// a given bindgroup binding outside that binding's [accessible
358 /// region][ar]. Enabling `robustBufferAccess` does ensure that
359 /// out-of-bounds reads and writes are not undefined behavior (that's good),
360 /// but still permits out-of-bounds reads to return data from anywhere
361 /// within the buffer, not just the accessible region.
362 ///
363 /// [ar]: ../struct.BufferBinding.html#accessible-region
364 /// [vrba]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#features-robustBufferAccess
365 robust_buffer_access: bool,
366
367 robust_image_access: bool,
368
369 /// True if this adapter supports the [`VK_EXT_robustness2`] extension's
370 /// [`robustBufferAccess2`] feature.
371 ///
372 /// This is sufficient to implement `wgpu_hal`'s [required bounds-checking][ar] of
373 /// shader accesses to buffer contents. If this feature is not available,
374 /// this backend must have Naga inject bounds checks in the generated
375 /// SPIR-V.
376 ///
377 /// [`VK_EXT_robustness2`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_EXT_robustness2.html
378 /// [`robustBufferAccess2`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkPhysicalDeviceRobustness2FeaturesEXT.html#features-robustBufferAccess2
379 /// [ar]: ../struct.BufferBinding.html#accessible-region
380 robust_buffer_access2: bool,
381
382 robust_image_access2: bool,
383 zero_initialize_workgroup_memory: bool,
384 image_format_list: bool,
385 maximum_samplers: u32,
386
387 /// True if this adapter supports the [`VK_KHR_shader_integer_dot_product`] extension
388 /// (promoted to Vulkan 1.3).
389 ///
390 /// This is used to generate optimized code for WGSL's `dot4{I, U}8Packed`.
391 ///
392 /// [`VK_KHR_shader_integer_dot_product`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_KHR_shader_integer_dot_product.html
393 shader_integer_dot_product: bool,
394
395 /// True if this adapter supports 8-bit integers provided by the
396 /// [`VK_KHR_shader_float16_int8`] extension (promoted to Vulkan 1.2).
397 ///
398 /// Allows shaders to declare the "Int8" capability. Note, however, that this
399 /// feature alone allows the use of 8-bit integers "only in the `Private`,
400 /// `Workgroup` (for non-Block variables), and `Function` storage classes"
401 /// ([see spec]). To use 8-bit integers in the interface storage classes (e.g.,
402 /// `StorageBuffer`), you also need to enable the corresponding feature in
403 /// `VkPhysicalDevice8BitStorageFeatures` and declare the corresponding SPIR-V
404 /// capability (e.g., `StorageBuffer8BitAccess`).
405 ///
406 /// [`VK_KHR_shader_float16_int8`]: https://registry.khronos.org/vulkan/specs/latest/man/html/VK_KHR_shader_float16_int8.html
407 /// [see spec]: https://registry.khronos.org/vulkan/specs/latest/man/html/VkPhysicalDeviceShaderFloat16Int8Features.html#extension-features-shaderInt8
408 shader_int8: bool,
409
410 /// This is done to panic before undefined behavior, and is imperfect.
411 /// Basically, to allow implementations to emulate mv using instancing, if you
412 /// want to draw `n` instances to VR, you must draw `2n` instances, but you
413 /// can never draw more than `u32::MAX` instances. Therefore, when drawing
414 /// multiview on some vulkan implementations, it might restrict the instance
415 /// count, which isn't usually a thing in webgpu. We don't expose this limit
416 /// because its strange, i.e. only occurs on certain vulkan implementations
417 /// if you are drawing more than 128 million instances. We still want to avoid
418 /// undefined behavior in this situation, so we panic if the limit is violated.
419 multiview_instance_index_limit: u32,
420
421 /// BufferUsages::ACCELERATION_STRUCTURE_SCRATCH allows usage as a scratch buffer.
422 /// Vulkan has no way to specify this as a usage, and it maps to other usages, but
423 /// these usages do not have as high of an alignment requirement using the buffer as
424 /// a scratch buffer when building acceleration structures.
425 scratch_buffer_alignment: u32,
426
427 /// `get_raytracing_pipeline_group_data` requires both a group count and a data size.
428 /// The data size parameter is just this * the group count, so we store this to not
429 /// require an unnecessary parameter.
430 ray_tracing_pipeline_group_data_size: u32,
431}
432
433bitflags::bitflags!(
434 /// Workaround flags.
435 #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
436 pub struct Workarounds: u32 {
437 /// Only generate SPIR-V for one entry point at a time.
438 const SEPARATE_ENTRY_POINTS = 0x1;
439 /// Qualcomm OOMs when there are zero color attachments but a non-null pointer
440 /// to a subpass resolve attachment array. This nulls out that pointer in that case.
441 const EMPTY_RESOLVE_ATTACHMENT_LISTS = 0x2;
442 /// If the following code returns false, then nvidia will end up filling the wrong range.
443 ///
444 /// ```skip
445 /// fn nvidia_succeeds() -> bool {
446 /// # let (copy_length, start_offset) = (0, 0);
447 /// if copy_length >= 4096 {
448 /// if start_offset % 16 != 0 {
449 /// if copy_length == 4096 {
450 /// return true;
451 /// }
452 /// if copy_length % 16 == 0 {
453 /// return false;
454 /// }
455 /// }
456 /// }
457 /// true
458 /// }
459 /// ```
460 ///
461 /// As such, we need to make sure all calls to vkCmdFillBuffer are aligned to 16 bytes
462 /// if they cover a range of 4096 bytes or more.
463 const FORCE_FILL_BUFFER_WITH_SIZE_GREATER_4096_ALIGNED_OFFSET_16 = 0x4;
464 }
465);
466
467#[derive(Clone, Debug, Eq, Hash, PartialEq)]
468struct AttachmentKey {
469 format: vk::Format,
470 layout: vk::ImageLayout,
471 ops: crate::AttachmentOps,
472}
473
474impl AttachmentKey {
475 /// Returns an attachment key for a compatible attachment.
476 fn compatible(format: vk::Format, layout: vk::ImageLayout) -> Self {
477 Self {
478 format,
479 layout,
480 ops: crate::AttachmentOps::all(),
481 }
482 }
483}
484
485#[derive(Clone, Eq, Hash, PartialEq)]
486struct ColorAttachmentKey {
487 base: AttachmentKey,
488 resolve: Option<AttachmentKey>,
489}
490
491#[derive(Clone, Eq, Hash, PartialEq)]
492struct DepthStencilAttachmentKey {
493 base: AttachmentKey,
494 stencil_ops: crate::AttachmentOps,
495}
496
497#[derive(Clone, Eq, Default, Hash, PartialEq)]
498struct RenderPassKey {
499 colors: ArrayVec<Option<ColorAttachmentKey>, { crate::MAX_COLOR_ATTACHMENTS }>,
500 depth_stencil: Option<DepthStencilAttachmentKey>,
501 sample_count: u32,
502 multiview_mask: Option<NonZeroU32>,
503}
504
505struct DeviceShared {
506 raw: ash::Device,
507 family_index: u32,
508 queue_index: u32,
509 raw_queue: vk::Queue,
510 instance: Arc<InstanceShared>,
511 physical_device: vk::PhysicalDevice,
512 enabled_extensions: Vec<&'static CStr>,
513 extension_fns: DeviceExtensionFunctions,
514 vendor_id: u32,
515 pipeline_cache_validation_key: [u8; 16],
516 timestamp_period: f32,
517 private_caps: PrivateCapabilities,
518 workarounds: Workarounds,
519 features: wgt::Features,
520 render_passes: Mutex<FastHashMap<RenderPassKey, vk::RenderPass>>,
521 sampler_cache: Mutex<sampler::SamplerCache>,
522 memory_allocations_counter: InternalCounter,
523
524 /// Because we have cached framebuffers which are not deleted from until
525 /// the device is destroyed, if the implementation of vulkan re-uses handles
526 /// we need some way to differentiate between the old handle and the new handle.
