1use std::{any::Any, cell::Cell, rc::Rc};
2
3use cranpose_core::{
4 MemoryApplier, NodeId,
5 collections::map::{HashMap, HashSet},
6};
7use cranpose_ui::{
8 DrawCommand, LayoutBox, LayoutNode, ModifierNodeSlices, Point, PreparedTextLayout, Rect, Size,
9 SubcomposeLayoutNode, TextLayoutOptions, TextOverflow, TextPanResolver, text::TextStyle,
10};
11use cranpose_ui_graphics::{
12 CommandRecording, CompositingStrategy, GraphicsLayer, LayerShape, RoundedCornerShape,
13 rounded_corner_alpha_mask_effect,
14};
15
16use crate::{
17 SceneUpdates,
18 graph::{
19 CachePolicy, ContentChanges, DrawCommandId, DrawRunNode, HitTestNode, IsolationReasons,
20 LayerNode, PrimitiveEntry, PrimitiveNode, PrimitivePhase, ProjectiveTransform, RenderGraph,
21 RenderNode, TextPrimitiveNode,
22 },
23 layer_transform::{
24 layer_scales_or_rotates, layer_transform_to_parent, layer_transform_to_window,
25 },
26 style_shared::{DrawPlacement, recording_for_placement_reusing},
27 text_paint::{TextPaint, TextPaintCache},
28};
29
30const TEXT_CLIP_PAD: f32 = 1.0;
31const ROUNDED_CLIP_EDGE_FEATHER: f32 = 1.0;
32
33#[derive(Clone, Default)]
34struct BuildNodeSnapshot {
35 node_id: NodeId,
36 placement: Point,
37 size: Size,
38 content_offset: Point,
39 slices: Rc<ModifierNodeSlices>,
42 graphics_layer: Option<GraphicsLayer>,
43 children: Vec<Self>,
44}
45
46struct SnapshotNodeData<'a> {
47 layout_state: cranpose_ui::widgets::LayoutState,
48 modifier_slices: Rc<ModifierNodeSlices>,
49 children: &'a [NodeId],
50 window_root: bool,
51}
52
53#[derive(Clone, Copy, Debug, PartialEq, Eq)]
62pub enum GraphRebuildReason {
63 RootLayerUnavailable,
65 DirtyLayerUnavailable,
67 UnmatchedDirtyNodes(usize),
72}
73
74#[derive(Clone, Copy, Debug, PartialEq, Eq)]
75pub enum GraphUpdate {
76 Patched,
77 NeedsRebuild(GraphRebuildReason),
78}
79
80#[derive(Clone, Copy, Debug, PartialEq, Eq)]
81pub struct GraphUpdateReport {
82 pub update: GraphUpdate,
83 pub hit_graph_dirty: bool,
84}
85
86impl GraphUpdateReport {
87 pub fn applied(self) -> bool {
88 matches!(self.update, GraphUpdate::Patched)
89 }
90
91 pub fn rebuild_reason(self) -> Option<GraphRebuildReason> {
92 match self.update {
93 GraphUpdate::Patched => None,
94 GraphUpdate::NeedsRebuild(reason) => Some(reason),
95 }
96 }
97}
98
99#[cfg(test)]
100thread_local! {
101 static LOWERED_LAYER_COUNT: std::cell::Cell<usize> = const { std::cell::Cell::new(0) };
102}
103
104fn note_layer_lowered() {
105 #[cfg(test)]
106 LOWERED_LAYER_COUNT.with(|count| count.set(count.get() + 1));
107}
108
109#[cfg(test)]
110fn reset_lowered_layer_count() {
111 LOWERED_LAYER_COUNT.with(|count| count.set(0));
112}
113
114#[cfg(test)]
115fn lowered_layer_count() -> usize {
116 LOWERED_LAYER_COUNT.with(Cell::get)
117}
118
119pub fn build_graph_from_layout_tree(root: &LayoutBox, _scale: f32) -> RenderGraph {
120 bump_recording_generation();
121 let root_snapshot = layout_box_to_snapshot(root, None);
122 let mut graph = RenderGraph::new(LayerNode::default());
123 write_snapshot_layer(root_snapshot, LowerContext::ROOT, &mut graph.root);
124 graph
125}
126
127pub fn build_graph_from_applier(
128 applier: &MemoryApplier,
129 root: NodeId,
130 _scale: f32,
131) -> Option<RenderGraph> {
132 bump_recording_generation();
133 let mut graph = RenderGraph::new(LayerNode::default());
134 lower_root_into(applier, root, &mut graph.root).then_some(graph)
135}
136
137pub fn rebuild_graph_from_applier(
140 applier: &MemoryApplier,
141 root: NodeId,
142 scale: f32,
143 previous: Option<RenderGraph>,
144) -> Option<RenderGraph> {
145 let graph = match previous {
146 Some(mut graph) => {
147 release_for_rebuild(&mut graph.root);
148 bump_recording_generation();
149 graph.update += 1;
150 graph.root.note_content_change(graph.update);
151 lower_root_into(applier, root, &mut graph.root).then_some(graph)
152 }
153 None => build_graph_from_applier(applier, root, scale),
154 };
155 crate::layer_recycling::release();
156 graph
157}
158
159pub fn update_graph_from_applier(
160 applier: &MemoryApplier,
161 graph: &mut RenderGraph,
162 updates: SceneUpdates<'_>,
163 scale: f32,
164) -> bool {
165 update_graph_from_applier_report(applier, graph, updates, scale).applied()
166}
167
168pub fn update_graph_from_applier_report(
169 applier: &MemoryApplier,
170 graph: &mut RenderGraph,
171 updates: SceneUpdates<'_>,
172 _scale: f32,
173) -> GraphUpdateReport {
174 let report = update_graph_from_applier_report_inner(applier, graph, updates);
175 crate::layer_recycling::release();
176 if let GraphUpdate::NeedsRebuild(reason) = report.update
177 && cranpose_core::env_flag!("CRANPOSE_SCENE_UPDATE_DIAG")
178 {
179 eprintln!(
180 "[scene-update-diag] scoped update abandoned, whole scene rebuilt: {reason:?} dirty={}",
181 updates.content.len() + updates.layers.len() + updates.moved.len()
182 );
183 }
184 report
185}
186
187#[derive(Clone, Copy)]
188enum NodeUpdate {
189 Content,
190 Layer,
191 Moved,
194 MovedLayer,
197}
198
199fn dirty_node_updates(updates: SceneUpdates<'_>) -> HashMap<NodeId, NodeUpdate> {
202 let mut dirty = HashMap::with_capacity_and_hasher(
203 updates.moved.len() + updates.layers.len() + updates.content.len(),
204 Default::default(),
205 );
206 dirty.extend(updates.moved.iter().map(|&id| (id, NodeUpdate::Moved)));
207 for &id in updates.layers {
208 let kind = match dirty.get(&id) {
209 Some(NodeUpdate::Moved) => NodeUpdate::MovedLayer,
210 _ => NodeUpdate::Layer,
211 };
212 dirty.insert(id, kind);
213 }
214 dirty.extend(updates.content.iter().map(|&id| (id, NodeUpdate::Content)));
215 dirty
216}
217
218fn update_graph_from_applier_report_inner(
219 applier: &MemoryApplier,
220 graph: &mut RenderGraph,
221 updates: SceneUpdates<'_>,
222) -> GraphUpdateReport {
223 if updates.is_empty() {
224 return GraphUpdateReport {
225 update: GraphUpdate::Patched,
226 hit_graph_dirty: false,
227 };
228 }
229 bump_recording_generation();
230 graph.update += 1;
231 let update = graph.update;
232
233 if cranpose_core::env_flag!("CRANPOSE_SCENE_UPDATE_DIAG") {
234 eprintln!("[scene-update-diag] dirty={updates:?}");
235 }
236
237 let mut remaining_dirty_nodes = dirty_node_updates(updates);
238 if let Some(root_id) = layer_identity(&graph.root)
239 && let Some(kind) = remaining_dirty_nodes.remove(&root_id)
240 {
241 if let Some(hit_graph_dirty) = try_update_retained_layer(
242 applier,
243 &mut graph.root,
244 &mut remaining_dirty_nodes,
245 kind,
246 true,
247 TranslateAncestorContext {
248 inherited_motion_context_animated: false,
249 update,
250 inherited_translated_content_context: false,
251 parent_content_offset: Point::default(),
252 parent_abs: AbsOrigin::ROOT,
253 },
254 ) {
255 if remaining_dirty_nodes.is_empty() {
256 return GraphUpdateReport {
257 update: GraphUpdate::Patched,
258 hit_graph_dirty,
259 };
260 }
261 let inherited = graph.root.translated_content_context;
262 let root_children = AbsOrigin::ROOT.children_of(&graph.root);
263 let ancestry = dirty_ancestry(applier, &remaining_dirty_nodes);
264 let walked = replace_dirty_layers_from_applier(
265 applier,
266 &mut graph.root,
267 root_children,
268 DirtyWalk {
269 nodes: &mut remaining_dirty_nodes,
270 ancestry: &ancestry,
271 },
272 inherited,
273 update,
274 );
275 return GraphUpdateReport {
276 update: classify_walk(applier, walked.is_some(), &mut remaining_dirty_nodes),
277 hit_graph_dirty: hit_graph_dirty || walked.is_none_or(|r| r.hit_graph_dirty),
278 };
279 }
280
281 let previous = HitGraphState::of(&graph.root);
282 release_for_rebuild(&mut graph.root);
283 if !lower_root_into(applier, root_id, &mut graph.root) {
284 return GraphUpdateReport {
285 update: GraphUpdate::NeedsRebuild(GraphRebuildReason::RootLayerUnavailable),
286 hit_graph_dirty: true,
287 };
288 }
289 let hit_graph_dirty = previous.dirty_against(&HitGraphState::of(&graph.root));
290 graph.root.note_content_change(update);
291
292 return GraphUpdateReport {
293 update: GraphUpdate::Patched,
294 hit_graph_dirty,
295 };
296 }
297
298 let inherited_translated_content_context = graph.root.translated_content_context;
299 let root_children = AbsOrigin::ROOT.children_of(&graph.root);
300 let ancestry = dirty_ancestry(applier, &remaining_dirty_nodes);
301 let Some(report) = replace_dirty_layers_from_applier(
302 applier,
303 &mut graph.root,
304 root_children,
305 DirtyWalk {
306 nodes: &mut remaining_dirty_nodes,
307 ancestry: &ancestry,
308 },
309 inherited_translated_content_context,
310 update,
311 ) else {
312 return GraphUpdateReport {
313 update: GraphUpdate::NeedsRebuild(GraphRebuildReason::DirtyLayerUnavailable),
314 hit_graph_dirty: true,
315 };
316 };
317
318 match classify_walk(applier, true, &mut remaining_dirty_nodes) {
319 GraphUpdate::Patched => GraphUpdateReport {
320 update: GraphUpdate::Patched,
321 hit_graph_dirty: report.hit_graph_dirty,
322 },
323 update => GraphUpdateReport {
324 update,
325 hit_graph_dirty: true,
326 },
327 }
328}
329
330fn classify_walk(
333 applier: &MemoryApplier,
334 walked: bool,
335 remaining_dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
336) -> GraphUpdate {
337 if !walked {
338 return GraphUpdate::NeedsRebuild(GraphRebuildReason::DirtyLayerUnavailable);
339 }
