pub fn LiquidTextMenu(
__arg0: MenuAnchor,
__arg1: bool,
__arg2: Option<Point>,
__arg3: Vec<TextMenuItem>,
)Expand description
The liquid-glass text edit menu.
anchor— the line it belongs over; the capsule is centred on it, clamped to the screen margin, and sits above it where the window has room and below it where it does not.visible— false while a handle drag is in flight; the menu dissolves and rematerializes per the measured timings (it stays mounted while fading).items— the actions.