527 /// This factory allows us to have a dedicated identity value for each texture.
528 texture_identity_factory: ResourceIdentityFactory<vk::Image>,
529 /// As above, for texture views.
530 texture_view_identity_factory: ResourceIdentityFactory<vk::ImageView>,
531
532 empty_descriptor_set_layout: vk::DescriptorSetLayout,
533
534 /// Whether a bind group layout lets a stage other than fragment or
535 /// compute read a texture. Until one does, a texture read by shaders is
536 /// waited for only in those two stages, so a pass that samples what the
537 /// previous pass drew no longer holds its vertex work behind that pass's
538 /// fragment work. Set once, never cleared. Command buffers begun after
539 /// it is set wait in upstream's stages, and a [`CatchUpBarrier`] covers
540 /// the textures earlier buffers left waiting in fewer.
541 texture_reads_before_fragment: core::sync::atomic::AtomicBool,
542
543 // The `drop_guard` field must be the last field of this struct so it is dropped last.
544 // Do not add new fields after it.
545 drop_guard: Option<crate::DropGuard>,
546}
547
548impl Drop for DeviceShared {
549 fn drop(&mut self) {
550 for &raw in self.render_passes.lock().values() {
551 unsafe { self.raw.destroy_render_pass(raw, None) };
552 }
553 unsafe {
554 self.raw
555 .destroy_descriptor_set_layout(self.empty_descriptor_set_layout, None)
556 };
557 if self.drop_guard.is_none() {
558 unsafe { self.raw.destroy_device(None) };
559 }
560 }
561}
562
563/// The share of the allocator's smallest memory block from which a buffer or
564/// texture takes a dedicated allocation instead of a range of a shared block.
565///
566/// Resources of other lifetimes stay scattered through a shared block, so its
567/// free space splits into small ranges: on a Mali-G76 with 4 MiB host blocks,
568/// a block with 2.9 MiB free held no free 512 KiB range. Each larger buffer
569/// that a frame ring or a glyph arena grew to then took a new block, and the
570/// GL memory the process reports keeps every block it ever had.
571const DEDICATED_ALLOCATION_BLOCK_SHARE: u64 = 8;
572
573#[expect(
574 missing_debug_implementations,
575 reason = "needs work to not be disastrously verbose"
576)]
577pub struct Device {
578 mem_allocator: Mutex<gpu_allocator::vulkan::Allocator>,
579 desc_allocator: Mutex<descriptor::DescriptorAllocator>,
580 valid_ash_memory_types: u32,
581 /// Resources whose memory takes at least this many bytes get dedicated
582 /// allocations; see [`DEDICATED_ALLOCATION_BLOCK_SHARE`].
583 dedicated_allocation_bytes: u64,
584 naga_options: naga::back::spv::Options<'static>,
585 #[cfg(feature = "renderdoc")]
586 render_doc: crate::auxil::renderdoc::RenderDoc,
587 counters: Arc<wgt::HalCounters>,
588 // Struct members are dropped from first to last, put the Device last to ensure that
589 // all resources that depends on it are destroyed before it like the mem_allocator
590 shared: Arc<DeviceShared>,
591}
592
593impl Drop for Device {
594 fn drop(&mut self) {}
595}
596
597/// Semaphores for forcing queue submissions to run in order.
598///
599/// The [`wgpu_hal::Queue`] trait promises that if two calls to [`submit`] are
600/// ordered, then the first submission will finish on the GPU before the second
601/// submission begins. To get this behavior on Vulkan we need to pass semaphores
602/// to [`vkQueueSubmit`] for the commands to wait on before beginning execution,
603/// and to signal when their execution is done.
604///
605/// Normally this can be done with a single semaphore, waited on and then
606/// signalled for each submission. At any given time there's exactly one
607/// submission that would signal the semaphore, and exactly one waiting on it,
608/// as Vulkan requires.
609///
610/// However, as of Oct 2021, bug [#5508] in the Mesa ANV drivers caused them to
611/// hang if we use a single semaphore. The workaround is to alternate between
612/// two semaphores. The bug has been fixed in Mesa, but we should probably keep
613/// the workaround until, say, Oct 2026.
614///
615/// [`wgpu_hal::Queue`]: crate::Queue
616/// [`submit`]: crate::Queue::submit
617/// [`vkQueueSubmit`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#vkQueueSubmit
618/// [#5508]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5508
619#[derive(Clone)]
620struct RelaySemaphores {
621 /// The semaphore the next submission should wait on before beginning
622 /// execution on the GPU. This is `None` for the first submission, which
623 /// should not wait on anything at all.
624 wait: Option<vk::Semaphore>,
625
626 /// The semaphore the next submission should signal when it has finished
627 /// execution on the GPU.
628 signal: vk::Semaphore,
629}
630
631impl RelaySemaphores {
632 fn new(device: &DeviceShared) -> Result<Self, crate::DeviceError> {
633 Ok(Self {
634 wait: None,
635 signal: device.new_binary_semaphore("RelaySemaphores: 1")?,
636 })
637 }
638
639 /// Advances the semaphores, returning the semaphores that should be used for a submission.
640 fn advance(&mut self, device: &DeviceShared) -> Result<Self, crate::DeviceError> {
641 let old = self.clone();
642
643 // Build the state for the next submission.
644 match self.wait {
645 None => {
646 // The `old` values describe the first submission to this queue.
647 // The second submission should wait on `old.signal`, and then
648 // signal a new semaphore which we'll create now.
649 self.wait = Some(old.signal);
650 self.signal = device.new_binary_semaphore("RelaySemaphores: 2")?;
651 }
652 Some(ref mut wait) => {
653 // What this submission signals, the next should wait.
654 mem::swap(wait, &mut self.signal);
655 }
656 };
657
658 Ok(old)
659 }
660
661 /// Destroys the semaphores.
662 unsafe fn destroy(&self, device: &ash::Device) {
663 unsafe {
664 if let Some(wait) = self.wait {
665 device.destroy_semaphore(wait, None);
666 }
667 device.destroy_semaphore(self.signal, None);
668 }
669 }
670}
671
672pub struct Queue {
673 raw: vk::Queue,
674 device: Arc<DeviceShared>,
675 family_index: u32,
676 relay_semaphores: Mutex<RelaySemaphores>,
677 signal_semaphores: Mutex<SemaphoreList>,
678 wait_semaphores: Mutex<SemaphoreList>,
679 catch_up_barrier: Mutex<Option<CatchUpBarrier>>,
680}
681
682impl fmt::Debug for Queue {
683 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
684 let Self {
685 raw: _,
686 device: _,
687 family_index,
688 relay_semaphores: _,
689 signal_semaphores: _,
690 wait_semaphores: _,
691 catch_up_barrier: _,
692 } = self;
693 f.debug_struct("Queue")
694 .field("family_index", family_index)
695 .finish_non_exhaustive()
696 }
697}
698
699impl Queue {
700 pub fn as_raw(&self) -> vk::Queue {
701 self.raw
702 }
703}
704
705impl Drop for Queue {
706 fn drop(&mut self) {
707 unsafe { self.relay_semaphores.lock().destroy(&self.device.raw) };
708 if let Some(barrier) = self.catch_up_barrier.get_mut().take() {
709 unsafe { self.device.raw.destroy_command_pool(barrier.pool, None) };
710 }
711 }
712}
713
714/// A reusable command buffer that orders all earlier work and writes before
715/// all later work. A submission runs it where it moves from command buffers
716/// begun before the device widened its texture stages to ones begun after.
717///
718/// The earlier buffers waited for texture writes only in fragment and
719/// compute, and a later buffer may read such a texture in a vertex shader
720/// while the texture stays in a read state, which takes no new barrier.
721/// Separate submissions already run one after another ([`RelaySemaphores`]),
722/// and waits for earlier reads need nothing: a barrier's source stages
723/// include every logically earlier stage.