340 remaining_dirty_nodes.retain(|&node, _| is_drawn(applier, node));
341 if !remaining_dirty_nodes.is_empty() {
342 GraphUpdate::NeedsRebuild(GraphRebuildReason::UnmatchedDirtyNodes(
343 remaining_dirty_nodes.len(),
344 ))
345 } else {
346 GraphUpdate::Patched
347 }
348}
349
350fn is_drawn(applier: &MemoryApplier, node: NodeId) -> bool {
355 let mut child = node;
356 let mut current = node;
357 while let Some(parent) = applier
358 .get_ref(current)
359 .ok()
360 .and_then(cranpose_core::Node::parent)
361 {
362 let Ok(parent_node) = applier.get_ref(parent) else {
363 return true;
364 };
365 current = parent;
366 if parent_node.is_virtual() {
367 continue;
368 }
369 let parent_node: &dyn Any = parent_node;
370 if let Some(subcompose) = parent_node.downcast_ref::<SubcomposeLayoutNode>()
371 && !subcompose.with_active_children(|children| children.contains(&child))
372 {
373 return false;
374 }
375 child = parent;
376 }
377 true
378}
379
380#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
381struct ReplaceDirtyLayersReport {
382 updated: bool,
383 hit_graph_dirty: bool,
384}
385
386struct DirtyWalk<'a> {
390 nodes: &'a mut HashMap<NodeId, NodeUpdate>,
391 ancestry: &'a HashSet<NodeId>,
392}
393
394impl DirtyWalk<'_> {
395 fn reborrow(&mut self) -> DirtyWalk<'_> {
396 DirtyWalk {
397 nodes: self.nodes,
398 ancestry: self.ancestry,
399 }
400 }
401
402 fn may_hold(&self, identity: Option<NodeId>) -> bool {
405 identity.is_none_or(|id| self.ancestry.contains(&id))
406 }
407}
408
409fn dirty_ancestry(applier: &MemoryApplier, dirty: &HashMap<NodeId, NodeUpdate>) -> HashSet<NodeId> {
411 let mut ancestry = HashSet::default();
412 for &node in dirty.keys() {
413 let mut current = node;
414 while let Some(parent) = applier
415 .get_ref(current)
416 .ok()
417 .and_then(cranpose_core::Node::parent)
418 {
419 if !ancestry.insert(parent) {
420 break;
421 }
422 current = parent;
423 }
424 }
425 ancestry
426}
427
428fn replace_dirty_layers_from_applier(
429 applier: &MemoryApplier,
430 parent: &mut LayerNode,
431 parent_children: AbsOrigin,
432 mut dirty: DirtyWalk<'_>,
433 inherited_translated_content_context: bool,
434 update: u64,
435) -> Option<ReplaceDirtyLayersReport> {
436 if dirty.nodes.is_empty() {
437 return Some(ReplaceDirtyLayersReport::default());
438 }
439
440 let child_inherited_translated_content_context =
441 inherited_translated_content_context || parent.translated_content_context;
442 let mut report = ReplaceDirtyLayersReport::default();
443
444 for child in &mut parent.children {
445 if dirty.nodes.is_empty() {
446 break;
447 }
448 let RenderNode::Layer(child_layer) = child else {
449 continue;
450 };
451
452 let identity = layer_identity(child_layer);
453 if let Some(kind) = identity.and_then(|id| dirty.nodes.remove(&id)) {
454 if let Some(hit_graph_dirty) = try_update_retained_layer(
455 applier,
456 child_layer,
457 dirty.nodes,
458 kind,
459 false,
460 TranslateAncestorContext {
461 inherited_motion_context_animated: parent.motion_context_animated,
462 update,
463 inherited_translated_content_context:
464 child_inherited_translated_content_context,
465 parent_content_offset: parent.content_offset,
466 parent_abs: parent_children,
467 },
468 ) {
469 report.hit_graph_dirty |= hit_graph_dirty;
470 report.updated = true;
471 let child_children = parent_children.children_of(child_layer);
472 let child_report = replace_dirty_layers_from_applier(
473 applier,
474 child_layer,
475 child_children,
476 dirty.reborrow(),
477 child_inherited_translated_content_context,
478 update,
479 )?;
480 report.hit_graph_dirty |= child_report.hit_graph_dirty;
481 continue;
482 }
483 let node_id = layer_identity(child_layer).expect("dirty layer must have a node id");
484
485 let previous = HitGraphState::of(child_layer);
486 remove_dirty_descendants(child_layer, dirty.nodes);
490 release_for_rebuild(child_layer);
491 let context = LowerContext {
492 inherited_motion_context_animated: parent.motion_context_animated,
493 inherited_translated_content_context: child_inherited_translated_content_context,
494 parent_abs: Some(parent_children),
495 parent_content_offset: parent.content_offset,
496 };
497 read_placed_node_data(applier, node_id, false, |data| {
498 write_node_layer(applier, node_id, data, context, child_layer);
499 })?;
500 report.hit_graph_dirty |= previous.dirty_against(&HitGraphState::of(child_layer));
501 remove_dirty_descendants(child_layer, dirty.nodes);
502
503 child_layer.note_content_change(update);
504 report.updated = true;
505 continue;
506 }
507
508 if !dirty.may_hold(identity) {
509 continue;
510 }
511 let child_children = parent_children.children_of(child_layer);
512 let child_report = replace_dirty_layers_from_applier(
513 applier,
514 child_layer,
515 child_children,
516 dirty.reborrow(),
517 child_inherited_translated_content_context,
518 update,
519 )?;
520 report.updated |= child_report.updated;
521 report.hit_graph_dirty |= child_report.hit_graph_dirty;
522 }
523
524 if report.updated {
525 parent.refresh_child_facts();
526 parent.has_origin_sinks |= children_have_origin_sinks(&parent.children);
530 parent.note_content_change(update);
531 }
532
533 Some(report)
534}
535
536fn translate_bail(reason: &str) -> bool {
537 if cranpose_core::env_flag!("CRANPOSE_SCENE_UPDATE_DIAG") {
538 eprintln!("[scene-update-diag] translate bail: {reason}");
539 }
540 false
541}
542
543#[derive(Clone, Copy)]
544struct TranslateAncestorContext {
545 inherited_motion_context_animated: bool,
546 update: u64,
548 inherited_translated_content_context: bool,
549 parent_content_offset: Point,
550 parent_abs: AbsOrigin,
551}
552
553fn try_update_retained_layer(
554 applier: &MemoryApplier,
555 layer: &mut LayerNode,
556 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
557 kind: NodeUpdate,
558 root: bool,
559 ancestors: TranslateAncestorContext,
560) -> Option<bool> {
561 match kind {
562 NodeUpdate::Moved if !root => {
563 move_retained_layer(applier, layer, ancestors.parent_content_offset).or_else(|| {
564 try_translate_scrolled_layer(applier, layer, dirty_nodes, ancestors).then_some(true)
565 })
566 }
567 NodeUpdate::Content | NodeUpdate::Moved => {
568 try_translate_scrolled_layer(applier, layer, dirty_nodes, ancestors).then_some(true)
569 }
570 NodeUpdate::Layer => update_layer_properties(applier, layer, root, false, ancestors),
571 NodeUpdate::MovedLayer => update_layer_properties(applier, layer, root, true, ancestors),
572 }
573}
574
575fn move_retained_layer(
580 applier: &MemoryApplier,
581 layer: &mut LayerNode,
582 parent_content_offset: Point,
583) -> Option<bool> {
584 if layer.has_origin_sinks {
585 return None;
586 }
587 let state = scene_layout_state(applier, layer_identity(layer)?)?;
588 if !state.is_placed() || Rect::from_size(state.size()) != layer.node_rect() {
589 return None;
590 }
591 let previous = HitGraphState::of(layer);
592 translate_retained_child(layer, &state, parent_content_offset);
593 Some(previous.dirty_against(&HitGraphState::of(layer)))
594}
595
596fn content_layer_mut(container: &mut LayerNode) -> Option<&mut LayerNode> {
597 let Some(node_id) = container.wraps else {
598 return Some(container);
599 };
600 container.children.iter_mut().find_map(|child| match child {
601 RenderNode::Layer(layer) if layer.node_id == Some(node_id) => Some(&mut **layer),
602 _ => None,
603 })
604}
605
606fn retained_layer_matches_layout(
609 layer: &LayerNode,
610 data: &SnapshotNodeData<'_>,
611 placement: Point,
612 wrapped: bool,
613 moved: bool,
614) -> bool {
615 let state = &data.layout_state;
616 let slices = &data.modifier_slices;
617 (moved || state.position() == placement)
618 && Rect::from_size(state.size()) == layer.node_rect()
619 && slices.layer_bounds(state.size()) == layer.local_bounds
620 && state.content_offset() == layer.content_offset
621 && (slices.outer_draw_command_count() > 0) == wrapped
622}
623
624fn update_layer_properties(
625 applier: &MemoryApplier,
626 container: &mut LayerNode,
627 root: bool,
628 moved: bool,
629 ancestors: TranslateAncestorContext,
630) -> Option<bool> {
631 let node_id = layer_identity(container)?;
632 let wrapped = container.wraps.is_some();
633 if moved && wrapped {
636 return None;
637 }
638 let placement = container.origin_in_parent;
639 let hit_graph_dirty = read_placed_node_data(applier, node_id, root, |data| {
640 let target = content_layer_mut(container)?;
641 let slices = &data.modifier_slices;
642 let state = &data.layout_state;
643 if !retained_layer_matches_layout(target, &data, placement, wrapped, moved) {
644 return None;
645 }
646 let context = LowerContext {
647 inherited_motion_context_animated: ancestors.inherited_motion_context_animated,
648 inherited_translated_content_context: ancestors.inherited_translated_content_context,
649 parent_abs: Some(ancestors.parent_abs),
650 parent_content_offset: ancestors.parent_content_offset,
651 };
652 let previous = HitGraphState::of(target);
653 let (head, child_context) = prepare_node_layer(node_id, slices, state, context);
654 assign_layer(target, head);
655 if wrapped {
656 target.transform_to_parent = layer_transform_to_parent(
657 target.local_bounds,
658 Point::default(),
659 &target.graphics_layer,
660 );
