1#![deny(unsafe_code)]
2#![allow(clippy::type_complexity)]
3
4mod fps_monitor;
5mod hit_path_tracker;
6mod shell_debug;
7mod shell_frame;
8mod shell_input;
9#[cfg(test)]
10use shell_frame::build_draw_refresh_scope;
11
12pub use fps_monitor::FpsStats;
13
14use std::fmt::{Debug, Write};
15use std::rc::Rc;
16use std::sync::{
17 atomic::{AtomicBool, Ordering},
18 Mutex, MutexGuard,
19};
20use web_time::Instant;
22
23use cranpose_core::{
24 enter_event_handler_scope, location_key, run_in_mutable_snapshot, Applier, Composition, Key,
25 MemoryApplier, NodeError, NodeId,
26};
27use cranpose_foundation::{PointerButton, PointerButtons, PointerEvent, PointerEventKind};
28use cranpose_render_common::{HitTestTarget, RenderScene, Renderer};
29use cranpose_runtime_std::StdRuntime;
30use cranpose_ui::{
31 clear_transient_scroll_motion_contexts, format_layout_tree, format_render_scene,
32 format_screen_summary, has_pending_focus_invalidations, has_pending_pointer_repasses,
33 peek_focus_invalidation, peek_layout_invalidation, peek_pointer_invalidation,
34 peek_render_invalidation, process_focus_invalidations, process_pointer_repasses,
35 request_render_invalidation, take_draw_repass_nodes, take_focus_invalidation,
36 take_layout_invalidation, take_pointer_invalidation, take_render_invalidation,
37 HeadlessRenderer, LayoutBox, LayoutNode, LayoutTree, MeasureLayoutOptions, SemanticsTree,
38 SubcomposeLayoutNode,
39};
40use cranpose_ui_graphics::{Point, Rect, Size};
41use hit_path_tracker::{HitPathTracker, PointerId};
42use std::collections::HashSet;
43
44pub use cranpose_ui::{KeyCode, KeyEvent, KeyEventType, Modifiers};
46pub use cranpose_foundation::PointerSource;
48
49#[cfg(all(
54 feature = "clipboard-native",
55 not(target_arch = "wasm32"),
56 not(target_os = "android"),
57 not(target_os = "ios")
58))]
59struct ShellClipboard {
60 inner: std::rc::Rc<std::cell::RefCell<Option<arboard::Clipboard>>>,
61}
62
63#[cfg(all(
64 feature = "clipboard-native",
65 not(target_arch = "wasm32"),
66 not(target_os = "android"),
67 not(target_os = "ios")
68))]
69impl cranpose_ui::clipboard_session::PlatformClipboard for ShellClipboard {
70 fn write_text(&self, text: &str) {
71 if let Some(clipboard) = self.inner.borrow_mut().as_mut() {
72 let _ = clipboard.set_text(text);
73 }
74 }
75
76 fn read_text(&self) -> Option<String> {
77 self.inner
78 .borrow_mut()
79 .as_mut()
80 .and_then(|clipboard| clipboard.get_text().ok())
81 }
82}
83pub use cranpose_ui::PlatformTextInputHandler;
85pub use cranpose_ui::ImeEditorState;
87
88#[cfg(any(test, feature = "test-support"))]
89use cranpose_core::{
90 debug_recompose_scope_registry_stats, MemoryApplierDebugStats,
91 RecomposeScopeRegistryDebugStats, SlotTableDebugStats,
92};
93#[cfg(any(test, feature = "test-support"))]
94use cranpose_core::{
95 runtime::{RuntimeDebugStats, StateArenaDebugStats},
96 snapshot_pinning::{debug_snapshot_pinning_stats, SnapshotPinningDebugStats},
97 snapshot_state_observer::SnapshotStateObserverDebugStats,
98 snapshot_v2::{debug_snapshot_v2_stats, SnapshotV2DebugStats},
99 CompositionPassDebugStats, SlotId,
100};
101
102pub struct AppShell<R>
103where
104 R: Renderer,
105{
106 app_context: Rc<cranpose_ui::AppContext>,
107 runtime: StdRuntime,
108 composition: Composition<MemoryApplier>,
109 content: Box<dyn FnMut()>,
110 renderer: R,
111 cursor: (f32, f32),
112 viewport: (f32, f32),
113 buffer_size: (u32, u32),
114 start_time: Instant,
115 last_frame_time_nanos: u64,
116 layout_tree: Option<LayoutTree>,
117 semantics_tree: Option<SemanticsTree>,
118 semantics_enabled: bool,
119 layout_requested: bool,
120 force_layout_pass: bool,
121 scene_dirty: bool,
122 scoped_layout_scene_nodes: Vec<NodeId>,
