1#![deny(unsafe_code)]
2#![allow(clippy::type_complexity)]
3
4mod fps_monitor;
5mod hit_path_tracker;
6mod shell_debug;
7mod shell_frame;
8mod shell_input;
9#[cfg(test)]
10use shell_frame::build_draw_refresh_scope;
11
12pub use fps_monitor::FpsStats;
13
14use std::fmt::{Debug, Write};
15use std::rc::Rc;
16use std::sync::{
17 atomic::{AtomicBool, Ordering},
18 Mutex, MutexGuard,
19};
20use web_time::Instant;
22
23use cranpose_core::{
24 enter_event_handler_scope, location_key, run_in_mutable_snapshot, Applier, Composition, Key,
25 MemoryApplier, NodeError, NodeId,
26};
27use cranpose_foundation::{PointerButton, PointerButtons, PointerEvent, PointerEventKind};
28use cranpose_render_common::{HitTestTarget, RenderScene, Renderer};
29use cranpose_runtime_std::StdRuntime;
30use cranpose_ui::{
31 clear_transient_scroll_motion_contexts, format_layout_tree, format_render_scene,
32 format_screen_summary, has_pending_focus_invalidations, has_pending_pointer_repasses,
33 peek_focus_invalidation, peek_layout_invalidation, peek_pointer_invalidation,
34 peek_render_invalidation, process_focus_invalidations, process_pointer_repasses,
35 request_render_invalidation, take_draw_repass_nodes, take_focus_invalidation,
36 take_layout_invalidation, take_pointer_invalidation, take_render_invalidation,
37 HeadlessRenderer, LayoutBox, LayoutNode, LayoutTree, MeasureLayoutOptions, SemanticsTree,
38 SubcomposeLayoutNode,
39};
40use cranpose_ui_graphics::{Point, Rect, Size};
41use hit_path_tracker::{HitPathTracker, PointerId};
42use std::collections::HashSet;
43
44pub use cranpose_ui::{KeyCode, KeyEvent, KeyEventType, Modifiers};
46pub use cranpose_foundation::PointerSource;
48
49#[cfg(all(
54 feature = "clipboard-native",
55 not(target_arch = "wasm32"),
56 not(target_os = "android"),
57 not(target_os = "ios")
58))]
59struct ShellClipboard {
60 inner: std::rc::Rc<std::cell::RefCell<Option<arboard::Clipboard>>>,
61}
62
63#[cfg(all(
64 feature = "clipboard-native",
65 not(target_arch = "wasm32"),
66 not(target_os = "android"),
67 not(target_os = "ios")
68))]
69impl cranpose_ui::clipboard_session::PlatformClipboard for ShellClipboard {
70 fn write_text(&self, text: &str) {
71 if let Some(clipboard) = self.inner.borrow_mut().as_mut() {
72 let _ = clipboard.set_text(text);
73 }
74 }
75
76 fn read_text(&self) -> Option<String> {
77 self.inner
78 .borrow_mut()
79 .as_mut()
80 .and_then(|clipboard| clipboard.get_text().ok())
81 }
82}
83pub use cranpose_ui::PlatformTextInputHandler;
85pub use cranpose_ui::ImeEditorState;
87
88#[cfg(any(test, feature = "test-support"))]
89use cranpose_core::{
90 debug_recompose_scope_registry_stats, MemoryApplierDebugStats,
91 RecomposeScopeRegistryDebugStats, SlotTableDebugStats,
92};
93#[cfg(any(test, feature = "test-support"))]
94use cranpose_core::{
95 runtime::{RuntimeDebugStats, StateArenaDebugStats},
96 snapshot_pinning::{debug_snapshot_pinning_stats, SnapshotPinningDebugStats},
97 snapshot_state_observer::SnapshotStateObserverDebugStats,
98 snapshot_v2::{debug_snapshot_v2_stats, SnapshotV2DebugStats},
99 CompositionPassDebugStats, SlotId,
100};
101
102pub struct AppShell<R>
103where
104 R: Renderer,
105{
106 app_context: Rc<cranpose_ui::AppContext>,
107 runtime: StdRuntime,
108 composition: Composition<MemoryApplier>,
109 content: Box<dyn FnMut()>,
110 renderer: R,
111 cursor: (f32, f32),
112 viewport: (f32, f32),
113 buffer_size: (u32, u32),
114 start_time: Instant,
115 last_frame_time_nanos: u64,
116 layout_tree: Option<LayoutTree>,
117 semantics_tree: Option<SemanticsTree>,
118 semantics_enabled: bool,
119 layout_requested: bool,
120 force_layout_pass: bool,
121 scene_dirty: bool,
122 scoped_layout_scene_nodes: Vec<NodeId>,
123 is_dirty: bool,
124 buttons_pressed: PointerButtons,
126 pointer_source: PointerSource,
132 hit_path_tracker: HitPathTracker,
139 hovered_nodes: Vec<NodeId>,
