1use crate::geometry::{Point, Rect};
16use thiserror::Error;
17
18const MAX_FLATTEN_DEPTH: u32 = 12;
20const FLATTEN_TOLERANCE: f32 = 0.05;
22const ARC_MAX_ANGLE_STEP: f32 = std::f32::consts::PI / 16.0;
24const SUBSAMPLES: usize = 4;
26
27#[derive(Debug, Clone, PartialEq, Eq, Error)]
29pub enum SvgPathError {
30 #[error("unexpected byte {byte:?} at offset {offset}")]
31 UnexpectedByte { byte: char, offset: usize },
32 #[error("expected a number at offset {offset}")]
33 ExpectedNumber { offset: usize },
34 #[error("expected an arc flag (0 or 1) at offset {offset}")]
35 ExpectedFlag { offset: usize },
36 #[error("path data must start with a moveto (M/m) command")]
37 MissingMoveTo,
38}
39
40#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
42pub enum PathFillRule {
43 #[default]
45 NonZero,
46 EvenOdd,
48}
49
50#[derive(Debug, Clone)]
52pub struct VectorPath {
53 subpaths: Vec<Vec<Point>>,
55 fill_rule: PathFillRule,
56 bounds: Rect,
57}
58
59impl VectorPath {
60 pub fn parse(d: &str) -> Result<Self, SvgPathError> {
62 let subpaths = parse_path_data(d)?;
63 Ok(Self::from_subpaths(subpaths, PathFillRule::NonZero))
64 }
65
66 pub fn parse_with_fill_rule(d: &str, fill_rule: PathFillRule) -> Result<Self, SvgPathError> {
68 let subpaths = parse_path_data(d)?;
69 Ok(Self::from_subpaths(subpaths, fill_rule))
70 }
71
72 fn from_subpaths(subpaths: Vec<Vec<Point>>, fill_rule: PathFillRule) -> Self {
73 let mut min = Point::new(f32::INFINITY, f32::INFINITY);
74 let mut max = Point::new(f32::NEG_INFINITY, f32::NEG_INFINITY);
75 for point in subpaths.iter().flatten() {
76 min.x = min.x.min(point.x);
77 min.y = min.y.min(point.y);
78 max.x = max.x.max(point.x);
79 max.y = max.y.max(point.y);
80 }
81 let bounds = if min.x.is_finite() {
82 Rect {
83 x: min.x,
84 y: min.y,
85 width: (max.x - min.x).max(0.0),
86 height: (max.y - min.y).max(0.0),
87 }
88 } else {
89 Rect {
90 x: 0.0,
91 y: 0.0,
92 width: 0.0,
93 height: 0.0,
94 }
95 };
96 Self {
97 subpaths,
98 fill_rule,
99 bounds,
100 }
101 }
102
103 pub fn scaled(&self, factor: f32) -> Self {
106 let subpaths = self
107 .subpaths
108 .iter()
109 .map(|subpath| {
110 subpath
111 .iter()
112 .map(|point| Point::new(point.x * factor, point.y * factor))
113 .collect()
114 })
115 .collect();
116 Self::from_subpaths(subpaths, self.fill_rule)
117 }
118
119 pub fn translated(&self, dx: f32, dy: f32) -> Self {
121 let subpaths = self
122 .subpaths
123 .iter()
124 .map(|subpath| {
125 subpath
126 .iter()
127 .map(|point| Point::new(point.x + dx, point.y + dy))
128 .collect()
129 })
130 .collect();
131 Self::from_subpaths(subpaths, self.fill_rule)
132 }
133
134 pub fn fill_rule(&self) -> PathFillRule {
136 self.fill_rule
137 }
138
139 pub fn bounds(&self) -> Rect {
141 self.bounds
142 }
143
144 pub fn is_empty(&self) -> bool {
146 !self.subpaths.iter().any(|subpath| subpath.len() >= 3)
147 }
148
149 pub fn subpaths(&self) -> &[Vec<Point>] {
151 &self.subpaths
152 }
153
154 pub fn coverage_mask(&self, width: usize, height: usize, origin: Point, scale: f32) -> Vec<u8> {
158 let mut mask = vec![0u8; width * height];
159 if width == 0 || height == 0 || scale <= 0.0 {
160 return mask;
161 }
162
163 struct Edge {
165 top: Point,
166 bottom: Point,
167 winding: i32,
170 }
171 let mut edges = Vec::new();
172 for subpath in &self.subpaths {
