1use alloc::{string::String, sync::Arc, vec::Vec};
2use core::ops::Range;
3
4use crate::{
5 api_log,
6 command::{encoder::EncodingState, ArcCommand, EncoderStateError},
7 device::{DeviceError, MissingFeatures},
8 get_lowest_common_denom,
9 global::Global,
10 hal_label,
11 id::{BufferId, CommandEncoderId, TextureId},
12 init_tracker::{MemoryInitKind, TextureInitRange},
13 resource::{
14 Buffer, DestroyedResourceError, InvalidOrDestroyedResourceError, InvalidResourceError,
15 Labeled, MissingBufferUsageError, ParentDevice, RawResourceAccess, ResourceErrorIdent,
16 Texture, TextureClearMode,
17 },
18 snatch::SnatchGuard,
19 track::TextureTrackerSetSingle,
20};
21
22use thiserror::Error;
23use wgt::{
24 error::{ErrorType, WebGpuError},
25 math::align_to,
26 BufferAddress, BufferUsages, ImageSubresourceRange, TextureAspect, TextureSelector,
27};
28
29#[derive(Clone, Debug, Error)]
31#[non_exhaustive]
32pub enum ClearError {
33 #[error(transparent)]
34 DestroyedResource(#[from] DestroyedResourceError),
35 #[error(transparent)]
36 MissingFeatures(#[from] MissingFeatures),
37 #[error("{0} can not be cleared")]
38 NoValidTextureClearMode(ResourceErrorIdent),
39 #[error("Buffer clear size {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
40 UnalignedFillSize(BufferAddress),
41 #[error("Buffer offset {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
42 UnalignedBufferOffset(BufferAddress),
43 #[error("Clear starts at offset {start_offset} with size of {requested_size}, but these added together exceed `u64::MAX`")]
44 OffsetPlusSizeExceeds64BitBounds {
45 start_offset: BufferAddress,
46 requested_size: BufferAddress,
47 },
48 #[error("Clear of {start_offset}..{end_offset} would end up overrunning the bounds of the buffer of size {buffer_size}")]
49 BufferOverrun {
50 start_offset: BufferAddress,
51 end_offset: BufferAddress,
52 buffer_size: BufferAddress,
53 },
54 #[error(transparent)]
55 MissingBufferUsage(#[from] MissingBufferUsageError),
56 #[error("Texture lacks the aspects that were specified in the image subresource range. Texture with format {texture_format:?}, specified was {subresource_range_aspects:?}")]
57 MissingTextureAspect {
58 texture_format: wgt::TextureFormat,
59 subresource_range_aspects: TextureAspect,
60 },
61 #[error("Image subresource level range is outside of the texture's level range. texture range is {texture_level_range:?}, \
62whereas subesource range specified start {subresource_base_mip_level} and count {subresource_mip_level_count:?}")]
63 InvalidTextureLevelRange {
64 texture_level_range: Range<u32>,
65 subresource_base_mip_level: u32,
66 subresource_mip_level_count: Option<u32>,
67 },
68 #[error("Image subresource layer range is outside of the texture's layer range. texture range is {texture_layer_range:?}, \
69whereas subesource range specified start {subresource_base_array_layer} and count {subresource_array_layer_count:?}")]
70 InvalidTextureLayerRange {
71 texture_layer_range: Range<u32>,
72 subresource_base_array_layer: u32,
73 subresource_array_layer_count: Option<u32>,
74 },
75 #[error(transparent)]
76 Device(#[from] DeviceError),
77 #[error(transparent)]
78 EncoderState(#[from] EncoderStateError),
79 #[error(transparent)]