142 #[cfg(all(feature = "clipboard-native", target_os = "linux"))]
144 clipboard: Option<arboard::Clipboard>,
145 dev_options: DevOptions,
147 dev_overlay_controls: Vec<DevOverlayControl>,
148 dev_overlay_text: String,
149 dev_overlay_last_refresh: Option<Instant>,
150 dev_overlay_viewport: Option<Size>,
151 fps_monitor: fps_monitor::FpsMonitor,
152 frame_scheduler: FrameScheduler,
153}
154
155fn update_stage_telemetry_threshold_ms() -> Option<f64> {
156 static THRESHOLD_MS: std::sync::OnceLock<Option<f64>> = std::sync::OnceLock::new();
157 *THRESHOLD_MS.get_or_init(|| {
158 std::env::var("CRANPOSE_UPDATE_STAGE_TELEMETRY_MS")
159 .ok()
160 .and_then(|value| value.parse::<f64>().ok())
161 .filter(|value| value.is_finite() && *value >= 0.0)
162 })
163}
164
165#[derive(Clone, Copy, Debug)]
166struct UpdateStageTelemetry {
167 started_at: Instant,
168 after_frame_callbacks: Instant,
169 after_ui_drain: Instant,
170 after_reconcile: Instant,
171 after_process_frame: Instant,
172 should_render: bool,
173 reconcile_attempted: bool,
174 reconcile_changed: bool,
175}
176
177fn log_update_stage_telemetry(telemetry: UpdateStageTelemetry) {
178 let Some(threshold_ms) = update_stage_telemetry_threshold_ms() else {
179 return;
180 };
181 let total_ms = telemetry
182 .after_process_frame
183 .duration_since(telemetry.started_at)
184 .as_secs_f64()
185 * 1000.0;
186 if total_ms < threshold_ms {
187 return;
188 }
189
190 let frame_callbacks_ms = telemetry
191 .after_frame_callbacks
192 .duration_since(telemetry.started_at)
193 .as_secs_f64()
194 * 1000.0;
195 let ui_drain_ms = telemetry
196 .after_ui_drain
197 .duration_since(telemetry.after_frame_callbacks)
198 .as_secs_f64()
199 * 1000.0;
200 let reconcile_ms = telemetry
201 .after_reconcile
202 .duration_since(telemetry.after_ui_drain)
203 .as_secs_f64()
204 * 1000.0;
205 let process_frame_ms = telemetry
206 .after_process_frame
207 .duration_since(telemetry.after_reconcile)
208 .as_secs_f64()
209 * 1000.0;
210 eprintln!(
211 "[update-stage-telemetry] total_ms={total_ms:.2} frame_callbacks_ms={frame_callbacks_ms:.2} ui_drain_ms={ui_drain_ms:.2} reconcile_ms={reconcile_ms:.2} process_frame_ms={process_frame_ms:.2} should_render={} reconcile_attempted={} reconcile_changed={}",
212 telemetry.should_render,
213 telemetry.reconcile_attempted,
214 telemetry.reconcile_changed
215 );
216}
217
218#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
219pub enum FramePacingMode {
220 #[default]
223 Vsync,
224 Hard60,
225 Hard120,
226 NoVsync,
229}
230
231impl FramePacingMode {
232 pub const ALL: [Self; 4] = [Self::Vsync, Self::Hard60, Self::Hard120, Self::NoVsync];
233
234 pub fn label(self) -> &'static str {
235 match self {
236 Self::Vsync => "VSync",
237 Self::Hard60 => "60fps",
238 Self::Hard120 => "120fps",
239 Self::NoVsync => "NoVSync",
240 }
241 }
242
243 pub fn target_fps(self) -> Option<u32> {
244 match self {
245 Self::Hard60 => Some(60),
246 Self::Hard120 => Some(120),
247 Self::Vsync | Self::NoVsync => None,
248 }
249 }
250}
251
252#[derive(Clone, Copy, Debug, PartialEq)]
253pub struct FrameSchedule {
254 pub needs_update: bool,
255 pub needs_frame: bool,
256 pub next_deadline: Option<web_time::Instant>,
257}
258
259#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
260pub struct FrameUpdateResult {
261 pub visual_changed: bool,
262 pub structure_changed: bool,
263}
264
265pub trait PlatformFrameDriver {
266 fn request_frame(&self);
267 fn request_wake_at(&self, deadline: web_time::Instant);
268 fn clear_wake(&self);
269}
270
271#[derive(Debug)]
272pub struct FrameScheduler {
273 update_pending: AtomicBool,
274 frame_pending: AtomicBool,
275 next_deadline: Mutex<Option<web_time::Instant>>,
276}
277
278impl Default for FrameScheduler {
279 fn default() -> Self {
280 Self {
281 update_pending: AtomicBool::new(false),