173 if subpath.len() < 3 {
174 continue;
175 }
176 let map = |p: &Point| Point::new((p.x - origin.x) * scale, (p.y - origin.y) * scale);
177 for i in 0..subpath.len() {
178 let a = map(&subpath[i]);
179 let b = map(&subpath[(i + 1) % subpath.len()]);
180 if a.y == b.y {
181 continue;
182 }
183 if a.y < b.y {
184 edges.push(Edge {
185 top: a,
186 bottom: b,
187 winding: 1,
188 });
189 } else {
190 edges.push(Edge {
191 top: b,
192 bottom: a,
193 winding: -1,
194 });
195 }
196 }
197 }
198 if edges.is_empty() {
199 return mask;
200 }
201
202 let mut crossings: Vec<(f32, i32)> = Vec::new();
203 let mut row_coverage = vec![0.0f32; width];
204 let subsample_weight = 1.0 / SUBSAMPLES as f32;
205
206 for row in 0..height {
207 row_coverage.fill(0.0);
208 let mut row_touched = false;
209
210 for sub in 0..SUBSAMPLES {
211 let sample_y = row as f32 + (sub as f32 + 0.5) * subsample_weight;
212
213 crossings.clear();
214 for edge in &edges {
215 if edge.top.y <= sample_y && sample_y < edge.bottom.y {
216 let t = (sample_y - edge.top.y) / (edge.bottom.y - edge.top.y);
217 let x = edge.top.x + t * (edge.bottom.x - edge.top.x);
218 crossings.push((x, edge.winding));
219 }
220 }
221 if crossings.len() < 2 {
222 continue;
223 }
224 crossings.sort_by(|a, b| a.0.total_cmp(&b.0));
225
226 let mut winding = 0i32;
228 let mut span_start = 0.0f32;
229 for &(x, direction) in crossings.iter() {
230 let was_inside = match self.fill_rule {
231 PathFillRule::NonZero => winding != 0,
232 PathFillRule::EvenOdd => winding % 2 != 0,
233 };
234 winding += match self.fill_rule {
235 PathFillRule::NonZero => direction,
236 PathFillRule::EvenOdd => 1,
237 };
238 let is_inside = match self.fill_rule {
239 PathFillRule::NonZero => winding != 0,
240 PathFillRule::EvenOdd => winding % 2 != 0,
241 };
242 if !was_inside && is_inside {
243 span_start = x;
244 } else if was_inside && !is_inside {
245 row_touched |= accumulate_span(
246 &mut row_coverage,
247 span_start,
248 x,
249 subsample_weight,
250 width,
251 );
252 }
253 }
254 }
255
256 if row_touched {
257 let mask_row = &mut mask[row * width..(row + 1) * width];
258 for (dst, coverage) in mask_row.iter_mut().zip(row_coverage.iter()) {
259 let existing = *dst as f32 / 255.0;
260 let combined = (existing + coverage).min(1.0);
261 *dst = (combined * 255.0 + 0.5) as u8;
262 }
263 }
264 }
265
266 mask
267 }
268}
269
270fn accumulate_span(row_coverage: &mut [f32], x0: f32, x1: f32, weight: f32, width: usize) -> bool {
274 let x0 = x0.max(0.0);
275 let x1 = x1.min(width as f32);
276 if x1 <= x0 {
277 return false;
278 }
279
280 let first = x0.floor() as usize;
281 let last = (x1.ceil() as usize).min(width);
282 for (pixel, coverage) in row_coverage.iter_mut().enumerate().take(last).skip(first) {
283 let pixel_start = pixel as f32;
284 let pixel_end = pixel_start + 1.0;
285 let covered = (x1.min(pixel_end) - x0.max(pixel_start)).max(0.0);
286 *coverage += covered * weight;
287 }
288 true
289}
290
291struct PathLexer<'a> {
296 bytes: &'a [u8],
297 pos: usize,
298}
299
300impl<'a> PathLexer<'a> {
301 fn new(d: &'a str) -> Self {
302 Self {
303 bytes: d.as_bytes(),
304 pos: 0,
305 }
306 }
307
308 fn skip_separators(&mut self) {
309 while self.pos < self.bytes.len() {
310 match self.bytes[self.pos] {
311 b' ' | b'\t' | b'\r' | b'\n' | b',' => self.pos += 1,