661 target.origin_in_parent = Point::default();
662 }
663 if target.has_origin_sinks
664 && let Some(child_abs) = child_context.parent_abs
665 {
666 for child in &target.children {
667 if let RenderNode::Layer(child) = child {
668 publish_retained_window_geometry(applier, child, child_abs);
669 }
670 }
671 }
672 Some(previous.dirty_against(&HitGraphState::of(target)))
673 })??;
674 if wrapped {
675 container.refresh_child_facts();
676 container.has_origin_sinks = children_have_origin_sinks(&container.children);
677 container.forget_own_raster_cache_hashes();
678 }
679 Some(hit_graph_dirty)
680}
681
682fn publish_retained_window_geometry(
683 applier: &MemoryApplier,
684 layer: &LayerNode,
685 parent_abs: AbsOrigin,
686) {
687 if !layer.has_origin_sinks {
688 return;
689 }
690 let child_abs = parent_abs.children_of(layer);
691 if let Some(node_id) = layer.node_id {
692 read_node_data(applier, node_id, |data| {
693 data.modifier_slices.publish_window_geometry(
694 Point {
695 x: parent_abs.content_origin.x + layer.origin_in_parent.x,
696 y: parent_abs.content_origin.y + layer.origin_in_parent.y,
697 },
698 child_abs.window_transform,
699 data.layout_state.size(),
700 );
701 });
702 }
703 for child in &layer.children {
704 if let RenderNode::Layer(child) = child {
705 publish_retained_window_geometry(applier, child, child_abs);
706 }
707 }
708}
709
710fn try_translate_scrolled_layer(
711 applier: &MemoryApplier,
712 container: &mut LayerNode,
713 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
714 ancestors: TranslateAncestorContext,
715) -> bool {
716 let Some(node_id) = layer_identity(container) else {
717 return translate_bail("no node id");
718 };
719 read_node_data(applier, node_id, |data| {
720 if container.wraps.is_none() {
721 return translate_layer_from_data(
722 applier,
723 container,
724 dirty_nodes,
725 ancestors,
726 data,
727 false,
728 );
729 }
730 let outer_count = data.modifier_slices.outer_draw_command_count();
731 if outer_count == 0 {
732 return translate_bail("outer draws removed");
733 }
734 let size = data.layout_state.size();
735 let placement = data.layout_state.position();
736 let slices = Rc::clone(&data.modifier_slices);
737 let Some(inner) = content_layer_mut(container) else {
738 return translate_bail("wrapped layer missing");
739 };
740 if !translate_layer_from_data(applier, inner, dirty_nodes, ancestors, data, true) {
741 return false;
742 }
743 let outer = outer_draws(node_id, slices.draw_commands(), outer_count, size)
744 .expect("outer command count is nonzero");
745 let layer =
746 take_wrapped_layer(container, node_id).expect("the wrapped layer was found above");
747 write_wrapper(
748 container,
749 layer,
750 placement,
751 outer,
752 ancestors.parent_content_offset,
753 );
754 container.note_content_change(ancestors.update);
755 true
756 })
757 .unwrap_or_else(|| translate_bail("container snapshot read failed"))
758}
759
760struct TranslatedContainer {
763 node_id: NodeId,
764 graphics_layer: Option<GraphicsLayer>,
765 local_bounds: Rect,
766 node_bounds: Option<Rect>,
767}
768
769fn translated_container(
770 container: &LayerNode,
771 layout_state: &cranpose_ui::widgets::LayoutState,
772 modifier_slices: &ModifierNodeSlices,
773 inherited_motion_context_animated: bool,
774 wrapped: bool,
775) -> Result<TranslatedContainer, &'static str> {
776 if cranpose_core::env_flag!("CRANPOSE_DISABLE_SCROLL_TRANSLATE") {
777 return Err("fast path disabled by ablation switch");
778 }
779 let Some(node_id) = container.node_id else {
780 return Err("no node id");
781 };
782 if !layout_state.is_placed() {
783 return Err("container unplaced");
784 }
785 let outer_count = modifier_slices.outer_draw_command_count();
786 if (outer_count > 0 && !wrapped)
787 || (inherited_motion_context_animated || modifier_slices.motion_context_animated())
788 != container.motion_context_animated
789 || modifier_slices.translated_content_context() != container.translated_content_context
790 {
791 return Err("container outer draws or translated context changed");
792 }
793 let clip_to_bounds = modifier_slices.clip_to_bounds();
794 if clip_to_bounds != container.clip_to_bounds {
795 return Err("container clip changed");
796 }
797 let shaped = |bounds: Rect| {
801 graphics_layer_with_shaped_clip(
802 modifier_slices.graphics_layer(),
803 clip_to_bounds,
804 modifier_slices.corner_shape(),
805 bounds,
806 )
807 };
808 if shaped(container.local_bounds)
809 .as_ref()
810 .unwrap_or(&GraphicsLayer::DEFAULT)
811 != &*container.graphics_layer
812 {
813 return Err("container graphics layer changed");
814 }
815 let (local_bounds, node_bounds) = layer_and_node_bounds(modifier_slices, layout_state.size());
816 Ok(TranslatedContainer {
817 node_id,
818 graphics_layer: shaped(local_bounds),
819 local_bounds,
820 node_bounds,
821 })
822}
823
824#[derive(Default)]
828struct TranslateScratch {
829 placed_fresh: Vec<(NodeId, cranpose_ui::widgets::LayoutState)>,
831 old_index_by_id: HashMap<NodeId, usize>,
832 retained: Vec<Option<Box<LayerNode>>>,
835 kept: Vec<Option<Box<LayerNode>>>,
838 entering: Vec<(NodeId, Box<LayerNode>)>,
840}
841
842thread_local! {
843 static TRANSLATE_SCRATCH: Cell<TranslateScratch> = Cell::new(TranslateScratch::default());
844}
845
846fn translated_children(
850 applier: &MemoryApplier,
851 container: &LayerNode,
852 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
853 fresh_children: &[NodeId],
854 scratch: &mut TranslateScratch,
855) -> Result<bool, &'static str> {
856 let placed_fresh = &mut scratch.placed_fresh;
857 placed_fresh.clear();
858 for child_id in fresh_children {
859 let Some(state) = scene_layout_state(applier, *child_id) else {
860 continue;
861 };
862 if !state.is_placed() {
863 continue;
864 }
865 placed_fresh.push((*child_id, state));
866 }
867 let children_unchanged = container.children.len() == placed_fresh.len()
868 && container
869 .children
870 .iter()
871 .zip(placed_fresh.iter())
872 .all(|(child, (id, _))| {
873 matches!(child, RenderNode::Layer(layer) if layer_identity(layer) == Some(*id))
874 });
875 let old_index_by_id = &mut scratch.old_index_by_id;
876 old_index_by_id.clear();
877 if !children_unchanged {
878 for (index, child) in container.children.iter().enumerate() {
879 let RenderNode::Layer(layer) = child else {
880 return Err("child without node id");
881 };
882 let Some(id) = layer_identity(layer) else {
883 return Err("child without node id");
884 };
885 old_index_by_id.insert(id, index);
886 }
887 }
888 check_retained_children(
889 container,
890 dirty_nodes,
891 &scratch.placed_fresh,
892 children_unchanged,
893 &scratch.old_index_by_id,
894 )?;
895 Ok(children_unchanged)
896}
897
898fn check_retained_children(
901 container: &LayerNode,
902 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
903 placed_fresh: &[(NodeId, cranpose_ui::widgets::LayoutState)],
904 children_unchanged: bool,
905 old_index_by_id: &HashMap<NodeId, usize>,
906) -> Result<(), &'static str> {
907 for (fresh_index, (child_id, state)) in placed_fresh.iter().enumerate() {
908 let old_index = if children_unchanged {
909 fresh_index
910 } else if let Some(index) = old_index_by_id.get(child_id) {
911 *index
912 } else {
913 continue;
914 };
915 let RenderNode::Layer(layer) = &container.children[old_index] else {
916 return Err("retained child slot is not a layer");
917 };
918 let fits = !layer.has_origin_sinks && Rect::from_size(state.size()) == layer.node_rect();
919 match dirty_nodes.get_mut(child_id) {
920 Some(NodeUpdate::Content | NodeUpdate::Layer) => {}
921 Some(kind @ (NodeUpdate::Moved | NodeUpdate::MovedLayer)) => {
922 if !fits {
923 *kind = NodeUpdate::Content;
924 }
925 }
926 None if layer.has_origin_sinks => {
927 return Err("child subtree publishes window origins");
928 }
929 None if !fits => return Err("child resized"),
930 None => {}
931 }
932 }
933 Ok(())
934}
935
936#[derive(Clone, Copy)]
937struct TranslateGeometry {
938 content_offset: Point,
939 window_transform: ProjectiveTransform,
940 top_left: Point,
941 child_origin: Point,
942}
943
944impl TranslateGeometry {
945 fn new(
946 layout_state: &cranpose_ui::widgets::LayoutState,
947 graphics_layer: &GraphicsLayer,
948 local_bounds: Rect,
949 parent_abs: AbsOrigin,
950 ) -> Self {
951 let content_offset = layout_state.content_offset();
952 let top_left = Point {
953 x: parent_abs.content_origin.x + layout_state.position().x,
954 y: parent_abs.content_origin.y + layout_state.position().y,
955 };
956 let window_transform = layer_transform_to_window(
957 parent_abs.window_transform,
958 top_left,
959 local_bounds,
960 graphics_layer,
961 );
962 Self {
963 content_offset,
964 window_transform,
965 top_left,
966 child_origin: Point {
967 x: top_left.x + content_offset.x,
968 y: top_left.y + content_offset.y,
969 },
970 }
971 }
972
973 fn child_abs(self) -> AbsOrigin {
974 AbsOrigin {
975 content_origin: self.child_origin,
976 window_transform: self.window_transform,
977 }
978 }
979}
980
981fn recycle_leaving_children(
989 container: &mut LayerNode,
990 scratch: &mut TranslateScratch,
991 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
992) {
993 let TranslateScratch {
994 placed_fresh,
995 old_index_by_id,
996 retained,
997 kept,
998 ..