282 frame_pending: AtomicBool::new(false),
283 next_deadline: Mutex::new(None),
284 }
285 }
286}
287
288impl FrameScheduler {
289 fn lock_deadline(&self) -> MutexGuard<'_, Option<web_time::Instant>> {
290 self.next_deadline
291 .lock()
292 .unwrap_or_else(|poisoned| poisoned.into_inner())
293 }
294
295 pub fn record(&self, schedule: FrameSchedule) {
296 self.update_pending
297 .store(schedule.needs_update, Ordering::SeqCst);
298 self.frame_pending
299 .store(schedule.needs_frame, Ordering::SeqCst);
300 let mut next_deadline = self.lock_deadline();
301 *next_deadline = if schedule.needs_update {
302 None
303 } else {
304 schedule.next_deadline
305 };
306 }
307
308 pub fn schedule<D>(&self, schedule: FrameSchedule, driver: &D)
309 where
310 D: PlatformFrameDriver + ?Sized,
311 {
312 self.record(schedule);
313 schedule.apply_to(driver);
314 }
315
316 pub fn snapshot(&self) -> FrameSchedule {
317 FrameSchedule {
318 needs_update: self.update_pending.load(Ordering::SeqCst),
319 needs_frame: self.frame_pending.load(Ordering::SeqCst),
320 next_deadline: *self.lock_deadline(),
321 }
322 }
323}
324
325impl FrameSchedule {
326 pub fn apply_to<D>(self, driver: &D)
327 where
328 D: PlatformFrameDriver + ?Sized,
329 {
330 if self.needs_frame {
331 driver.clear_wake();
332 driver.request_frame();
333 } else if self.needs_update {
334 driver.request_wake_at(web_time::Instant::now());
335 } else if let Some(deadline) = self.next_deadline {
336 driver.request_wake_at(deadline);
337 } else {
338 driver.clear_wake();
339 }
340 }
341}
342
343#[derive(Clone, Copy, Debug)]
344struct DevOverlayControl {
345 bounds: Rect,
346 mode: FramePacingMode,
347}
348
349#[derive(Clone, Debug, Default)]
354pub struct DevOptions {
355 pub fps_counter: bool,
357 pub recomposition_counter: bool,
359 pub layout_timing: bool,
361 pub frame_pacing_controls: bool,
362 pub frame_pacing_mode: FramePacingMode,
363}
364
365#[cfg(any(test, feature = "test-support"))]
366#[doc(hidden)]
367#[derive(Clone, Copy, Debug)]
368pub struct RuntimeLeakDebugStats {
369 pub applier_stats: MemoryApplierDebugStats,
370 pub live_node_heap_bytes: usize,
371 pub recycled_node_heap_bytes: usize,
372 pub slot_table_heap_bytes: usize,
373 pub pass_stats: CompositionPassDebugStats,
374 pub slot_stats: SlotTableDebugStats,
375 pub observer_stats: SnapshotStateObserverDebugStats,
376 pub runtime_stats: RuntimeDebugStats,
377 pub state_arena_stats: StateArenaDebugStats,
378 pub recompose_scope_stats: RecomposeScopeRegistryDebugStats,
379 pub snapshot_v2_stats: SnapshotV2DebugStats,
380 pub snapshot_pinning_stats: SnapshotPinningDebugStats,
381}
382
383impl<R> AppShell<R>
384where
385 R: Renderer,
386 R::Error: Debug,
387{
388 pub fn new(renderer: R, root_key: Key, content: impl FnMut() + 'static) -> Self {
389 Self::new_with_size(renderer, root_key, content, (800, 600), (800.0, 600.0))
390 }
391
392 pub fn new_with_size(
393 renderer: R,
394 root_key: Key,
395 content: impl FnMut() + 'static,
396 buffer_size: (u32, u32),
397 viewport: (f32, f32),
398 ) -> Self {
399 Self::new_with_size_and_density(renderer, root_key, content, buffer_size, viewport, 1.0)
400 }
401
402 pub fn new_with_size_and_density(
403 mut renderer: R,
404 root_key: Key,
405 content: impl FnMut() + 'static,
406 buffer_size: (u32, u32),
407 viewport: (f32, f32),
408 density: f32,
409 ) -> Self {
410 let app_context = cranpose_ui::AppContext::new_with_density(density);
411 let runtime = StdRuntime::new();
412 let mut composition = Composition::with_runtime(MemoryApplier::new(), runtime.runtime());
413 let app_content = Rc::new(std::cell::RefCell::new(content));
419 let mut build: Box<dyn FnMut()> = Box::new(move || {
420 let app_content = Rc::clone(&app_content);
421 cranpose_ui::widgets::PopupHost(move || {
422 (app_content.borrow_mut())();
423 });
424 });
425 renderer.attach_app_context_services(&app_context);