312 _ => break,
313 }
314 }
315 }
316
317 fn peek(&mut self) -> Option<u8> {
318 self.skip_separators();
319 self.bytes.get(self.pos).copied()
320 }
321
322 fn at_number(&mut self) -> bool {
324 matches!(self.peek(), Some(b'0'..=b'9' | b'.' | b'-' | b'+'))
325 }
326
327 fn next_command(&mut self) -> Option<u8> {
328 let byte = self.peek()?;
329 if byte.is_ascii_alphabetic() {
330 self.pos += 1;
331 Some(byte)
332 } else {
333 None
334 }
335 }
336
337 fn next_number(&mut self) -> Result<f32, SvgPathError> {
340 self.skip_separators();
341 let start = self.pos;
342 let bytes = self.bytes;
343 let mut pos = self.pos;
344
345 if pos < bytes.len() && (bytes[pos] == b'+' || bytes[pos] == b'-') {
346 pos += 1;
347 }
348 let int_digits = Self::eat_digits(bytes, &mut pos);
349 let mut frac_digits = 0;
350 if pos < bytes.len() && bytes[pos] == b'.' {
351 pos += 1;
352 frac_digits = Self::eat_digits(bytes, &mut pos);
353 }
354 if int_digits == 0 && frac_digits == 0 {
355 return Err(SvgPathError::ExpectedNumber { offset: start });
356 }
357 if pos < bytes.len() && (bytes[pos] == b'e' || bytes[pos] == b'E') {
358 let mut exp_pos = pos + 1;
359 if exp_pos < bytes.len() && (bytes[exp_pos] == b'+' || bytes[exp_pos] == b'-') {
360 exp_pos += 1;
361 }
362 if Self::eat_digits(bytes, &mut exp_pos) > 0 {
363 pos = exp_pos;
364 }
365 }
366
367 let text = std::str::from_utf8(&bytes[start..pos])
368 .map_err(|_| SvgPathError::ExpectedNumber { offset: start })?;
369 let value = text
370 .parse::<f32>()
371 .map_err(|_| SvgPathError::ExpectedNumber { offset: start })?;
372 self.pos = pos;
373 Ok(value)
374 }
375
376 fn eat_digits(bytes: &[u8], pos: &mut usize) -> usize {
377 let start = *pos;
378 while *pos < bytes.len() && bytes[*pos].is_ascii_digit() {
379 *pos += 1;
380 }
381 *pos - start
382 }
383
384 fn next_flag(&mut self) -> Result<bool, SvgPathError> {
386 self.skip_separators();
387 match self.bytes.get(self.pos) {
388 Some(b'0') => {
389 self.pos += 1;
390 Ok(false)
391 }
392 Some(b'1') => {
393 self.pos += 1;
394 Ok(true)
395 }
396 _ => Err(SvgPathError::ExpectedFlag { offset: self.pos }),
397 }
398 }
399
400 fn at_end(&mut self) -> bool {
401 self.peek().is_none()
402 }
403}
404
405struct PathBuilder {
406 subpaths: Vec<Vec<Point>>,
407 current: Vec<Point>,
408 position: Point,
409 subpath_start: Point,
410 last_cubic_control: Option<Point>,
412 last_quad_control: Option<Point>,
413}
414
415impl PathBuilder {
416 fn new() -> Self {
417 Self {
418 subpaths: Vec::new(),
419 current: Vec::new(),
420 position: Point::ZERO,
421 subpath_start: Point::ZERO,
422 last_cubic_control: None,
423 last_quad_control: None,
424 }
425 }
426
427 fn flush_subpath(&mut self) {
428 if self.current.len() >= 2 {
429 self.subpaths.push(std::mem::take(&mut self.current));
430 } else {
431 self.current.clear();
432 }
433 }
434
435 fn move_to(&mut self, point: Point) {
436 self.flush_subpath();
437 self.position = point;
438 self.subpath_start = point;
439 self.current.push(point);
440 }
441
442 fn line_to(&mut self, point: Point) {
443 if self.current.is_empty() {
444 self.current.push(self.position);
445 }
446 self.current.push(point);
447 self.position = point;
448 }
449
450 fn close(&mut self) {
451 self.position = self.subpath_start;
452 self.flush_subpath();
453 self.current.push(self.subpath_start);
