cranpose_ui/modifier/
blur.rs1use super::{inspector_metadata, Modifier};
2use crate::modifier_nodes::LazyGraphicsLayerElement;
3use cranpose_ui_graphics::{BlurredEdgeTreatment, Dp, GraphicsLayer, LayerShape, RenderEffect};
4use std::rc::Rc;
5
6impl Modifier {
7 pub fn blur(self, radius: Dp) -> Self {
14 self.blur_with_edge_treatment(radius, BlurredEdgeTreatment::default())
15 }
16
17 pub fn blur_with_edge_treatment(
23 self,
24 radius: Dp,
25 edge_treatment: BlurredEdgeTreatment,
26 ) -> Self {
27 self.blur_xy(radius, radius, edge_treatment)
28 }
29
30 pub fn blur_xy(self, radius_x: Dp, radius_y: Dp, edge_treatment: BlurredEdgeTreatment) -> Self {
34 if radius_x.0 <= 0.0 && radius_y.0 <= 0.0 && !edge_treatment.clip() {
35 return self;
36 }
37
38 let modifier = Self::with_element(LazyGraphicsLayerElement::new(Rc::new(move || {
39 let density = crate::render_state::current_density();
40 let radius_x_px = radius_x.to_px(density).max(0.0);
41 let radius_y_px = radius_y.to_px(density).max(0.0);
42 let render_effect = if radius_x_px > 0.0 && radius_y_px > 0.0 {
43 Some(RenderEffect::blur_xy(
44 radius_x_px,
45 radius_y_px,
46 edge_treatment.tile_mode(),
47 ))
48 } else {
49 None
50 };
51 GraphicsLayer {
52 render_effect,
53 shape: edge_treatment.shape().unwrap_or(LayerShape::Rectangle),
54 clip: edge_treatment.clip(),
55 ..Default::default()
56 }
57 })))
58 .with_inspector_metadata(inspector_metadata("blur", move |info| {
59 info.add_property("radiusX", radius_x.0.to_string());
60 info.add_property("radiusY", radius_y.0.to_string());
61 info.add_property("edgeTreatment", format!("{edge_treatment:?}"));
62 }));
63 self.then(modifier)
64 }
65}