426 app_context.enter(|| {
427 #[cfg(all(
430 feature = "clipboard-native",
431 not(target_arch = "wasm32"),
432 not(target_os = "android"),
433 not(target_os = "ios")
434 ))]
435 {
436 let clipboard =
437 std::rc::Rc::new(std::cell::RefCell::new(arboard::Clipboard::new().ok()));
438 cranpose_ui::clipboard_session::set_platform_clipboard(std::rc::Rc::new(
439 ShellClipboard { inner: clipboard },
440 ));
441 }
442 if let Err(err) = composition.render_stable(root_key, &mut *build) {
443 log::error!("initial render failed: {err}");
444 }
445 });
446 renderer.scene_mut().clear();
447 let mut shell = Self {
448 app_context,
449 runtime,
450 composition,
451 content: build,
452 renderer,
453 cursor: (0.0, 0.0),
454 viewport,
455 buffer_size,
456 start_time: Instant::now(),
457 last_frame_time_nanos: 0,
458 layout_tree: None,
459 semantics_tree: None,
460 semantics_enabled: false,
461 layout_requested: true,
462 force_layout_pass: true,
463 scene_dirty: true,
464 scoped_layout_scene_nodes: Vec::new(),
465 is_dirty: true,
466 buttons_pressed: PointerButtons::NONE,
467 pointer_source: PointerSource::Unknown,
468 hit_path_tracker: HitPathTracker::new(),
469 hovered_nodes: Vec::new(),
470 #[cfg(all(feature = "clipboard-native", target_os = "linux"))]
471 clipboard: arboard::Clipboard::new().ok(),
472 dev_options: DevOptions::default(),
473 dev_overlay_controls: Vec::new(),
474 dev_overlay_text: String::new(),
475 dev_overlay_last_refresh: None,
476 dev_overlay_viewport: None,
477 fps_monitor: fps_monitor::FpsMonitor::new(),
478 frame_scheduler: FrameScheduler::default(),
479 };
480 shell.process_frame();
481 shell
482 }
483
484 pub fn app_context(&self) -> &Rc<cranpose_ui::AppContext> {
489 &self.app_context
490 }
491
492 pub fn set_dev_options(&mut self, options: DevOptions) {
497 self.dev_options = options;
498 self.invalidate_dev_overlay_text();
499 let app_context = Rc::clone(&self.app_context);
500 app_context.enter(request_render_invalidation);
501 self.mark_dirty();
502 }
503
504 pub fn dev_options(&self) -> &DevOptions {
506 &self.dev_options
507 }
508
509 pub fn frame_pacing_mode(&self) -> FramePacingMode {
510 self.dev_options.frame_pacing_mode
511 }
512
513 pub fn current_fps(&self) -> f32 {
514 self.fps_monitor.current_fps()
515 }
516
517 pub fn fps_stats(&self) -> FpsStats {
518 self.fps_monitor.stats()
519 }
520
521 pub fn reset_fps_stats(&mut self) {
522 self.fps_monitor.reset_stats();
523 self.invalidate_dev_overlay_text();
524 }
525
526 pub fn record_presented_frame(
527 &mut self,
528 frame_started_at: Instant,
529 frame_finished_at: Instant,
530 ) {
531 self.fps_monitor
532 .record_frame_work(frame_started_at, frame_finished_at);
533 }
534
535 #[cfg(any(test, feature = "test-support"))]
536 #[doc(hidden)]
537 pub fn record_presented_frame_for_test(
538 &mut self,
539 frame_started_nanos: u64,
540 frame_finished_nanos: u64,
541 ) {
542 let started = self.start_time + std::time::Duration::from_nanos(frame_started_nanos);
543 let finished = self.start_time + std::time::Duration::from_nanos(frame_finished_nanos);
544 self.record_presented_frame(started, finished);
545 }
546
547 pub fn set_frame_pacing_mode(&mut self, mode: FramePacingMode) {
548 if self.dev_options.frame_pacing_mode == mode {
549 return;
550 }
551 self.dev_options.frame_pacing_mode = mode;
552 self.invalidate_dev_overlay_text();
553 let app_context = Rc::clone(&self.app_context);
554 app_context.enter(request_render_invalidation);
555 self.mark_dirty();
556 }
557
558 pub fn handle_dev_overlay_click(&mut self, x: f32, y: f32) -> Option<FramePacingMode> {
559 if !self.dev_options.frame_pacing_controls {
560 return None;
561 }
562 let mode = self
563 .dev_overlay_controls
564 .iter()
565 .find(|control| control.bounds.contains(x, y))
566 .map(|control| control.mode)?;