724struct CatchUpBarrier {
725 pool: vk::CommandPool,
726 raw: vk::CommandBuffer,
727}
728
729impl CatchUpBarrier {
730 fn record(device: &DeviceShared, family_index: u32) -> Result<Self, crate::DeviceError> {
731 let pool_info = vk::CommandPoolCreateInfo::default().queue_family_index(family_index);
732 let pool = unsafe { device.raw.create_command_pool(&pool_info, None) }
733 .map_err(map_host_device_oom_err)?;
734 match unsafe { Self::record_into(device, pool) } {
735 Ok(raw) => Ok(Self { pool, raw }),
736 Err(err) => {
737 unsafe { device.raw.destroy_command_pool(pool, None) };
738 Err(err)
739 }
740 }
741 }
742
743 unsafe fn record_into(
744 device: &DeviceShared,
745 pool: vk::CommandPool,
746 ) -> Result<vk::CommandBuffer, crate::DeviceError> {
747 let allocate_info = vk::CommandBufferAllocateInfo::default()
748 .command_pool(pool)
749 .level(vk::CommandBufferLevel::PRIMARY)
750 .command_buffer_count(1);
751 let raw = unsafe { device.raw.allocate_command_buffers(&allocate_info) }
752 .map_err(map_host_device_oom_err)?
753 .pop()
754 .ok_or(crate::DeviceError::Unexpected)?;
755 let begin_info = vk::CommandBufferBeginInfo::default()
756 .flags(vk::CommandBufferUsageFlags::SIMULTANEOUS_USE);
757 unsafe { device.raw.begin_command_buffer(raw, &begin_info) }
758 .map_err(map_host_device_oom_err)?;
759 let barrier = vk::MemoryBarrier::default()
760 .src_access_mask(vk::AccessFlags::MEMORY_WRITE)
761 .dst_access_mask(vk::AccessFlags::MEMORY_READ | vk::AccessFlags::MEMORY_WRITE);
762 unsafe {
763 device.raw.cmd_pipeline_barrier(
764 raw,
765 vk::PipelineStageFlags::ALL_COMMANDS,
766 vk::PipelineStageFlags::ALL_COMMANDS,
767 vk::DependencyFlags::empty(),
768 &[barrier],
769 &[],
770 &[],
771 )
772 };
773 unsafe { device.raw.end_command_buffer(raw) }.map_err(map_host_device_oom_err)?;
774 Ok(raw)
775 }
776}
777
778impl Queue {
779 /// The Vulkan command buffers of a submission, with the
780 /// [`CatchUpBarrier`] ahead of each widened buffer that follows an
781 /// unwidened one.
782 fn submission(
783 &self,
784 command_buffers: &[&CommandBuffer],
785 ) -> Result<Vec<vk::CommandBuffer>, crate::DeviceError> {
786 let mut raw = Vec::with_capacity(command_buffers.len() + 1);
787 let mut unwidened_before = false;
788 for cmd in command_buffers {
789 if !cmd.texture_stages_widened {
790 unwidened_before = true;
791 } else if unwidened_before {
792 raw.push(self.catch_up_barrier()?);
793 unwidened_before = false;
794 }
795 raw.push(cmd.raw);
796 }
797 Ok(raw)
798 }
799
800 fn catch_up_barrier(&self) -> Result<vk::CommandBuffer, crate::DeviceError> {
801 let mut barrier = self.catch_up_barrier.lock();
802 if let Some(ref barrier) = *barrier {
803 return Ok(barrier.raw);
804 }
805 let recorded = CatchUpBarrier::record(&self.device, self.family_index)?;
806 let raw = recorded.raw;
807 *barrier = Some(recorded);
808 Ok(raw)
809 }
810}
811#[derive(Debug)]
812enum BufferMemoryBacking {
813 Managed(gpu_allocator::vulkan::Allocation),
814 VulkanMemory {
815 memory: vk::DeviceMemory,
816 offset: u64,
817 size: u64,
818 },
819}
820impl BufferMemoryBacking {
821 fn memory(&self) -> vk::DeviceMemory {
822 match self {
823 Self::Managed(m) => unsafe { m.memory() },
824 Self::VulkanMemory { memory, .. } => *memory,
825 }
826 }
827 fn offset(&self) -> u64 {
828 match self {
829 Self::Managed(m) => m.offset(),
830 Self::VulkanMemory { offset, .. } => *offset,
831 }
832 }
833 fn size(&self) -> u64 {
834 match self {
835 Self::Managed(m) => m.size(),
836 Self::VulkanMemory { size, .. } => *size,
837 }
838 }
839}
840/// Describes who owns a [`Buffer`]'s `vk::Buffer` handle and its backing memory,
841/// and therefore what cleanup is required when the buffer is destroyed.
842#[derive(Debug)]
843enum BufferOwnership {
844 /// wgpu-hal owns the `vk::Buffer` and its backing memory. On cleanup the buffer
845 /// handle is destroyed and the memory is released.
846 Managed(Mutex<BufferMemoryBacking>),
847 /// wgpu-hal owns the `vk::Buffer` handle but the backing memory is kept alive
848 /// by the caller. On cleanup only the buffer handle is destroyed.
849 RawHandle,
850 /// Caller owns the `vk::Buffer` and its backing memory. On cleanup the
851 /// [`crate::DropGuard`] runs the caller's cleanup callback and wgpu-hal touches
852 /// neither the handle nor the memory.
853 External(crate::DropGuard),
854}
855
856#[derive(Debug)]
857pub struct Buffer {
858 raw: vk::Buffer,
859
860 // This field must be last, because it may contain a `DropGuard` which needs to be dropped after all other fields.
861 ownership: BufferOwnership,
862}
863impl Buffer {
864 /// # Safety
865 ///
866 /// - `vk_buffer`'s memory must be managed by the caller
867 /// - Externally imported buffers can't be mapped by `wgpu`
868 pub unsafe fn from_raw(vk_buffer: vk::Buffer) -> Self {
869 Self {
870 raw: vk_buffer,
871 ownership: BufferOwnership::RawHandle,
872 }
873 }
874
875 /// # Safety
876 /// - `vk_buffer` must outlive the returned `Buffer`.
877 /// - wgpu-hal will NOT call `vkDestroyBuffer`; the caller remains responsible for the buffer handle's destruction.
878 /// The `drop_callback` runs when the `Buffer` drops and may be used to release caller-side bookkeeping.
879 /// - Externally imported buffers can't be mapped by `wgpu`.
880 pub unsafe fn from_raw_externally_owned(
881 vk_buffer: vk::Buffer,
882 drop_callback: crate::DropCallback,
883 ) -> Self {
884 Self {
885 raw: vk_buffer,
886 ownership: BufferOwnership::External(crate::DropGuard::new(drop_callback)),
887 }
888 }
889
890 /// # Safety
891 /// - We will use this buffer and the buffer's backing memory range as if we have exclusive ownership over it, until the wgpu resource is dropped and the wgpu-hal object is cleaned up
892 /// - Externally imported buffers can't be mapped by `wgpu`
893 /// - `offset` and `size` must be valid with the allocation of `memory`
894 pub unsafe fn from_raw_managed(
895 vk_buffer: vk::Buffer,
896 memory: vk::DeviceMemory,
897 offset: u64,
898 size: u64,
899 ) -> Self {
900 Self {
901 raw: vk_buffer,
902 ownership: BufferOwnership::Managed(Mutex::new(BufferMemoryBacking::VulkanMemory {
903 memory,
904 offset,
905 size,
906 })),
907 }
908 }
909
910 /// # Safety
911 /// - The buffer handle must not be manually destroyed
912 pub unsafe fn raw_handle(&self) -> vk::Buffer {
913 self.raw
914 }
915}
916
917impl crate::DynBuffer for Buffer {}
918
919#[derive(Debug)]
920pub struct AccelerationStructure {
921 raw: vk::AccelerationStructureKHR,
922 buffer: vk::Buffer,
923 allocation: gpu_allocator::vulkan::Allocation,
924 compacted_size_query: Option<vk::QueryPool>,
925}
926
927impl crate::DynAccelerationStructure for AccelerationStructure {}
928
929#[derive(Debug)]
930pub enum TextureMemory {
931 // shared memory in GPU allocator (owned by wgpu-hal)
932 Allocation(gpu_allocator::vulkan::Allocation),
933
934 // dedicated memory (owned by wgpu-hal)
935 Dedicated(vk::DeviceMemory),
936
937 // memory not owned by wgpu
938 External,
939}
940
941#[derive(Debug)]
942pub struct Texture {
943 raw: vk::Image,
944 memory: TextureMemory,
945 format: wgt::TextureFormat,
946 copy_size: crate::CopyExtent,
947 identity: ResourceIdentity<vk::Image>,
948
949 // The `drop_guard` field must be the last field of this struct so it is dropped last.