999 } = scratch;
1000 retained.clear();
1001 retained.extend(container.children.drain(..).map(|child| match child {
1002 RenderNode::Layer(layer) => Some(layer),
1003 RenderNode::Primitive(_) | RenderNode::DrawRun(_) => None,
1004 }));
1005 kept.clear();
1006 kept.extend(placed_fresh.iter().map(|(child_id, _)| {
1007 old_index_by_id
1008 .get(child_id)
1009 .and_then(|index| retained[*index].take())
1010 }));
1011 for leaving in retained.drain(..).flatten() {
1012 forget_dirty_subtree(&leaving, dirty_nodes);
1013 crate::layer_recycling::recycle(leaving);
1014 }
1015}
1016
1017fn build_entering_children(
1021 applier: &MemoryApplier,
1022 container: &LayerNode,
1023 scratch: &mut TranslateScratch,
1024 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
1025 geometry: TranslateGeometry,
1026 inherited: (bool, u64),
1027) {
1028 let (child_inherited_translated_content_context, update) = inherited;
1029 let entering = &mut scratch.entering;
1030 entering.clear();
1031 for (child_id, _) in &scratch.placed_fresh {
1032 if scratch.old_index_by_id.contains_key(child_id) {
1033 continue;
1034 }
1035 let context = LowerContext {
1036 inherited_motion_context_animated: container.motion_context_animated,
1037 inherited_translated_content_context: child_inherited_translated_content_context,
1038 parent_abs: Some(geometry.child_abs()),
1039 parent_content_offset: geometry.content_offset,
1040 };
1041 let Some(mut lowered) = lower_child(applier, *child_id, context) else {
1042 continue;
1043 };
1044 lowered.note_content_change(update);
1045 forget_dirty_subtree(&lowered, dirty_nodes);
1046 entering.push((*child_id, lowered));
1047 }
1048}
1049
1050fn write_own_content_around_children(
1053 container: &mut LayerNode,
1054 node_id: NodeId,
1055 modifier_slices: &ModifierNodeSlices,
1056 size: Size,
1057) {
1058 if modifier_slices.draw_commands()[modifier_slices.outer_draw_command_count()..].is_empty()
1059 && modifier_slices.annotated_text().is_none()
1060 {
1061 return;
1062 }
1063 let kept = container.children.len();
1064 write_node_content(
1065 &mut container.children,
1066 node_id,
1067 modifier_slices,
1068 size,
1069 (kept, 0),
1070 |_| {},
1071 );
1072}
1073
1074fn apply_translated_container_state(
1075 container: &mut LayerNode,
1076 modifier_slices: &ModifierNodeSlices,
1077 layout_state: &cranpose_ui::widgets::LayoutState,
1078 parent_content_offset: Point,
1079 geometry: TranslateGeometry,
1080) {
1081 container.transform_to_parent = placed_transform(
1082 container.local_bounds,
1083 layout_state.position(),
1084 &container.graphics_layer,
1085 parent_content_offset,
1086 );
1087 container.content_offset = geometry.content_offset;
1088 if container.translated_content_context {
1089 container.translated_content_offset = modifier_slices
1090 .translated_content_offset()
1091 .unwrap_or(geometry.content_offset);
1092 }
1093 modifier_slices.publish_window_geometry(
1094 geometry.top_left,
1095 geometry.window_transform,
1096 layout_state.size(),
1097 );
1098 container.origin_in_parent = layout_state.position();
1099}
1100
1101fn reconcile_translated_children(
1102 container: &mut LayerNode,
1103 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
1104 scratch: &mut TranslateScratch,
1105 children_unchanged: bool,
1106 geometry: TranslateGeometry,
1107) {
1108 if children_unchanged {
1109 for (child, (child_id, state)) in container.children.iter_mut().zip(&scratch.placed_fresh) {
1110 let RenderNode::Layer(layer) = child else {
1111 unreachable!("retained child identities were checked");
1112 };
1113 if keeps_retained_child(dirty_nodes, *child_id) {
1114 translate_retained_child(layer, state, geometry.content_offset);
1115 }
1116 }
1117 return;
1118 }
1119 let mut entering = scratch.entering.drain(..).peekable();
1120 for ((child_id, state), kept) in scratch.placed_fresh.iter().zip(scratch.kept.drain(..)) {
1121 if let Some(mut layer) = kept {
1122 if keeps_retained_child(dirty_nodes, *child_id) {
1123 translate_retained_child(&mut layer, state, geometry.content_offset);
1124 }
1125 container.children.push(RenderNode::Layer(layer));
1126 } else if let Some((_, lowered)) = entering.next_if(|(id, _)| id == child_id) {
1127 dirty_nodes.remove(child_id);
1128 remove_dirty_descendants(&lowered, dirty_nodes);
1129
1130 container.children.push(RenderNode::Layer(lowered));
1131 }
1132 }
1133}
1134
1135fn translate_layer_from_data(
1136 applier: &MemoryApplier,
1137 container: &mut LayerNode,
1138 dirty_nodes: &mut HashMap<NodeId, NodeUpdate>,
1139 ancestors: TranslateAncestorContext,
1140 data: SnapshotNodeData<'_>,
1141 wrapped: bool,
1142) -> bool {
1143 let TranslateAncestorContext {
1144 inherited_motion_context_animated,
1145 update,
1146 inherited_translated_content_context,
1147 parent_content_offset,
1148 parent_abs,
1149 } = ancestors;
1150 let SnapshotNodeData {
1151 layout_state,
1152 modifier_slices,
1153 children: fresh_children,
1154 window_root,
1155 } = data;
1156 let layout_state = if window_root {
1157 layout_state.at_origin()
1158 } else {
1159 layout_state
1160 };
1161 let container_plan = match translated_container(
1162 container,
1163 &layout_state,
1164 &modifier_slices,
1165 inherited_motion_context_animated,
1166 wrapped,
1167 ) {
1168 Ok(plan) => plan,
1169 Err(reason) => return translate_bail(reason),
1170 };
1171 let TranslatedContainer {
1172 node_id,
1173 graphics_layer,
1174 local_bounds,
1175 node_bounds,
1176 } = container_plan;
1177 if container.local_bounds != local_bounds {
1178 container.local_bounds = local_bounds;
1179 container.graphics_layer.replace(graphics_layer);
1180 }
1181 container.node_bounds = node_bounds;
1182 crate::layer_recycling::recycle_primitives(container);
1186 let mut scratch = TRANSLATE_SCRATCH.take();
1187 let children_unchanged = match translated_children(
1188 applier,
1189 container,
1190 dirty_nodes,
1191 fresh_children,
1192 &mut scratch,
1193 ) {
1194 Ok(unchanged) => unchanged,
1195 Err(reason) => {
1196 TRANSLATE_SCRATCH.set(scratch);
1197 return translate_bail(reason);
1198 }
1199 };
1200
1201 let geometry = TranslateGeometry::new(
1202 &layout_state,
1203 &container.graphics_layer,
1204 container.local_bounds,
1205 parent_abs,
1206 );
1207 let child_inherited_translated_content_context =
1208 inherited_translated_content_context || container.translated_content_context;
1209 if !children_unchanged {
1210 recycle_leaving_children(container, &mut scratch, dirty_nodes);
1211 build_entering_children(
1212 applier,
1213 container,
1214 &mut scratch,
1215 dirty_nodes,
1216 geometry,
1217 (child_inherited_translated_content_context, update),
1218 );
1219 }
1220
1221 apply_translated_container_state(
1222 container,
1223 &modifier_slices,
1224 &layout_state,
1225 parent_content_offset,
1226 geometry,
1227 );
1228
1229 reconcile_translated_children(
1230 container,
1231 dirty_nodes,
1232 &mut scratch,
1233 children_unchanged,
1234 geometry,
1235 );
1236 TRANSLATE_SCRATCH.set(scratch);
1237 write_own_content_around_children(container, node_id, &modifier_slices, layout_state.size());
1238 container.hit_test = hit_test_from_slices(&modifier_slices);
1239
1240 container.has_origin_sinks = modifier_slices_have_origin_sinks(&modifier_slices)
1241 || children_have_origin_sinks(&container.children);
1242 container.refresh_child_facts();
1243 container.note_content_change(update);
1244
1245 true
1246}
1247
1248fn keeps_retained_child(dirty_nodes: &mut HashMap<NodeId, NodeUpdate>, child_id: NodeId) -> bool {
1252 match dirty_nodes.get(&child_id) {
1253 None => true,
1254 Some(NodeUpdate::Moved) => {
1255 dirty_nodes.remove(&child_id);
1256 true
1257 }
1258 Some(NodeUpdate::Content | NodeUpdate::Layer | NodeUpdate::MovedLayer) => false,
1259 }
1260}
1261
1262fn translate_retained_child(
1263 layer: &mut LayerNode,
1264 state: &cranpose_ui::widgets::LayoutState,
1265 content_offset: Point,
1266) {
1267 layer.transform_to_parent = placed_transform(
1268 layer.local_bounds,
1269 state.position(),
1270 &layer.graphics_layer,
1271 content_offset,
1272 );
1273 layer.origin_in_parent = state.position();
1274}
1275
1276#[derive(PartialEq)]
1277struct HitGraphState {
1278 hit_test: bool,
1279 has_hit_targets: bool,
1280 local_bounds: Rect,
1281 node_bounds: Option<Rect>,
1282 transform_to_parent: ProjectiveTransform,
1283 clip_rect: Option<Rect>,
1284 shape: LayerShape,
1285}
1286
1287impl HitGraphState {