567 self.set_frame_pacing_mode(mode);
568 Some(mode)
569 }
570
571 fn invalidate_dev_overlay_text(&mut self) {
572 self.dev_overlay_text.clear();
573 self.dev_overlay_last_refresh = None;
574 self.dev_overlay_viewport = None;
575 }
576
577 pub fn set_viewport(&mut self, width: f32, height: f32) {
578 self.viewport = (width, height);
579 self.request_forced_layout_pass();
580 self.mark_dirty();
581 self.process_frame();
582 }
583
584 pub fn viewport_size(&self) -> (f32, f32) {
585 self.viewport
586 }
587
588 pub fn set_buffer_size(&mut self, width: u32, height: u32) {
589 self.buffer_size = (width, height);
590 }
591
592 pub fn buffer_size(&self) -> (u32, u32) {
593 self.buffer_size
594 }
595
596 pub fn scene(&self) -> &R::Scene {
597 self.renderer.scene()
598 }
599
600 pub fn renderer(&mut self) -> &mut R {
601 &mut self.renderer
602 }
603
604 #[cfg(not(target_arch = "wasm32"))]
605 pub fn set_frame_waker(&mut self, waker: impl Fn() + Send + Sync + 'static) {
606 self.runtime.set_frame_waker(waker);
607 }
608
609 #[cfg(target_arch = "wasm32")]
610 pub fn set_frame_waker(&mut self, waker: impl Fn() + 'static) {
611 self.runtime.set_frame_waker(waker);
612 }
613
614 pub fn clear_frame_waker(&mut self) {
615 self.runtime.clear_frame_waker();
616 }
617
618 pub fn should_render(&self) -> bool {
619 let app_context = Rc::clone(&self.app_context);
620 app_context.enter(|| {
621 if self.layout_requested
622 || self.scene_dirty
623 || peek_render_invalidation()
624 || peek_pointer_invalidation()
625 || peek_focus_invalidation()
626 || peek_layout_invalidation()
627 {
628 return true;
629 }
630 self.composition.should_render()
631 })
632 }
633
634 fn needs_ui_update_in_context(&self) -> bool {
635 if self.is_dirty
636 || self.layout_requested
637 || self.scene_dirty
638 || peek_render_invalidation()
639 || peek_pointer_invalidation()
640 || peek_focus_invalidation()
641 || peek_layout_invalidation()
642 || cranpose_ui::has_pending_layout_repasses()
643 || cranpose_ui::has_pending_measure_repasses()
644 || cranpose_ui::has_pending_draw_repasses()
645 || has_pending_pointer_repasses()
646 || has_pending_focus_invalidations()
647 {
648 return true;
649 }
650
651 self.composition.should_render()
652 }
653
654 pub fn needs_update(&self) -> bool {
655 let app_context = Rc::clone(&self.app_context);
656 app_context.enter(|| self.needs_ui_update_in_context())
657 }
658
659 pub fn needs_redraw(&self) -> bool {
662 let app_context = Rc::clone(&self.app_context);
663 app_context
664 .enter(|| self.needs_ui_update_in_context() || self.renderer.needs_frame_warmup())
665 }
666
667 pub fn mark_dirty(&mut self) {
669 self.is_dirty = true;
670 }
671
672 pub fn request_root_render(&mut self) {
673 self.composition.request_root_render();
674 self.request_forced_layout_pass();
675 let app_context = Rc::clone(&self.app_context);
676 app_context.enter(request_render_invalidation);
677 self.mark_dirty();
678 }
679
680 pub fn set_density(&mut self, density: f32) {
681 let app_context = Rc::clone(&self.app_context);
682 let changed = app_context.enter(|| {
683 let previous = cranpose_ui::current_density().to_bits();
684 cranpose_ui::set_density(density);
685 previous != cranpose_ui::current_density().to_bits()
686 });
687 if changed {
688 self.request_forced_layout_pass();
689 self.mark_dirty();
690 }
691 }
692
693 #[cfg(any(test, feature = "test-support"))]
694 #[doc(hidden)]
695 pub fn debug_current_density(&self) -> f32 {
696 let app_context = Rc::clone(&self.app_context);
697 app_context.enter(cranpose_ui::current_density)
698 }
699
700 #[cfg(any(test, feature = "test-support"))]
701 #[doc(hidden)]
702 pub fn debug_enter_app_context<T>(&self, block: impl FnOnce() -> T) -> T {
703 let app_context = Rc::clone(&self.app_context);
704 app_context.enter(block)
705 }
706
707 fn request_layout_pass(&mut self) {
708 self.layout_requested = true;
