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cranpose_liquid/widgets/
menu.rs

1//! A popup menu that morphs out of its anchor: the glass bubble springs from
2//! the anchor corner while its items fade in (the WWDC "Show" menu).
3
4use crate::material::{
5    Glass, GlassDynamics, GlassMorph, GlassShadow, LiquidModifierExt, LiquidShape,
6};
7use crate::theme::{liquid_colors, liquid_typography};
8use cranpose_core::{mutableStateOf, remember, MutableState, SideEffect};
9use cranpose_foundation::PointerId;
10use cranpose_macros::composable;
11use cranpose_ui::text::{FontWeight, SpanStyle, TextStyle, TextUnit};
12use cranpose_ui::widgets::{
13    Box, BoxSpec, Column, ColumnSpec, PopupDismissable, Row, RowSpec, Text,
14};
15use cranpose_ui::{
16    rememberMutableInteractionSource, Modifier, PointerEventKind, PointerInputScope,
17    PressInteractionPress, Size,
18};
19use cranpose_ui_graphics::{Brush, Color, CornerRadii, GraphicsLayer, Point, Rect, RenderEffect};
20use cranpose_ui_layout::VerticalAlignment;
21use std::cell::{Cell, RefCell};
22use std::rc::Rc;
23
24/// One menu entry.
25#[derive(Clone, Debug, PartialEq)]
26pub struct LiquidMenuItem {
27    pub label: String,
28    /// Optional leading icon (24×24 path data).
29    pub icon: Option<&'static str>,
30    /// Draws the leading checkmark (selected state).
31    pub checked: bool,
32    /// Destructive styling.
33    pub destructive: bool,
34    /// Starts a new visual section (full-width hairline above).
35    pub section_start: bool,
36    /// A non-interactive gray section header ("Show").
37    pub header: bool,
38    /// Selecting this row keeps the menu open (an accordion row: the caller
39    /// swaps `items` and the surface morphs to the new size in place).
40    pub keeps_open: bool,
41    /// Optional gray second line under the label (the reference sort/filter
42    /// rows describe their current state: "Sections. Unread messages on
43    /// top."). Accordion rows draw a trailing chevron when present.
44    pub subtitle: Option<String>,
45}
46
47impl LiquidMenuItem {
48    pub fn new(label: impl Into<String>) -> Self {
49        Self {
50            label: label.into(),
51            icon: None,
52            checked: false,
53            destructive: false,
54            section_start: false,
55            header: false,
56            keeps_open: false,
57            subtitle: None,
58        }
59    }
60
61    /// A gray, non-interactive section header row.
62    pub fn header(label: impl Into<String>) -> Self {
63        Self {
64            header: true,
65            ..Self::new(label)
66        }
67    }
68
69    pub fn icon(mut self, icon: &'static str) -> Self {
70        self.icon = Some(icon);
71        self
72    }
73
74    pub fn checked(mut self, checked: bool) -> Self {
75        self.checked = checked;
76        self
77    }
78
79    pub fn destructive(mut self) -> Self {
80        self.destructive = true;
81        self
82    }
83
84    pub fn section_start(mut self) -> Self {
85        self.section_start = true;
86        self
87    }
88
89    /// Marks an accordion row: selecting it keeps the menu open while the
90    /// caller swaps the item list (the surface morphs to the new size).
91    pub fn keeps_open(mut self) -> Self {
92        self.keeps_open = true;
93        self
94    }
95
96    /// Gray descriptive second line under the label.
97    pub fn subtitle(mut self, subtitle: impl Into<String>) -> Self {
98        self.subtitle = Some(subtitle.into());
99        self
100    }
101}
102
103/// A neighboring glass icon control whose volume and foreground are absorbed
104/// by an opening menu surface.
105#[derive(Clone, Debug, PartialEq)]
106pub struct LiquidMenuAbsorbedSource {
107    pub rect: Rect,
108    pub spec: crate::widgets::GlassButtonSpec,
109    pub diameter: f32,
110    pub icon_path: &'static str,
111}
112
113impl LiquidMenuAbsorbedSource {
114    pub fn new(
115        rect: Rect,
116        spec: crate::widgets::GlassButtonSpec,
117        diameter: f32,
118        icon_path: &'static str,
119    ) -> Self {
120        Self {
121            rect,
122            spec,
123            diameter,
124            icon_path,
125        }
126    }
127}
128
129/// Layout parameters for a [`LiquidMenu`].
130#[derive(Clone, Copy, Debug, PartialEq)]
131pub struct LiquidMenuSpec {
132    /// Settled card width in dp (the reference menus vary: the App Store
133    /// List/Grid menu is 250, the sort/filter menu ~66% of screen width).
134    pub width: f32,
135}
136
137impl Default for LiquidMenuSpec {
138    fn default() -> Self {
139        Self { width: MENU_WIDTH }
140    }
141}
142
143impl LiquidMenuSpec {
144    pub fn new(width: f32) -> Self {
145        Self {
146            width: if width.is_finite() {
147                width.max(120.0)
148            } else {
149                MENU_WIDTH
150            },
151        }
152    }
153}
154
155const MENU_WIDTH: f32 = 250.0;
156const MENU_RADIUS: f32 = 32.0;
157const MENU_GROW_DELAY: f32 = 0.050;
158const MENU_SOURCE_SEPARATE_END: f32 = 0.06;
159const MENU_CARD_WIDTH_GROW_START: f32 = 0.16;
160const MENU_CARD_HEIGHT_GROW_START: f32 = 0.12;
161const MENU_OVERSHOOT_SCALE: f32 = 0.30;
162const MENU_GROW_STIFFNESS: f32 = 120.0;
163const MENU_REVEAL_STIFFNESS: f32 = 50.0;
164const MENU_WIDTH_EASE_POWER: f32 = 4.5;
165const MENU_HEIGHT_EASE_POWER: f32 = 18.0;
166const MENU_HEIGHT_OVERSHOOT: f32 = 0.15;
167const MENU_HEIGHT_OVERSHOOT_END: f32 = 0.52;
168const MENU_VERTICAL_REBOUND: f32 = 18.0;
169const MENU_VERTICAL_REBOUND_END: f32 = 0.70;
170const MENU_SOURCE_HEIGHT_RATIO: f32 = 0.86;
171const MENU_SOURCE_TARGET_Y_PROGRESS: f32 = 0.0;
172/// How far the card's top edge sits below the anchor's top: the settled menu
173/// swallows the anchor button ENTIRELY (the reference "…" disappears under
174/// the glass, reading as a smudge; only mid-flight does its bump ride the
175/// droplet edge).
176const ANCHOR_OVERLAP: f32 = 0.0;
177const ROW_PADDING_X: f32 = 20.0;
178const ROW_PADDING_Y: f32 = 9.25;
179const MENU_CONTENT_INSET_Y: f32 = 9.5;
180/// Width reserved for the leading checkmark column when any item is checkable.
181const CHECK_COLUMN: f32 = 24.0;
182const ICON_SIZE: f32 = 24.0;
183const ICON_GAP: f32 = 12.0;
184const MENU_LONG_PRESS_MS: u64 = 500;
185const MENU_LONG_PRESS_SLOP: f32 = 12.0;
186const MENU_CONTENT_BLUR: f32 = 14.0;
187const MENU_CONTENT_BLUR_POWER: f32 = 0.65;
188const MENU_CONTENT_ALPHA_POWER: f32 = 0.45;
189const MENU_TRIGGER_GLASS_CUTOFF: f32 = 0.05;
190const MENU_TRIGGER_ABSORPTION_MS: u64 = 36;
191const MENU_TRIGGER_RESTORE_DELAY_MS: u64 = 205;
192const MENU_SOURCE_FOREGROUND_HIDE_MS: u64 = 200;
193const MENU_SOURCE_FOREGROUND_RESTORE_DELAY_MS: u64 = 205;
194#[derive(Clone, Copy, Debug, PartialEq)]
195struct MenuGestureSnapshot {
196    active: bool,
197    claimed: bool,
198    start: Point,
199    position: Point,
200    release: Option<(u64, Point)>,
201}
202
203impl Default for MenuGestureSnapshot {
204    fn default() -> Self {
205        Self {
206            active: false,
207            claimed: false,
208            start: Point::new(0.0, 0.0),
209            position: Point::new(0.0, 0.0),
210            release: None,
211        }
212    }
213}
214
215struct LiquidMenuGestureInner {
216    snapshot: MutableState<MenuGestureSnapshot>,
217    next_release: Cell<u64>,
218    item_rects: RefCell<Vec<Rc<Cell<Rect>>>>,
219}
220
221/// Shared ownership channel between a menu trigger and its popup. The trigger
222/// keeps receiving the original pointer after the popup appears; the popup
223/// reads that live position and consumes its eventual release.
224#[derive(Clone)]
225pub struct LiquidMenuGesture {
226    inner: Rc<LiquidMenuGestureInner>,
227}
228
229impl PartialEq for LiquidMenuGesture {
230    fn eq(&self, other: &Self) -> bool {
231        Rc::ptr_eq(&self.inner, &other.inner)
232    }
233}
234
235impl LiquidMenuGesture {
236    /// Whether a pointer currently owns this gesture (pressed on the
237    /// trigger or sliding through the menu).
238    pub fn is_pressed(&self) -> bool {
239        self.inner.snapshot.get().active
240    }
241
242    /// The live pointer position while the gesture is active (window
243    /// coordinates) — the trigger surface's touch-glow anchor.