1288 fn of(layer: &LayerNode) -> Self {
1289 Self {
1290 hit_test: layer.hit_test.is_some(),
1291 has_hit_targets: layer.has_hit_targets,
1292 local_bounds: layer.local_bounds,
1293 node_bounds: layer.node_bounds,
1294 transform_to_parent: layer.transform_to_parent,
1295 clip_rect: layer.clip_rect(),
1296 shape: layer.graphics_layer.shape,
1297 }
1298 }
1299
1300 fn dirty_against(&self, replacement: &Self) -> bool {
1301 self.hit_test
1302 || replacement.hit_test
1303 || ((self.has_hit_targets || replacement.has_hit_targets) && self != replacement)
1304 }
1305}
1306
1307fn release_for_rebuild(layer: &mut LayerNode) {
1308 layer.hit_test = None;
1309 crate::layer_recycling::recycle_children(layer);
1310}
1311
1312fn forget_dirty_subtree(layer: &LayerNode, dirty_nodes: &mut HashMap<NodeId, NodeUpdate>) {
1314 if let Some(node_id) = layer_identity(layer) {
1315 dirty_nodes.remove(&node_id);
1316 }
1317 remove_dirty_descendants(layer, dirty_nodes);
1318}
1319
1320fn remove_dirty_descendants(layer: &LayerNode, dirty_nodes: &mut HashMap<NodeId, NodeUpdate>) {
1321 for child in &layer.children {
1322 let RenderNode::Layer(child_layer) = child else {
1323 continue;
1324 };
1325 if let Some(node_id) = child_layer.node_id {
1326 dirty_nodes.remove(&node_id);
1327 }
1328 remove_dirty_descendants(child_layer, dirty_nodes);
1329 }
1330}
1331
1332#[derive(Clone, Copy)]
1333struct LowerContext {
1334 inherited_motion_context_animated: bool,
1335 inherited_translated_content_context: bool,
1336 parent_abs: Option<AbsOrigin>,
1337 parent_content_offset: Point,
1338}
1339
1340impl LowerContext {
1341 const ROOT: Self = Self {
1342 inherited_motion_context_animated: false,
1343 inherited_translated_content_context: false,
1344 parent_abs: Some(AbsOrigin::ROOT),
1345 parent_content_offset: Point { x: 0.0, y: 0.0 },
1346 };
1347
1348 fn for_children(
1349 self,
1350 slices: &ModifierNodeSlices,
1351 content_offset: Point,
1352 parent_abs: Option<AbsOrigin>,
1353 ) -> Self {
1354 Self {
1355 inherited_motion_context_animated: self.inherited_motion_context_animated
1356 || slices.motion_context_animated(),
1357 inherited_translated_content_context: self.inherited_translated_content_context
1358 || slices.translated_content_context(),
1359 parent_abs,
1360 parent_content_offset: content_offset,
1361 }
1362 }
1363}
1364
1365struct LayerHead {
1366 node_id: Option<NodeId>,
1367 wraps: Option<NodeId>,
1368 local_bounds: Rect,
1369 node_bounds: Option<Rect>,
1370 transform_to_parent: ProjectiveTransform,
1371 content_offset: Point,
1372 motion_context_animated: bool,
1373 translated_content_context: bool,
1374 translated_content_offset: Point,
1375 origin_in_parent: Point,
1376 graphics_layer: Option<GraphicsLayer>,
1377 clip_to_bounds: bool,
1378 hit_test: Option<HitTestNode>,
1379 has_origin_sinks: bool,
1380 isolation: IsolationReasons,
1381 cache_policy: CachePolicy,
1382}
1383
1384struct NodeFrame {
1385 local_bounds: Rect,
1386 node_bounds: Option<Rect>,
1387 placement: Point,
1388 content_offset: Point,
1389 translated_content_offset: Point,
1390}
1391
1392fn node_layer_head(
1393 node_id: NodeId,
1394 slices: &Rc<ModifierNodeSlices>,
1395 frame: NodeFrame,
1396 graphics_layer: Option<GraphicsLayer>,
1397 context: LowerContext,
1398) -> LayerHead {
1399 let clip_to_bounds = slices.clip_to_bounds();
1400 let translated_content_context = slices.translated_content_context();
1401 let properties = graphics_layer.as_ref().unwrap_or(&GraphicsLayer::DEFAULT);
1402 let isolation = isolation_reasons(properties);
1403 LayerHead {
1404 node_id: Some(node_id),
1405 wraps: None,
1406 local_bounds: frame.local_bounds,
1407 node_bounds: frame.node_bounds,
1408 transform_to_parent: placed_transform(
1409 frame.local_bounds,
1410 frame.placement,
1411 properties,
1412 context.parent_content_offset,
1413 ),
1414 content_offset: frame.content_offset,
1415 motion_context_animated: context.inherited_motion_context_animated
1416 || slices.motion_context_animated(),
1417 translated_content_context,
1418 translated_content_offset: if translated_content_context {
1419 frame.translated_content_offset
1420 } else {
1421 Point::default()
1422 },
1423 origin_in_parent: frame.placement,
1424 cache_policy: layer_cache_policy(properties, isolation),
1425 isolation,
1426 graphics_layer,
1427 clip_to_bounds,
1428 hit_test: hit_test_from_slices(slices),
1429 has_origin_sinks: modifier_slices_have_origin_sinks(slices),
1430 }
1431}
1432
1433fn assign_layer(layer: &mut LayerNode, head: LayerHead) {
1434 let LayerNode {
1435 node_id,
1436 wraps,
1437 local_bounds,
1438 node_bounds,
1439 transform_to_parent,
1440 content_offset,
1441 motion_context_animated,
1442 translated_content_context,
1443 translated_content_offset,
1444 origin_in_parent,
1445 graphics_layer,
1446 clip_to_bounds,
1447 hit_test,
1448 has_hit_targets,
1449 has_origin_sinks,
1450 draws_within_bounds,
1451 isolation,
1452 cache_policy,
1453 cache_hashes,
1454 content_changes,
1455 children,
1456 } = layer;
1457 if *node_id != head.node_id {
1458 *content_changes = ContentChanges::default();
1459 }
1460 *node_id = head.node_id;
1461 *wraps = head.wraps;
1462 *local_bounds = head.local_bounds;
1463 *node_bounds = head.node_bounds;
1464 *transform_to_parent = head.transform_to_parent;
1465 *content_offset = head.content_offset;
1466 *motion_context_animated = head.motion_context_animated;
1467 *translated_content_context = head.translated_content_context;
1468 *translated_content_offset = head.translated_content_offset;
1469 *origin_in_parent = head.origin_in_parent;
1470 graphics_layer.replace(head.graphics_layer);
1471 *clip_to_bounds = head.clip_to_bounds;
1472 *hit_test = head.hit_test;
1473 *has_hit_targets = false;
1474 *has_origin_sinks = head.has_origin_sinks || children_have_origin_sinks(children);
1475 *draws_within_bounds = false;
1476 *isolation = head.isolation;
1477 *cache_policy = head.cache_policy;
1478 cache_hashes.set(None);
1479 layer.refresh_child_facts();
1480}
1481
1482fn children_have_origin_sinks(children: &[RenderNode]) -> bool {
1483 children.iter().any(|child| match child {
1484 RenderNode::Layer(child_layer) => child_layer.has_origin_sinks,
1485 RenderNode::Primitive(_) | RenderNode::DrawRun(_) => false,
1486 })
1487}
1488
1489fn placed_transform(
1490 local_bounds: Rect,
1491 placement: Point,
1492 graphics_layer: &GraphicsLayer,
1493 parent_content_offset: Point,
1494) -> ProjectiveTransform {
1495 let transform = layer_transform_to_parent(local_bounds, placement, graphics_layer);
1496 if parent_content_offset == Point::default() {
1497 transform
1498 } else {
1499 transform.then(ProjectiveTransform::translation(
1500 parent_content_offset.x,
1501 parent_content_offset.y,
1502 ))
1503 }
1504}
1505
1506fn write_node_content(
1509 list: &mut Vec<RenderNode>,
1510 node_id: NodeId,
1511 slices: &ModifierNodeSlices,
1512 size: Size,
1513 (kept, written): (usize, usize),
1514 write_children: impl FnOnce(&mut Vec<RenderNode>),
1515) {
1516 let outer_count = slices.outer_draw_command_count();
1517 let commands = &slices.draw_commands()[outer_count..];
1518 list.reserve(layer_node_capacity(
1519 commands,
1520 written,
1521 slices.annotated_text().is_some(),
1522 ));
1523 let first_kept = list.len() - kept;
1524 let first_draw = list.len();
1525 append_draw_nodes(
1526 list,
1527 node_id,
1528 commands,
1529 outer_count,
1530 DrawPass::Record(DrawPlacement::Behind),
1531 size,
1532 PrimitivePhase::BeforeChildren,
1533 );
1534 if let Some(text) = text_node_from_parts(TextNodeParts {
1535 node_id,
1536 text_rect: slices.text_content_rect(size),
1537 text_style: slices.text_style(),
1538 text_layout_options: slices.text_layout_options(),
1539 text_pan: slices.text_pan_resolver(),
1540 measured_layout: slices.measured_text_layout(),
1541 }) {
1542 list.push(RenderNode::Primitive(PrimitiveEntry {
1543 phase: PrimitivePhase::BeforeChildren,
1544 node: PrimitiveNode::Text(crate::layer_recycling::boxed_text(text)),
1545 }));
1546 }
1547 list[first_kept..].rotate_left(kept);
1549 let first_draw = first_draw - kept;
1550 write_children(list);
1551 append_draw_nodes(
1552 list,
1553 node_id,
1554 commands,
1555 outer_count,
1556 DrawPass::OverlayFromOutput(first_draw),
1557 size,
1558 PrimitivePhase::AfterChildren,
1559 );
1560}
1561
1562fn write_layer_with_outer(
1563 target: &mut LayerNode,
1564 head: LayerHead,
1565 outer: Option<OuterDraws>,