455 }
456
457 fn finish(mut self) -> Vec<Vec<Point>> {
458 self.flush_subpath();
459 self.subpaths
460 }
461}
462
463fn parse_path_data(d: &str) -> Result<Vec<Vec<Point>>, SvgPathError> {
464 let mut lexer = PathLexer::new(d);
465 let mut builder = PathBuilder::new();
466 let mut command: Option<u8> = None;
467 let mut seen_moveto = false;
468
469 loop {
470 if lexer.at_end() {
471 break;
472 }
473
474 if let Some(next) = lexer.next_command() {
475 command = Some(next);
476 } else if command.is_none() || !lexer.at_number() {
477 let offset = lexer.pos;
478 let byte = lexer.bytes.get(offset).copied().unwrap_or(b'?') as char;
479 return Err(SvgPathError::UnexpectedByte { byte, offset });
480 }
481
482 let Some(cmd) = command else {
483 return Err(SvgPathError::MissingMoveTo);
484 };
485 if !seen_moveto && !matches!(cmd, b'M' | b'm') {
486 return Err(SvgPathError::MissingMoveTo);
487 }
488 let relative = cmd.is_ascii_lowercase();
489 let pos = builder.position;
490 let rel = |value: Point| {
491 if relative {
492 Point::new(pos.x + value.x, pos.y + value.y)
493 } else {
494 value
495 }
496 };
497
498 match cmd.to_ascii_uppercase() {
499 b'M' => {
500 let point = rel(read_point(&mut lexer)?);
501 builder.move_to(point);
502 seen_moveto = true;
503 builder.last_cubic_control = None;
504 builder.last_quad_control = None;
505 command = Some(if relative { b'l' } else { b'L' });
507 }
508 b'L' => {
509 let point = rel(read_point(&mut lexer)?);
510 builder.line_to(point);
511 builder.last_cubic_control = None;
512 builder.last_quad_control = None;
513 }
514 b'H' => {
515 let x = lexer.next_number()?;
516 let x = if relative { pos.x + x } else { x };
517 builder.line_to(Point::new(x, pos.y));
518 builder.last_cubic_control = None;
519 builder.last_quad_control = None;
520 }
521 b'V' => {
522 let y = lexer.next_number()?;
523 let y = if relative { pos.y + y } else { y };
524 builder.line_to(Point::new(pos.x, y));
525 builder.last_cubic_control = None;
526 builder.last_quad_control = None;
527 }
528 b'C' => {
529 let c1 = rel(read_point(&mut lexer)?);
530 let c2 = rel(read_point(&mut lexer)?);
531 let end = rel(read_point(&mut lexer)?);
532 emit_cubic(&mut builder, c1, c2, end);
533 }
534 b'S' => {
535 let c1 = match builder.last_cubic_control {
536 Some(control) => reflect(pos, control),
537 None => pos,
538 };
539 let c2 = rel(read_point(&mut lexer)?);
540 let end = rel(read_point(&mut lexer)?);
541 emit_cubic(&mut builder, c1, c2, end);
542 }
543 b'Q' => {
544 let control = rel(read_point(&mut lexer)?);
545 let end = rel(read_point(&mut lexer)?);
546 emit_quad(&mut builder, control, end);
547 }
548 b'T' => {
549 let control = match builder.last_quad_control {
550 Some(control) => reflect(pos, control),
551 None => pos,
552 };
553 let end = rel(read_point(&mut lexer)?);
554 emit_quad(&mut builder, control, end);
555 }
556 b'A' => {
557 let rx = lexer.next_number()?;
558 let ry = lexer.next_number()?;
559 let x_rotation_deg = lexer.next_number()?;
560 let large_arc = lexer.next_flag()?;
561 let sweep = lexer.next_flag()?;
562 let end = rel(read_point(&mut lexer)?);
563 emit_arc(&mut builder, rx, ry, x_rotation_deg, large_arc, sweep, end);
564 builder.last_cubic_control = None;
565 builder.last_quad_control = None;
566 }
567 b'Z' => {
568 builder.close();
