pub fn command_draw_scope_retained(
size: Size,
recording: CommandRecording,
out: Vec<DrawPrimitive>,
) -> DrawScopeDefaultExpand description
The full retained form of command_draw_scope: the compact recording
buffers and the materialization target both come back to the caller via
DrawScopeDefault::finish, so a command re-recording every frame
allocates nothing in the steady state.