950 // Do not add new fields after it.
951 drop_guard: Option<crate::DropGuard>,
952}
953
954impl crate::DynTexture for Texture {}
955
956impl Texture {
957 /// # Safety
958 ///
959 /// - The image handle must not be manually destroyed
960 pub unsafe fn raw_handle(&self) -> vk::Image {
961 self.raw
962 }
963
964 /// # Safety
965 ///
966 /// - The caller must not free the `vk::DeviceMemory` or
967 /// `gpu_alloc::MemoryBlock` in the returned `TextureMemory`.
968 pub unsafe fn memory(&self) -> &TextureMemory {
969 &self.memory
970 }
971}
972
973pub struct TextureView {
974 raw_texture: vk::Image,
975 raw: vk::ImageView,
976 _layers: NonZeroU32,
977 format: wgt::TextureFormat,
978 raw_format: vk::Format,
979 base_mip_level: u32,
980 dimension: wgt::TextureViewDimension,
981 texture_identity: ResourceIdentity<vk::Image>,
982 view_identity: ResourceIdentity<vk::ImageView>,
983}
984
985// Written out to leave `raw_format` alone: every hal resource is formatted
986// through its `dyn` vtable, which keeps ash's large `vk::Format` table in
987// every binary for a value `format` already names.
988impl fmt::Debug for TextureView {
989 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
990 f.debug_struct("TextureView")
991 .field("raw", &self.raw)
992 .field("format", &self.format)
993 .field("dimension", &self.dimension)
994 .field("base_mip_level", &self.base_mip_level)
995 .finish_non_exhaustive()
996 }
997}
998
999impl crate::DynTextureView for TextureView {}
1000
1001impl TextureView {
1002 /// # Safety
1003 ///
1004 /// - The image view handle must not be manually destroyed
1005 pub unsafe fn raw_handle(&self) -> vk::ImageView {
1006 self.raw
1007 }
1008
1009 /// Returns the raw texture view, along with its identity.
1010 fn identified_raw_view(&self) -> IdentifiedTextureView {
1011 IdentifiedTextureView {
1012 raw: self.raw,
1013 identity: self.view_identity,
1014 }
1015 }
1016}
1017
1018pub struct Sampler {
1019 raw: vk::Sampler,
1020 create_info: vk::SamplerCreateInfo<'static>,
1021}
1022
1023// Written out to leave `create_info` alone: formatting it keeps ash's
1024// `vk::StructureType` table, about 36 KB of code, in every binary.
1025impl fmt::Debug for Sampler {
1026 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
1027 f.debug_struct("Sampler")
1028 .field("raw", &self.raw)
1029 .finish_non_exhaustive()
1030 }
1031}
1032
1033impl crate::DynSampler for Sampler {}
1034
1035/// Information about a binding within a specific BindGroupLayout / BindGroup.
1036/// This will be used to construct a [`naga::back::spv::BindingInfo`], where
1037/// the descriptor set value will be taken from the index of the group.
1038#[derive(Copy, Clone, Debug)]
1039struct BindingInfo {
1040 binding: u32,
1041 binding_array_size: Option<NonZeroU32>,
1042}
1043
1044#[derive(Debug)]
1045pub struct BindGroupLayout {
1046 raw: vk::DescriptorSetLayout,
1047 desc_count: descriptor::DescriptorCounts,
1048 /// Sorted list of entries.
1049 entries: Box<[wgt::BindGroupLayoutEntry]>,
1050 /// Map of original binding index to remapped binding index and optional
1051 /// array size.
1052 binding_map: Vec<(u32, BindingInfo)>,
1053 contains_binding_arrays: bool,
1054}
1055
1056impl crate::DynBindGroupLayout for BindGroupLayout {}
1057
1058#[derive(Debug)]
1059pub struct PipelineLayout {
1060 raw: vk::PipelineLayout,
1061 binding_map: naga::back::spv::BindingMap,
1062}
1063
1064impl crate::DynPipelineLayout for PipelineLayout {}
1065
1066#[derive(Debug)]
1067pub struct BindGroup {
1068 set: descriptor::DescriptorSet,
1069}
1070
1071impl crate::DynBindGroup for BindGroup {}
1072
1073/// Miscellaneous allocation recycling pool for `CommandAllocator`.
1074#[derive(Default)]
1075struct Temp {
1076 marker: Vec<u8>,
1077 buffer_barriers: Vec<vk::BufferMemoryBarrier<'static>>,
1078 image_barriers: Vec<vk::ImageMemoryBarrier<'static>>,
1079}
1080
1081impl Temp {
1082 fn clear(&mut self) {
1083 self.marker.clear();
1084 self.buffer_barriers.clear();
1085 self.image_barriers.clear();
1086 }
1087
1088 fn make_c_str(&mut self, name: &str) -> &CStr {
1089 self.marker.clear();
1090 self.marker.extend_from_slice(name.as_bytes());
1091 self.marker.push(0);
1092 unsafe { CStr::from_bytes_with_nul_unchecked(&self.marker) }
1093 }
1094}
1095
1096/// Generates unique IDs for each resource of type `T`.
1097///
1098/// Because vk handles are not permanently unique, this
1099/// provides a way to generate unique IDs for each resource.
1100struct ResourceIdentityFactory<T> {
1101 #[cfg(not(target_has_atomic = "64"))]
1102 next_id: Mutex<u64>,
1103 #[cfg(target_has_atomic = "64")]
1104 next_id: core::sync::atomic::AtomicU64,
1105 _phantom: PhantomData<T>,
1106}
1107
1108impl<T> ResourceIdentityFactory<T> {
1109 fn new() -> Self {
1110 Self {
1111 #[cfg(not(target_has_atomic = "64"))]
1112 next_id: Mutex::new(0),
1113 #[cfg(target_has_atomic = "64")]
1114 next_id: core::sync::atomic::AtomicU64::new(0),
1115 _phantom: PhantomData,
1116 }
1117 }
1118
1119 /// Returns a new unique ID for a resource of type `T`.
1120 fn next(&self) -> ResourceIdentity<T> {
1121 #[cfg(not(target_has_atomic = "64"))]
1122 {
1123 let mut next_id = self.next_id.lock();
1124 let id = *next_id;
1125 *next_id += 1;
1126 ResourceIdentity {
1127 id,
1128 _phantom: PhantomData,
1129 }
1130 }
1131
1132 #[cfg(target_has_atomic = "64")]
1133 ResourceIdentity {
1134 id: self
1135 .next_id
1136 .fetch_add(1, core::sync::atomic::Ordering::Relaxed),
1137 _phantom: PhantomData,
1138 }
1139 }
1140}
1141
1142/// A unique identifier for a resource of type `T`.
1143///
1144/// This is used as a hashable key for resources, which
1145/// is permanently unique through the lifetime of the program.
