pub fn primitives_for_placement_reusing(
command: &DrawCommand,
placement: DrawPlacement,
size: Size,
storage: Vec<DrawPrimitive>,
) -> Vec<DrawPrimitive>Expand description
primitives_for_placement recording into storage the caller retains
between frames. A command that re-records every frame keeps one buffer
whose capacity was earned on earlier frames; only the rare marker-bearing
recording pays for a second output vector.