80 InvalidResource(#[from] InvalidResourceError),
81}
82
83impl From<InvalidOrDestroyedResourceError> for ClearError {
84 fn from(value: InvalidOrDestroyedResourceError) -> Self {
85 match value {
86 InvalidOrDestroyedResourceError::InvalidResource(e) => Self::InvalidResource(e),
87 InvalidOrDestroyedResourceError::DestroyedResource(e) => Self::DestroyedResource(e),
88 }
89 }
90}
91
92impl WebGpuError for ClearError {
93 fn webgpu_error_type(&self) -> ErrorType {
94 match self {
95 Self::DestroyedResource(e) => e.webgpu_error_type(),
96 Self::MissingFeatures(e) => e.webgpu_error_type(),
97 Self::MissingBufferUsage(e) => e.webgpu_error_type(),
98 Self::Device(e) => e.webgpu_error_type(),
99 Self::EncoderState(e) => e.webgpu_error_type(),
100 Self::InvalidResource(e) => e.webgpu_error_type(),
101 Self::NoValidTextureClearMode(..)
102 | Self::UnalignedFillSize(..)
103 | Self::UnalignedBufferOffset(..)
104 | Self::OffsetPlusSizeExceeds64BitBounds { .. }
105 | Self::BufferOverrun { .. }
106 | Self::MissingTextureAspect { .. }
107 | Self::InvalidTextureLevelRange { .. }
108 | Self::InvalidTextureLayerRange { .. } => ErrorType::Validation,
109 }
110 }
111}
112
113impl Global {
114 pub fn command_encoder_clear_buffer(
115 &self,
116 command_encoder_id: CommandEncoderId,
117 dst: BufferId,
118 offset: BufferAddress,
119 size: Option<BufferAddress>,
120 ) -> Result<(), EncoderStateError> {
121 profiling::scope!("CommandEncoder::clear_buffer");
122 api_log!("CommandEncoder::clear_buffer {dst:?}");
123
124 let hub = &self.hub;
125
126 let cmd_enc = hub.command_encoders.get(command_encoder_id);
127 let mut cmd_buf_data = cmd_enc.data.lock();
128
129 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
130 Ok(ArcCommand::ClearBuffer {
131 dst: self.resolve_buffer_id(dst)?,
132 offset,
133 size,
134 })
135 })
136 }
137
138 pub fn command_encoder_clear_texture(
139 &self,
140 command_encoder_id: CommandEncoderId,
141 dst: TextureId,
142 subresource_range: &ImageSubresourceRange,
143 ) -> Result<(), EncoderStateError> {
144 profiling::scope!("CommandEncoder::clear_texture");
145 api_log!("CommandEncoder::clear_texture {dst:?}");
146
147 let hub = &self.hub;
148
149 let cmd_enc = hub.command_encoders.get(command_encoder_id);
150
151 let mut cmd_buf_data = cmd_enc.data.lock();
152
153 cmd_buf_data.push_with(|| -> Result<_, ClearError> {
154 let texture = self.resolve_texture_id(dst);
155 texture.check_valid(&cmd_enc.device.snatchable_lock.read())?;
156 Ok(ArcCommand::ClearTexture {
157 dst: texture,
158 subresource_range: *subresource_range,
159 })
160 })
161 }
162}
163
164#[inline(never)]
165pub(super) fn clear_buffer(
166 state: &mut EncodingState,
167 dst_buffer: Arc<Buffer>,
168 offset: BufferAddress,
169 size: Option<BufferAddress>,
170) -> Result<(), ClearError> {
171 dst_buffer.same_device(state.device)?;
172
173 let dst_pending = state
174 .tracker
175 .buffers
176 .set_single(&dst_buffer, wgt::BufferUses::COPY_DST);
177
178 let dst_raw = dst_buffer.try_raw(state.snatch_guard)?;
179 dst_buffer.check_usage(BufferUsages::COPY_DST)?;
180
181 if !offset.is_multiple_of(wgt::COPY_BUFFER_ALIGNMENT) {
183 return Err(ClearError::UnalignedBufferOffset(offset));
184 }
185
186 let size = size.unwrap_or(dst_buffer.size.saturating_sub(offset));
187 if !size.is_multiple_of(wgt::COPY_BUFFER_ALIGNMENT) {
188 return Err(ClearError::UnalignedFillSize(size));
189 }
190 let end_offset =
191 offset
192 .checked_add(size)
193 .ok_or(ClearError::OffsetPlusSizeExceeds64BitBounds {
