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cranpose_ui/modifier/
slices.rs

1use std::fmt;
2use std::rc::Rc;
3
4use cranpose_foundation::{ModifierNodeChain, NodeCapabilities, PointerEvent};
5use cranpose_ui_graphics::{ColorFilter, GraphicsLayer, RenderEffect};
6
7use crate::draw::DrawCommand;
8use crate::modifier::Modifier;
9use crate::modifier_nodes::{
10    BackgroundNode, ClipToBoundsNode, CornerShapeNode, DrawCommandNode, GraphicsLayerNode,
11    PaddingNode,
12};
13use crate::text::TextStyle;
14use crate::text_field_modifier_node::TextFieldModifierNode;
15use crate::text_modifier_node::TextModifierNode;
16use cranpose_ui_graphics::EdgeInsets;
17use std::cell::RefCell;
18
19use super::{ModifierChainHandle, Point};
20
21/// Snapshot of modifier node slices that impact draw and pointer subsystems.
22#[derive(Default)]
23pub struct ModifierNodeSlices {
24    draw_commands: Vec<DrawCommand>,
25    pointer_inputs: Vec<Rc<dyn Fn(PointerEvent)>>,
26    click_handlers: Vec<Rc<dyn Fn(Point)>>,
27    clip_to_bounds: bool,
28    text_content: Option<Rc<str>>,
29    text_style: Option<TextStyle>,
30    graphics_layer: Option<GraphicsLayer>,
31    graphics_layer_resolver: Option<Rc<dyn Fn() -> GraphicsLayer>>,
32    chain_guard: Option<Rc<ChainGuard>>,
33}
34
35struct ChainGuard {
36    _handle: ModifierChainHandle,
37}
38
39impl Clone for ModifierNodeSlices {
40    fn clone(&self) -> Self {
41        Self {
42            draw_commands: self.draw_commands.clone(),
43            pointer_inputs: self.pointer_inputs.clone(),
44            click_handlers: self.click_handlers.clone(),
45            clip_to_bounds: self.clip_to_bounds,
46            text_content: self.text_content.clone(),
47            text_style: self.text_style.clone(),
48            graphics_layer: self.graphics_layer.clone(),
49            graphics_layer_resolver: self.graphics_layer_resolver.clone(),
50            chain_guard: self.chain_guard.clone(),
51        }
52    }
53}
54
55/// Compose two nested graphics layers (`base` outer, `overlay` inner) into one
56/// flattened layer snapshot used by render pipelines.
57///
58/// Composition rules follow how nested transforms/effects behave visually:
59/// - Multiplicative: `alpha`, `scale`, `scale_x`, `scale_y`
60/// - Additive: `rotation_*`, `translation_*`
61/// - Boolean OR: `clip`
62/// - Overlay-wins when explicitly set: camera distance, transform origin,
63///   shadow elevation/colors, shape, compositing strategy, blend mode
64/// - Filters/effects are composed in draw order:
65///   - color filters are multiplied where possible
66///   - render effects chain inner-first then outer (`inner.then(outer)`)
67/// - Backdrop effect keeps the most local explicit backdrop effect because
68///   backdrop sampling cannot be safely flattened as a deterministic chain.
69fn merge_graphics_layers(base: GraphicsLayer, overlay: GraphicsLayer) -> GraphicsLayer {
70    GraphicsLayer {
71        alpha: (base.alpha * overlay.alpha).clamp(0.0, 1.0),
72        scale: base.scale * overlay.scale,
73        scale_x: base.scale_x * overlay.scale_x,
74        scale_y: base.scale_y * overlay.scale_y,
75        rotation_x: base.rotation_x + overlay.rotation_x,
76        rotation_y: base.rotation_y + overlay.rotation_y,
77        rotation_z: base.rotation_z + overlay.rotation_z,
78        camera_distance: overlay.camera_distance,
79        transform_origin: overlay.transform_origin,
80        translation_x: base.translation_x + overlay.translation_x,
81        translation_y: base.translation_y + overlay.translation_y,
82        shadow_elevation: overlay.shadow_elevation,
83        ambient_shadow_color: overlay.ambient_shadow_color,
84        spot_shadow_color: overlay.spot_shadow_color,
85        shape: overlay.shape,
86        clip: base.clip || overlay.clip,
87        compositing_strategy: overlay.compositing_strategy,
88        blend_mode: overlay.blend_mode,
89        color_filter: compose_color_filters(base.color_filter, overlay.color_filter),
90        // Modifiers are traversed outer -> inner. Layer effects therefore compose
91        // inner-first, then outer, matching nested layer rendering semantics.