709 }
710
711 fn request_forced_layout_pass(&mut self) {
712 self.layout_requested = true;
713 self.force_layout_pass = true;
714 }
715
716 fn composition_tree_needs_layout(&mut self) -> bool {
717 let Some(root) = self.composition.root() else {
718 return true;
719 };
720 let mut applier = self.composition.applier_mut();
721 cranpose_ui::tree_needs_layout(&mut *applier, root).unwrap_or_else(|err| {
722 log::warn!(
723 "Cannot check layout dirty status for root #{}: {}",
724 root,
725 err
726 );
727 true
728 })
729 }
730
731 pub fn has_active_animations(&self) -> bool {
733 self.composition.should_render()
734 }
735
736 pub fn has_active_pointer_gesture(&self) -> bool {
737 self.buttons_pressed != PointerButtons::NONE
738 && self.hit_path_tracker.has_path(PointerId::PRIMARY)
739 }
740
741 pub fn next_event_time(&self) -> Option<web_time::Instant> {
744 let app_context = Rc::clone(&self.app_context);
745 app_context.enter(cranpose_ui::next_cursor_blink_time)
746 }
747
748 fn compute_frame_schedule(&self) -> FrameSchedule {
749 let needs_update = self.needs_update();
750 let needs_frame = needs_update
751 || self.has_active_animations()
752 || self.has_active_pointer_gesture()
753 || self.renderer.needs_frame_warmup();
754 FrameSchedule {
755 needs_update,
756 needs_frame,
757 next_deadline: self.next_event_time(),
758 }
759 }
760
761 pub fn frame_schedule(&self) -> FrameSchedule {
762 let schedule = self.compute_frame_schedule();
763 self.frame_scheduler.record(schedule);
764 schedule
765 }
766
767 pub fn schedule_platform_frame<D>(&self, driver: &D) -> FrameSchedule
768 where
769 D: PlatformFrameDriver + ?Sized,
770 {
771 let schedule = self.compute_frame_schedule();
772 self.frame_scheduler.schedule(schedule, driver);
773 schedule
774 }
775
776 pub fn frame_scheduler_snapshot(&self) -> FrameSchedule {
777 self.frame_scheduler.snapshot()
778 }
779
780 fn frame_time_nanos_at(&self, now: Instant) -> u64 {
781 now.checked_duration_since(self.start_time)
782 .unwrap_or_default()
783 .as_nanos()
784 .min(u128::from(u64::MAX)) as u64
785 }
786
787 pub fn update_after_frame_interval(
788 &mut self,
789 frame_interval: std::time::Duration,
790 ) -> FrameUpdateResult {
791 let wall_frame_time = self.frame_time_nanos_at(Instant::now());
792 let base_frame_time = self.last_frame_time_nanos.max(wall_frame_time);
793 let frame_time = base_frame_time
794 .saturating_add(frame_interval.as_nanos().min(u128::from(u64::MAX)) as u64);
795 self.update_at_frame_time_nanos(frame_time)
796 }
797
798 pub fn update_after_exact_interval(
804 &mut self,
805 frame_interval: std::time::Duration,
806 ) -> FrameUpdateResult {
807 let frame_time = self
808 .last_frame_time_nanos
809 .saturating_add(frame_interval.as_nanos().min(u128::from(u64::MAX)) as u64);
810 self.update_at_frame_time_nanos(frame_time)
811 }
812
813 pub fn update_at_frame_time_nanos(&mut self, frame_time: u64) -> FrameUpdateResult {
814 let app_context = Rc::clone(&self.app_context);
815 app_context.enter(|| {
816 let update_started_at = Instant::now();
817 let frame_time = frame_time.max(self.last_frame_time_nanos);
818 self.last_frame_time_nanos = frame_time;
819 let runtime_handle = self.runtime.runtime_handle();
820 runtime_handle.with_deferred_state_releases(|| {
821 self.runtime.drain_frame_callbacks(frame_time);
822 let after_frame_callbacks = Instant::now();
823 runtime_handle.drain_ui();
824 let after_ui_drain = Instant::now();
825 let should_render = self.composition.should_render();
826 let mut reconcile_attempted = false;
827 let mut reconcile_changed = false;
828 if should_render {
829 log::trace!(
830 target: "cranpose::input",
831 "update begin: should_render=true layout_requested={} scene_dirty={} is_dirty={}",
832 self.layout_requested,
833 self.scene_dirty,
834 self.is_dirty
835 );
836 }
837 if should_render {
