Expand description
Render effects that can be applied to graphics layers.
Matches the Jetpack Compose RenderEffect API with extensions for custom
WGSL shaders (RuntimeShader).
Structs§
- Blurred
Edge Treatment - Controls blur behavior outside source bounds.
- Runtime
Shader - A custom WGSL shader effect, analogous to Android’s
RuntimeShader.
Enums§
- Render
Effect - A render effect applied to a graphics layer’s rendered content.
- Runtime
Shader Uniform Error - Error returned when a shader uniform write targets renderer-owned storage.
- Tile
Mode - Edge treatment for blur effects at the boundary of the blurred region.