244    pub fn press_point(&self) -> Option<Point> {
245        let snapshot = self.inner.snapshot.get();
246        snapshot.active.then_some(snapshot.position)
247    }
248
249    fn new() -> Self {
250        Self {
251            inner: Rc::new(LiquidMenuGestureInner {
252                snapshot: mutableStateOf(MenuGestureSnapshot::default()),
253                next_release: Cell::new(0),
254                item_rects: RefCell::new(Vec::new()),
255            }),
256        }
257    }
258
259    fn id(&self) -> usize {
260        Rc::as_ptr(&self.inner) as usize
261    }
262
263    fn begin(&self, point: Point) {
264        self.inner.snapshot.set(MenuGestureSnapshot {
265            active: true,
266            start: point,
267            position: point,
268            ..MenuGestureSnapshot::default()
269        });
270    }
271
272    fn move_to(&self, point: Point) {
273        let mut snapshot = self.inner.snapshot.get();
274        if snapshot.active {
275            snapshot.position = point;
276            self.inner.snapshot.set(snapshot);
277        }
278    }
279
280    fn claim(&self) {
281        let mut snapshot = self.inner.snapshot.get();
282        if snapshot.active && !snapshot.claimed {
283            snapshot.claimed = true;
284            self.inner.snapshot.set(snapshot);
285        }
286    }
287
288    fn release(&self, point: Point) {
289        let mut snapshot = self.inner.snapshot.get();
290        if !snapshot.active {
291            return;
292        }
293        snapshot.position = point;
294        snapshot.active = false;
295        if snapshot.claimed {
296            let sequence = self.inner.next_release.get().wrapping_add(1);
297            self.inner.next_release.set(sequence);
298            snapshot.release = Some((sequence, point));
299        }
300        self.inner.snapshot.set(snapshot);
301    }
302
303    fn cancel(&self) {
304        let mut snapshot = self.inner.snapshot.get();
305        snapshot.active = false;
306        snapshot.claimed = false;
307        snapshot.release = None;
308        self.inner.snapshot.set(snapshot);
309    }
310
311    fn snapshot(&self) -> MenuGestureSnapshot {
312        self.inner.snapshot.get()
313    }
314
315    fn item_rect(&self, index: usize) -> Rc<Cell<Rect>> {
316        let mut rects = self.inner.item_rects.borrow_mut();
317        while rects.len() <= index {
318            rects.push(Rc::new(Cell::new(Rect {
319                x: 0.0,
320                y: 0.0,
321                width: 0.0,
322                height: 0.0,
323            })));
324        }
325        Rc::clone(&rects[index])
326    }
327
328    fn item_at(&self, point: Point, items: &[LiquidMenuItem]) -> Option<usize> {
329        self.inner
330            .item_rects
331            .borrow()
332            .iter()
333            .enumerate()
334            .take(items.len())
335            .find_map(|(index, rect)| {
336                (!items[index].header && rect.get().contains(point.x, point.y)).then_some(index)
337            })
338    }
339}
340
341/// Remembers one continuous menu gesture channel.
342#[composable]
343pub fn remember_liquid_menu_gesture() -> LiquidMenuGesture {
344    remember(LiquidMenuGesture::new).with(Clone::clone)
345}
346
347/// A neighboring glass icon source that keeps its material mounted while an
348/// open menu owns and deforms its foreground.
349#[composable]
350#[allow(non_snake_case)]
351pub fn LiquidMenuAbsorbedIconButton(
352    modifier: Modifier,
353    spec: crate::widgets::GlassButtonSpec,
354    diameter: f32,
355    transferred: bool,
356    on_click: impl Fn() + 'static,
357    icon_path: &'static str,
358) {
359    let foreground = cranpose_animation::animate_float_as_state_with_initial(
360        1.0,
361        if transferred { 0.0 } else { 1.0 },
362        cranpose_animation::AnimationType::Tween(if transferred {
363            cranpose_animation::AnimationSpec::tween(
364                MENU_SOURCE_FOREGROUND_HIDE_MS,
365                cranpose_animation::Easing::LinearEasing,
366            )
367        } else {
368            cranpose_animation::AnimationSpec::tween(5, cranpose_animation::Easing::EaseOut)
369                .with_delay(MENU_SOURCE_FOREGROUND_RESTORE_DELAY_MS)
370        }),
371        "menu-source-foreground-ownership",
372    );
373    crate::widgets::button::GlassIconButtonWithForegroundAlpha(
374        modifier,
375        spec,
376        diameter,
377        foreground.get(),
378        on_click,
379        icon_path,
380    );
381}
382
383#[derive(Clone, Copy, Debug, PartialEq)]
384struct MenuGeometryPhase {
385    path: f32,
386    width: f32,
387    height: f32,
388}
389
390fn menu_geometry_phase(expanded: bool, appear: f32) -> MenuGeometryPhase {
391    if expanded && appear > 1.0 {
392        let settle = 1.0 + (appear - 1.0) * MENU_OVERSHOOT_SCALE;
393        return MenuGeometryPhase {
394            path: settle,
395            width: settle,
396            height: settle,
397        };
398    }
399
400    let appear = appear.clamp(0.0, 1.0);
401    if !expanded {
402        let normalized = ((appear - 0.015) / 0.985).clamp(0.0, 1.0);
403        return MenuGeometryPhase {
404            path: normalized,
405            width: 1.0 - (1.0 - normalized).powf(2.5),
406            height: 1.0 - (1.0 - normalized).powf(14.0),
407        };
408    }
409
410    if appear < MENU_GROW_DELAY {
411        let source_merge = smoothstep(0.10, 0.58, appear / MENU_GROW_DELAY);
412        return MenuGeometryPhase {
413            path: 0.0,
414            width: source_merge,
415            height: source_merge,
416        };
417    }
418
419    let path = ((appear - MENU_GROW_DELAY) / (1.0 - MENU_GROW_DELAY)).clamp(0.0, 1.0);
420    let width_growth =
421        ((path - MENU_CARD_WIDTH_GROW_START) / (1.0 - MENU_CARD_WIDTH_GROW_START)).clamp(0.0, 1.0);
422    let height_growth = ((path - MENU_CARD_HEIGHT_GROW_START)
423        / (1.0 - MENU_CARD_HEIGHT_GROW_START))
424        .clamp(0.0, 1.0);
425    let overshoot_phase = ((path - 0.50) / 0.50).clamp(0.0, 1.0);
426    let overshoot = 0.040 * (std::f32::consts::PI * overshoot_phase).sin().max(0.0);
427    let height_overshoot_phase = (height_growth / MENU_HEIGHT_OVERSHOOT_END).clamp(0.0, 1.0);
428    let height_overshoot = MENU_HEIGHT_OVERSHOOT
429        * (std::f32::consts::PI * height_overshoot_phase)
430            .sin()
431            .max(0.0);
432    MenuGeometryPhase {
433        path,
434        width: 1.0 - (1.0 - width_growth).powf(MENU_WIDTH_EASE_POWER) + overshoot,
435        height: 1.0 - (1.0 - height_growth).powf(MENU_HEIGHT_EASE_POWER) + height_overshoot,
436    }
437}
438
439#[derive(Clone, Copy, Debug, PartialEq)]
440struct MenuShape {
441    center_x: f32,
442    center_y: f32,
443    width: f32,
444    height: f32,
445    radius: f32,
446}
447
448impl MenuShape {
449    fn capsule(center_x: f32, center_y: f32, width: f32, height: f32) -> Self {
450        Self {
451            center_x,
452            center_y,
453            width,
454            height,
455            radius: -1.0,
456        }
457    }
458
459    fn from_window_rect(rect: Rect, node_origin: Point) -> Option<Self> {
460        (rect.width > 0.0 && rect.height > 0.0).then(|| {
461            Self::capsule(
462                rect.x + rect.width * 0.5 - node_origin.x,
463                rect.y + rect.height * 0.5 - node_origin.y,
464                rect.width,
465                rect.height,
466            )
467        })
468    }
469
470    fn as_glass_shape(self) -> (f32, f32, f32, f32, f32) {
471        (
472            self.center_x,
473            self.center_y,
474            self.width,
475            self.height,
476            self.radius,
477        )
478    }
479}
480
481#[derive(Clone, Copy, Debug, PartialEq)]
482struct MenuMorphGeometry {
483    primary: MenuShape,
484    source: MenuShape,
485    target: MenuShape,
486    path: f32,
487}
488
489fn menu_source_shape(anchor: MenuShape, absorbed: &[MenuShape], target: MenuShape) -> MenuShape {
490    let mut left = anchor.center_x - anchor.width * 0.5;
491    let mut right = anchor.center_x + anchor.width * 0.5;
492    let mut top = anchor.center_y - anchor.height * 0.5;
493    let mut bottom = anchor.center_y + anchor.height * 0.5;
494    for shape in absorbed {
495        left = left.min(shape.center_x - shape.width * 0.5);
496        right = right.max(shape.center_x + shape.width * 0.5);
497        top = top.min(shape.center_y - shape.height * 0.5);
498        bottom = bottom.max(shape.center_y + shape.height * 0.5);
499    }
500
501    let width = right - left;
502    let cluster_height = bottom - top;
503    let height = cluster_height
504        .max(width * MENU_SOURCE_HEIGHT_RATIO)
505        .min(target.height);
506    let cluster_center_y = (top + bottom) * 0.5;
507    MenuShape::capsule(
508        (left + right) * 0.5,
509        cluster_center_y + (target.center_y - cluster_center_y) * MENU_SOURCE_TARGET_Y_PROGRESS,
510        width,
511        height,
512    )
513}
514
515fn interpolate_menu_shape(
516    start: MenuShape,
517    target: MenuShape,
518    width_progress: f32,
519    height_progress: f32,
520) -> MenuShape {
521    let lerp = |a: f32, b: f32, progress: f32| a + (b - a) * progress;
522    MenuShape::capsule(
523        lerp(start.center_x, target.center_x, width_progress),
524        lerp(start.center_y, target.center_y, height_progress),
525        lerp(start.width, target.width, width_progress),
526        lerp(start.height, target.height, height_progress),
527    )
528}
529
530fn menu_vertical_rebound(path: f32) -> f32 {
531    if !(0.0..MENU_VERTICAL_REBOUND_END).contains(&path) {
532        return 0.0;
533    }
534
535    let normalized = path / MENU_VERTICAL_REBOUND_END;
536    let onset = smoothstep(0.0, 0.012, path);
537    MENU_VERTICAL_REBOUND
538        * onset
539        * (std::f32::consts::PI * normalized.powf(0.45))
540            .sin()
541            .max(0.0)
542}
543
544fn menu_morph_geometry(
545    expanded: bool,