194 start_offset: offset,
195 requested_size: size,
196 })?;
197 if end_offset > dst_buffer.size {
198 return Err(ClearError::BufferOverrun {
199 start_offset: offset,
200 end_offset,
201 buffer_size: dst_buffer.size,
202 });
203 }
204
205 if offset == end_offset {
208 log::trace!("Ignoring fill_buffer of size 0");
209 return Ok(());
210 }
211
212 state
214 .buffer_memory_init_actions
215 .extend(dst_buffer.initialization_status.read().create_action(
216 &dst_buffer,
217 offset..end_offset,
218 MemoryInitKind::ImplicitlyInitialized,
219 ));
220
221 let dst_barrier = dst_pending.map(|pending| pending.into_hal(&dst_buffer, state.snatch_guard));
223 unsafe {
224 state.raw_encoder.transition_buffers(dst_barrier.as_slice());
225 state.raw_encoder.clear_buffer(dst_raw, offset..end_offset);
226 }
227
228 Ok(())
229}
230
231#[inline(never)]
239pub(super) fn clear_texture_cmd(
240 state: &mut EncodingState,
241 dst_texture: Arc<Texture>,
242 subresource_range: &ImageSubresourceRange,
243) -> Result<(), ClearError> {
244 dst_texture.same_device(state.device)?;
245 state
246 .device
247 .require_features(wgt::Features::CLEAR_TEXTURE)?;
248
249 let clear_aspects = hal::FormatAspects::new(dst_texture.desc.format, subresource_range.aspect);
251 if clear_aspects.is_empty() {
252 return Err(ClearError::MissingTextureAspect {
253 texture_format: dst_texture.desc.format,
254 subresource_range_aspects: subresource_range.aspect,
255 });
256 };
257
258 let subresource_mip_range = subresource_range.mip_range(dst_texture.full_range.mips.end);
260 if dst_texture.full_range.mips.start > subresource_mip_range.start
261 || dst_texture.full_range.mips.end < subresource_mip_range.end
262 {
263 return Err(ClearError::InvalidTextureLevelRange {
264 texture_level_range: dst_texture.full_range.mips.clone(),
265 subresource_base_mip_level: subresource_range.base_mip_level,
266 subresource_mip_level_count: subresource_range.mip_level_count,
267 });
268 }
269 let subresource_layer_range = subresource_range.layer_range(dst_texture.full_range.layers.end);
271 if dst_texture.full_range.layers.start > subresource_layer_range.start
272 || dst_texture.full_range.layers.end < subresource_layer_range.end
273 {
274 return Err(ClearError::InvalidTextureLayerRange {
275 texture_layer_range: dst_texture.full_range.layers.clone(),
276 subresource_base_array_layer: subresource_range.base_array_layer,
277 subresource_array_layer_count: subresource_range.array_layer_count,
278 });
279 }
280
281 clear_texture(
282 &dst_texture,
283 TextureInitRange {
284 mip_range: subresource_mip_range,
285 layer_range: subresource_layer_range,
286 },
287 state.raw_encoder,
288 &mut state.tracker.textures,
289 &state.device.alignments,
290 state.device.zero_buffer.as_ref(),
291 state.snatch_guard,
292 state.device.instance_flags,
293 )?;
294
295 Ok(())
296}
297
298pub(crate) fn clear_texture<T: TextureTrackerSetSingle>(
306 dst_texture: &Arc<Texture>,
307 range: TextureInitRange,
308 encoder: &mut dyn hal::DynCommandEncoder,
309 texture_tracker: &mut T,
310 alignments: &hal::Alignments,
311 zero_buffer: &dyn hal::DynBuffer,
312 snatch_guard: &SnatchGuard<'_>,
313 instance_flags: wgt::InstanceFlags,
314) -> Result<(), ClearError> {
315 let dst_raw = dst_texture.try_inner(snatch_guard)?.raw();
316
317 let clear_usage = match *dst_texture.clear_mode.read() {
319 TextureClearMode::BufferCopy => wgt::TextureUses::COPY_DST,
320 TextureClearMode::RenderPass {
321 is_color: false, ..
