pub fn update_graph_from_applier(
applier: &mut MemoryApplier,
graph: &mut RenderGraph,
dirty_nodes: &[NodeId],
scale: f32,
) -> boolpub fn update_graph_from_applier(
applier: &mut MemoryApplier,
graph: &mut RenderGraph,
dirty_nodes: &[NodeId],
scale: f32,
) -> bool