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clear_to_background

Function clear_to_background 

Source
pub fn clear_to_background(
    device: &Device,
    queue: &Queue,
    view: &TextureView,
    color: Color,
)
Expand description

Clears view to color and submits the work, through the same WgpuFrameGraph every other command encoder and submission in this crate is required to go through (enforced by render_contract.rs’s wgpu_command_buffers_are_owned_by_frame_graph_executor) — a fresh, one-shot WgpuFrameGraphExecutor, since a placeholder clear has no frame-to-frame state worth pooling. Does not present or acquire anything itself — callers that mean to show the clear on screen still acquire a frame and call wgpu::SurfaceTexture::present themselves, exactly as a real content frame would.