1566 placement: Point,
1567 parent_content_offset: Point,
1568 write_children: impl FnOnce(&mut Vec<RenderNode>),
1569) {
1570 debug_assert!(target.children.is_empty(), "a layer is written emptied");
1571 let Some(outer) = outer else {
1572 write_children(&mut target.children);
1573 assign_layer(target, head);
1574 return;
1575 };
1576 let mut layer = crate::layer_recycling::layer_box();
1577 write_children(&mut layer.children);
1578 assign_layer(&mut layer, head);
1579 write_wrapper(target, layer, placement, outer, parent_content_offset);
1580}
1581
1582fn write_snapshot_layer(
1583 snapshot: BuildNodeSnapshot,
1584 context: LowerContext,
1585 target: &mut LayerNode,
1586) {
1587 let BuildNodeSnapshot {
1588 node_id,
1589 placement,
1590 size,
1591 content_offset,
1592 slices,
1593 graphics_layer,
1594 children,
1595 } = snapshot;
1596 let (local_bounds, node_bounds) = layer_and_node_bounds(&slices, size);
1597 let child_context = context.for_children(&slices, content_offset, None);
1598 let head = node_layer_head(
1599 node_id,
1600 &slices,
1601 NodeFrame {
1602 local_bounds,
1603 node_bounds,
1604 placement,
1605 content_offset,
1606 translated_content_offset: content_offset,
1607 },
1608 graphics_layer,
1609 context,
1610 );
1611 let outer = outer_draws(
1612 node_id,
1613 slices.draw_commands(),
1614 slices.outer_draw_command_count(),
1615 size,
1616 );
1617 write_layer_with_outer(
1618 target,
1619 head,
1620 outer,
1621 placement,
1622 context.parent_content_offset,
1623 |list| {
1624 write_node_content(list, node_id, &slices, size, (0, children.len()), |list| {
1625 for child in children {
1626 let mut layer = crate::layer_recycling::layer_box();
1627 write_snapshot_layer(child, child_context, &mut layer);
1628 list.push(RenderNode::Layer(layer));
1629 }
1630 });
1631 },
1632 );
1633}
1634
1635#[derive(Clone, Copy)]
1636struct AbsOrigin {
1637 content_origin: Point,
1638 window_transform: ProjectiveTransform,
1639}
1640
1641impl AbsOrigin {
1642 const ROOT: AbsOrigin = AbsOrigin {
1643 content_origin: Point { x: 0.0, y: 0.0 },
1644 window_transform: ProjectiveTransform::identity(),
1645 };
1646
1647 fn children_of(self, layer: &LayerNode) -> AbsOrigin {
1648 let top_left = Point {
1649 x: self.content_origin.x + layer.origin_in_parent.x,
1650 y: self.content_origin.y + layer.origin_in_parent.y,
1651 };
1652 AbsOrigin {
1653 content_origin: Point {
1654 x: self.content_origin.x + layer.origin_in_parent.x + layer.content_offset.x,
1655 y: self.content_origin.y + layer.origin_in_parent.y + layer.content_offset.y,
1656 },
1657 window_transform: layer_transform_to_window(
1658 self.window_transform,
1659 top_left,
1660 layer.local_bounds,
1661 &layer.graphics_layer,
1662 ),
1663 }
1664 }
1665}
1666
1667fn read_placed_node_data<R>(
1668 applier: &MemoryApplier,
1669 node_id: NodeId,
1670 root: bool,
1671 read: impl FnOnce(SnapshotNodeData<'_>) -> R,
1672) -> Option<R> {
1673 read_node_data(applier, node_id, |mut data| {
1674 if data.window_root {
1675 if !root {
1676 return None;
1677 }
1678 data.layout_state = data.layout_state.at_origin();
1679 }
1680 note_layer_lowered();
1681 if !data.layout_state.is_placed() {
1682 return None;
1683 }
1684 Some(read(data))
1685 })?
1686}
1687
1688fn lower_root_into(applier: &MemoryApplier, node_id: NodeId, target: &mut LayerNode) -> bool {
1689 read_placed_node_data(applier, node_id, true, |data| {
1690 write_node_layer(applier, node_id, data, LowerContext::ROOT, target);
1691 })
1692 .is_some()
1693}
1694
1695fn lower_child(
1696 applier: &MemoryApplier,
1697 node_id: NodeId,
1698 context: LowerContext,
1699) -> Option<Box<LayerNode>> {
1700 read_placed_node_data(applier, node_id, false, |data| {
1701 let mut layer = crate::layer_recycling::layer_box();
1702 write_node_layer(applier, node_id, data, context, &mut layer);
1703 layer
1704 })
1705}
1706
1707fn scene_layout_state(
1708 applier: &MemoryApplier,
1709 node_id: NodeId,
1710) -> Option<cranpose_ui::widgets::LayoutState> {
1711 let node: &dyn Any = applier.get_ref(node_id).ok()?;
1712 if let Some(node) = node.downcast_ref::<LayoutNode>() {
1713 return Some(node.layout_state());
1714 }
1715 node.downcast_ref::<SubcomposeLayoutNode>()
1716 .map(SubcomposeLayoutNode::layout_state)
1717}
1718
1719fn read_node_data<R>(
1720 applier: &MemoryApplier,
1721 node_id: NodeId,
1722 read: impl FnOnce(SnapshotNodeData<'_>) -> R,
1723) -> Option<R> {
1724 let node: &dyn Any = applier.get_ref(node_id).ok()?;
1725 if let Some(node) = node.downcast_ref::<LayoutNode>() {
1726 return Some(read(SnapshotNodeData {
1727 layout_state: node.layout_state(),
1728 modifier_slices: node.modifier_slices_snapshot(),
1729 children: &node.children,
1730 window_root: node.is_window_root(),
1731 }));
1732 }
1733 let node = node.downcast_ref::<SubcomposeLayoutNode>()?;
1734 let layout_state = node.layout_state();
1735 let modifier_slices = node.modifier_slices_snapshot();
1736 Some(node.with_active_children(|children| {
1737 read(SnapshotNodeData {
1738 layout_state,
1739 modifier_slices,
1740 children,
1741 window_root: false,
1742 })
1743 }))
1744}
1745
1746fn hit_test_from_slices(slices: &Rc<ModifierNodeSlices>) -> Option<HitTestNode> {
1747 slices_hit_something(slices).then(|| HitTestNode {
1748 handlers: Rc::clone(slices),
1749 })
1750}
1751
1752fn layer_and_node_bounds(slices: &ModifierNodeSlices, size: Size) -> (Rect, Option<Rect>) {
1755 let node_bounds = Rect::from_size(size);
1756 let layer_bounds = slices.layer_bounds(size);
1757 (
1758 layer_bounds,
1759 (layer_bounds != node_bounds).then_some(node_bounds),
1760 )
1761}
1762
1763fn slices_hit_something(slices: &ModifierNodeSlices) -> bool {
1766 !slices.pointer_inputs().is_empty() || slices.pointer_icon().is_some()
1767}
1768
1769fn prepare_node_layer(
1770 node_id: NodeId,
1771 slices: &Rc<ModifierNodeSlices>,
1772 layout_state: &cranpose_ui::widgets::LayoutState,
1773 context: LowerContext,
1774) -> (LayerHead, LowerContext) {
1775 let size = layout_state.size();
1776 let placement = layout_state.position();
1777 let (local_bounds, node_bounds) = layer_and_node_bounds(slices, size);
1778 let graphics_layer = graphics_layer_with_shaped_clip(
1779 slices.graphics_layer(),
1780 slices.clip_to_bounds(),
1781 slices.corner_shape(),
1782 local_bounds,
1783 );
1784 let geometry = context.parent_abs.map(|parent_abs| {
1785 TranslateGeometry::new(
1786 layout_state,
1787 graphics_layer.as_ref().unwrap_or(&GraphicsLayer::DEFAULT),
1788 local_bounds,
1789 parent_abs,
1790 )
1791 });
1792 if let Some(geometry) = geometry {
1793 slices.publish_window_geometry(geometry.top_left, geometry.window_transform, size);
1794 } else {
1795 slices.publish_pointer_input_size(size);
1796 }
1797 let content_offset = layout_state.content_offset();
1798 let child_context = context.for_children(
1799 slices,
1800 content_offset,
1801 geometry.map(TranslateGeometry::child_abs),
1802 );
1803 let head = node_layer_head(
1804 node_id,
1805 slices,
1806 NodeFrame {
1807 local_bounds,
1808 node_bounds,
1809 placement,
1810 content_offset,
1811 translated_content_offset: slices.translated_content_offset().unwrap_or(content_offset),
1812 },
1813 graphics_layer,
1814 context,
1815 );
1816 (head, child_context)
1817}
1818
1819fn write_node_layer(
1820 applier: &MemoryApplier,
1821 node_id: NodeId,
1822 data: SnapshotNodeData<'_>,
1823 context: LowerContext,
1824 target: &mut LayerNode,
1825) {
1826 let SnapshotNodeData {
1827 layout_state,
1828 modifier_slices: slices,
1829 children,
1830 window_root: _,
1831 } = data;
1832 let size = layout_state.size();
1833 let placement = layout_state.position();
1834 if cranpose_core::env_flag!("CRANPOSE_SCENE_UPDATE_DIAG") {
1835 eprintln!(
1836 "[scene-update-diag] build layer node={node_id:?} size=({:.2},{:.2}) pos=({:.2},{:.2})",
1837 size.width, size.height, placement.x, placement.y,
1838 );
1839 }
1840 let (head, child_context) = prepare_node_layer(node_id, &slices, &layout_state, context);
1841 let outer = outer_draws(
1842 node_id,
1843 slices.draw_commands(),
1844 slices.outer_draw_command_count(),
1845 size,
1846 );
1847 write_layer_with_outer(
1848 target,
1849 head,
1850 outer,
1851 placement,
1852 context.parent_content_offset,
1853 |list| {
1854 write_node_content(list, node_id, &slices, size, (0, children.len()), |list| {
1855 for &child_id in children {
1856 if let Some(child) = lower_child(applier, child_id, child_context) {