569 builder.last_cubic_control = None;
570 builder.last_quad_control = None;
571 command = None;
573 }
574 other => {
575 return Err(SvgPathError::UnexpectedByte {
576 byte: other as char,
577 offset: lexer.pos.saturating_sub(1),
578 });
579 }
580 }
581 }
582
583 if !seen_moveto {
584 return Err(SvgPathError::MissingMoveTo);
585 }
586 Ok(builder.finish())
587}
588
589fn read_point(lexer: &mut PathLexer<'_>) -> Result<Point, SvgPathError> {
590 let x = lexer.next_number()?;
591 let y = lexer.next_number()?;
592 Ok(Point::new(x, y))
593}
594
595fn reflect(origin: Point, point: Point) -> Point {
596 Point::new(2.0 * origin.x - point.x, 2.0 * origin.y - point.y)
597}
598
599fn emit_cubic(builder: &mut PathBuilder, c1: Point, c2: Point, end: Point) {
600 let start = builder.position;
601 flatten_cubic(builder, start, c1, c2, end, 0);
602 builder.position = end;
603 builder.last_cubic_control = Some(c2);
604 builder.last_quad_control = None;
605}
606
607fn emit_quad(builder: &mut PathBuilder, control: Point, end: Point) {
608 let start = builder.position;
610 let c1 = Point::new(
611 start.x + 2.0 / 3.0 * (control.x - start.x),
612 start.y + 2.0 / 3.0 * (control.y - start.y),
613 );
614 let c2 = Point::new(
615 end.x + 2.0 / 3.0 * (control.x - end.x),
616 end.y + 2.0 / 3.0 * (control.y - end.y),
617 );
618 flatten_cubic(builder, start, c1, c2, end, 0);
619 builder.position = end;
620 builder.last_quad_control = Some(control);
621 builder.last_cubic_control = None;
622}
623
624fn flatten_cubic(
625 builder: &mut PathBuilder,
626 p0: Point,
627 p1: Point,
628 p2: Point,
629 p3: Point,
630 depth: u32,
631) {
632 if depth >= MAX_FLATTEN_DEPTH || cubic_is_flat(p0, p1, p2, p3) {
633 builder.line_to(p3);
634 return;
635 }
636
637 let mid = |a: Point, b: Point| Point::new((a.x + b.x) * 0.5, (a.y + b.y) * 0.5);
638 let p01 = mid(p0, p1);
639 let p12 = mid(p1, p2);
640 let p23 = mid(p2, p3);
641 let p012 = mid(p01, p12);
642 let p123 = mid(p12, p23);
643 let p0123 = mid(p012, p123);
644
645 flatten_cubic(builder, p0, p01, p012, p0123, depth + 1);
646 flatten_cubic(builder, p0123, p123, p23, p3, depth + 1);
647}
648
649fn cubic_is_flat(p0: Point, p1: Point, p2: Point, p3: Point) -> bool {
651 let d1 = point_to_chord_distance_squared(p1, p0, p3);
652 let d2 = point_to_chord_distance_squared(p2, p0, p3);
653 let tolerance = FLATTEN_TOLERANCE * FLATTEN_TOLERANCE;
654 d1 <= tolerance && d2 <= tolerance
655}
656
657fn point_to_chord_distance_squared(point: Point, a: Point, b: Point) -> f32 {
658 let ab = Point::new(b.x - a.x, b.y - a.y);
659 let ap = Point::new(point.x - a.x, point.y - a.y);
660 let ab_len_sq = ab.x * ab.x + ab.y * ab.y;
661 if ab_len_sq <= f32::EPSILON {
662 return ap.x * ap.x + ap.y * ap.y;
663 }
664 let cross = ab.x * ap.y - ab.y * ap.x;
665 cross * cross / ab_len_sq
666}
667
668fn emit_arc(
671 builder: &mut PathBuilder,
672 rx: f32,
673 ry: f32,
674 x_rotation_deg: f32,
675 large_arc: bool,
676 sweep: bool,
677 end: Point,
678) {
679 let start = builder.position;
680 if (start.x - end.x).abs() <= f32::EPSILON && (start.y - end.y).abs() <= f32::EPSILON {
681 return;
682 }
683 let mut rx = rx.abs();
684 let mut ry = ry.abs();
685 if rx <= f32::EPSILON || ry <= f32::EPSILON {
686 builder.line_to(end);
687 return;
688 }
689
690 let phi = x_rotation_deg.to_radians();