92        render_effect: compose_render_effects(base.render_effect, overlay.render_effect),
93        // Backdrop effects cannot be represented as a deterministic chain on a
94        // flattened single layer, so keep the most local explicit backdrop.
95        backdrop_effect: overlay.backdrop_effect.or(base.backdrop_effect),
96    }
97}
98
99fn compose_render_effects(
100    outer: Option<RenderEffect>,
101    inner: Option<RenderEffect>,
102) -> Option<RenderEffect> {
103    match (outer, inner) {
104        (None, None) => None,
105        (Some(effect), None) | (None, Some(effect)) => Some(effect),
106        (Some(outer_effect), Some(inner_effect)) => Some(inner_effect.then(outer_effect)),
107    }
108}
109
110fn compose_color_filters(
111    base: Option<ColorFilter>,
112    overlay: Option<ColorFilter>,
113) -> Option<ColorFilter> {
114    match (base, overlay) {
115        (None, None) => None,
116        (Some(filter), None) | (None, Some(filter)) => Some(filter),
117        (Some(filter), Some(next)) => Some(filter.compose(next)),
118    }
119}
120
121impl ModifierNodeSlices {
122    pub fn draw_commands(&self) -> &[DrawCommand] {
123        &self.draw_commands
124    }
125
126    pub fn pointer_inputs(&self) -> &[Rc<dyn Fn(PointerEvent)>] {
127        &self.pointer_inputs
128    }
129
130    pub fn click_handlers(&self) -> &[Rc<dyn Fn(Point)>] {
131        &self.click_handlers
132    }
133
134    pub fn clip_to_bounds(&self) -> bool {
135        self.clip_to_bounds
136    }
137
138    pub fn text_content(&self) -> Option<&str> {
139        self.text_content.as_deref()
140    }
141
142    pub fn text_content_rc(&self) -> Option<Rc<str>> {
143        self.text_content.clone()
144    }
145
146    pub fn text_style(&self) -> Option<&TextStyle> {
147        self.text_style.as_ref()
148    }
149
150    pub fn graphics_layer(&self) -> Option<GraphicsLayer> {
151        if let Some(resolve) = &self.graphics_layer_resolver {
152            Some(resolve())
153        } else {
154            self.graphics_layer.clone()
155        }
156    }
157
158    fn push_graphics_layer(
159        &mut self,
160        layer: GraphicsLayer,
161        resolver: Option<Rc<dyn Fn() -> GraphicsLayer>>,
162    ) {
163        let existing_snapshot = self.graphics_layer();
164        let next_snapshot = existing_snapshot
165            .as_ref()
166            .map(|current| merge_graphics_layers(current.clone(), layer.clone()))
167            .unwrap_or_else(|| layer.clone());
168        let existing_resolver = self.graphics_layer_resolver.clone();
169
170        self.graphics_layer = Some(next_snapshot);
171        self.graphics_layer_resolver = match (existing_resolver, resolver) {
172            (None, None) => None,
173            (Some(current_resolver), None) => {
174                let layer = layer.clone();
175                Some(Rc::new(move || {
176                    merge_graphics_layers(current_resolver(), layer.clone())
177                }))
178            }
179            (None, Some(next_resolver)) => {
180                let base = existing_snapshot.unwrap_or_default();
181                Some(Rc::new(move || {
182                    merge_graphics_layers(base.clone(), next_resolver())
183                }))
184            }
185            (Some(current_resolver), Some(next_resolver)) => Some(Rc::new(move || {
186                merge_graphics_layers(current_resolver(), next_resolver())
187            })),
188        };
189    }
190
191    pub fn with_chain_guard(mut self, handle: ModifierChainHandle) -> Self {
192        self.chain_guard = Some(Rc::new(ChainGuard { _handle: handle }));
193        self
194    }
195
196    /// Resets the slice collection for reuse, retaining vector capacity.