838 let Some(root_key) = self.composition.root_key() else {
839 let result = self.process_frame_in_context(reconcile_changed);
840 let after_process_frame = Instant::now();
841 log_update_stage_telemetry(UpdateStageTelemetry {
842 started_at: update_started_at,
843 after_frame_callbacks,
844 after_ui_drain,
845 after_reconcile: after_ui_drain,
846 after_process_frame,
847 should_render,
848 reconcile_attempted,
849 reconcile_changed,
850 });
851 self.is_dirty = false;
852 return result;
853 };
854 reconcile_attempted = true;
855 match self.composition.reconcile(root_key, &mut *self.content) {
856 Ok(changed) => {
857 reconcile_changed = changed;
858 log::trace!(
859 target: "cranpose::input",
860 "reconcile changed={changed}"
861 );
862 if changed {
863 self.fps_monitor.record_recomposition();
864 if self.composition_tree_needs_layout() {
865 self.request_layout_pass();
866 }
867 request_render_invalidation();
868 }
869 }
870 Err(NodeError::Missing { id }) => {
871 log::debug!("Recomposition skipped: node {} no longer exists", id);
872 self.request_layout_pass();
873 request_render_invalidation();
874 }
875 Err(err) => {
876 log::error!("recomposition failed: {err}");
877 self.request_layout_pass();
878 request_render_invalidation();
879 }
880 }
881 }
882 let after_reconcile = Instant::now();
883 let result = self.process_frame_in_context(reconcile_changed);
884 let after_process_frame = Instant::now();
885 log_update_stage_telemetry(UpdateStageTelemetry {
886 started_at: update_started_at,
887 after_frame_callbacks,
888 after_ui_drain,
889 after_reconcile,
890 after_process_frame,
891 should_render,
892 reconcile_attempted,
893 reconcile_changed,
894 });
895 self.is_dirty = false;
896 result
897 })
898 })
899 }
900
901 pub fn update(&mut self) -> FrameUpdateResult {
902 let frame_time = self.frame_time_nanos_at(Instant::now());
903 self.update_at_frame_time_nanos(frame_time)
904 }
905}
906
907impl<R> Drop for AppShell<R>
908where
909 R: Renderer,
910{
911 fn drop(&mut self) {
912 self.runtime.clear_frame_waker();
913 }
914}
915
916pub fn default_root_key() -> Key {
917 location_key(file!(), line!(), column!())
918}
919
920#[cfg(test)]
921mod frame_pacing_tests {
922 use super::{FramePacingMode, FrameSchedule, FrameScheduler, PlatformFrameDriver};
923 use std::cell::RefCell;
924 use std::panic::{catch_unwind, AssertUnwindSafe};
925 use std::time::Duration;
926 use web_time::Instant;
927
928 #[derive(Clone, Copy, Debug, PartialEq)]
929 enum DriverCall {
930 RequestFrame,
931 RequestWakeAt(Instant),
932 ClearWake,
933 }
934
935 #[derive(Default)]
936 struct RecordingFrameDriver {
937 calls: RefCell<Vec<DriverCall>>,
938 }
939
940 impl RecordingFrameDriver {
941 fn calls(&self) -> Vec<DriverCall> {
942 self.calls.borrow().clone()
943 }
944 }
945
946 impl PlatformFrameDriver for RecordingFrameDriver {
947 fn request_frame(&self) {
948 self.calls.borrow_mut().push(DriverCall::RequestFrame);
949 }
950
951 fn request_wake_at(&self, deadline: Instant) {
952 self.calls
953 .borrow_mut()
954 .push(DriverCall::RequestWakeAt(deadline));
955 }
956
957 fn clear_wake(&self) {
958 self.calls.borrow_mut().push(DriverCall::ClearWake);
959 }
960 }
961
962 #[test]
963 fn frame_pacing_labels_match_overlay_modes() {
964 assert_eq!(FramePacingMode::Vsync.label(), "VSync");
965 assert_eq!(FramePacingMode::Hard60.label(), "60fps");
966 assert_eq!(FramePacingMode::Hard120.label(), "120fps");
967 assert_eq!(FramePacingMode::NoVsync.label(), "NoVSync");
968 }
969
970 #[test]
971 fn only_hard_modes_have_fixed_targets() {
972 assert_eq!(FramePacingMode::Vsync.target_fps(), None);
973 assert_eq!(FramePacingMode::Hard60.target_fps(), Some(60));
974 assert_eq!(FramePacingMode::Hard120.target_fps(), Some(120));
975 assert_eq!(FramePacingMode::NoVsync.target_fps(), None);
976 }
977
978 #[test]