1857 list.push(RenderNode::Layer(child));
1858 }
1859 }
1860 });
1861 },
1862 );
1863}
1864
1865struct RecorderSlot {
1866 generation: u64,
1867 handles: [Option<Rc<CommandRecording>>; 3],
1868 spare: Option<Rc<CommandRecording>>,
1871}
1872
1873#[derive(Clone, Copy, PartialEq, Eq, Hash)]
1874struct RecorderKey {
1875 node_id: NodeId,
1876 command_index: u32,
1877}
1878
1879impl From<DrawCommandId> for RecorderKey {
1880 fn from(id: DrawCommandId) -> Self {
1881 Self {
1882 node_id: id.node_id,
1883 command_index: id.command_index,
1884 }
1885 }
1886}
1887
1888thread_local! {
1889 static COMMAND_RECORDINGS: std::cell::RefCell<
1890 std::collections::HashMap<RecorderKey, RecorderSlot, cranpose_ui_graphics::FxBuildHasher>,
1891 > = std::cell::RefCell::new(std::collections::HashMap::default());
1892 static RECORDING_GENERATION: std::cell::Cell<u64> = const { std::cell::Cell::new(0) };
1893}
1894
1895#[doc(hidden)]
1896pub fn clear_command_recordings_for_tests() {
1897 COMMAND_RECORDINGS.with(|map| map.borrow_mut().clear());
1898}
1899
1900fn bump_recording_generation() {
1901 let generation = RECORDING_GENERATION.with(|cell| {
1902 let next = cell.get().wrapping_add(1);
1903 cell.set(next);
1904 next
1905 });
1906 if generation.is_multiple_of(512) {
1907 COMMAND_RECORDINGS.with(|map| {
1908 map.borrow_mut()
1909 .retain(|_, slot| generation.wrapping_sub(slot.generation) <= 64);
1910 });
1911 }
1912}
1913
1914fn acquire_storage(id: DrawCommandId) -> CommandRecording {
1915 COMMAND_RECORDINGS.with(|map| {
1916 let mut map = map.borrow_mut();
1917 let Some(slot) = map.get_mut(&RecorderKey::from(id)) else {
1918 return CommandRecording::default();
1919 };
1920 for handle in &mut slot.handles {
1921 let Some(recording) = handle.as_mut().and_then(Rc::get_mut) else {
1922 continue;
1923 };
1924 let Some(storage) = recording.try_take_reusable() else {
1925 continue;
1926 };
1927 slot.spare = handle.take();
1928 return storage;
1929 }
1930 if slot.handles.iter().all(Option::is_some) {
1931 let storage = slot.handles[2]
1932 .as_mut()
1933 .and_then(Rc::get_mut)
1934 .map(std::mem::take);
1935 if let Some(storage) = storage {
1936 slot.spare = slot.handles[2].take();
1937 return storage;
1938 }
1939 }
1940 CommandRecording::default()
1941 })
1942}
1943
1944fn publish_recording(id: DrawCommandId, recording: CommandRecording) -> Rc<CommandRecording> {
1945 COMMAND_RECORDINGS.with(|map| {
1946 let mut map = map.borrow_mut();
1947 let generation = RECORDING_GENERATION.with(Cell::get);
1948 let slot = map
1949 .entry(RecorderKey::from(id))
1950 .or_insert_with(|| RecorderSlot {
1951 generation,
1952 handles: [None, None, None],
1953 spare: None,
1954 });
1955 let shared = match slot.spare.take() {
1956 Some(mut spare) => match Rc::get_mut(&mut spare) {
1957 Some(storage) => {
1958 *storage = recording;
1959 spare
1960 }
1961 None => Rc::new(recording),
1962 },
1963 None => Rc::new(recording),
1964 };
1965 slot.generation = generation;
1966 slot.handles[2] = slot.handles[1].take();
1967 slot.handles[1] = slot.handles[0].take();
1968 slot.handles[0] = Some(Rc::clone(&shared));
1969 shared
1970 })
1971}
1972
1973enum DrawPass<'a> {
1974 Record(DrawPlacement),
1975 OverlayFrom(std::slice::Iter<'a, RenderNode>),
1976 OverlayFromOutput(usize),
1977}
1978
1979impl DrawPass<'_> {
1980 fn placement(&self) -> DrawPlacement {
1981 match self {
1982 Self::Record(placement) => *placement,
1983 Self::OverlayFrom(_) | Self::OverlayFromOutput(_) => DrawPlacement::Overlay,
1984 }
1985 }
1986
1987 fn take_recording(
1988 &mut self,
1989 command: &DrawCommand,
1990 output: &[RenderNode],
1991 ) -> Option<Rc<CommandRecording>> {
1992 if matches!(command, DrawCommand::Overlay(_)) {
1993 return None;
1994 }
1995 let node = match self {
1996 Self::Record(_) => return None,
1997 Self::OverlayFrom(nodes) => nodes.next().expect("each behind command has a draw run"),
1998 Self::OverlayFromOutput(index) => {
1999 let node = &output[*index];
2000 *index += 1;
2001 node
2002 }
2003 };
2004 let RenderNode::DrawRun(run) = node else {
2005 unreachable!("behind commands produce draw runs");
2006 };
2007 matches!(command, DrawCommand::WithContent(_)).then(|| Rc::clone(&run.recording))
2008 }
2009}
2010
2011fn layer_node_capacity(commands: &[DrawCommand], children: usize, has_text: bool) -> usize {
2012 children
2013 + usize::from(has_text)
2014 + commands.len()
2015 + commands
2016 .iter()
2017 .filter(|command| matches!(command, DrawCommand::WithContent(_)))
2018 .count()
2019}
2020
2021fn draw_nodes(
2022 node_id: NodeId,
2023 commands: &[DrawCommand],
2024 first_command_index: usize,
2025 placement: DrawPlacement,
2026 size: Size,
2027 phase: PrimitivePhase,
2028) -> Vec<RenderNode> {
2029 let mut nodes = crate::layer_recycling::child_list(commands.len());
2030 append_draw_nodes(
2031 &mut nodes,
2032 node_id,
2033 commands,
2034 first_command_index,
2035 DrawPass::Record(placement),
2036 size,
2037 phase,
2038 );
2039 nodes
2040}
2041
2042fn append_draw_nodes(
2043 nodes: &mut Vec<RenderNode>,
2044 node_id: NodeId,
2045 commands: &[DrawCommand],
2046 first_command_index: usize,
2047 mut pass: DrawPass<'_>,
2048 size: Size,
2049 phase: PrimitivePhase,
2050) {
2051 let placement = pass.placement();
2052 for (command_index, command) in commands.iter().enumerate() {
2053 let id = DrawCommandId {
2054 node_id,
2055 command_index: (first_command_index + command_index) as u32,
2056 placement,
2057 };
2058 let (shared, segments) = if let Some(shared) = pass.take_recording(command, nodes) {
2059 let segments = shared.content_split(false);
2060 (shared, segments)
2061 } else {
2062 let Some((recording, segments)) =
2063 recording_for_placement_reusing(command, placement, size, || acquire_storage(id))
2064 else {
2065 continue;
2066 };
2067 (publish_recording(id, recording), segments)
2068 };
2069 nodes.push(RenderNode::DrawRun(DrawRunNode::for_command_shared(
2070 phase,
2071 Some(id),
2072 shared,
2073 segments,
2074 )));
2075 }
2076}
2077
2078#[doc(hidden)]
2079pub fn draw_command_nodes_for_tests(
2080 node_id: NodeId,
2081 commands: &[DrawCommand],
2082 placement: DrawPlacement,
2083 size: Size,
2084 phase: PrimitivePhase,
2085) -> Vec<RenderNode> {
2086 bump_recording_generation();
2087 draw_nodes(node_id, commands, 0, placement, size, phase)
2088}
2089
2090struct OuterDraws {
2091 behind: Vec<RenderNode>,
2092 overlay: Vec<RenderNode>,
2093}
2094
2095fn outer_draws(
2096 node_id: NodeId,
2097 draw_commands: &[DrawCommand],
2098 outer_draw_command_count: usize,
2099 size: Size,
2100) -> Option<OuterDraws> {
2101 (outer_draw_command_count > 0).then(|| {
2102 let commands = &draw_commands[..outer_draw_command_count];
2103 let behind = draw_nodes(
2104 node_id,
2105 commands,
2106 0,
2107 DrawPlacement::Behind,
2108 size,
2109 PrimitivePhase::BeforeChildren,
2110 );
2111 let mut overlay = crate::layer_recycling::child_list(commands.len());
2112 append_draw_nodes(
2113 &mut overlay,
2114 node_id,
2115 commands,
2116 0,
2117 DrawPass::OverlayFrom(behind.iter()),
2118 size,
2119 PrimitivePhase::AfterChildren,
2120 );
2121 OuterDraws { behind, overlay }
2122 })
2123}
2124
2125fn write_wrapper(
2126 wrapper: &mut LayerNode,
2127 mut layer: Box<LayerNode>,
2128 placement: Point,
2129 outer: OuterDraws,
2130 parent_content_offset: Point,
2131) {
2132 debug_assert!(wrapper.children.is_empty(), "a wrapper is written emptied");
2133 layer.transform_to_parent =
2134 layer_transform_to_parent(layer.local_bounds, Point::default(), &layer.graphics_layer);
2135 layer.origin_in_parent = Point::default();
2136 let node_rect = layer.node_rect();
2137 let graphics_layer = None;
2138 let head = LayerHead {
2139 node_id: None,
2140 wraps: layer.node_id,
2141 local_bounds: node_rect,
2142 node_bounds: None,
2143 transform_to_parent: placed_transform(
2144 node_rect,
2145 placement,
2146 &GraphicsLayer::DEFAULT,
2147 parent_content_offset,
2148 ),
2149 content_offset: Point::default(),
2150 motion_context_animated: layer.motion_context_animated,
2151 translated_content_context: false,
2152 translated_content_offset: Point::default(),
2153 origin_in_parent: placement,
2154 graphics_layer,
2155 clip_to_bounds: false,
2156 hit_test: None,
2157 has_origin_sinks: false,
2158 isolation: IsolationReasons::default(),
2159 cache_policy: CachePolicy::None,
2160 };
2161 let OuterDraws {
2162 mut behind,
2163 mut overlay,
2164 } = outer;