1146#[derive(Debug, Copy, Clone, Eq, Hash, PartialEq)]
1147struct ResourceIdentity<T> {
1148 id: u64,
1149 _phantom: PhantomData<T>,
1150}
1151
1152#[derive(Clone, Eq, Hash, PartialEq)]
1153struct FramebufferKey {
1154 raw_pass: vk::RenderPass,
1155 /// Because this is used as a key in a hash map, we need to include the identity
1156 /// so that this hashes differently, even if the ImageView handles are the same
1157 /// between different views.
1158 attachment_identities: ArrayVec<ResourceIdentity<vk::ImageView>, { MAX_TOTAL_ATTACHMENTS }>,
1159 /// While this is redundant for calculating the hash, we need access to an array
1160 /// of all the raw ImageViews when we are creating the actual framebuffer,
1161 /// so we store this here.
1162 attachment_views: ArrayVec<vk::ImageView, { MAX_TOTAL_ATTACHMENTS }>,
1163 extent: wgt::Extent3d,
1164}
1165
1166impl FramebufferKey {
1167 fn push_view(&mut self, view: IdentifiedTextureView) {
1168 self.attachment_identities.push(view.identity);
1169 self.attachment_views.push(view.raw);
1170 }
1171}
1172
1173/// A texture view paired with its identity.
1174#[derive(Copy, Clone)]
1175struct IdentifiedTextureView {
1176 raw: vk::ImageView,
1177 identity: ResourceIdentity<vk::ImageView>,
1178}
1179
1180#[derive(Clone, Eq, Hash, PartialEq)]
1181struct TempTextureViewKey {
1182 texture: vk::Image,
1183 /// As this is used in a hashmap, we need to
1184 /// include the identity so that this hashes differently,
1185 /// even if the Image handles are the same between different images.
1186 texture_identity: ResourceIdentity<vk::Image>,
1187 format: vk::Format,
1188 mip_level: u32,
1189 depth_slice: u32,
1190}
1191
1192// Any state in this struct that may be dirty after an abandoned encoding must
1193// be reset for reused encoders in `begin_encoding`.
1194pub struct CommandEncoder {
1195 raw: vk::CommandPool,
1196 device: Arc<DeviceShared>,
1197
1198 /// The current command buffer, if `self` is in the ["recording"]
1199 /// state.
1200 ///
1201 /// ["recording"]: crate::CommandEncoder
1202 ///
1203 /// If non-`null`, the buffer is in the Vulkan "recording" state.
1204 active: vk::CommandBuffer,
1205
1206 /// What kind of pass we are currently within: compute or render.
1207 bind_point: vk::PipelineBindPoint,
1208
1209 /// Whether the device had widened its texture stages when the active
1210 /// buffer began, so that every texture barrier it records waits in
1211 /// upstream's stages.
1212 texture_stages_widened: bool,
1213
1214 /// Allocation recycling pool for this encoder.
1215 temp: Temp,
1216
1217 /// A pool of available command buffers.
1218 ///
1219 /// These are all in the Vulkan "initial" state.
1220 free: Vec<vk::CommandBuffer>,
1221
1222 /// A pool of discarded command buffers.
1223 ///
1224 /// These could be in any Vulkan state except "pending".
1225 discarded: Vec<vk::CommandBuffer>,
1226
1227 /// If this is true, the active renderpass enabled a debug span,
1228 /// and needs to be disabled on renderpass close.
1229 rpass_debug_marker_active: bool,
1230
1231 /// If set, the end of the next render/compute pass will write a timestamp at
1232 /// the given pool & location.
1233 end_of_pass_timer_query: Option<(vk::QueryPool, u32)>,
1234
1235 framebuffers: FastHashMap<FramebufferKey, vk::Framebuffer>,
1236 temp_texture_views: FastHashMap<TempTextureViewKey, IdentifiedTextureView>,
1237
1238 counters: Arc<wgt::HalCounters>,
1239
1240 current_pipeline_is_multiview: bool,
1241}
1242
1243impl Drop for CommandEncoder {
1244 fn drop(&mut self) {
1245 // SAFETY:
1246 //
1247 // VUID-vkDestroyCommandPool-commandPool-00041: wgpu_hal requires that a
1248 // `CommandBuffer` must live until its execution is complete, and that a
1249 // `CommandBuffer` must not outlive the `CommandEncoder` that built it.
1250 // Thus, we know that none of our `CommandBuffers` are in the "pending"
1251 // state.
1252 //
1253 // The other VUIDs are pretty obvious.
1254 unsafe {
1255 // `vkDestroyCommandPool` also frees any command buffers allocated
1256 // from that pool, so there's no need to explicitly call
1257 // `vkFreeCommandBuffers` on `cmd_encoder`'s `free` and `discarded`
1258 // fields.
1259 self.device.raw.destroy_command_pool(self.raw, None);
1260 }
1261
1262 for (_, fb) in self.framebuffers.drain() {
1263 unsafe { self.device.raw.destroy_framebuffer(fb, None) };
1264 }
1265
1266 for (_, view) in self.temp_texture_views.drain() {
1267 unsafe { self.device.raw.destroy_image_view(view.raw, None) };
1268 }
1269
1270 self.counters.command_encoders.sub(1);
1271 }
1272}
1273
1274impl CommandEncoder {
1275 /// # Safety
1276 ///
1277 /// - The command buffer handle must not be manually destroyed
1278 pub unsafe fn raw_handle(&self) -> vk::CommandBuffer {
1279 self.active
1280 }
1281}
1282
1283impl fmt::Debug for CommandEncoder {
1284 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
1285 f.debug_struct("CommandEncoder")
1286 .field("raw", &self.raw)
1287 .finish()
1288 }
1289}
1290
1291#[derive(Debug)]
1292pub struct CommandBuffer {
1293 raw: vk::CommandBuffer,
1294 /// Whether every texture barrier in the buffer waits in upstream's
1295 /// stages; see [`CatchUpBarrier`].
1296 texture_stages_widened: bool,
1297}
1298
1299impl crate::DynCommandBuffer for CommandBuffer {}
1300
1301#[derive(Debug)]
1302pub enum ShaderModule {
1303 Raw(vk::ShaderModule),
1304 Intermediate {
1305 naga_shader: crate::NagaShader,
1306 runtime_checks: wgt::ShaderRuntimeChecks,
1307 },
1308}
1309
1310impl crate::DynShaderModule for ShaderModule {}
1311
1312#[derive(Debug)]
1313pub struct RenderPipeline {
1314 raw: vk::Pipeline,
1315 is_multiview: bool,
1316}
1317
1318impl crate::DynRenderPipeline for RenderPipeline {}
1319
1320#[derive(Debug)]
1321pub struct ComputePipeline {
1322 raw: vk::Pipeline,
1323}
1324
1325impl crate::DynComputePipeline for ComputePipeline {}
1326
1327#[derive(Debug)]
1328pub struct RayTracingPipeline {
1329 raw: vk::Pipeline,
1330}
1331
1332impl crate::DynRayTracingPipeline for RayTracingPipeline {}
1333
1334#[derive(Debug)]
1335pub struct PipelineCache {
1336 raw: vk::PipelineCache,
1337}
1338
1339impl crate::DynPipelineCache for PipelineCache {}
1340
1341#[derive(Debug)]
1342pub struct QuerySet {
1343 raw: vk::QueryPool,
1344}
1345
1346impl crate::DynQuerySet for QuerySet {}
1347
1348/// The [`Api::Fence`] type for [`vulkan::Api`].
1349///
1350/// This is an `enum` because there are two possible implementations of
1351/// `wgpu-hal` fences on Vulkan: Vulkan fences, which work on any version of
1352/// Vulkan, and Vulkan timeline semaphores, which are easier and cheaper but
1353/// require non-1.0 features.
1354///
1355/// [`Device::create_fence`] returns a [`TimelineSemaphore`] if
1356/// [`VK_KHR_timeline_semaphore`] is available and enabled, and a [`FencePool`]
1357/// otherwise.