322 } => wgt::TextureUses::DEPTH_STENCIL_WRITE,
323 TextureClearMode::Surface { .. } | TextureClearMode::RenderPass { is_color: true, .. } => {
324 wgt::TextureUses::COLOR_TARGET
325 }
326 TextureClearMode::None => {
327 return Err(ClearError::NoValidTextureClearMode(
328 dst_texture.error_ident(),
329 ));
330 }
331 };
332
333 let selector = TextureSelector {
334 mips: range.mip_range.clone(),
335 layers: range.layer_range.clone(),
336 };
337
338 let dst_barrier = texture_tracker
352 .set_single(dst_texture, selector, clear_usage)
353 .map(|pending| pending.into_hal(dst_raw))
354 .collect::<Vec<_>>();
355 unsafe {
356 encoder.transition_textures(&dst_barrier);
357 }
358
359 let clear_mode = dst_texture.clear_mode.read();
361 match *clear_mode {
362 TextureClearMode::BufferCopy => clear_texture_via_buffer_copies(
363 &dst_texture.desc,
364 alignments,
365 zero_buffer,
366 range,
367 encoder,
368 dst_raw,
369 ),
370 TextureClearMode::Surface { .. } => {
371 drop(clear_mode);
372 clear_texture_via_render_passes(dst_texture, range, true, encoder, instance_flags)?
373 }
374 TextureClearMode::RenderPass { is_color, .. } => {
375 drop(clear_mode);
376 clear_texture_via_render_passes(dst_texture, range, is_color, encoder, instance_flags)?
377 }
378 TextureClearMode::None => {
379 return Err(ClearError::NoValidTextureClearMode(
380 dst_texture.error_ident(),
381 ));
382 }
383 }
384 Ok(())
385}
386
387fn clear_texture_via_buffer_copies(
388 texture_desc: &wgt::TextureDescriptor<String, Vec<wgt::TextureFormat>>,
389 alignments: &hal::Alignments,
390 zero_buffer: &dyn hal::DynBuffer, range: TextureInitRange,
392 encoder: &mut dyn hal::DynCommandEncoder,
393 dst_raw: &dyn hal::DynTexture,
394) {
395 assert!(!texture_desc.format.is_depth_stencil_format());
396
397 if texture_desc.format == wgt::TextureFormat::NV12
398 || texture_desc.format == wgt::TextureFormat::P010
399 {
400 return;
402 }
403
404 let mut zero_buffer_copy_regions = Vec::new();
406 let buffer_copy_pitch = alignments.buffer_copy_pitch.get() as u32;
407 let (block_width, block_height) = texture_desc.format.block_dimensions();
408 let block_size = texture_desc.format.block_copy_size(None).unwrap();
409
410 let bytes_per_row_alignment = get_lowest_common_denom(buffer_copy_pitch, block_size);
411
412 for mip_level in range.mip_range {
413 let mut mip_size = texture_desc.mip_level_size(mip_level).unwrap();
414 mip_size.width = align_to(mip_size.width, block_width);
416 mip_size.height = align_to(mip_size.height, block_height);
417
418 let bytes_per_row = align_to(
419 mip_size.width / block_width * block_size,
420 bytes_per_row_alignment,
421 );
422
423 let max_rows_per_copy = crate::device::ZERO_BUFFER_SIZE as u32 / bytes_per_row;
424 let max_rows_per_copy = max_rows_per_copy / block_height * block_height;
426 assert!(
427 max_rows_per_copy > 0,
428 "Zero buffer size is too small to fill a single row \
429 of a texture with format {:?} and desc {:?}",
430 texture_desc.format,
431 texture_desc.size
432 );
433
434 let z_range = 0..(if texture_desc.dimension == wgt::TextureDimension::D3 {
435 mip_size.depth_or_array_layers
436 } else {