123 is_dirty: bool,
124 buttons_pressed: PointerButtons,
126 pointer_source: PointerSource,
132 hit_path_tracker: HitPathTracker,
139 hovered_nodes: Vec<NodeId>,
142 #[cfg(all(
144 feature = "clipboard-native",
145 not(target_arch = "wasm32"),
146 not(target_os = "android"),
147 not(target_os = "ios")
148 ))]
149 clipboard: Option<arboard::Clipboard>,
150 dev_options: DevOptions,
152 dev_overlay_controls: Vec<DevOverlayControl>,
153 dev_overlay_text: String,
154 dev_overlay_last_refresh: Option<Instant>,
155 dev_overlay_viewport: Option<Size>,
156 fps_monitor: fps_monitor::FpsMonitor,
157 frame_scheduler: FrameScheduler,
158}
159
160fn update_stage_telemetry_threshold_ms() -> Option<f64> {
161 static THRESHOLD_MS: std::sync::OnceLock<Option<f64>> = std::sync::OnceLock::new();
162 *THRESHOLD_MS.get_or_init(|| {
163 std::env::var("CRANPOSE_UPDATE_STAGE_TELEMETRY_MS")
164 .ok()
165 .and_then(|value| value.parse::<f64>().ok())
166 .filter(|value| value.is_finite() && *value >= 0.0)
167 })
168}
169
170#[derive(Clone, Copy, Debug)]
171struct UpdateStageTelemetry {
172 started_at: Instant,
173 after_frame_callbacks: Instant,
174 after_ui_drain: Instant,
175 after_reconcile: Instant,
176 after_process_frame: Instant,
177 should_render: bool,
178 reconcile_attempted: bool,
179 reconcile_changed: bool,
180}
181
182fn log_update_stage_telemetry(telemetry: UpdateStageTelemetry) {
183 let Some(threshold_ms) = update_stage_telemetry_threshold_ms() else {
184 return;
185 };
186 let total_ms = telemetry
187 .after_process_frame
188 .duration_since(telemetry.started_at)
189 .as_secs_f64()
190 * 1000.0;
191 if total_ms < threshold_ms {
192 return;
193 }
194
195 let frame_callbacks_ms = telemetry
196 .after_frame_callbacks
197 .duration_since(telemetry.started_at)
198 .as_secs_f64()
199 * 1000.0;
200 let ui_drain_ms = telemetry
201 .after_ui_drain
202 .duration_since(telemetry.after_frame_callbacks)
203 .as_secs_f64()
204 * 1000.0;
205 let reconcile_ms = telemetry
206 .after_reconcile
207 .duration_since(telemetry.after_ui_drain)
208 .as_secs_f64()
209 * 1000.0;
210 let process_frame_ms = telemetry
211 .after_process_frame
212 .duration_since(telemetry.after_reconcile)
213 .as_secs_f64()
214 * 1000.0;
215 eprintln!(
216 "[update-stage-telemetry] total_ms={total_ms:.2} frame_callbacks_ms={frame_callbacks_ms:.2} ui_drain_ms={ui_drain_ms:.2} reconcile_ms={reconcile_ms:.2} process_frame_ms={process_frame_ms:.2} should_render={} reconcile_attempted={} reconcile_changed={}",
217 telemetry.should_render,
218 telemetry.reconcile_attempted,
219 telemetry.reconcile_changed
220 );
221}
222
223#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
224pub enum FramePacingMode {
225 #[default]
228 Vsync,
229 Hard60,
230 Hard120,
231 NoVsync,
234}
235
236impl FramePacingMode {
237 pub const ALL: [Self; 4] = [Self::Vsync, Self::Hard60, Self::Hard120, Self::NoVsync];
238
239 pub fn label(self) -> &'static str {
240 match self {
241 Self::Vsync => "VSync",
242 Self::Hard60 => "60fps",
243 Self::Hard120 => "120fps",
244 Self::NoVsync => "NoVSync",
245 }
246 }
247
248 pub fn target_fps(self) -> Option<u32> {
249 match self {
250 Self::Hard60 => Some(60),
251 Self::Hard120 => Some(120),
252 Self::Vsync | Self::NoVsync => None,
253 }
254 }
255}
256
257#[derive(Clone, Copy, Debug, PartialEq)]
258pub struct FrameSchedule {
259 pub needs_update: bool,
260 pub needs_frame: bool,
261 pub next_deadline: Option<web_time::Instant>,
262}
263
264#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
265pub struct FrameUpdateResult {
266 pub visual_changed: bool,
267 pub structure_changed: bool,
268}
269
270pub trait PlatformFrameDriver {
271 fn request_frame(&self);