546    appear: f32,
547    anchor: MenuShape,
548    absorbed: &[MenuShape],
549    target: MenuShape,
550) -> MenuMorphGeometry {
551    let phase = menu_geometry_phase(expanded, appear);
552    let source = menu_source_shape(anchor, absorbed, target);
553    let mut primary = if expanded && phase.path < MENU_SOURCE_SEPARATE_END {
554        anchor
555    } else {
556        let start = if expanded { source } else { anchor };
557        interpolate_menu_shape(start, target, phase.width, phase.height)
558    };
559    if expanded && phase.path >= MENU_SOURCE_SEPARATE_END {
560        primary.center_y = source.center_y + (target.center_y - source.center_y) * phase.path;
561        primary.center_y += menu_vertical_rebound(phase.path);
562    }
563    let blob_radius = primary.height * 0.5;
564    let squareness = smoothstep(0.45, 0.62, phase.path);
565    primary.radius = if !expanded {
566        blob_radius
567    } else if phase.path >= 1.0 {
568        target.radius
569    } else {
570        blob_radius + (target.radius - blob_radius) * squareness
571    };
572    MenuMorphGeometry {
573        primary,
574        source,
575        target,
576        path: phase.path,
577    }
578}
579
580fn menu_ellipse_blend(path: f32) -> f32 {
581    0.42 * smoothstep(0.08, 0.28, path) * (1.0 - smoothstep(0.45, 0.62, path))
582}
583
584fn menu_content_progress(expanded: bool, appear: f32, reveal: f32) -> f32 {
585    if expanded {
586        smoothstep(0.17, 0.82, reveal)
587    } else {
588        smoothstep(0.20, 0.75, appear)
589    }
590}
591
592fn menu_content_blur(progress: f32) -> f32 {
593    MENU_CONTENT_BLUR * (1.0 - progress.clamp(0.0, 1.0)).powf(MENU_CONTENT_BLUR_POWER)
594}
595
596fn menu_content_alpha(progress: f32) -> f32 {
597    progress.clamp(0.0, 1.0).powf(MENU_CONTENT_ALPHA_POWER)
598}
599
600fn menu_content_scale(progress: f32) -> f32 {
601    0.80 + 0.20 * progress.clamp(0.0, 1.0)
602}
603
604#[derive(Clone, Copy, Debug, PartialEq)]
605struct MenuAbsorbedVisualPhase {
606    foreground_alpha: f32,
607    backdrop_alpha: f32,
608    foreground_blur: f32,
609    scale_x: f32,
610    scale_y: f32,
611}
612
613fn menu_absorbed_visual_phase(appear: f32, path: f32) -> MenuAbsorbedVisualPhase {
614    let appear = appear.clamp(0.0, 1.0);
615    let path = path.clamp(0.0, 1.0);
616    let shrink = smoothstep(0.0, 0.24, path);
617    let base_scale = 1.0 - 0.25 * shrink;
618    let stretch = smoothstep(0.30, 0.56, path);
619    let handoff = smoothstep(0.0, 0.035, appear);
620    let readable_alpha = 1.0 + (0.40 - 1.0) * handoff;
621    MenuAbsorbedVisualPhase {
622        foreground_alpha: readable_alpha * (1.0 - smoothstep(0.16, 0.36, path)),
623        backdrop_alpha: smoothstep(0.16, 0.36, path),
624        foreground_blur: 4.0 * smoothstep(0.16, 0.36, path),
625        scale_x: base_scale * (1.0 + 0.20 * stretch),
626        scale_y: base_scale * (1.0 + 0.933 * stretch),
627    }
628}
629
630#[derive(Clone, Copy, Debug, PartialEq)]
631struct MenuSurfacePhase {
632    anchor_presence: f32,
633    glue: f32,
634    wobble: f32,
635    bulge: f32,
636}
637
638fn menu_surface_phase(expanded: bool, appear: f32, path: f32) -> MenuSurfacePhase {
639    let appear = appear.clamp(0.0, 1.0);
640    let path = path.clamp(0.0, 1.0);
641    let activity = (std::f32::consts::PI * path).sin().max(0.0);
642    if expanded && path <= f32::EPSILON {
643        let recoil = (appear / MENU_GROW_DELAY).clamp(0.0, 1.0);
644        return MenuSurfacePhase {
645            anchor_presence: 0.0,
646            glue: 0.0,
647            wobble: 0.18 * (std::f32::consts::PI * recoil).sin().max(0.0),
648            bulge: 0.0,
649        };
650    }
651    if expanded {
652        return MenuSurfacePhase {
653            // The primary is the anchor lobe. Adding a second full anchor at
654            // the same coordinates masks the recoil and makes it look static.
655            anchor_presence: 0.0,
656            glue: 0.0,
657            wobble: 0.08 * activity,
658            bulge: 0.35 * activity,
659        };
660    }
661    MenuSurfacePhase {
662        anchor_presence: 0.0,
663        glue: 0.0,
664        wobble: 0.04 * activity,
665        bulge: 0.25 * activity,
666    }
667}
668
669fn menu_absorbed_shape_presence(path: f32) -> f32 {
670    1.0 - smoothstep(MENU_SOURCE_SEPARATE_END, 0.30, path)
671}
672
673fn smoothstep(edge0: f32, edge1: f32, value: f32) -> f32 {
674    let t = ((value - edge0) / (edge1 - edge0)).clamp(0.0, 1.0);
675    t * t * (3.0 - 2.0 * t)
676}
677
678/// Attaches the shared menu-trigger gesture to ANY surface (the circular
679/// nav button, a filter pill, ...): a tap opens the menu; a long press
680/// claims the gesture and opens it while the finger is still down, and the
681/// SAME stream then slides through the opened menu's rows — keeps-open
682/// accordion rows included — committing on release.
683pub fn liquid_menu_trigger_input(
684    modifier: Modifier,
685    gesture: LiquidMenuGesture,
686    on_open: impl Fn() + 'static,
687) -> Modifier {
688    let gate = remember(|| {
689        let runtime = cranpose_core::with_current_composer(|composer| composer.runtime_handle());
690        Rc::new(RefCell::new(cranpose_animation::Animatable::new(
691            0.0, runtime,
692        )))
693    })
694    .with(Rc::clone);
695    let on_open: Rc<dyn Fn()> = Rc::new(on_open);
696
697    let snapshot = gesture.snapshot();
698    let gate_progress = gate.borrow().state().value();
699    if gate_progress >= 1.0 && snapshot.active && !snapshot.claimed {
700        gesture.claim();
701        let on_open = Rc::clone(&on_open);
702        SideEffect(move || on_open());
703    }
704
705    modifier.pointer_input(gesture.id(), {
706        let gesture = gesture.clone();
707        let gate = Rc::clone(&gate);
708        let on_open = Rc::clone(&on_open);
709        move |scope: PointerInputScope| {
710            let gesture = gesture.clone();
711            let gate = Rc::clone(&gate);
712            let on_open = Rc::clone(&on_open);
713            async move {
714                scope
715                    .await_pointer_event_scope(|await_scope| async move {
716                        let mut active_pointer = Option::<PointerId>::None;
717                        let mut moved = false;
718                        loop {
719                            let event = await_scope.await_pointer_event().await;
720                            match event.kind {
721                                PointerEventKind::Down if active_pointer.is_none() => {
722                                    active_pointer = Some(event.id);
723                                    moved = false;
724                                    gesture.begin(event.global_position);
725                                    let mut timer = gate.borrow_mut();
726                                    timer.snapTo(0.0);
727                                    timer.animateTo(
728                                        1.0,
729                                        cranpose_animation::AnimationType::Tween(
730                                            cranpose_animation::AnimationSpec::linear(
731                                                MENU_LONG_PRESS_MS,
732                                            ),
733                                        ),
734                                    );
735                                    event.consume();
736                                }
737                                PointerEventKind::Move if active_pointer == Some(event.id) => {
738                                    gesture.move_to(event.global_position);
739                                    let state = gesture.snapshot();
740                                    let dx = event.global_position.x - state.start.x;
741                                    let dy = event.global_position.y - state.start.y;
742                                    if !state.claimed
743                                        && dx * dx + dy * dy
744                                            > MENU_LONG_PRESS_SLOP * MENU_LONG_PRESS_SLOP
745                                    {
746                                        moved = true;
747                                        gate.borrow_mut().snapTo(0.0);
748                                    }
749                                    event.consume();
750                                }
751                                PointerEventKind::Up if active_pointer == Some(event.id) => {
752                                    active_pointer = None;
753                                    let claimed = gesture.snapshot().claimed;
754                                    gate.borrow_mut().snapTo(0.0);
755                                    if claimed {
756                                        gesture.release(event.global_position);
757                                    } else {
758                                        gesture.cancel();
759                                        if !moved {
760                                            on_open();
761                                        }
762                                    }
763                                    event.consume();
764                                }
765                                PointerEventKind::Cancel if active_pointer == Some(event.id) => {
766                                    active_pointer = None;
767                                    gate.borrow_mut().snapTo(0.0);
768                                    gesture.cancel();
769                                    event.consume();
770                                }
771                                _ => {}
772                            }
773                        }
774                    })
775                    .await;
776            }
777        }
778    })
779}
780
781/// A glass icon trigger that owns one continuous menu gesture. A short click
782/// opens normally; a hold opens while still pressed, then the same pointer can
783/// slide over popup rows and release to fire one.