2165 let children = &mut wrapper.children;
2166 children.reserve(behind.len() + 1 + overlay.len());
2167 children.append(&mut behind);
2168 children.push(RenderNode::Layer(layer));
2169 children.append(&mut overlay);
2170 crate::layer_recycling::recycle_list(behind);
2171 crate::layer_recycling::recycle_list(overlay);
2172 assign_layer(wrapper, head);
2173}
2174
2175fn take_wrapped_layer(wrapper: &mut LayerNode, node_id: NodeId) -> Option<Box<LayerNode>> {
2176 let mut wrapped = None;
2177 for child in wrapper.children.drain(..) {
2178 if let RenderNode::Layer(layer) = child
2179 && layer.node_id == Some(node_id)
2180 {
2181 wrapped = Some(layer);
2182 }
2183 }
2184 wrapped
2185}
2186
2187fn layer_identity(layer: &LayerNode) -> Option<NodeId> {
2188 layer.node_id.or(layer.wraps)
2189}
2190
2191struct TextNodeParts<'a> {
2192 node_id: NodeId,
2193 text_rect: Rect,
2195 text_style: Option<&'a TextStyle>,
2196 text_layout_options: Option<TextLayoutOptions>,
2197 text_pan: Option<TextPanResolver>,
2198 measured_layout: Option<Rc<PreparedTextLayout>>,
2199}
2200
2201fn text_node_from_parts(parts: TextNodeParts<'_>) -> Option<TextPrimitiveNode> {
2202 let TextNodeParts {
2203 node_id,
2204 text_rect,
2205 text_style,
2206 text_layout_options,
2207 text_pan,
2208 measured_layout,
2209 } = parts;
2210 let prepared = measured_layout?;
2211 let default_text_style;
2212 let text_style = match text_style {
2213 Some(style) => style,
2214 None => {
2215 default_text_style = TextStyle::default();
2216 &default_text_style
2217 }
2218 };
2219 let options = text_layout_options.unwrap_or_default().normalized();
2220 let content_width = text_rect.width.max(0.0);
2221 if content_width <= 0.0 {
2222 return None;
2223 }
2224
2225 let pan_offset = text_pan
2226 .as_ref()
2227 .map_or(0.0, |resolve| resolve(content_width));
2228 let pans_horizontally = text_pan.is_some();
2229
2230 let visual_style = &prepared.visual_style;
2231 let measured_draw_width = prepared.metrics.width.max(0.0);
2232 let draw_width = if options.overflow == TextOverflow::Visible || pans_horizontally {
2233 measured_draw_width
2234 } else {
2235 measured_draw_width.min(content_width)
2236 };
2237 let alignment_offset = resolve_text_horizontal_offset(
2238 text_style,
2239 prepared.text.text.as_str(),
2240 content_width,
2241 prepared.metrics.width,
2242 );
2243 let rect = Rect {
2244 x: text_rect.x + alignment_offset - pan_offset,
2245 y: text_rect.y,
2246 width: draw_width,
2247 height: prepared.metrics.height,
2248 };
2249 let text_bounds = Rect {
2250 width: content_width,
2251 height: text_rect.height.max(0.0),
2252 ..text_rect
2253 };
2254 let font_size = visual_style.resolve_font_size(14.0);
2255 let expanded_bounds =
2256 expand_text_bounds_for_baseline_shift(text_bounds, visual_style, font_size);
2257 let clip = if options.overflow == TextOverflow::Visible && !pans_horizontally {
2258 None
2259 } else {
2260 Some(pad_clip_rect(expanded_bounds))
2261 };
2262
2263 Some(TextPrimitiveNode {
2264 node_id,
2265 rect,
2266 text: Rc::clone(&prepared.text),
2267 render_text: prepared.render_text(),
2268 text_style: std::sync::Arc::clone(visual_style),
2269 font_size,
2270 layout_options: options,
2271 clip,
2272 paint: TextPaintCache::holding(TextPaint::of(
2273 visual_style,
2274 &prepared.text.span_styles,
2275 font_size,
2276 )),
2277 })
2278}
2279
2280fn layout_box_to_snapshot(node: &LayoutBox, parent: Option<&LayoutBox>) -> BuildNodeSnapshot {
2281 let placement = parent
2282 .map(|parent_box| Point {
2283 x: node.rect.x - parent_box.rect.x - parent_box.content_offset.x,
2284 y: node.rect.y - parent_box.rect.y - parent_box.content_offset.y,
2285 })
2286 .unwrap_or_default();
2287 let mut children = Vec::with_capacity(node.children.len());
2288 for child in &node.children {
2289 children.push(layout_box_to_snapshot(child, Some(node)));
2290 }
2291 let base_graphics_layer = node.node_data.modifier_slices.graphics_layer();
2292 let has_graphics_layer = base_graphics_layer.is_some();
2293 let graphics_layer = graphics_layer_with_shaped_clip(
2294 base_graphics_layer,
2295 node.node_data.modifier_slices.clip_to_bounds(),
2296 node.node_data.modifier_slices.corner_shape(),
2297 Rect {
2298 x: 0.0,
2299 y: 0.0,
2300 width: node.rect.width,
2301 height: node.rect.height,
2302 },
2303 );
2304 let has_graphics_layer = has_graphics_layer
2305 || graphics_layer
2306 .as_ref()
2307 .is_some_and(|layer| layer.render_effect.is_some());
2308
2309 BuildNodeSnapshot {
2310 node_id: node.node_id,
2311 placement,
2312 size: Size {
2313 width: node.rect.width,
2314 height: node.rect.height,
2315 },
2316 content_offset: node.content_offset,
2317 slices: Rc::clone(&node.node_data.modifier_slices),
2318 graphics_layer: graphics_layer.filter(|_| has_graphics_layer),
2319 children,
2320 }
2321}
2322
2323fn modifier_slices_have_origin_sinks(slices: &ModifierNodeSlices) -> bool {
2324 slices.text_window_transform().is_some() || slices.viewport_window_rect().is_some()
2325}
2326
2327fn graphics_layer_with_shaped_clip(
2328 mut graphics_layer: Option<GraphicsLayer>,
2329 clip_to_bounds: bool,
2330 corner_shape: Option<RoundedCornerShape>,
2331 local_bounds: Rect,
2332) -> Option<GraphicsLayer> {
2333 if !clip_to_bounds {
2334 return graphics_layer;
2335 }
2336
2337 let Some(corner_shape) = corner_shape else {
2338 return graphics_layer;
2339 };
2340 let radii = corner_shape.resolve(local_bounds.width, local_bounds.height);
2341 if radii.top_left <= f32::EPSILON
2342 && radii.top_right <= f32::EPSILON
2343 && radii.bottom_right <= f32::EPSILON
2344 && radii.bottom_left <= f32::EPSILON
2345 {
2346 return graphics_layer;
2347 }
2348
2349 let properties = graphics_layer.get_or_insert_default();
2350 if let Some(existing) = properties.render_effect.take() {
2351 let rounded_clip = rounded_corner_alpha_mask_effect(
2352 local_bounds.width,
2353 local_bounds.height,
2354 radii,
2355 ROUNDED_CLIP_EDGE_FEATHER,
2356 );
2357 properties.render_effect = Some(existing.then(rounded_clip));
2358 } else {
2359 properties.shape = LayerShape::Rounded(corner_shape);
2360 properties.clip = true;
2361 }
2362 graphics_layer
2363}
2364
2365fn layer_cache_policy(layer: &GraphicsLayer, isolation: IsolationReasons) -> CachePolicy {
2366 if isolation.has_any() || layer_scales_or_rotates(layer) {
2367 CachePolicy::Auto
2368 } else {
2369 CachePolicy::None
2370 }
2371}
2372
2373fn isolation_reasons(layer: &GraphicsLayer) -> IsolationReasons {
2374 IsolationReasons {
2375 explicit_offscreen: layer.compositing_strategy == CompositingStrategy::Offscreen,
2376 shape_clip: layer.clip && !matches!(layer.shape, LayerShape::Rectangle),
2377 effect: layer.render_effect.is_some(),
2378 backdrop: layer.backdrop_effect.is_some(),
2379 group_opacity: layer.compositing_strategy != CompositingStrategy::ModulateAlpha
2380 && layer.alpha < 1.0,
2381 blend_mode: layer.blend_mode != cranpose_ui::BlendMode::SrcOver,
2382 }
2383}
2384
2385fn pad_clip_rect(rect: Rect) -> Rect {
2386 Rect {
2387 x: rect.x - TEXT_CLIP_PAD,
2388 y: rect.y - TEXT_CLIP_PAD,
2389 width: (rect.width + TEXT_CLIP_PAD * 2.0).max(0.0),
2390 height: (rect.height + TEXT_CLIP_PAD * 2.0).max(0.0),
2391 }
2392}
2393
2394pub fn expand_text_bounds_for_baseline_shift(
2395 text_bounds: Rect,
2396 text_style: &TextStyle,
2397 font_size: f32,
2398) -> Rect {
2399 let baseline_shift_px = text_style
2400 .span_style
2401 .baseline_shift
2402 .filter(|shift| shift.is_specified())
2403 .map_or(0.0, |shift| -(shift.0 * font_size));
2404 if baseline_shift_px == 0.0 {
2405 return text_bounds;
2406 }
2407
2408 if baseline_shift_px < 0.0 {
2409 Rect {
2410 x: text_bounds.x,
2411 y: text_bounds.y + baseline_shift_px,
2412 width: text_bounds.width,
2413 height: (text_bounds.height - baseline_shift_px).max(0.0),
2414 }
2415 } else {
2416 Rect {
2417 x: text_bounds.x,
2418 y: text_bounds.y,
2419 width: text_bounds.width,
2420 height: (text_bounds.height + baseline_shift_px).max(0.0),
2421 }
2422 }
2423}
2424
2425fn resolve_text_horizontal_offset(
2426 text_style: &TextStyle,
2427 text: &str,
2428 content_width: f32,
2429 measured_width: f32,
2430) -> f32 {
2431 let remaining = (content_width - measured_width).max(0.0);
2432 if remaining == 0.0 {
2433 return 0.0;
2434 }
2435 remaining * cranpose_ui::text::text_align_fraction(text_style, text)
2436}
2437
2438#[cfg(test)]
2439#[path = "tests/scene_builder_tests.rs"]
2440mod tests;