437 1
438 });
439
440 for array_layer in range.layer_range.clone() {
441 for z in z_range.clone() {
443 let mut num_rows_left = mip_size.height;
446 while num_rows_left > 0 {
447 let num_rows = num_rows_left.min(max_rows_per_copy);
448
449 zero_buffer_copy_regions.push(hal::BufferTextureCopy {
450 buffer_layout: wgt::TexelCopyBufferLayout {
451 offset: 0,
452 bytes_per_row: Some(bytes_per_row),
453 rows_per_image: None,
454 },
455 texture_base: hal::TextureCopyBase {
456 mip_level,
457 array_layer,
458 origin: wgt::Origin3d {
459 x: 0, y: mip_size.height - num_rows_left,
461 z,
462 },
463 aspect: hal::FormatAspects::COLOR,
464 },
465 size: hal::CopyExtent {
466 width: mip_size.width, height: num_rows,
468 depth: 1, },
470 });
471
472 num_rows_left -= num_rows;
473 }
474 }
475 }
476 }
477
478 unsafe {
479 encoder.copy_buffer_to_texture(zero_buffer, dst_raw, &zero_buffer_copy_regions);
480 }
481}
482
483fn clear_texture_via_render_passes(
484 dst_texture: &Texture,
485 range: TextureInitRange,
486 is_color: bool,
487 encoder: &mut dyn hal::DynCommandEncoder,
488 instance_flags: wgt::InstanceFlags,
489) -> Result<(), ClearError> {
490 assert_eq!(dst_texture.desc.dimension, wgt::TextureDimension::D2);
491
492 let extent_base = wgt::Extent3d {
493 width: dst_texture.desc.size.width,
494 height: dst_texture.desc.size.height,
495 depth_or_array_layers: 1, };
497
498 let clear_mode = dst_texture.clear_mode.read();
499
500 for mip_level in range.mip_range {
501 let extent = extent_base.mip_level_size(mip_level, dst_texture.desc.dimension);
502 for depth_or_layer in range.layer_range.clone() {
503 let color_attachments_tmp;
504 let (color_attachments, depth_stencil_attachment) = if is_color {
505 color_attachments_tmp = [Some(hal::ColorAttachment {
506 target: hal::Attachment {
507 view: Texture::get_clear_view(
508 &clear_mode,
509 &dst_texture.desc,
510 mip_level,
511 depth_or_layer,
512 ),
513 usage: wgt::TextureUses::COLOR_TARGET,
514 },
515 depth_slice: None,
516 resolve_target: None,
517 ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
518 clear_value: wgt::Color::TRANSPARENT,
519 })];
520 (&color_attachments_tmp[..], None)
521 } else {
522 (
523 &[][..],
524 Some(hal::DepthStencilAttachment {
525 target: hal::Attachment {
526 view: Texture::get_clear_view(
527 &clear_mode,
528 &dst_texture.desc,
529 mip_level,
530 depth_or_layer,
531 ),
532 usage: wgt::TextureUses::DEPTH_STENCIL_WRITE,
533 },
534 depth_ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
535 stencil_ops: hal::AttachmentOps::STORE | hal::AttachmentOps::LOAD_CLEAR,
536 clear_value: (0.0, 0),
537 }),
538 )
539 };
540 unsafe {
541 encoder
542 .begin_render_pass(&hal::RenderPassDescriptor {
543 label: hal_label(
544 Some("(wgpu internal) clear_texture clear pass"),
545 instance_flags,
546 ),
547 extent,
548 sample_count: dst_texture.desc.sample_count,
549 color_attachments,
550 depth_stencil_attachment,
551 multiview_mask: None,
552 timestamp_writes: None,
553 occlusion_query_set: None,
554 })
555 .map_err(|e| dst_texture.device.handle_hal_error(e))?;
556 encoder.end_render_pass();
557 }
558 }
559 }
560
561 Ok(())
562}