784#[allow(clippy::too_many_arguments)]
785#[composable]
786#[allow(non_snake_case)]
787pub fn LiquidMenuIconButton(
788    modifier: Modifier,
789    spec: crate::widgets::GlassButtonSpec,
790    diameter: f32,
791    covered: bool,
792    gesture: LiquidMenuGesture,
793    on_open: impl Fn() + 'static,
794    icon_path: &'static str,
795) {
796    let interaction = rememberMutableInteractionSource();
797    let (pressed_modifier, _, content_alpha) =
798        crate::motion::liquid_press_scale(Modifier::empty(), interaction.clone(), 1.12);
799    let trigger_visual = cranpose_animation::animate_float_as_state_with_initial(
800        1.0,
801        if covered { 0.0 } else { 1.0 },
802        cranpose_animation::AnimationType::Tween(if covered {
803            cranpose_animation::AnimationSpec::tween(
804                MENU_TRIGGER_ABSORPTION_MS,
805                cranpose_animation::Easing::EaseOut,
806            )
807        } else {
808            cranpose_animation::AnimationSpec::tween(5, cranpose_animation::Easing::EaseOut)
809                .with_delay(MENU_TRIGGER_RESTORE_DELAY_MS)
810        }),
811        "menu-trigger-absorption",
812    );
813    let gate = remember(|| {
814        let runtime = cranpose_core::with_current_composer(|composer| composer.runtime_handle());
815        Rc::new(RefCell::new(cranpose_animation::Animatable::new(
816            0.0, runtime,
817        )))
818    })
819    .with(Rc::clone);
820    let on_open: Rc<dyn Fn()> = Rc::new(on_open);
821
822    let snapshot = gesture.snapshot();
823    let gate_progress = gate.borrow().state().value();
824    if gate_progress >= 1.0 && snapshot.active && !snapshot.claimed {
825        gesture.claim();
826        let on_open = Rc::clone(&on_open);
827        SideEffect(move || on_open());
828    }
829
830    let input = Modifier::empty()
831        .size(Size::new(diameter, diameter))
832        .pointer_input(gesture.id(), {
833            let gesture = gesture.clone();
834            let gate = Rc::clone(&gate);
835            let interaction = interaction.clone();
836            let on_open = Rc::clone(&on_open);
837            move |scope: PointerInputScope| {
838                let gesture = gesture.clone();
839                let gate = Rc::clone(&gate);
840                let interaction = interaction.clone();
841                let on_open = Rc::clone(&on_open);
842                async move {
843                    scope
844                        .await_pointer_event_scope(|await_scope| async move {
845                            let mut active_pointer = Option::<PointerId>::None;
846                            let mut moved = false;
847                            let mut press: Option<PressInteractionPress> = None;
848                            loop {
849                                let event = await_scope.await_pointer_event().await;
850                                match event.kind {
851                                    PointerEventKind::Down if active_pointer.is_none() => {
852                                        active_pointer = Some(event.id);
853                                        moved = false;
854                                        gesture.begin(event.global_position);
855                                        press = Some(interaction.press(event.position));
856                                        let mut timer = gate.borrow_mut();
857                                        timer.snapTo(0.0);
858                                        timer.animateTo(
859                                            1.0,
860                                            cranpose_animation::AnimationType::Tween(
861                                                cranpose_animation::AnimationSpec::linear(
862                                                    MENU_LONG_PRESS_MS,
863                                                ),
864                                            ),
865                                        );
866                                        event.consume();
867                                    }
868                                    PointerEventKind::Move if active_pointer == Some(event.id) => {
869                                        gesture.move_to(event.global_position);
870                                        let state = gesture.snapshot();
871                                        let dx = event.global_position.x - state.start.x;
872                                        let dy = event.global_position.y - state.start.y;
873                                        if !state.claimed
874                                            && dx * dx + dy * dy
875                                                > MENU_LONG_PRESS_SLOP * MENU_LONG_PRESS_SLOP
876                                        {
877                                            moved = true;
878                                            gate.borrow_mut().snapTo(0.0);
879                                        }
880                                        event.consume();
881                                    }
882                                    PointerEventKind::Up if active_pointer == Some(event.id) => {
883                                        active_pointer = None;
884                                        let claimed = gesture.snapshot().claimed;
885                                        gate.borrow_mut().snapTo(0.0);
886                                        if claimed {
887                                            gesture.release(event.global_position);
888                                        } else {
889                                            gesture.cancel();
890                                            if !moved {
891                                                on_open();
892                                            }
893                                        }
894                                        if let Some(active_press) = press.take() {
895                                            interaction.release(active_press);
896                                        }
897                                        event.consume();
898                                    }
899                                    PointerEventKind::Cancel
900                                        if active_pointer == Some(event.id) =>
901                                    {
902                                        active_pointer = None;
903                                        gate.borrow_mut().snapTo(0.0);
904                                        gesture.cancel();
905                                        if let Some(active_press) = press.take() {
906                                            interaction.cancel(active_press);
907                                        }
908                                        event.consume();
909                                    }
910                                    _ => {}
911                                }
912                            }
913                        })
914                        .await;
915                }
916            }
917        });
918
919    Box(
920        pressed_modifier
921            .then(modifier)
922            .size(Size::new(diameter, diameter)),
923        BoxSpec::default().content_alignment(cranpose_ui_layout::Alignment::CENTER),
924        move || {
925            let visual_alpha = trigger_visual.get().clamp(0.0, 1.0);
926            let melt = 1.0 - visual_alpha;
927            let visual_spec = spec.clone();
928            let visual = Modifier::empty()
929                .size(Size::new(diameter, diameter))
930                .graphics_layer(move || GraphicsLayer {
931                    alpha: visual_alpha * content_alpha.get().clamp(0.0, 1.0),
932                    scale_x: 1.0 - 0.12 * melt,
933                    scale_y: 1.0 - 0.12 * melt,
934                    ..Default::default()
935                });
936            Box(
937                visual,
938                BoxSpec::default().content_alignment(cranpose_ui_layout::Alignment::CENTER),
939                move || {
940                    if visual_alpha > MENU_TRIGGER_GLASS_CUTOFF {
941                        crate::widgets::GlassIconButton(
942                            Modifier::empty(),
943                            visual_spec.clone(),
944                            diameter,
945                            || {},
946                            icon_path,
947                        );
948                    }
949                },
950            );
951            Box(input.clone(), BoxSpec::default(), || {});
952        },
953    );
954}
955
956#[composable]
957#[allow(non_snake_case)]
958fn AbsorbedSourceVisual(
959    source: LiquidMenuAbsorbedSource,
960    node_origin: Point,
961    alpha: f32,
962    blur: f32,
963    scale_x: f32,
964    scale_y: f32,
965) {
966    if alpha <= 0.001 {
967        return;
968    }
969
970    let diameter = source.diameter;
971    let foreground_spec = source.spec.clone();
972    let layer = Modifier::empty()
973        .absolute_offset(source.rect.x - node_origin.x, source.rect.y - node_origin.y)
974        .size(Size::new(diameter, diameter))
975        .graphics_layer(move || GraphicsLayer {
976            alpha,
977            scale_x,
978            scale_y,
979            render_effect: (blur > 0.35).then(|| RenderEffect::blur(blur)),
980            ..Default::default()
981        });
982    Box(
983        layer,
984        BoxSpec::default().content_alignment(cranpose_ui_layout::Alignment::CENTER),
985        move || {
986            crate::widgets::button::GlassIconForeground(
987                foreground_spec.clone(),
988                diameter,
989                source.icon_path,
990            );
991        },
992    );
993}
994
995/// A glass popup menu anchored to `anchor` (window coordinates of the button
996/// that opened it). `absorbed` contains adjacent glass controls whose combined
997/// source volume and foreground feed the opening droplet. While `expanded`,
998/// taps outside dismiss via `on_dismiss`; item taps call `on_item` with the
999/// index then dismiss.
1000///
1001/// Layout follows the iOS menu: an optional leading checkmark column (present
1002/// on every row once any item is checkable, so labels align), then the icon
1003/// column, then the label. Sections split with full-width hairlines; headers
1004/// are gray non-interactive rows.
1005#[composable]
1006#[allow(non_snake_case)]
1007#[allow(clippy::too_many_arguments)]
1008pub fn LiquidMenu(
1009    expanded: bool,
1010    anchor: Rect,
1011    spec: LiquidMenuSpec,
1012    absorbed: Vec<LiquidMenuAbsorbedSource>,
1013    items: Vec<LiquidMenuItem>,
1014    gesture: LiquidMenuGesture,
1015    on_item: impl Fn(usize) + 'static,
1016    on_dismiss: impl Fn() + 'static,
1017) {
1018    let menu_width = spec.width;
1019    // The menu outlives `expanded` by one collapse animation: dismissing
1020    // deflates the droplet back into the anchor (the reference close morph)
1021    // before the popup unmounts.
1022    let visible = remember(|| mutableStateOf(false)).with(|s| *s);
1023    if expanded && !visible.get() {
1024        visible.set(true);
1025    }
1026    if !expanded && !visible.get() {
1027        return;
1028    }
1029    let colors = liquid_colors();
1030    let typography = liquid_typography();
1031    let on_item: Rc<dyn Fn(usize)> = Rc::new(on_item);
1032    let on_dismiss: Rc<dyn Fn()> = Rc::new(on_dismiss);
1033    let gesture_snapshot = gesture.snapshot();
1034    let gesture_hover = (gesture_snapshot.active && gesture_snapshot.claimed)
1035        .then(|| gesture.item_at(gesture_snapshot.position, &items))
1036        .flatten();
1037    // A continuous gesture HOLDING on an accordion row expands it without
1038    // releasing (the reference single-gesture submenu): a dwell gate arms
1039    // while the claimed gesture rests on a keeps-open row and fires its
1040    // action once, keeping the stream alive.
1041    let dwell_gate = remember(|| {
1042        let runtime = cranpose_core::with_current_composer(|composer| composer.runtime_handle());
1043        Rc::new(RefCell::new(cranpose_animation::Animatable::new(
1044            0.0f32, runtime,
1045        )))
1046    })
1047    .with(Rc::clone);
1048    let dwell_row = remember(|| Rc::new(Cell::new(Option::<usize>::None))).with(Rc::clone);
1049    let dwell_fired = remember(|| Rc::new(Cell::new(Option::<usize>::None))).with(Rc::clone);
1050    {
1051        let hover_accordion =
1052            gesture_hover.filter(|index| items.get(*index).is_some_and(|item| item.keeps_open));
1053        if hover_accordion != dwell_row.get() {
1054            dwell_row.set(hover_accordion);
1055            dwell_fired.set(None);
1056            let mut gate = dwell_gate.borrow_mut();
1057            gate.snapTo(0.0);
1058            if hover_accordion.is_some() {
1059                gate.animateTo(
1060                    1.0,
1061                    cranpose_animation::AnimationType::Tween(
1062                        cranpose_animation::AnimationSpec::linear(450),
1063                    ),
1064                );
1065            }
1066        }
1067        let gate_value = dwell_gate.borrow().state().get();
1068        if gate_value >= 1.0 {
1069            if let Some(index) = dwell_row.get() {
1070                if dwell_fired.get() != Some(index) {
1071                    dwell_fired.set(Some(index));
1072                    let on_item_dwell = Rc::clone(&on_item);
1073                    SideEffect(move || on_item_dwell(index));
1074                }
1075            }
1076        }
1077    }
1078    let handled_release = remember(|| Rc::new(Cell::new(0u64))).with(Rc::clone);
1079    if let Some((sequence, point)) = gesture_snapshot.release {
1080        if handled_release.get() != sequence {
1081            handled_release.set(sequence);
1082            if let Some(index) = gesture.item_at(point, &items) {
1083                let keeps_open = items.get(index).is_some_and(|item| item.keeps_open);
1084                let on_item = Rc::clone(&on_item);
1085                let on_dismiss = Rc::clone(&on_dismiss);
1086                SideEffect(move || {
1087                    on_item(index);
1088                    if !keeps_open {
1089                        on_dismiss();
1090                    }
1091                });
1092            }
1093        }
1094    }
1095
1096    // The droplet spring: opening uses the bouncy morph spring (visible size
1097    // overshoot, the reference menu swells a few percent past its final width
1098    // and relaxes); closing is a faster, non-bouncy suck-back.