197    pub fn clear(&mut self) {
198        self.draw_commands.clear();
199        self.pointer_inputs.clear();
200        self.click_handlers.clear();
201        self.clip_to_bounds = false;
202        self.text_content = None;
203        self.text_style = None;
204        self.graphics_layer = None;
205        self.graphics_layer_resolver = None;
206        self.chain_guard = None;
207    }
208}
209
210impl fmt::Debug for ModifierNodeSlices {
211    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
212        f.debug_struct("ModifierNodeSlices")
213            .field("draw_commands", &self.draw_commands.len())
214            .field("pointer_inputs", &self.pointer_inputs.len())
215            .field("click_handlers", &self.click_handlers.len())
216            .field("clip_to_bounds", &self.clip_to_bounds)
217            .field("text_content", &self.text_content)
218            .field("text_style", &self.text_style)
219            .field("graphics_layer", &self.graphics_layer)
220            .field(
221                "graphics_layer_resolver",
222                &self.graphics_layer_resolver.is_some(),
223            )
224            .finish()
225    }
226}
227
228/// Collects modifier node slices directly from a reconciled [`ModifierNodeChain`].
229pub fn collect_modifier_slices(chain: &ModifierNodeChain) -> ModifierNodeSlices {
230    let mut slices = ModifierNodeSlices::default();
231    collect_modifier_slices_into(chain, &mut slices);
232    slices
233}
234
235/// Collects modifier node slices into an existing buffer to reuse allocations.
236pub fn collect_modifier_slices_into(chain: &ModifierNodeChain, slices: &mut ModifierNodeSlices) {
237    slices.clear();
238
239    chain.for_each_node_with_capability(NodeCapabilities::POINTER_INPUT, |_ref, node| {
240        let _any = node.as_any();
241
242        // ClickableNode is now handled as a standard PointerInputNode
243        // to support drag cancellation and proper click semantics (Up vs Down)
244
245        // Collect general pointer input handlers (non-clickable)
246        if let Some(handler) = node
247            .as_pointer_input_node()
248            .and_then(|n| n.pointer_input_handler())
249        {
250            slices.pointer_inputs.push(handler);
251        }
252    });
253
254    // Track background and shape to combine them in draw commands
255    let background_color = RefCell::new(None);
256    let background_insert_index = RefCell::new(None::<usize>);
257    let corner_shape = RefCell::new(None);
258
259    chain.for_each_node_with_capability(NodeCapabilities::DRAW, |_ref, node| {
260        let any = node.as_any();
261
262        // Collect background color from BackgroundNode
263        if let Some(bg_node) = any.downcast_ref::<BackgroundNode>() {
264            *background_color.borrow_mut() = Some(bg_node.color());
265            *background_insert_index.borrow_mut() = Some(slices.draw_commands.len());
266            // Note: BackgroundNode can have an optional shape, but we primarily track
267            // shape via CornerShapeNode for flexibility
268            if bg_node.shape().is_some() {
269                *corner_shape.borrow_mut() = bg_node.shape();
270            }
271        }
272
273        // Collect corner shape from CornerShapeNode
274        if let Some(shape_node) = any.downcast_ref::<CornerShapeNode>() {
275            *corner_shape.borrow_mut() = Some(shape_node.shape());
276        }
277
278        // Collect draw commands from DrawCommandNode
279        if let Some(commands) = any.downcast_ref::<DrawCommandNode>() {
280            slices
281                .draw_commands
282                .extend(commands.commands().iter().cloned());
283        }
284
285        // Use create_draw_closure() for nodes with dynamic content (cursor blink, selection)
286        // This defers evaluation to render time, enabling live updates.
287        // Fallback to draw() for nodes with static content.