1358///
1359/// [`Api::Fence`]: crate::Api::Fence
1360/// [`vulkan::Api`]: Api
1361/// [`Device::create_fence`]: crate::Device::create_fence
1362/// [`TimelineSemaphore`]: Fence::TimelineSemaphore
1363/// [`VK_KHR_timeline_semaphore`]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#VK_KHR_timeline_semaphore
1364/// [`FencePool`]: Fence::FencePool
1365#[derive(Debug)]
1366pub enum Fence {
1367 /// A Vulkan [timeline semaphore].
1368 ///
1369 /// These are simpler to use than Vulkan fences, since timeline semaphores
1370 /// work exactly the way [`wpgu_hal::Api::Fence`] is specified to work.
1371 ///
1372 /// [timeline semaphore]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#synchronization-semaphores
1373 /// [`wpgu_hal::Api::Fence`]: crate::Api::Fence
1374 TimelineSemaphore(vk::Semaphore),
1375
1376 /// A collection of Vulkan [fence]s, each associated with a [`FenceValue`].
1377 ///
1378 /// The effective [`FenceValue`] of this variant is the greater of
1379 /// `last_completed` and the maximum value associated with a signalled fence
1380 /// in `active`.
1381 ///
1382 /// Fences are available in all versions of Vulkan, but since they only have
1383 /// two states, "signaled" and "unsignaled", we need to use a separate fence
1384 /// for each queue submission we might want to wait for, and remember which
1385 /// [`FenceValue`] each one represents.
1386 ///
1387 /// One should keep the fence pool read while there are any references to the
1388 /// fences inside of them. This ensures there are no race conditions when
1389 /// resetting the fences
1390 ///
1391 /// [fence]: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#synchronization-fences
1392 /// [`FenceValue`]: crate::FenceValue
1393 FencePool(RwLock<FencePool>),
1394}
1395
1396/// A shared fence type. The arc is expect to have a ref-count of one once a function has finished being called
1397///
1398/// A fence should have access synchronised as fence resetting might happen at any point. Resetting checks the ref-count
1399/// of the fence, so instead of copying the fence, it should have its `Arc` container cloned which shows not to reset
1400/// this fence as it is being used.
1401pub(super) type SynchronizedFence = Arc<vk::Fence>;
1402
1403#[derive(Debug)]
1404pub struct FencePool {
1405 last_completed: crate::FenceValue,
1406 /// The pending fence values have to be ascending.
1407 active: Vec<(crate::FenceValue, SynchronizedFence)>,
1408 // Don't need extra synchronisation around the fences here, if they are used they should be put into active.
1409 free: Vec<vk::Fence>,
1410}
1411
1412impl crate::DynFence for Fence {}
1413
1414impl Fence {
1415 /// Return the highest [`FenceValue`] among the signalled fences in `active`.
1416 ///
1417 /// As an optimization, assume that we already know that the fence has
1418 /// reached `last_completed`, and don't bother checking fences whose values
1419 /// are less than that: those fences remain in the `active` array only
1420 /// because we haven't called `maintain` yet to clean them up.
1421 ///
1422 /// [`FenceValue`]: crate::FenceValue
1423 fn check_active(
1424 device: &ash::Device,
1425 mut last_completed: crate::FenceValue,
1426 active: &[(crate::FenceValue, SynchronizedFence)],
1427 ) -> Result<crate::FenceValue, crate::DeviceError> {
1428 for &(value, ref raw) in active.iter() {
1429 unsafe {
1430 if value > last_completed
1431 && device
1432 // Don't need to clone as active should be from a read or
1433 // write lock which means this is already synchronised.
1434 .get_fence_status(**raw)
1435 .map_err(map_host_device_oom_and_lost_err)?
1436 {
1437 last_completed = value;
1438 }
1439 }
1440 }
1441 Ok(last_completed)
1442 }
1443
1444 /// Return the highest signalled [`FenceValue`] for `self`.
1445 ///
1446 /// [`FenceValue`]: crate::FenceValue
1447 fn get_latest(
1448 &self,
1449 device: &ash::Device,
1450 extension: Option<&ExtensionFn<khr::timeline_semaphore::Device>>,
1451 ) -> Result<crate::FenceValue, crate::DeviceError> {
1452 match *self {
1453 Self::TimelineSemaphore(raw) => unsafe {
1454 Ok(match *extension.unwrap() {
1455 ExtensionFn::Extension(ref ext) => ext
1456 .get_semaphore_counter_value(raw)
1457 .map_err(map_host_device_oom_and_lost_err)?,
1458 ExtensionFn::Promoted => device
1459 .get_semaphore_counter_value(raw)
1460 .map_err(map_host_device_oom_and_lost_err)?,
1461 })
1462 },
1463 Self::FencePool(ref pool) => {
1464 let FencePool {
1465 last_completed,
1466 ref active,
1467 free: _,
1468 } = *pool.read();
1469 Self::check_active(device, last_completed, active)
1470 }
1471 }
1472 }
1473
1474 /// Trim the internal state of this [`Fence`].
1475 ///
1476 /// This function has no externally visible effect, but you should call it
1477 /// periodically to keep this fence's resource consumption under control.
1478 ///
1479 /// For fences using the [`FencePool`] implementation, this function
1480 /// recycles fences that have been signaled. If you don't call this,
1481 /// [`Queue::submit`] will just keep allocating a new Vulkan fence every
1482 /// time it's called.
1483 ///
1484 /// [`FencePool`]: Fence::FencePool
1485 /// [`Queue::submit`]: crate::Queue::submit
1486 fn maintain(&self, device: &ash::Device) -> Result<(), crate::DeviceError> {
1487 match *self {
1488 Self::TimelineSemaphore(_) => {}
1489 Self::FencePool(ref pool) => {
1490 let FencePool {
1491 ref mut last_completed,
1492 ref mut active,
1493 ref mut free,
1494 } = *pool.write();
1495
1496 let base_free = free.len();
1497 let latest = Self::check_active(device, *last_completed, active)?;
1498
1499 active.retain_mut(|&mut (value, ref mut fence)| {
1500 if value > latest {
1501 true
1502 } else if let Some(fence) = Arc::get_mut(fence) {
1503 // No other references to these, so we have exclusive access. Add them to free and reset them later,
1504 // but drop them from active immediately
1505 free.push(*fence);
1506 false
1507 } else {
1508 // some other function is using it. Although this shouldn't be to long,
1509 // maintain shouldn't block, and it should be cleared up by the next time it happens
1510 true
1511 }
1512 });
1513
1514 if free.len() != base_free {
1515 unsafe { device.reset_fences(&free[base_free..]) }
1516 .map_err(map_device_oom_err)?
1517 }
1518 *last_completed = latest;
1519 }
1520 }
1521 Ok(())
1522 }
1523}
1524
1525impl crate::Queue for Queue {
1526 type A = Api;
1527
1528 unsafe fn submit(
1529 &self,
1530 command_buffers: &[&CommandBuffer],
1531 surface_textures: &[&SurfaceTexture],
1532 (signal_fence, signal_value): (&Fence, crate::FenceValue),
1533 ) -> Result<(), crate::DeviceError> {
1534 let mut fence_raw = vk::Fence::null();
1535
1536 let mut wait_semaphores = SemaphoreList::new(SemaphoreListMode::Wait);
1537 let mut signal_semaphores = SemaphoreList::new(SemaphoreListMode::Signal);
1538
1539 // Double check that the same swapchain image isn't being given to us multiple times,
1540 // as that will deadlock when we try to lock them all.
1541 debug_assert!(
1542 {
1543 let mut check = HashSet::with_capacity(surface_textures.len());
1544 // We compare the Box by pointer, as Eq isn't well defined for SurfaceSemaphores.
1545 for st in surface_textures {
1546 let ptr: *const () = <*const _>::cast(&*st.metadata);
1547 check.insert(ptr as usize);
1548 }
1549 check.len() == surface_textures.len()
1550 },
1551 "More than one surface texture is being used from the same swapchain. This will cause a deadlock in release."