1099    // Open ≈400ms press→crisp with a soft overshoot (timed against the
1100    // reference recording); close is a faster suck-back (~200ms).
1101    let grow = cranpose_animation::animate_float_as_state_with_initial(
1102        0.0,
1103        if expanded { 1.0 } else { 0.0 },
1104        if expanded {
1105            cranpose_animation::spring(0.78, MENU_GROW_STIFFNESS)
1106        } else {
1107            cranpose_animation::AnimationType::Tween(cranpose_animation::AnimationSpec::linear(205))
1108        },
1109        "menu-grow",
1110    );
1111    // Content reveal has its own critically damped clock: rows begin as
1112    // smudges during growth and finish sharpening no later than shape settle.
1113    // Closing snaps the blur back on fast.
1114    let reveal_anim = cranpose_animation::animate_float_as_state_with_initial(
1115        0.0,
1116        if expanded { 1.0 } else { 0.0 },
1117        if expanded {
1118            cranpose_animation::spring(1.0, MENU_REVEAL_STIFFNESS)
1119        } else {
1120            cranpose_animation::spring(1.0, 900.0)
1121        },
1122        "menu-reveal",
1123    );
1124    // Body-level read: each animation frame recomposes this menu, which
1125    // re-registers fresh popup content (see `Popup`), driving the morph.
1126    // NOT clamped at 1 — the spring's overshoot is the size overshoot.
1127    let appear = grow.get().max(0.0);
1128    let reveal = reveal_anim.get().clamp(0.0, 1.0);
1129    if !expanded && appear < 0.02 {
1130        visible.set(false);
1131        return;
1132    }
1133
1134    // The node spans from the anchor's top; ANCHOR_OVERLAP places the card's
1135    // top edge so the settled glass swallows the anchor button entirely.
1136    let anchor_zone = anchor.height * ANCHOR_OVERLAP;
1137    let node_size =
1138        remember(|| Rc::new(Cell::new(cranpose_ui_graphics::Size::ZERO))).with(Rc::clone);
1139    // Accordion: swapping `items` while the menu is open morphs the surface
1140    // to its new measured size in place (the reference expand grows the
1141    // container with overshoot while the incoming rows materialize). The
1142    // resize spring runs 0 -> 1 from the previous measured height.
1143    let resize_anim = remember(|| {
1144        let runtime = cranpose_core::with_current_composer(|composer| composer.runtime_handle());
1145        Rc::new(RefCell::new(cranpose_animation::Animatable::new(
1146            1.0f32, runtime,
1147        )))
1148    })
1149    .with(Rc::clone);
1150    let resize_from_h = remember(|| Rc::new(Cell::new(0.0f32))).with(Rc::clone);
1151    let items_signature: String = items
1152        .iter()
1153        .map(|item| {
1154            format!(
1155                "{}|{}|{}{}{}{}{};",
1156                item.label,
1157                item.subtitle.as_deref().unwrap_or(""),
1158                item.checked as u8,
1159                item.destructive as u8,
1160                item.section_start as u8,
1161                item.header as u8,
1162                item.keeps_open as u8,
1163            )
1164        })
1165        .collect();
1166    let last_signature = remember(|| Rc::new(RefCell::new(String::new()))).with(Rc::clone);
1167    if *last_signature.borrow() != items_signature {
1168        let was_open = !last_signature.borrow().is_empty()
1169            && expanded
1170            && grow.get() > 0.5
1171            && node_size.get().height > 1.0;
1172        *last_signature.borrow_mut() = items_signature;
1173        if was_open {
1174            resize_from_h.set(node_size.get().height);
1175            let mut anim = resize_anim.borrow_mut();
1176            anim.snapTo(0.0);
1177            anim.animateTo(1.0, cranpose_animation::spring(0.78, 170.0));
1178        }
1179    }
1180    let resize_state = resize_anim.borrow().state();
1181    // Right-align the card under the anchor (menus morph out of trailing
1182    // buttons), staying on-screen for anchors near the right edge. The host
1183    // renders the outside-tap scrim (PopupDismissable). While collapsing the
1184    // scrim must not re-fire the caller's dismiss.
1185    let scrim_dismiss = Rc::clone(&on_dismiss);
1186    let scrim_active = expanded;
1187    PopupDismissable(
1188        anchor,
1189        Point::new(anchor.width - menu_width, 0.0),
1190        move || {
1191            if scrim_active {
1192                scrim_dismiss()
1193            }
1194        },
1195        {
1196            let absorbed = absorbed.clone();
1197            let items = items.clone();
1198            let typography = typography.clone();
1199            let on_item = Rc::clone(&on_item);
1200            let on_dismiss = Rc::clone(&on_dismiss);
1201            let node_size = Rc::clone(&node_size);
1202            let gesture = gesture.clone();
1203            move || {
1204                // Shapeshift (the WWDC menu-open keyframes): the anchor
1205                // bubble inflates into the menu card as one droplet. The
1206                // anchor starts as its birth lobe and melts flat into the
1207                // settled edge.
1208                let anchor_center = (menu_width - anchor.width * 0.5, anchor.height * 0.5);
1209                let anchor_shape = MenuShape::capsule(
1210                    anchor_center.0,
1211                    anchor_center.1,
1212                    anchor.width,
1213                    anchor.height,
1214                );
1215                let node_origin = Point::new(anchor.x + anchor.width - menu_width, anchor.y);
1216                let absorbed_shapes: Vec<MenuShape> = absorbed
1217                    .iter()
1218                    .filter_map(|source| MenuShape::from_window_rect(source.rect, node_origin))
1219                    .collect();
1220                let morph_size = Rc::clone(&node_size);
1221                // Muted vibrancy: the absorbed button must read as a soft
1222                // smudge beneath the glass, not a hot saturated orb.
1223                // Scheme-aware body: the light menu lifts toward white; the
1224                // dark reference menu (sort/filter recording) deepens instead
1225                // and lets the colored backdrop wash through.
1226                let glass = Glass::regular()
1227                    .shape(LiquidShape::RoundedRect(MENU_RADIUS))
1228                    .blur_radius(12.0)
1229                    .saturation(if colors.is_dark { 1.30 } else { 1.55 })
1230                    .lift(if colors.is_dark { -0.32 } else { 0.58 })
1231                    .highlight(0.14)
1232                    .shadow_style(GlassShadow::new(
1233                        Color::BLACK.with_alpha(if colors.is_dark { 0.22 } else { 0.11 }),
1234                        26.0,
1235                        8.0,
1236                        0.0,
1237                    ))
1238                    .no_clip();
1239                let resize_from = Rc::clone(&resize_from_h);
1240                // The hovered/drag-through row lights the SURFACE via the
1241                // touch glow (saturation + soft light under the finger),
1242                // not just a flat recolor: composition publishes the active
1243                // row's center; the glass reads it per frame.
1244                let glow_point: Rc<Cell<Option<(f32, f32)>>> =
1245                    remember(|| Rc::new(Cell::new(None))).with(Rc::clone);
1246                let glow_for_glass = Rc::clone(&glow_point);
1247                let glass_node_origin = node_origin;
1248                let card = Modifier::empty()
1249                    .report_size(Rc::clone(&node_size))
1250                    .glass_effect_with(glass, move || {
1251                        let glow_touch = glow_for_glass.get().map(|(x, y)| {
1252                            (x - glass_node_origin.x, y - glass_node_origin.y, 1.0f32)
1253                        });
1254                        let size = morph_size.get();
1255                        let measured_h = (size.height - anchor_zone).max(24.0);
1256                        // Accordion resize: spring from the previous measured
1257                        // height toward the new one; damping 0.78 gives the
1258                        // reference's visible size overshoot.
1259                        let resize_t = resize_state.get();
1260                        let from_h = (resize_from.get() - anchor_zone).max(24.0);
1261                        let menu_h = if resize_from.get() > 1.0 {
1262                            from_h + (measured_h - from_h) * resize_t.max(0.0)
1263                        } else {
1264                            measured_h
1265                        };
1266                        // Pillowy settled corners (the reference menu's radius
1267                        // is ~0.26 of its height — far rounder than a desktop
1268                        // popup).
1269                        let settle_radius = (menu_h * 0.32).clamp(26.0, MENU_RADIUS);
1270                        let target = MenuShape {
1271                            center_x: menu_width * 0.5,
1272                            center_y: anchor_zone + menu_h * 0.5,
1273                            width: menu_width,
1274                            height: menu_h,
1275                            radius: settle_radius,
1276                        };
1277                        let geometry = menu_morph_geometry(
1278                            expanded,
1279                            appear,
1280                            anchor_shape,
1281                            &absorbed_shapes,
1282                            target,
1283                        );
1284                        let t = geometry.path;
1285                        let primary = geometry.primary.as_glass_shape();
1286                        let start = if expanded {
1287                            geometry.source
1288                        } else {
1289                            anchor_shape
1290                        };
1291                        let target = geometry.target;
1292                        let surface = menu_surface_phase(expanded, appear, t);
1293                        // Growth direction from the anchor toward the card
1294                        // center (node coords, y down).