691 let (sin_phi, cos_phi) = phi.sin_cos();
692
693 let dx2 = (start.x - end.x) * 0.5;
695 let dy2 = (start.y - end.y) * 0.5;
696 let x1p = cos_phi * dx2 + sin_phi * dy2;
697 let y1p = -sin_phi * dx2 + cos_phi * dy2;
698
699 let lambda = (x1p * x1p) / (rx * rx) + (y1p * y1p) / (ry * ry);
701 if lambda > 1.0 {
702 let scale = lambda.sqrt();
703 rx *= scale;
704 ry *= scale;
705 }
706
707 let rx_sq = rx * rx;
709 let ry_sq = ry * ry;
710 let numerator = (rx_sq * ry_sq - rx_sq * y1p * y1p - ry_sq * x1p * x1p).max(0.0);
711 let denominator = rx_sq * y1p * y1p + ry_sq * x1p * x1p;
712 let mut coefficient = if denominator <= f32::EPSILON {
713 0.0
714 } else {
715 (numerator / denominator).sqrt()
716 };
717 if large_arc == sweep {
718 coefficient = -coefficient;
719 }
720 let cxp = coefficient * rx * y1p / ry;
721 let cyp = -coefficient * ry * x1p / rx;
722
723 let cx = cos_phi * cxp - sin_phi * cyp + (start.x + end.x) * 0.5;
725 let cy = sin_phi * cxp + cos_phi * cyp + (start.y + end.y) * 0.5;
726
727 let angle_of = |x: f32, y: f32| y.atan2(x);
729 let theta1 = angle_of((x1p - cxp) / rx, (y1p - cyp) / ry);
730 let theta2 = angle_of((-x1p - cxp) / rx, (-y1p - cyp) / ry);
731 let two_pi = std::f32::consts::TAU;
732 let mut delta = theta2 - theta1;
733 if sweep {
734 if delta < 0.0 {
735 delta += two_pi;
736 }
737 } else if delta > 0.0 {
738 delta -= two_pi;
739 }
740
741 let segments = ((delta.abs() / ARC_MAX_ANGLE_STEP).ceil() as usize).max(2);
742 for i in 1..=segments {
743 let theta = theta1 + delta * (i as f32 / segments as f32);
744 let (sin_theta, cos_theta) = theta.sin_cos();
745 let x = cos_phi * rx * cos_theta - sin_phi * ry * sin_theta + cx;
746 let y = sin_phi * rx * cos_theta + cos_phi * ry * sin_theta + cy;
747 builder.line_to(Point::new(x, y));
748 }
749 builder.line_to(end);
751 builder.position = end;
752}
753
754#[cfg(test)]
755mod tests {
756 use super::*;
757
758 fn mask_at(mask: &[u8], width: usize, x: usize, y: usize) -> u8 {
759 mask[y * width + x]
760 }
761
762 #[test]
765 fn parses_absolute_triangle() {
766 let path = VectorPath::parse("M 0 0 L 10 0 L 10 10 Z").expect("valid path");
767 assert_eq!(path.subpaths().len(), 1);
768 assert_eq!(
769 path.subpaths()[0],
770 vec![
771 Point::new(0.0, 0.0),
772 Point::new(10.0, 0.0),
773 Point::new(10.0, 10.0)
774 ]
775 );
776 let bounds = path.bounds();
777 assert_eq!((bounds.x, bounds.y), (0.0, 0.0));
778 assert_eq!((bounds.width, bounds.height), (10.0, 10.0));
779 }
780
781 #[test]
782 fn parses_relative_commands_and_h_v() {
783 let path = VectorPath::parse("m 5 5 l 10 0 v 10 h -10 z").expect("valid path");
784 assert_eq!(
785 path.subpaths()[0],
786 vec![
787 Point::new(5.0, 5.0),
788 Point::new(15.0, 5.0),
789 Point::new(15.0, 15.0),
790 Point::new(5.0, 15.0)
791 ]
792 );
793 }
794
795 #[test]
796 fn parses_packed_numbers_and_negative_shorthand() {
797 let path = VectorPath::parse("M10-5L.5.5Z").expect("valid path");
799 assert_eq!(
800 path.subpaths()[0],
801 vec![Point::new(10.0, -5.0), Point::new(0.5, 0.5)]
802 );
803 }
804
805 #[test]
806 fn implicit_lineto_after_moveto() {
807 let path = VectorPath::parse("M 0 0 10 0 10 10").expect("valid path");
808 assert_eq!(path.subpaths()[0].len(), 3);
809 assert_eq!(path.subpaths()[0][2], Point::new(10.0, 10.0));
810 }
811
812 #[test]