979 fn frame_schedule_requests_immediate_frame_and_clears_deadline() {
980 let driver = RecordingFrameDriver::default();
981 let deadline = Instant::now() + Duration::from_millis(25);
982
983 FrameSchedule {
984 needs_update: true,
985 needs_frame: true,
986 next_deadline: Some(deadline),
987 }
988 .apply_to(&driver);
989
990 assert_eq!(
991 driver.calls(),
992 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
993 );
994 }
995
996 #[test]
997 fn frame_schedule_requests_deadline_when_idle_until_timer() {
998 let driver = RecordingFrameDriver::default();
999 let deadline = Instant::now() + Duration::from_millis(25);
1000
1001 FrameSchedule {
1002 needs_update: false,
1003 needs_frame: false,
1004 next_deadline: Some(deadline),
1005 }
1006 .apply_to(&driver);
1007
1008 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
1009 }
1010
1011 #[test]
1012 fn frame_schedule_wakes_without_requesting_frame_for_update_only_work() {
1013 let driver = RecordingFrameDriver::default();
1014 let before = Instant::now();
1015
1016 FrameSchedule {
1017 needs_update: true,
1018 needs_frame: false,
1019 next_deadline: None,
1020 }
1021 .apply_to(&driver);
1022
1023 let calls = driver.calls();
1024 assert_eq!(calls.len(), 1);
1025 match calls[0] {
1026 DriverCall::RequestWakeAt(deadline) => {
1027 assert!(deadline >= before);
1028 }
1029 other => panic!("update-only work must wake without requesting a frame: {other:?}"),
1030 }
1031 }
1032
1033 #[test]
1034 fn frame_schedule_clears_wake_when_fully_idle() {
1035 let driver = RecordingFrameDriver::default();
1036
1037 FrameSchedule {
1038 needs_update: false,
1039 needs_frame: false,
1040 next_deadline: None,
1041 }
1042 .apply_to(&driver);
1043
1044 assert_eq!(driver.calls(), vec![DriverCall::ClearWake]);
1045 }
1046
1047 #[test]
1048 fn frame_scheduler_records_latest_schedule_and_applies_driver() {
1049 let scheduler = FrameScheduler::default();
1050 let driver = RecordingFrameDriver::default();
1051 let deadline = Instant::now() + Duration::from_millis(25);
1052
1053 scheduler.schedule(
1054 FrameSchedule {
1055 needs_update: false,
1056 needs_frame: false,
1057 next_deadline: Some(deadline),
1058 },
1059 &driver,
1060 );
1061
1062 assert_eq!(
1063 scheduler.snapshot(),
1064 FrameSchedule {
1065 needs_update: false,
1066 needs_frame: false,
1067 next_deadline: Some(deadline),
1068 }
1069 );
1070 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
1071 }
1072
1073 #[test]
1074 fn frame_scheduler_clears_deadline_for_immediate_frame() {
1075 let scheduler = FrameScheduler::default();
1076 let driver = RecordingFrameDriver::default();
1077 let deadline = Instant::now() + Duration::from_millis(25);
1078
1079 scheduler.schedule(
1080 FrameSchedule {
1081 needs_update: true,
1082 needs_frame: true,
1083 next_deadline: Some(deadline),
1084 },
1085 &driver,
1086 );
1087
1088 assert_eq!(
1089 scheduler.snapshot(),
1090 FrameSchedule {
1091 needs_update: true,
1092 needs_frame: true,
1093 next_deadline: None,
1094 }
1095 );
1096 assert_eq!(
1097 driver.calls(),
1098 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
1099 );
1100 }
1101
1102 #[test]
1103 fn frame_scheduler_recovers_poisoned_deadline_lock() {
1104 let scheduler = FrameScheduler::default();
1105 let deadline = Instant::now() + Duration::from_millis(25);
1106
1107 let _ = catch_unwind(AssertUnwindSafe(|| {
1108 let _guard = scheduler.lock_deadline();
1109 panic!("poison frame scheduler deadline lock");
1110 }));
1111
1112 scheduler.record(FrameSchedule {
1113 needs_update: false,
1114 needs_frame: false,
1115 next_deadline: Some(deadline),
1116 });
1117
1118 assert_eq!(
1119 scheduler.snapshot(),
1120 FrameSchedule {
1121 needs_update: false,
1122 needs_frame: false,
1123 next_deadline: Some(deadline),
1124 }
1125 );
1126 }
1127}
1128
1129#[cfg(test)]
1130#[path = "tests/app_shell_tests.rs"]
1131mod tests;