1295                        let dir_x = target.center_x - start.center_x;
1296                        let dir_y = target.center_y - start.center_y;
1297                        let mut bulge_dir = dir_y.atan2(dir_x);
1298                        if !expanded {
1299                            bulge_dir += std::f32::consts::PI;
1300                        }
1301                        let mut shapes = Vec::new();
1302                        if surface.anchor_presence > 0.01 {
1303                            shapes.push((
1304                                anchor_shape.center_x,
1305                                anchor_shape.center_y,
1306                                anchor_shape.width * surface.anchor_presence,
1307                                anchor_shape.height * surface.anchor_presence,
1308                                -1.0,
1309                            ));
1310                        }
1311                        let absorbed_presence = menu_absorbed_shape_presence(t);
1312                        if expanded && absorbed_presence > 0.01 {
1313                            shapes.extend(absorbed_shapes.iter().map(|shape| {
1314                                (
1315                                    shape.center_x,
1316                                    shape.center_y,
1317                                    shape.width * absorbed_presence,
1318                                    shape.height * absorbed_presence,
1319                                    -1.0,
1320                                )
1321                            }));
1322                        }
1323                        let glue = surface.glue;
1324                        let activity = if expanded {
1325                            smoothstep(0.0, MENU_GROW_DELAY, appear)
1326                        } else {
1327                            smoothstep(0.0, 0.65, t)
1328                        };
1329                        GlassDynamics {
1330                            activity: Some(activity),
1331                            touch: glow_touch,
1332                            morph: Some(GlassMorph {
1333                                node_size: (size.width.max(1.0), size.height.max(1.0)),
1334                                primary,
1335                                shapes,
1336                                glue,
1337                                wobble_amplitude: surface.wobble,
1338                                wobble_phase: t * 8.0,
1339                                bulge_amplitude: surface.bulge,
1340                                bulge_direction: bulge_dir,
1341                                ellipse_blend: menu_ellipse_blend(t),
1342                                deformation: None,
1343                            }),
1344                            ..Default::default()
1345                        }
1346                    })
1347                    .width(menu_width);
1348
1349                let has_checks = items.iter().any(|item| item.checked);
1350                // Finger/pointer sliding through the menu highlights the row
1351                // under it (release selects) — the iOS drag-through-menu.
1352                let hovered = remember(|| mutableStateOf(Option::<usize>::None)).with(|s| *s);
1353                let glow_row = gesture_hover.or(hovered.get());
1354                glow_point.set(glow_row.map(|index| {
1355                    let rect = gesture.item_rect(index).get();
1356                    (rect.x + rect.width * 0.5, rect.y + rect.height * 0.5)
1357                }));
1358                let gesture = gesture.clone();
1359                let source_phase =
1360                    menu_absorbed_visual_phase(appear, menu_geometry_phase(expanded, appear).path);
1361                for source in absorbed.iter().cloned() {
1362                    AbsorbedSourceVisual(
1363                        source,
1364                        node_origin,
1365                        source_phase.backdrop_alpha,
1366                        0.0,
1367                        source_phase.scale_x,
1368                        source_phase.scale_y,
1369                    );
1370                }
1371                Box(card, BoxSpec::default(), {
1372                    let items = items.clone();
1373                    let typography = typography.clone();
1374                    let on_item = Rc::clone(&on_item);
1375                    let on_dismiss = Rc::clone(&on_dismiss);
1376                    move || {
1377                        Column(Modifier::empty().fill_max_width(), ColumnSpec::default(), {
1378                            let items = items.clone();
1379                            let typography = typography.clone();
1380                            let on_item = Rc::clone(&on_item);
1381                            let on_dismiss = Rc::clone(&on_dismiss);
1382                            let gesture = gesture.clone();
1383                            move || {
1384                                Box(
1385                                    Modifier::empty().height(anchor_zone),
1386                                    BoxSpec::default(),
1387                                    || {},
1388                                );
1389                                // The card's drop shadow belongs to the menu rect
1390                                // only (the glass node also spans the anchor zone).
1391                                // Soft and wide: the reference menu shadow is a
1392                                // whisper. Content is absent on the initial stretch,
1393                                // appears as a smudge during growth, and sharpens by
1394                                // settle. While closing it rides the fast glass clock
1395                                // so it contracts with the panel.
1396                                let content = menu_content_progress(expanded, appear, reveal);
1397                                // During an accordion resize the rows dip back
1398                                // into the smudge and re-materialize as the
1399                                // growth settles (reference expand frames).
1400                                let resize_t = resize_state.get().clamp(0.0, 1.0);
1401                                let content =
1402                                    content * (0.45 + 0.55 * smoothstep(0.35, 1.0, resize_t));
1403                                // Rows materialize from behind the glass and scale with
1404                                // the droplet from the anchor corner; the content lives
1405                                // on the growing surface instead of fading at full size.
1406                                let content_scale = menu_content_scale(content);
1407                                let content_blur = menu_content_blur(content);
1408                                let content_translation_y = if expanded {
1409                                    menu_vertical_rebound(
1410                                        menu_geometry_phase(expanded, appear).path,
1411                                    )
1412                                } else {
1413                                    0.0
1414                                };
1415                                let rows_wrap =
1416                                    Modifier::empty().fill_max_width().graphics_layer(move || {
1417                                        GraphicsLayer {
1418                                            alpha: menu_content_alpha(content),
1419                                            scale_x: content_scale,
1420                                            scale_y: content_scale,
1421                                            transform_origin:
1422                                                cranpose_ui_graphics::TransformOrigin {
1423                                                    pivot_fraction_x: 1.0,
1424                                                    pivot_fraction_y: 0.0,
1425                                                },
1426                                            translation_y: content_translation_y,
1427                                            render_effect: (content_blur > 0.35)
1428                                                .then(|| RenderEffect::blur(content_blur)),
1429                                            ..Default::default()
1430                                        }
1431                                    });
1432                                Box(rows_wrap, BoxSpec::default(), {
1433                                    let items = items.clone();
1434                                    let typography = typography.clone();
1435                                    let on_item = Rc::clone(&on_item);
1436                                    let on_dismiss = Rc::clone(&on_dismiss);
1437                                    let gesture = gesture.clone();
1438                                    move || {
1439                                        Column(
1440                                            Modifier::empty().fill_max_width().padding_each(
1441                                                0.0,
1442                                                MENU_CONTENT_INSET_Y,
1443                                                0.0,
1444                                                MENU_CONTENT_INSET_Y,
1445                                            ),
1446                                            ColumnSpec::default(),
1447                                            {
1448                                                let items = items.clone();
1449                                                let typography = typography.clone();
1450                                                let on_item = Rc::clone(&on_item);
1451                                                let on_dismiss = Rc::clone(&on_dismiss);
1452                                                let gesture = gesture.clone();
1453                                                move || {
1454                                                    for (index, item) in items.iter().enumerate() {
1455                                                        if item.section_start && index > 0 {
1456                                                            // Whisper-subtle: the
1457                                                            // reference surface reads
1458                                                            // nearly seamless.
1459                                                            let separator =
1460                                                                colors.separator.with_alpha(
1461                                                                    colors.separator.a() * 0.22,
1462                                                                );
1463                                                            Box(
1464                                                        Modifier::empty()
1465                                                            .fill_max_width()
1466                                                            .padding_symmetric(ROW_PADDING_X, 0.0)
1467                                                            .height(1.0)
1468                                                            .draw_behind(move |scope| {
1469                                                                scope.draw_rect(
1470                                                                    cranpose_ui_graphics::Brush::solid(
1471                                                                        separator,
1472                                                                    ),
1473                                                                );
1474                                                            }),
1475                                                        BoxSpec::default(),
1476                                                        || {},
1477                                                    );
1478                                                        }
1479
1480                                                        if item.header {
1481                                                            menu_header_row(
1482                                                                item,
1483                                                                &typography,
1484                                                                has_checks,
1485                                                                colors,
1486                                                            );
1487                                                            continue;
1488                                                        }
1489                                                        menu_item_row(
1490                                                            index,
1491                                                            item,
1492                                                            &typography,
1493                                                            has_checks,
1494                                                            colors,
1495                                                            hovered,
1496                                                            gesture_hover,
1497                                                            gesture.item_rect(index),
1498                                                            Rc::clone(&on_item),
1499                                                            Rc::clone(&on_dismiss),
1500                                                        );
1501                                                    }
1502                                                }
1503                                            },
1504                                        );
1505                                    }
1506                                });
1507                            }
1508                        });
1509                    }
1510                });
1511                for source in absorbed.iter().cloned() {
1512                    AbsorbedSourceVisual(
1513                        source,
1514                        node_origin,
1515                        source_phase.foreground_alpha,
1516                        source_phase.foreground_blur,
1517                        source_phase.scale_x,
1518                        source_phase.scale_y,
1519                    );
1520                }
1521            }
1522        },
1523    );
1524}
1525
1526/// Gray non-interactive section header, aligned with the icon column.
1527fn menu_header_row(
1528    item: &LiquidMenuItem,
1529    typography: &crate::theme::LiquidTypography,
1530    has_checks: bool,
1531    colors: crate::theme::LiquidColors,
1532) {
1533    let label = item.label.clone();
1534    let style = TextStyle {
1535        span_style: SpanStyle {
1536            color: Some(colors.secondary_label),
1537            font_size: TextUnit::Sp(13.0),
1538            ..typography.footnote.span_style.clone()
1539        },
1540        ..typography.footnote.clone()
1541    };
1542    let indent = ROW_PADDING_X + if has_checks { CHECK_COLUMN } else { 0.0 };
1543    let row = Modifier::empty()
1544        .fill_max_width()
1545        .padding_each(indent, 12.0, ROW_PADDING_X, 2.0);
1546    Row(row, RowSpec::default(), move || {
1547        Text(label.clone(), Modifier::empty(), style.clone());
1548    });
1549}
1550
1551/// One interactive menu row: [check][icon][label].