813 fn cubic_flattening_hits_endpoints() {
814 let path = VectorPath::parse("M 0 0 C 0 10 10 10 10 0").expect("valid path");
815 let points = &path.subpaths()[0];
816 assert_eq!(points[0], Point::new(0.0, 0.0));
817 assert_eq!(*points.last().unwrap(), Point::new(10.0, 0.0));
818 assert!(points.len() > 4, "curve must be subdivided");
819 let mid = points
821 .iter()
822 .min_by(|a, b| (a.x - 5.0).abs().total_cmp(&(b.x - 5.0).abs()))
823 .unwrap();
824 assert!(
825 (mid.y - 7.5).abs() < 0.2,
826 "flattened curve must pass near the true midpoint, got {mid:?}"
827 );
828 }
829
830 #[test]
831 fn smooth_cubic_reflects_control_point() {
832 let path = VectorPath::parse("M 0 0 C 0 5 2 5 5 5 S 10 5 10 10").expect("valid path");
835 let points = &path.subpaths()[0];
836 assert_eq!(*points.last().unwrap(), Point::new(10.0, 10.0));
837 assert!(points
838 .iter()
839 .any(|p| (p.x - 5.0).abs() < 0.1 && (p.y - 5.0).abs() < 0.1));
840 }
841
842 #[test]
843 fn quadratic_and_smooth_quadratic() {
844 let path = VectorPath::parse("M 0 0 Q 5 10 10 0 T 20 0").expect("valid path");
845 let points = &path.subpaths()[0];
846 assert_eq!(*points.last().unwrap(), Point::new(20.0, 0.0));
847 assert!(points
849 .iter()
850 .any(|p| (p.x - 5.0).abs() < 0.3 && (p.y - 5.0).abs() < 0.3));
851 assert!(points
853 .iter()
854 .any(|p| (p.x - 15.0).abs() < 0.3 && (p.y + 5.0).abs() < 0.3));
855 }
856
857 #[test]
858 fn arc_travels_through_expected_quadrant() {
859 let path = VectorPath::parse("M 0 0 A 5 5 0 0 1 10 0").expect("valid path");
861 let points = &path.subpaths()[0];
862 assert_eq!(*points.last().unwrap(), Point::new(10.0, 0.0));
863 let lowest = points.iter().fold(0.0f32, |acc, p| acc.min(p.y));
864 assert!(
865 (lowest + 5.0).abs() < 0.1,
866 "sweep=1 arc must pass through (5,-5), lowest y = {lowest}"
867 );
868
869 let path = VectorPath::parse("M 0 0 A 5 5 0 0 0 10 0").expect("valid path");
870 let highest = path.subpaths()[0]
871 .iter()
872 .fold(0.0f32, |acc, p| acc.max(p.y));
873 assert!(
874 (highest - 5.0).abs() < 0.1,
875 "sweep=0 arc must pass through (5,5), highest y = {highest}"
876 );
877 }
878
879 #[test]
880 fn arc_flags_may_be_packed() {
881 let spaced = VectorPath::parse("M 0 0 A 5 5 0 0 1 10 0").expect("valid path");
882 let packed = VectorPath::parse("M0 0A5 5 0 0110 0").expect("valid path");
883 assert_eq!(
884 spaced.subpaths()[0].len(),
885 packed.subpaths()[0].len(),
886 "packed arc flags must parse identically"
887 );
888 }
889
890 #[test]
891 fn multiple_subpaths() {
892 let path =
893 VectorPath::parse("M 0 0 h 4 v 4 h -4 Z M 10 10 h 4 v 4 h -4 Z").expect("valid path");
894 assert_eq!(path.subpaths().len(), 2);
895 }
896
897 #[test]
898 fn rejects_garbage() {
899 assert!(VectorPath::parse("this is not a path").is_err());
900 assert!(
901 VectorPath::parse("L 10 10").is_err(),
902 "must start with moveto"
903 );
904 assert!(VectorPath::parse("M 10").is_err(), "missing y coordinate");
905 assert!(
906 VectorPath::parse("M 0 0 A 5 5 0 2 1 10 0").is_err(),
907 "bad flag"
908 );
909 assert_eq!(
910 VectorPath::parse("").unwrap_err(),
911 SvgPathError::MissingMoveTo
912 );
913 }
914
915 #[test]
918 fn fills_axis_aligned_rectangle() {
919 let path = VectorPath::parse("M 2 2 H 8 V 8 H 2 Z").expect("valid path");
920 let mask = path.coverage_mask(10, 10, Point::ZERO, 1.0);
921