1552 );
1553
1554 let locked_swapchain_semaphores = surface_textures
1555 .iter()
1556 .map(|st| st.metadata.get_semaphore_guard())
1557 .collect::<Vec<_>>();
1558
1559 for mut semaphores in locked_swapchain_semaphores {
1560 semaphores.set_used_fence_value(signal_value);
1561
1562 // If we're the first submission to operate on this image, wait on
1563 // its acquire semaphore, to make sure the presentation engine is
1564 // done with it.
1565 if let Some(sem) = semaphores.get_acquire_wait_semaphore() {
1566 wait_semaphores.push_wait(sem, vk::PipelineStageFlags::TOP_OF_PIPE);
1567 }
1568
1569 // Get a semaphore to signal when we're done writing to this surface
1570 // image. Presentation of this image will wait for this.
1571 let signal_semaphore = semaphores.get_submit_signal_semaphore(&self.device)?;
1572 signal_semaphores.push_signal(signal_semaphore);
1573 }
1574
1575 let mut guard = self.signal_semaphores.lock();
1576 if !guard.is_empty() {
1577 signal_semaphores.append(&mut guard);
1578 }
1579
1580 let mut wait_guard = self.wait_semaphores.lock();
1581 if !wait_guard.is_empty() {
1582 wait_semaphores.append(&mut wait_guard);
1583 }
1584
1585 // In order for submissions to be strictly ordered, we encode a dependency between each submission
1586 // using a pair of semaphores. This adds a wait if it is needed, and signals the next semaphore.
1587 let semaphore_state = self.relay_semaphores.lock().advance(&self.device)?;
1588
1589 if let Some(sem) = semaphore_state.wait {
1590 wait_semaphores.push_wait(
1591 SemaphoreType::Binary(sem),
1592 vk::PipelineStageFlags::TOP_OF_PIPE,
1593 );
1594 }
1595
1596 signal_semaphores.push_signal(SemaphoreType::Binary(semaphore_state.signal));
1597
1598 // We need to signal our wgpu::Fence if we have one, this adds it to the signal list.
1599 signal_fence.maintain(&self.device.raw)?;
1600 // Keeping the Arc around is probably unneeded - the fence should never be signaled as it was reset,
1601 // and newer submits should not happen until this submit is done. Therefore, it should be too high
1602 // to be reset.
1603 let shared_fence;
1604 match *signal_fence {
1605 Fence::TimelineSemaphore(raw) => {
1606 signal_semaphores.push_signal(SemaphoreType::Timeline(raw, signal_value));
1607 }
1608 Fence::FencePool(ref pool) => {
1609 let FencePool {
1610 ref mut active,
1611 ref mut free,
1612 ..
1613 } = *pool.write();
1614 shared_fence = match free.pop() {
1615 Some(raw) => Arc::new(raw),
1616 None => unsafe {
1617 let fence = self
1618 .device
1619 .raw
1620 .create_fence(&vk::FenceCreateInfo::default(), None)
1621 .map_err(map_host_device_oom_err)?;
1622 Arc::new(fence)
1623 },
1624 };
1625 fence_raw = *shared_fence;
1626 active.push((signal_value, shared_fence.clone()));
1627 }
1628 }
1629
1630 let vk_cmd_buffers = self.submission(command_buffers)?;
1631
1632 let mut vk_info = vk::SubmitInfo::default().command_buffers(&vk_cmd_buffers);
1633 let mut vk_timeline_info = mem::MaybeUninit::uninit();
1634 vk_info = SemaphoreList::add_to_submit(
1635 &mut wait_semaphores,
1636 &mut signal_semaphores,
1637 vk_info,
1638 &mut vk_timeline_info,
1639 );
1640
1641 profiling::scope!("vkQueueSubmit");
1642 unsafe {
1643 self.device
1644 .raw
1645 .queue_submit(self.raw, &[vk_info], fence_raw)
1646 .map_err(map_host_device_oom_and_lost_err)?
1647 };
1648 Ok(())
1649 }
1650
1651 unsafe fn present(
1652 &self,
1653 surface: &Surface,
1654 texture: SurfaceTexture,
1655 ) -> Result<(), crate::SurfaceError> {
1656 let mut swapchain = surface.swapchain.write();
1657
1658 unsafe { swapchain.as_mut().unwrap().present(self, texture) }
1659 }
1660
1661 unsafe fn get_timestamp_period(&self) -> f32 {
1662 self.device.timestamp_period
1663 }
1664
1665 unsafe fn wait_for_idle(&self) -> Result<(), crate::DeviceError> {
1666 unsafe { self.device.raw.queue_wait_idle(self.raw) }
1667 .map_err(map_host_device_oom_and_lost_err)
1668 }
1669}
1670
1671impl Queue {
1672 pub fn raw_device(&self) -> &ash::Device {
1673 &self.device.raw
1674 }
1675
1676 pub fn add_signal_semaphore(&self, semaphore: vk::Semaphore, semaphore_value: Option<u64>) {
1677 let mut guard = self.signal_semaphores.lock();
1678 if let Some(value) = semaphore_value {
1679 guard.push_signal(SemaphoreType::Timeline(semaphore, value));
1680 } else {
1681 guard.push_signal(SemaphoreType::Binary(semaphore));
1682 }
1683 }
1684
1685 /// Remove `semaphore` from the pending signal list if it is still present.
1686 ///
1687 /// Returns `true` if the semaphore was found and removed. If the submit
1688 /// already consumed it, this is a harmless no-op that returns `false`.
1689 pub fn remove_signal_semaphore(&self, semaphore: vk::Semaphore) -> bool {
1690 self.signal_semaphores.lock().remove(semaphore)
1691 }
1692
1693 /// Stage a semaphore wait on the next [`crate::Queue::submit`] call.
1694 ///
1695 /// `semaphore_value` selects the kind of payload the wait targets:
1696 ///
1697 /// - `Some(value)` - wait until `semaphore` (a timeline semaphore) has been signalled to at least `value`.
1698 /// - `None` - wait on a binary semaphore signal.
1699 ///
1700 /// `stage` is the pipeline stage at which the wait blocks downstream
1701 /// work (e.g. `vk::PipelineStageFlags::TOP_OF_PIPE` to gate the
1702 /// entire submission, or a more specific stage when only that stage
1703 /// reads the synchronised resource).
1704 pub fn add_wait_semaphore(
1705 &self,
1706 semaphore: vk::Semaphore,
1707 semaphore_value: Option<u64>,
1708 stage: vk::PipelineStageFlags,
1709 ) {
1710 let mut guard = self.wait_semaphores.lock();
1711 if let Some(value) = semaphore_value {
1712 guard.push_wait(SemaphoreType::Timeline(semaphore, value), stage);
1713 } else {
1714 guard.push_wait(SemaphoreType::Binary(semaphore), stage);
1715 }
1716 }
1717
1718 /// Remove `semaphore` from the pending wait list if it is still present.
1719 ///
1720 /// Returns `true` if the semaphore was found and removed. If the submit
1721 /// already consumed it, this is a no-op that returns `false`.