1552#[allow(non_snake_case)]
1553#[allow(clippy::too_many_arguments)]
1554fn menu_item_row(
1555    index: usize,
1556    item: &LiquidMenuItem,
1557    typography: &crate::theme::LiquidTypography,
1558    has_checks: bool,
1559    colors: crate::theme::LiquidColors,
1560    hovered: cranpose_core::MutableState<Option<usize>>,
1561    gesture_hover: Option<usize>,
1562    rect_sink: Rc<Cell<Rect>>,
1563    on_item: Rc<dyn Fn(usize)>,
1564    on_dismiss: Rc<dyn Fn()>,
1565) {
1566    let color = if item.destructive {
1567        colors.destructive
1568    } else {
1569        colors.label
1570    };
1571    let is_hovered = hovered.get() == Some(index) || gesture_hover == Some(index);
1572    let highlight = if colors.is_dark {
1573        cranpose_ui_graphics::Color::from_rgba_u8(120, 120, 128, 44)
1574    } else {
1575        cranpose_ui_graphics::Color::from_rgba_u8(120, 120, 128, 30)
1576    };
1577    let row_label = item.label.clone();
1578    let keeps_open = item.keeps_open;
1579    let row = Modifier::empty()
1580        .fill_max_width()
1581        .report_window_rect(rect_sink)
1582        .semantics(move |config| {
1583            config.is_button = true;
1584            config.is_clickable = true;
1585            config.content_description = Some(row_label.clone());
1586        })
1587        .pointer_input(index, {
1588            let on_item = Rc::clone(&on_item);
1589            let on_dismiss = Rc::clone(&on_dismiss);
1590            move |scope: PointerInputScope| {
1591                let on_item = Rc::clone(&on_item);
1592                let on_dismiss = Rc::clone(&on_dismiss);
1593                async move {
1594                    scope
1595                        .await_pointer_event_scope(|await_scope| async move {
1596                            loop {
1597                                let event = await_scope.await_pointer_event().await;
1598                                match event.kind {
1599                                    PointerEventKind::Enter | PointerEventKind::Move => {
1600                                        hovered.set(Some(index));
1601                                    }
1602                                    PointerEventKind::Exit if hovered.get() == Some(index) => {
1603                                        hovered.set(None);
1604                                    }
1605                                    PointerEventKind::Down => {
1606                                        hovered.set(Some(index));
1607                                        event.consume();
1608                                    }
1609                                    PointerEventKind::Up => {
1610                                        hovered.set(None);
1611                                        on_item(index);
1612                                        if !keeps_open {
1613                                            on_dismiss();
1614                                        }
1615                                        event.consume();
1616                                    }
1617                                    _ => {}
1618                                }
1619                            }
1620                        })
1621                        .await;
1622                }
1623            }
1624        })
1625        .draw_behind(move |scope| {
1626            if is_hovered {
1627                scope.draw_round_rect(Brush::solid(highlight), CornerRadii::uniform(14.0));
1628            }
1629        })
1630        .padding_symmetric(ROW_PADDING_X, ROW_PADDING_Y);
1631
1632    let label = item.label.clone();
1633    let subtitle = item.subtitle.clone();
1634    let icon = item.icon;
1635    let checked = item.checked;
1636    let accordion_chevron = item.keeps_open && subtitle.is_some();
1637    let secondary = colors.secondary_label;
1638    let typography = typography.clone();
1639    Row(
1640        row,
1641        RowSpec::default().vertical_alignment(VerticalAlignment::CenterVertically),
1642        move || {
1643            let label = label.clone();
1644            let subtitle = subtitle.clone();
1645            if has_checks {
1646                // Leading checkmark column, reserved on every row so icons
1647                // and labels align (the reference "Show" menu).
1648                Box(
1649                    Modifier::empty().width(CHECK_COLUMN),
1650                    BoxSpec::default(),
1651                    move || {
1652                        if checked {
1653                            crate::icons::Icon(crate::icons::CHECK, 16.0, color);
1654                        }
1655                    },
1656                );
1657            }
1658            if let Some(icon) = icon {
1659                crate::icons::Icon(icon, ICON_SIZE, color);
1660                Box(Modifier::empty().width(ICON_GAP), BoxSpec::default(), || {});
1661            }
1662            let style = TextStyle {
1663                span_style: SpanStyle {
1664                    color: Some(color),
1665                    font_weight: Some(FontWeight::NORMAL),
1666                    ..typography.body.span_style.clone()
1667                },
1668                ..typography.body.clone()
1669            };
1670            if let Some(subtitle) = subtitle {
1671                // Two-line row: the reference sort/filter headers describe
1672                // their current state in a gray second line.
1673                let subtitle_style = TextStyle {
1674                    span_style: SpanStyle {
1675                        color: Some(secondary),
1676                        font_size: TextUnit::Sp(13.0),
1677                        ..typography.footnote.span_style.clone()
1678                    },
1679                    ..typography.footnote.clone()
1680                };
1681                Column(
1682                    Modifier::empty().weight(1.0),
1683                    ColumnSpec::default(),
1684                    move || {
1685                        Text(label.clone(), Modifier::empty(), style.clone());
1686                        Text(subtitle.clone(), Modifier::empty(), subtitle_style.clone());
1687                    },
1688                );
1689            } else {
1690                Text(label, Modifier::empty().weight(1.0), style);
1691            }
1692            if accordion_chevron {
1693                crate::icons::Icon(crate::icons::CHEVRON_DOWN, 18.0, secondary);
1694            }
1695        },
1696    );
1697}
1698
1699#[cfg(test)]
1700mod tests {
1701    use super::*;
1702
1703    #[test]
1704    fn menu_rows_use_the_reference_leading_grid_and_vertical_rhythm() {
1705        assert_eq!(ROW_PADDING_X, 20.0);
1706        assert_eq!(CHECK_COLUMN, 24.0);
1707        assert_eq!(ICON_SIZE, 24.0);
1708        assert_eq!(ICON_GAP, 12.0);
1709
1710        let check_center = ROW_PADDING_X + 8.0;
1711        let icon_center = ROW_PADDING_X + CHECK_COLUMN + ICON_SIZE * 0.5;
1712        let label_start = ROW_PADDING_X + CHECK_COLUMN + ICON_SIZE + ICON_GAP;
1713        assert_eq!((check_center, icon_center, label_start), (28.0, 56.0, 80.0));
1714
1715        let row_height = ICON_SIZE + ROW_PADDING_Y * 2.0;
1716        assert!((42.0..=43.0).contains(&row_height));
1717        assert_eq!(MENU_CONTENT_INSET_Y, 9.5);
1718        let two_row_panel_height = row_height * 2.0 + MENU_CONTENT_INSET_Y * 2.0;
1719        assert!((103.5..=104.5).contains(&two_row_panel_height));
1720    }
1721
1722    #[test]
1723    fn menu_geometry_keeps_the_source_cluster_horizontal_before_card_growth() {
1724        let anchor = MenuShape::capsule(228.0, 22.0, 44.0, 44.0);
1725        let absorbed = [MenuShape::capsule(176.0, 22.0, 44.0, 44.0)];
1726        let target = MenuShape {
1727            center_x: 125.0,
1728            center_y: 52.0,
1729            width: 250.0,
1730            height: 104.0,
1731            radius: 32.0,
1732        };
1733        let pose = |appear| menu_morph_geometry(true, appear, anchor, &absorbed, target).primary;
1734
1735        let initial = pose(0.0);
1736        assert_eq!((initial.width, initial.height), (44.0, 44.0));
1737
1738        let merged = pose(0.028_576);
1739        assert_eq!(merged, initial);
1740        let source = menu_source_shape(anchor, &absorbed, target);
1741        assert_eq!(source.width, 96.0);
1742        assert!((82.5..=82.6).contains(&source.height));
1743        assert_eq!(source.center_y, anchor.center_y);
1744        assert_eq!(menu_absorbed_shape_presence(0.0), 1.0);
1745        assert_eq!(menu_absorbed_shape_presence(0.30), 0.0);
1746
1747        let early = pose(0.070_208);
1748        let middle = pose(0.199_019);
1749        let broad = pose(0.539_174);
1750        assert_eq!(early, initial);
1751        assert_eq!(middle.width, source.width);
1752        assert!(middle.height >= source.height);
1753        assert!(broad.width > middle.width && broad.height <= target.height * 1.1);
1754        assert!(middle.width > middle.height);
1755        assert!(broad.width > broad.height * 2.0);
1756
1757        let swell = pose(0.701_903);
1758        assert!(
1759            (252.0..=259.0).contains(&swell.width) && (102.0..=106.0).contains(&swell.height),
1760            "the broad body must overshoot horizontally without inflating vertically: {swell:?}"
1761        );
1762        assert!(menu_ellipse_blend(0.25) > 0.3);
1763        assert_eq!(menu_ellipse_blend(0.0), 0.0);
1764        assert_eq!(menu_ellipse_blend(1.0), 0.0);
1765
1766        let overshoot = pose(1.08);
1767        assert!((250.0..=254.0).contains(&overshoot.width));
1768        assert!((104.0..=106.0).contains(&overshoot.height));
1769        assert_eq!(MENU_RADIUS, 32.0);
1770        assert!((0.045..=0.055).contains(&MENU_GROW_DELAY));
1771        assert!((110.0..=130.0).contains(&MENU_GROW_STIFFNESS));
1772    }
1773
1774    #[test]
1775    fn menu_open_spring_departs_early_then_settles_without_a_dead_interval() {
1776        let (source_phase, _) =
1777            cranpose_animation::advance_spring(0.0, 0.0, 1.0, 0.78, MENU_GROW_STIFFNESS, 0.054);
1778        assert!(
1779            source_phase > MENU_GROW_DELAY,
1780            "the departing oval must be visible by the target's early frame: {source_phase}"
1781        );
1782        let (broad_phase, _) =
1783            cranpose_animation::advance_spring(0.0, 0.0, 1.0, 0.78, MENU_GROW_STIFFNESS, 0.130);