288        if let Some(draw_node) = node.as_draw_node() {
289            if let Some(closure) = draw_node.create_draw_closure() {
290                // Deferred closure - evaluates at render time
291                slices.draw_commands.push(DrawCommand::Overlay(closure));
292            } else {
293                // Static draw - evaluate now
294                use cranpose_ui_graphics::{DrawScope as _, DrawScopeDefault};
295                let mut scope = DrawScopeDefault::new(crate::modifier::Size {
296                    width: 0.0,
297                    height: 0.0,
298                });
299                draw_node.draw(&mut scope);
300                let primitives = scope.into_primitives();
301                if !primitives.is_empty() {
302                    let draw_cmd = Rc::new(move |_size: crate::modifier::Size| primitives.clone());
303                    slices.draw_commands.push(DrawCommand::Overlay(draw_cmd));
304                }
305            }
306        }
307
308        // Collect graphics layer from GraphicsLayerNode
309        if let Some(layer_node) = any.downcast_ref::<GraphicsLayerNode>() {
310            slices.push_graphics_layer(layer_node.layer(), layer_node.layer_resolver());
311        }
312
313        if any.is::<ClipToBoundsNode>() {
314            slices.clip_to_bounds = true;
315        }
316    });
317
318    // Collect padding from modifier chain for cursor positioning
319    let mut padding = EdgeInsets::default();
320    chain.for_each_node_with_capability(NodeCapabilities::LAYOUT, |_ref, node| {
321        let any = node.as_any();
322        if let Some(padding_node) = any.downcast_ref::<PaddingNode>() {
323            let p = padding_node.padding();
324            padding.left += p.left;
325            padding.top += p.top;
326            padding.right += p.right;
327            padding.bottom += p.bottom;
328        }
329    });
330
331    // Collect text content from TextModifierNode or TextFieldModifierNode (LAYOUT capability)
332    chain.for_each_node_with_capability(NodeCapabilities::LAYOUT, |_ref, node| {
333        let any = node.as_any();
334        if let Some(text_node) = any.downcast_ref::<TextModifierNode>() {
335            // Rightmost text modifier wins
336            slices.text_content = Some(text_node.text_arc());
337            slices.text_style = Some(text_node.style().clone());
338        }
339        // Also check for TextFieldModifierNode (editable text fields)
340        if let Some(text_field_node) = any.downcast_ref::<TextFieldModifierNode>() {
341            let text = text_field_node.text();
342            slices.text_content = Some(Rc::from(text));
343
344            // Update content offsets for cursor positioning in collect_draw_primitives()
345            text_field_node.set_content_offset(padding.left);
346            text_field_node.set_content_y_offset(padding.top);
347
348            // Cursor/selection rendering is now handled via DrawModifierNode::collect_draw_primitives()
349            // in the DRAW capability loop above
350        }
351    });
352
353    // Convert background + shape into a draw command
354    if let Some(color) = background_color.into_inner() {
355        let shape = corner_shape.into_inner();
356
357        let draw_cmd = Rc::new(move |size: crate::modifier::Size| {
358            use crate::modifier::{Brush, Rect};
359            use cranpose_ui_graphics::DrawPrimitive;
360
361            let brush = Brush::solid(color);
362            let rect = Rect {
363                x: 0.0,
364                y: 0.0,
365                width: size.width,
366                height: size.height,
367            };
368
369            if let Some(shape) = shape {
370                let radii = shape.resolve(size.width, size.height);
371                vec![DrawPrimitive::RoundRect { rect, brush, radii }]
372            } else {
373                vec![DrawPrimitive::Rect { rect, brush }]
374            }
375        });
376
377        let insert_index = background_insert_index
378            .into_inner()
379            .unwrap_or(0)
380            .min(slices.draw_commands.len());
381        slices
382            .draw_commands
383            .insert(insert_index, DrawCommand::Behind(draw_cmd));
384    }
385}
386
387/// Collects modifier node slices by instantiating a temporary node chain from a [`Modifier`].
388pub fn collect_slices_from_modifier(modifier: &Modifier) -> ModifierNodeSlices {
389    let mut handle = ModifierChainHandle::new();
390    let _ = handle.update(modifier);
391    collect_modifier_slices(handle.chain()).with_chain_guard(handle)
392}