1722 pub fn remove_wait_semaphore(&self, semaphore: vk::Semaphore) -> bool {
1723 self.wait_semaphores.lock().remove(semaphore)
1724 }
1725}
1726
1727/// Maps
1728///
1729/// - VK_ERROR_OUT_OF_HOST_MEMORY
1730/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
1731fn map_host_device_oom_err(err: vk::Result) -> crate::DeviceError {
1732 match err {
1733 vk::Result::ERROR_OUT_OF_HOST_MEMORY | vk::Result::ERROR_OUT_OF_DEVICE_MEMORY => {
1734 get_oom_err(err)
1735 }
1736 e => get_unexpected_err(e),
1737 }
1738}
1739
1740/// Maps
1741///
1742/// - VK_ERROR_OUT_OF_HOST_MEMORY
1743/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
1744/// - VK_ERROR_DEVICE_LOST
1745fn map_host_device_oom_and_lost_err(err: vk::Result) -> crate::DeviceError {
1746 match err {
1747 vk::Result::ERROR_DEVICE_LOST => get_lost_err(),
1748 other => map_host_device_oom_err(other),
1749 }
1750}
1751
1752/// Maps
1753///
1754/// - VK_ERROR_OUT_OF_HOST_MEMORY
1755/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
1756/// - VK_ERROR_FRAGMENTATION
1757fn map_host_device_oom_and_fragmentation_err(err: vk::Result) -> crate::DeviceError {
1758 match err {
1759 vk::Result::ERROR_FRAGMENTATION => get_oom_err(err),
1760 other => map_host_device_oom_err(other),
1761 }
1762}
1763
1764/// Maps
1765///
1766/// - VK_ERROR_OUT_OF_HOST_MEMORY
1767/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
1768/// - VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
1769fn map_host_device_oom_and_ioca_err(err: vk::Result) -> crate::DeviceError {
1770 // We don't use VK_KHR_buffer_device_address
1771 // VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
1772 map_host_device_oom_err(err)
1773}
1774
1775/// Maps
1776///
1777/// - VK_ERROR_OUT_OF_HOST_MEMORY
1778fn map_host_oom_err(err: vk::Result) -> crate::DeviceError {
1779 match err {
1780 vk::Result::ERROR_OUT_OF_HOST_MEMORY => get_oom_err(err),
1781 e => get_unexpected_err(e),
1782 }
1783}
1784
1785/// Maps
1786///
1787/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
1788fn map_device_oom_err(err: vk::Result) -> crate::DeviceError {
1789 match err {
1790 vk::Result::ERROR_OUT_OF_DEVICE_MEMORY => get_oom_err(err),
1791 e => get_unexpected_err(e),
1792 }
1793}
1794
1795/// Maps
1796///
1797/// - VK_ERROR_OUT_OF_HOST_MEMORY
1798/// - VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
1799fn map_host_oom_and_ioca_err(err: vk::Result) -> crate::DeviceError {
1800 // We don't use VK_KHR_buffer_device_address
1801 // VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR
1802 map_host_oom_err(err)
1803}
1804
1805/// Maps
1806///
1807/// - VK_ERROR_OUT_OF_HOST_MEMORY
1808/// - VK_ERROR_OUT_OF_DEVICE_MEMORY
1809/// - VK_PIPELINE_COMPILE_REQUIRED_EXT
1810/// - VK_ERROR_INVALID_SHADER_NV
1811fn map_pipeline_err(err: vk::Result) -> crate::DeviceError {
1812 // We don't use VK_EXT_pipeline_creation_cache_control
1813 // VK_PIPELINE_COMPILE_REQUIRED_EXT
1814 // We don't use VK_NV_glsl_shader
1815 // VK_ERROR_INVALID_SHADER_NV
1816 map_host_device_oom_err(err)
1817}
1818
1819/// Returns [`crate::DeviceError::Unexpected`] or panics if the `internal_error_panic`
1820/// feature flag is enabled.
1821fn get_unexpected_err(_err: vk::Result) -> crate::DeviceError {
1822 #[cfg(feature = "internal_error_panic")]
1823 panic!("Unexpected Vulkan error: {_err:?}");
1824
1825 #[allow(unreachable_code)]
1826 crate::DeviceError::Unexpected
1827}
1828
1829/// Returns [`crate::DeviceError::OutOfMemory`].
1830fn get_oom_err(_err: vk::Result) -> crate::DeviceError {
1831 crate::DeviceError::OutOfMemory
1832}
1833
1834/// Returns [`crate::DeviceError::Lost`] or panics if the `device_lost_panic`
1835/// feature flag is enabled.
1836fn get_lost_err() -> crate::DeviceError {
1837 #[cfg(feature = "device_lost_panic")]
1838 panic!("Device lost");
1839
1840 #[allow(unreachable_code)]
1841 crate::DeviceError::Lost
1842}
1843
1844#[derive(Clone, Copy, Pod, Zeroable)]
1845#[repr(C)]
1846struct RawTlasInstance {
1847 transform: [f32; 12],
1848 custom_data_and_mask: u32,
1849 shader_binding_table_record_offset_and_flags: u32,
1850 acceleration_structure_reference: u64,
1851}
1852
1853/// Arguments to the [`CreateDeviceCallback`].
1854#[derive(Debug)]
1855pub struct CreateDeviceCallbackArgs<'arg, 'pnext, 'this>
1856where
1857 'this: 'pnext,
1858{
1859 /// The extensions to enable for the device. You must not remove anything from this list,
1860 /// but you may add to it.
1861 pub extensions: &'arg mut Vec<&'static CStr>,
1862 /// The physical device features to enable. You may enable features, but must not disable any.
1863 pub device_features: &'arg mut PhysicalDeviceFeatures,
1864 /// The queue create infos for the device. You may add or modify queue create infos as needed.
1865 pub queue_create_infos: &'arg mut Vec<vk::DeviceQueueCreateInfo<'pnext>>,
1866 /// The create info for the device. You may add or modify things in the pnext chain, but
1867 /// do not turn features off. Additionally, do not add things to the list of extensions,
1868 /// or to the feature set, as all changes to that member will be overwritten.
1869 pub create_info: &'arg mut vk::DeviceCreateInfo<'pnext>,
1870 /// We need to have `'this` in the struct, so we can declare that all lifetimes coming from
1871 /// captures in the closure will live longer (and hence satisfy) `'pnext`. However, we
1872 /// don't actually directly use `'this`
1873 _phantom: PhantomData<&'this ()>,
1874}
1875
1876/// Callback to allow changing the vulkan device creation parameters.
1877///
1878/// # Safety:
1879/// - If you want to add extensions, add the to the `Vec<'static CStr>` not the create info,
1880/// as the create info value will be overwritten.
1881/// - Callback must not remove features.
1882/// - Callback must not change anything to what the instance does not support.
1883pub type CreateDeviceCallback<'this> =
1884 dyn for<'arg, 'pnext> FnOnce(CreateDeviceCallbackArgs<'arg, 'pnext, 'this>) + 'this;
1885
1886/// Arguments to the [`CreateInstanceCallback`].
1887#[expect(missing_debug_implementations, reason = "TODO?")]
1888pub struct CreateInstanceCallbackArgs<'arg, 'pnext, 'this>
1889where
1890 'this: 'pnext,
1891{
1892 /// The extensions to enable for the instance. You must not remove anything from this list,
1893 /// but you may add to it.
1894 pub extensions: &'arg mut Vec<&'static CStr>,
1895 /// The create info for the instance. You may add or modify things in the pnext chain, but
1896 /// do not turn features off. Additionally, do not add things to the list of extensions,
1897 /// all changes to that member will be overwritten.
1898 pub create_info: &'arg mut vk::InstanceCreateInfo<'pnext>,
1899 /// Vulkan entry point.
1900 pub entry: &'arg ash::Entry,
1901 /// We need to have `'this` in the struct, so we can declare that all lifetimes coming from
1902 /// captures in the closure will live longer (and hence satisfy) `'pnext`. However, we
1903 /// don't actually directly use `'this`
1904 _phantom: PhantomData<&'this ()>,
1905}
1906
1907/// Callback to allow changing the vulkan instance creation parameters.
1908///
1909/// # Safety:
1910/// - If you want to add extensions, add the to the `Vec<'static CStr>` not the create info,
1911/// as the create info value will be overwritten.
1912/// - Callback must not remove features.
1913/// - Callback must not change anything to what the instance does not support.
1914pub type CreateInstanceCallback<'this> =
1915 dyn for<'arg, 'pnext> FnOnce(CreateInstanceCallbackArgs<'arg, 'pnext, 'this>) + 'this;