1use cranpose_ui_graphics::{GraphicsLayer, Point, Rect};
2
3use crate::graph::{quad_bounds, ProjectiveTransform};
4
5pub(crate) fn layer_scale_x(layer: &GraphicsLayer) -> f32 {
6 layer.scale * layer.scale_x
7}
8
9pub(crate) fn layer_scale_y(layer: &GraphicsLayer) -> f32 {
10 layer.scale * layer.scale_y
11}
12
13pub fn layer_uniform_scale(layer: &GraphicsLayer) -> f32 {
14 layer_scale_x(layer).min(layer_scale_y(layer))
15}
16
17pub(crate) fn layer_affine_is_identity(layer: &GraphicsLayer) -> bool {
22 layer.scale == 1.0
23 && layer.scale_x == 1.0
24 && layer.scale_y == 1.0
25 && layer.translation_x == 0.0
26 && layer.translation_y == 0.0
27}
28
29pub fn apply_layer_affine_to_rect(rect: Rect, layer_bounds: Rect, layer: &GraphicsLayer) -> Rect {
30 if layer_affine_is_identity(layer) {
31 return rect;
32 }
33 let scale_x = layer_scale_x(layer);
34 let scale_y = layer_scale_y(layer);
35 let (pivot_x, pivot_y) = layer_rotation_pivot(layer_bounds, layer);
36 Rect {
37 x: pivot_x + (rect.x - pivot_x) * scale_x + layer.translation_x,
38 y: pivot_y + (rect.y - pivot_y) * scale_y + layer.translation_y,
39 width: rect.width * scale_x,
40 height: rect.height * scale_y,
41 }
42}
43
44pub fn apply_layer_affine_to_point(
49 point: Point,
50 layer_bounds: Rect,
51 layer: &GraphicsLayer,
52) -> Point {
53 if layer_affine_is_identity(layer) {
54 return point;
55 }
56 let (pivot_x, pivot_y) = layer_rotation_pivot(layer_bounds, layer);
57 Point::new(
58 pivot_x + (point.x - pivot_x) * layer_scale_x(layer) + layer.translation_x,
59 pivot_y + (point.y - pivot_y) * layer_scale_y(layer) + layer.translation_y,
60 )
61}
62
63fn layer_rotation_pivot(layer_bounds: Rect, layer: &GraphicsLayer) -> (f32, f32) {
64 (
65 layer_bounds.x + layer_bounds.width * layer.transform_origin.pivot_fraction_x,
66 layer_bounds.y + layer_bounds.height * layer.transform_origin.pivot_fraction_y,
67 )
68}
69
70fn layer_has_rotation(layer: &GraphicsLayer) -> bool {
71 layer.rotation_x.abs() > f32::EPSILON
72 || layer.rotation_y.abs() > f32::EPSILON
73 || layer.rotation_z.abs() > f32::EPSILON
74}
75
76fn apply_rotation_and_perspective(
77 point: [f32; 2],
78 pivot: (f32, f32),
79 layer: &GraphicsLayer,
80) -> [f32; 2] {
81 if !layer_has_rotation(layer) {
82 return point;
83 }
84
85 let mut x = point[0] - pivot.0;
86 let mut y = point[1] - pivot.1;
87 let mut z = 0.0f32;
88
89 let (sin_x, cos_x) = layer.rotation_x.to_radians().sin_cos();
90 let (sin_y, cos_y) = layer.rotation_y.to_radians().sin_cos();
91 let (sin_z, cos_z) = layer.rotation_z.to_radians().sin_cos();
92
93 let y_rot_x = y * cos_x - z * sin_x;
94 let z_rot_x = y * sin_x + z * cos_x;
95 y = y_rot_x;
96 z = z_rot_x;
97
98 let x_rot_y = x * cos_y + z * sin_y;
99 let z_rot_y = -x * sin_y + z * cos_y;
100 x = x_rot_y;
101 z = z_rot_y;
102
103 let x_rot_z = x * cos_z - y * sin_z;
104 let y_rot_z = x * sin_z + y * cos_z;
105 x = x_rot_z;
106 y = y_rot_z;
107
108 const CAMERA_DISTANCE_SCALE: f32 = 72.0;
109 let camera_distance = (layer.camera_distance * CAMERA_DISTANCE_SCALE).max(1.0);
110 let denom = (camera_distance - z).max(1.0);
111 let perspective = camera_distance / denom;
112
113 [pivot.0 + x * perspective, pivot.1 + y * perspective]
114}
115
116fn apply_layer_to_point(point: [f32; 2], pivot: (f32, f32), layer: &GraphicsLayer) -> [f32; 2] {
117 let scaled = [
118 pivot.0 + (point[0] - pivot.0) * layer_scale_x(layer),
119 pivot.1 + (point[1] - pivot.1) * layer_scale_y(layer),