1784        assert!(
1785            (0.35..=0.60).contains(&broad_phase),
1786            "the broad menu body must be established by 130ms: {broad_phase}"
1787        );
1788        let (settled_phase, _) =
1789            cranpose_animation::advance_spring(0.0, 0.0, 1.0, 0.78, MENU_GROW_STIFFNESS, 0.400);
1790        assert!(settled_phase > 0.95);
1791    }
1792
1793    #[test]
1794    fn menu_body_uses_the_shared_vertical_rebound_path() {
1795        let anchor = MenuShape::capsule(228.0, 22.0, 44.0, 44.0);
1796        let absorbed = [MenuShape::capsule(176.0, 22.0, 44.0, 44.0)];
1797        let target = MenuShape {
1798            center_x: 125.0,
1799            center_y: 52.0,
1800            width: 250.0,
1801            height: 104.0,
1802            radius: 32.0,
1803        };
1804
1805        let source = menu_source_shape(anchor, &absorbed, target);
1806        for appear in [0.199_019, 0.296_780, 0.412_956, 0.539_174] {
1807            let geometry = menu_morph_geometry(true, appear, anchor, &absorbed, target);
1808            let phase = menu_geometry_phase(true, appear);
1809            let interpolated_y = source.center_y + (target.center_y - source.center_y) * phase.path;
1810            let expected_y = interpolated_y + menu_vertical_rebound(phase.path);
1811            assert!(
1812                (geometry.primary.center_y - expected_y).abs() < 0.001,
1813                "body and content must resolve the same rebound path: {geometry:?}"
1814            );
1815        }
1816        assert_eq!(menu_vertical_rebound(0.0), 0.0);
1817        assert!(menu_vertical_rebound(0.25) > 0.0);
1818        assert_eq!(menu_vertical_rebound(MENU_VERTICAL_REBOUND_END), 0.0);
1819    }
1820
1821    #[test]
1822    fn menu_close_reverses_through_a_smooth_oval() {
1823        let phase = menu_geometry_phase(false, 0.6);
1824        assert!(
1825            phase.width > 0.80,
1826            "the close must retain its broad body at mid-flight: {phase:?}"
1827        );
1828        assert!(
1829            44.0 + (250.0 - 44.0) * phase.width > 1.8 * (44.0 + (104.0 - 44.0) * phase.height),
1830            "the close must pass back through the wide oval in physical dimensions: {phase:?}"
1831        );
1832        assert!(
1833            menu_content_progress(false, 0.6, 1.0) > 0.75,
1834            "content must remain coherent through the initial deflation"
1835        );
1836        assert_eq!(menu_content_progress(false, 0.2, 1.0), 0.0);
1837        let rounded_volume = menu_geometry_phase(false, 0.21);
1838        assert!(
1839            rounded_volume.width > 0.35,
1840            "the terminal body must contract continuously into the anchor: {rounded_volume:?}"
1841        );
1842        assert!(
1843            44.0 + (250.0 - 44.0) * rounded_volume.width
1844                > 44.0 + (104.0 - 44.0) * rounded_volume.height,
1845            "the terminal body must stay smooth rather than forming a vertical leaf in physical dimensions: {rounded_volume:?}"
1846        );
1847    }
1848
1849    #[test]
1850    fn menu_content_materializes_early_and_is_sharp_by_settle() {
1851        let birth = menu_content_progress(true, 0.35, 0.25);
1852        assert!(
1853            birth > 0.02 && birth < 0.08,
1854            "rows must begin as a faint smudge after the blank birth phase: {birth}"
1855        );
1856        let mid = menu_content_progress(true, 0.55, 0.55);
1857        assert!(
1858            (0.55..0.70).contains(&mid),
1859            "rows must remain visibly soft at mid-flight: {mid}"
1860        );
1861        let settle = menu_content_progress(true, 1.0, 0.92);
1862        assert!(
1863            settle > 0.99,
1864            "rows must be effectively sharp when the shape settles: {settle}"
1865        );
1866        assert!(menu_content_blur(birth) > 13.0);
1867        assert!((7.0..8.0).contains(&menu_content_blur(mid)));
1868        assert!(menu_content_blur(settle) < 0.5);
1869        assert!((45.0..=55.0).contains(&MENU_REVEAL_STIFFNESS));
1870        assert!((0.34..=0.37).contains(&menu_content_alpha(0.10)));
1871        assert!((0.79..=0.82).contains(&menu_content_alpha(0.62)));
1872        assert_eq!(menu_content_alpha(1.0), 1.0);
1873        assert!((0.85..=0.87).contains(&menu_content_scale(0.30)));
1874        assert!((0.92..=0.93).contains(&menu_content_scale(0.62)));
1875        assert_eq!(menu_content_scale(1.0), 1.0);
1876    }
1877
1878    #[test]
1879    fn menu_surface_motion_is_smooth_and_capture_cadence_independent() {
1880        let merged = menu_surface_phase(true, 0.14, 0.0);
1881        assert_eq!(merged.anchor_presence, 0.0);
1882        assert_eq!(merged.glue, 0.0);
1883        let recoil = menu_surface_phase(true, 0.275, 0.0);
1884        assert_eq!(recoil.glue, 0.0);
1885
1886        let early = menu_surface_phase(true, 0.40, 0.25);
1887        assert!(
1888            early.anchor_presence == 0.0,
1889            "the primary alone owns the anchor recoil: {early:?}"
1890        );
1891        assert_eq!(early.glue, 0.0);
1892        assert!(early.wobble <= 0.10);
1893        assert!(early.bulge <= 0.40);
1894        assert_eq!(early, menu_surface_phase(true, 0.40, 0.25));
1895
1896        let closing = menu_surface_phase(false, 0.6, 0.68);
1897        assert_eq!(closing.anchor_presence, 0.0);
1898        assert_eq!(closing.glue, 0.0);
1899        assert!(closing.wobble <= 0.05);
1900        assert!(
1901            closing.bulge <= 0.30,
1902            "close must remain smooth: {closing:?}"
1903        );
1904    }
1905
1906    #[test]
1907    fn menu_trigger_backdrop_unmounts_during_the_first_absorption_frame() {
1908        assert!((30..=40).contains(&MENU_TRIGGER_ABSORPTION_MS));
1909        assert_eq!(MENU_TRIGGER_RESTORE_DELAY_MS, 205);
1910    }
1911
1912    #[test]
1913    fn absorbed_source_foreground_stays_readable_then_stretches_into_the_surface() {
1914        let source = LiquidMenuAbsorbedSource::new(
1915            Rect {
1916                x: 10.0,
1917                y: 20.0,
1918                width: 44.0,
1919                height: 44.0,
1920            },
1921            crate::widgets::GlassButtonSpec::glass()
1922                .with_icon_backplate(Color::from_rgb_u8(0, 122, 255))
1923                .with_content_color(Color::WHITE),
1924            44.0,
1925            "M0 0",
1926        );
1927        assert_eq!(source.rect.width, 44.0);
1928        assert_eq!(source.diameter, 44.0);
1929        assert_eq!(source.icon_path, "M0 0");
1930
1931        let source = menu_absorbed_visual_phase(0.0, 0.0);
1932        assert_eq!(source.foreground_alpha, 1.0);
1933        assert_eq!(source.backdrop_alpha, 0.0);
1934
1935        let crisp = menu_absorbed_visual_phase(0.08, 0.15);
1936        assert!((0.38..=0.42).contains(&crisp.foreground_alpha));
1937        assert_eq!(crisp.backdrop_alpha, 0.0);
1938        assert_eq!(crisp.foreground_blur, 0.0);
1939        assert!((0.81..=0.85).contains(&crisp.scale_x));
1940        assert!((0.81..=0.85).contains(&crisp.scale_y));
1941
1942        let melt = menu_absorbed_visual_phase(0.54, 0.52);
1943        assert_eq!(melt.foreground_alpha, 0.0);
1944        assert_eq!(melt.backdrop_alpha, 1.0);
1945        assert!((1.36..=1.42).contains(&melt.scale_y));
1946        assert!((0.87..=0.90).contains(&melt.scale_x));
1947
1948        let smear = menu_absorbed_visual_phase(0.72, 0.69);
1949        assert!((1.42..=1.46).contains(&smear.scale_y));
1950        assert!((0.89..=0.91).contains(&smear.scale_x));
1951        assert_eq!(smear.foreground_alpha, 0.0);
1952        assert_eq!(smear.backdrop_alpha, 1.0);
1953        let transition = menu_absorbed_visual_phase(0.42, 0.382);
1954        assert_eq!(transition.foreground_alpha, 0.0);
1955        assert_eq!(transition.backdrop_alpha, 1.0);
1956        let settled = menu_absorbed_visual_phase(1.0, 1.0);
1957        assert_eq!(settled.foreground_alpha, 0.0);
1958        assert_eq!(settled.backdrop_alpha, 1.0);
1959        assert_eq!(MENU_SOURCE_FOREGROUND_HIDE_MS, 200);
1960        assert_eq!(MENU_SOURCE_FOREGROUND_RESTORE_DELAY_MS, 205);
1961    }
1962
1963    #[test]
1964    fn liquid_menu_item_builders_preserve_the_row_contract() {
1965        let item = LiquidMenuItem::new("Delete")
1966            .icon("M0 0")
1967            .checked(true)
1968            .destructive()
1969            .section_start();
1970        assert_eq!(item.label, "Delete");
1971        assert_eq!(item.icon, Some("M0 0"));
1972        assert!(item.checked);
1973        assert!(item.destructive);
1974        assert!(item.section_start);
1975        assert!(!item.header);
1976
1977        let header = LiquidMenuItem::header("Show");
1978        assert_eq!(header.label, "Show");
1979        assert!(header.header);
1980    }
1981
1982    #[test]
1983    fn claimed_menu_gesture_streams_one_release_to_an_interactive_row() {
1984        let _runtime =
1985            cranpose_core::Runtime::new(std::sync::Arc::new(cranpose_core::DefaultScheduler));
1986        let gesture = LiquidMenuGesture::new();
1987        let items = vec![LiquidMenuItem::header("Show"), LiquidMenuItem::new("Grid")];
1988        gesture.item_rect(0).set(Rect {
1989            x: 10.0,
1990            y: 20.0,
1991            width: 100.0,
1992            height: 30.0,
1993        });
1994        gesture.item_rect(1).set(Rect {
1995            x: 10.0,
1996            y: 50.0,
1997            width: 100.0,
1998            height: 40.0,
1999        });
2000
2001        gesture.begin(Point::new(80.0, 10.0));
2002        gesture.claim();
2003        gesture.move_to(Point::new(40.0, 65.0));
2004        let held = gesture.snapshot();
2005        assert!(held.active && held.claimed);
2006        assert_eq!(gesture.item_at(held.position, &items), Some(1));
2007        assert_eq!(gesture.item_at(Point::new(40.0, 35.0), &items), None);
2008
2009        gesture.release(Point::new(40.0, 65.0));
2010        let released = gesture.snapshot();
2011        assert!(!released.active);
2012        assert_eq!(released.release, Some((1, Point::new(40.0, 65.0))));
2013        // A second lift without a new press cannot synthesize another action.
2014        gesture.release(Point::new(40.0, 65.0));
2015        assert_eq!(gesture.snapshot().release, released.release);
2016    }
2017}