922 assert_eq!(mask_at(&mask, 10, 5, 5), 255, "interior must be opaque");
923 assert_eq!(mask_at(&mask, 10, 4, 2), 255, "top edge row is inside");
924 assert_eq!(mask_at(&mask, 10, 0, 0), 0, "outside must stay empty");
925 assert_eq!(mask_at(&mask, 10, 9, 9), 0, "outside must stay empty");
926 }
927
928 #[test]
929 fn triangle_edge_is_antialiased() {
930 let path = VectorPath::parse("M 0 0 L 8 0 L 0 8 Z").expect("valid path");
931 let mask = path.coverage_mask(8, 8, Point::ZERO, 1.0);
932
933 assert_eq!(mask_at(&mask, 8, 1, 1), 255, "deep interior is opaque");
934 assert_eq!(mask_at(&mask, 8, 7, 7), 0, "far corner is empty");
935 let diagonal = mask_at(&mask, 8, 4, 3);
937 assert!(
938 diagonal > 30 && diagonal < 225,
939 "diagonal pixel should be partially covered, got {diagonal}"
940 );
941 }
942
943 #[test]
944 fn even_odd_ring_has_a_hole() {
945 let d = "M 0 0 H 12 V 12 H 0 Z M 4 4 H 8 V 8 H 4 Z";
948 let even_odd =
949 VectorPath::parse_with_fill_rule(d, PathFillRule::EvenOdd).expect("valid path");
950 let non_zero = VectorPath::parse(d).expect("valid path");
951
952 let even_odd_mask = even_odd.coverage_mask(12, 12, Point::ZERO, 1.0);
953 let non_zero_mask = non_zero.coverage_mask(12, 12, Point::ZERO, 1.0);
954
955 assert_eq!(mask_at(&even_odd_mask, 12, 6, 6), 0, "even-odd hole");
956 assert_eq!(mask_at(&even_odd_mask, 12, 2, 6), 255, "even-odd ring");
957 assert_eq!(mask_at(&non_zero_mask, 12, 6, 6), 255, "non-zero solid");
958 }
959
960 #[test]
961 fn non_zero_ring_with_reversed_inner_winding_has_a_hole() {
962 let d = "M 0 0 H 12 V 12 H 0 Z M 4 4 V 8 H 8 V 4 Z";
964 let path = VectorPath::parse(d).expect("valid path");
965 let mask = path.coverage_mask(12, 12, Point::ZERO, 1.0);
966 assert_eq!(mask_at(&mask, 12, 6, 6), 0, "reversed winding hole");
967 assert_eq!(mask_at(&mask, 12, 2, 6), 255, "ring stays filled");
968 }
969
970 #[test]
971 fn circle_from_arcs_fills_center_and_respects_radius() {
972 let path =
974 VectorPath::parse("M 0 8 A 8 8 0 1 1 16 8 A 8 8 0 1 1 0 8 Z").expect("valid path");
975 let mask = path.coverage_mask(16, 16, Point::ZERO, 1.0);
976
977 assert_eq!(mask_at(&mask, 16, 8, 8), 255, "circle center is opaque");
978 assert_eq!(mask_at(&mask, 16, 0, 0), 0, "circle corner is empty");
979 assert_eq!(mask_at(&mask, 16, 15, 0), 0, "circle corner is empty");
980 let area: f32 = mask.iter().map(|&value| value as f32 / 255.0).sum();
982 let expected = std::f32::consts::PI * 8.0 * 8.0;
983 assert!(
984 (area - expected).abs() / expected < 0.05,
985 "filled area {area} should be close to {expected}"
986 );
987 }
988
989 #[test]
990 fn scale_and_origin_map_path_units_to_pixels() {
991 let path = VectorPath::parse("M 10 10 H 14 V 14 H 10 Z").expect("valid path");
992 let mask = path.coverage_mask(8, 8, Point::new(10.0, 10.0), 2.0);
994 assert_eq!(mask_at(&mask, 8, 4, 4), 255, "scaled interior");
995 let full: usize = mask.iter().filter(|&&value| value == 255).count();
996 assert_eq!(full, 64, "the 8x8 pixel mask must be fully covered");
997 }
998
999 #[test]
1000 fn empty_and_degenerate_paths_produce_empty_masks() {
1001 let path = VectorPath::parse("M 5 5 L 6 6").expect("valid path");
1002 assert!(path.is_empty());
1003 let mask = path.coverage_mask(8, 8, Point::ZERO, 1.0);
1004 assert!(mask.iter().all(|&value| value == 0));
1005 }
1006}