120 ];
121 let rotated = apply_rotation_and_perspective(scaled, pivot, layer);
122 [
123 rotated[0] + layer.translation_x,
124 rotated[1] + layer.translation_y,
125 ]
126}
127
128pub fn apply_layer_to_quad(rect: Rect, layer_bounds: Rect, layer: &GraphicsLayer) -> [[f32; 2]; 4] {
129 let quad = [
130 [rect.x, rect.y],
131 [rect.x + rect.width, rect.y],
132 [rect.x, rect.y + rect.height],
133 [rect.x + rect.width, rect.y + rect.height],
134 ];
135 if layer_affine_is_identity(layer) && !layer_has_rotation(layer) {
136 return quad;
137 }
138 let pivot = layer_rotation_pivot(layer_bounds, layer);
139 quad.map(|point| apply_layer_to_point(point, pivot, layer))
140}
141
142pub fn apply_layer_to_rect(rect: Rect, layer_bounds: Rect, layer: &GraphicsLayer) -> Rect {
143 quad_bounds(apply_layer_to_quad(rect, layer_bounds, layer))
144}
145
146pub fn layer_transform_to_parent(
147 local_bounds: Rect,
148 placement: Point,
149 layer: &GraphicsLayer,
150) -> ProjectiveTransform {
151 let placement_rect = Rect {
152 x: placement.x,
153 y: placement.y,
154 width: local_bounds.width,
155 height: local_bounds.height,
156 };
157 ProjectiveTransform::from_rect_to_quad(
158 local_bounds,
159 apply_layer_to_quad(placement_rect, placement_rect, layer),
160 )
161}
162
163#[cfg(test)]
164mod tests {
165 use super::*;
166 use cranpose_ui_graphics::{Rect, TransformOrigin};
167
168 #[test]
169 fn layer_transform_to_parent_maps_local_bounds_to_positioned_bounds() {
170 let local_bounds = Rect {
171 x: 0.0,
172 y: 0.0,
173 width: 30.0,
174 height: 18.0,
175 };
176 let placement = Point { x: 12.0, y: 9.0 };
177 let transform =
178 layer_transform_to_parent(local_bounds, placement, &GraphicsLayer::default());
179
180 assert_eq!(
181 transform.bounds_for_rect(local_bounds),
182 Rect {
183 x: 12.0,
184 y: 9.0,
185 width: 30.0,
186 height: 18.0,
187 }
188 );
189 }
190
191 #[test]
192 fn layer_transform_to_parent_applies_rotation_about_transform_origin() {
193 let local_bounds = Rect {
194 x: 0.0,
195 y: 0.0,
196 width: 100.0,
197 height: 40.0,
198 };
199 let layer = GraphicsLayer {
200 rotation_z: 90.0,
201 transform_origin: TransformOrigin::CENTER,
202 ..Default::default()
203 };
204
205 let transform = layer_transform_to_parent(local_bounds, Point::default(), &layer);
206 let mapped = transform.bounds_for_rect(local_bounds);
207
208 assert!((mapped.width - 40.0).abs() < 0.01);
209 assert!((mapped.height - 100.0).abs() < 0.01);
210 }
211
212 #[test]
213 fn layer_transform_to_parent_scales_about_transform_origin() {
214 let local_bounds = Rect {
215 x: 0.0,
216 y: 0.0,
217 width: 36.0,
218 height: 36.0,
219 };
220 let placement = Point { x: 54.0, y: 416.0 };
221 let small = layer_transform_to_parent(
222 local_bounds,
223 placement,
224 &GraphicsLayer {
225 scale: 0.85,
226 transform_origin: TransformOrigin::CENTER,
227 ..Default::default()
228 },
229 )
230 .bounds_for_rect(local_bounds);
231 let large = layer_transform_to_parent(
232 local_bounds,
233 placement,
234 &GraphicsLayer {
235 scale: 1.15,
236 transform_origin: TransformOrigin::CENTER,
237 ..Default::default()
238 },
239 )
240 .bounds_for_rect(local_bounds);
241
242 let small_center_y = small.y + small.height * 0.5;
243 let large_center_y = large.y + large.height * 0.5;
244 assert!(
245 (small_center_y - large_center_y).abs() < 0.01,
246 "scale must not move the layer center when transform origin is centered"
247 );
248 }
249}