272 fn request_wake_at(&self, deadline: web_time::Instant);
273 fn clear_wake(&self);
274}
275
276#[derive(Debug)]
277pub struct FrameScheduler {
278 update_pending: AtomicBool,
279 frame_pending: AtomicBool,
280 next_deadline: Mutex<Option<web_time::Instant>>,
281}
282
283impl Default for FrameScheduler {
284 fn default() -> Self {
285 Self {
286 update_pending: AtomicBool::new(false),
287 frame_pending: AtomicBool::new(false),
288 next_deadline: Mutex::new(None),
289 }
290 }
291}
292
293impl FrameScheduler {
294 fn lock_deadline(&self) -> MutexGuard<'_, Option<web_time::Instant>> {
295 self.next_deadline
296 .lock()
297 .unwrap_or_else(|poisoned| poisoned.into_inner())
298 }
299
300 pub fn record(&self, schedule: FrameSchedule) {
301 self.update_pending
302 .store(schedule.needs_update, Ordering::SeqCst);
303 self.frame_pending
304 .store(schedule.needs_frame, Ordering::SeqCst);
305 let mut next_deadline = self.lock_deadline();
306 *next_deadline = if schedule.needs_update {
307 None
308 } else {
309 schedule.next_deadline
310 };
311 }
312
313 pub fn schedule<D>(&self, schedule: FrameSchedule, driver: &D)
314 where
315 D: PlatformFrameDriver + ?Sized,
316 {
317 self.record(schedule);
318 schedule.apply_to(driver);
319 }
320
321 pub fn snapshot(&self) -> FrameSchedule {
322 FrameSchedule {
323 needs_update: self.update_pending.load(Ordering::SeqCst),
324 needs_frame: self.frame_pending.load(Ordering::SeqCst),
325 next_deadline: *self.lock_deadline(),
326 }
327 }
328}
329
330impl FrameSchedule {
331 pub fn apply_to<D>(self, driver: &D)
332 where
333 D: PlatformFrameDriver + ?Sized,
334 {
335 if self.needs_frame {
336 driver.clear_wake();
337 driver.request_frame();
338 } else if self.needs_update {
339 driver.request_wake_at(web_time::Instant::now());
340 } else if let Some(deadline) = self.next_deadline {
341 driver.request_wake_at(deadline);
342 } else {
343 driver.clear_wake();
344 }
345 }
346}
347
348#[derive(Clone, Copy, Debug)]
349struct DevOverlayControl {
350 bounds: Rect,
351 mode: FramePacingMode,
352}
353
354#[derive(Clone, Debug, Default)]
359pub struct DevOptions {
360 pub fps_counter: bool,
362 pub recomposition_counter: bool,
364 pub layout_timing: bool,
366 pub frame_pacing_controls: bool,
367 pub frame_pacing_mode: FramePacingMode,
368}
369
370#[cfg(any(test, feature = "test-support"))]
371#[doc(hidden)]
372#[derive(Clone, Copy, Debug)]
373pub struct RuntimeLeakDebugStats {
374 pub applier_stats: MemoryApplierDebugStats,
375 pub live_node_heap_bytes: usize,
376 pub recycled_node_heap_bytes: usize,
377 pub slot_table_heap_bytes: usize,
378 pub pass_stats: CompositionPassDebugStats,
379 pub slot_stats: SlotTableDebugStats,
380 pub observer_stats: SnapshotStateObserverDebugStats,
381 pub runtime_stats: RuntimeDebugStats,
382 pub state_arena_stats: StateArenaDebugStats,
383 pub recompose_scope_stats: RecomposeScopeRegistryDebugStats,
384 pub snapshot_v2_stats: SnapshotV2DebugStats,
385 pub snapshot_pinning_stats: SnapshotPinningDebugStats,
386}
387
388impl<R> AppShell<R>
389where
390 R: Renderer,
391 R::Error: Debug,
392{
393 pub fn new(renderer: R, root_key: Key, content: impl FnMut() + 'static) -> Self {
394 Self::new_with_size(renderer, root_key, content, (800, 600), (800.0, 600.0))
395 }
396
397 pub fn new_with_size(
398 renderer: R,
399 root_key: Key,
400 content: impl FnMut() + 'static,
401 buffer_size: (u32, u32),
402 viewport: (f32, f32),
403 ) -> Self {
404 Self::new_with_size_and_density(renderer, root_key, content, buffer_size, viewport, 1.0)
405 }
406
407 pub fn new_with_size_and_density(
408 mut renderer: R,
409 root_key: Key,
410 content: impl FnMut() + 'static,
411 buffer_size: (u32, u32),
412 viewport: (f32, f32),
413 density: f32,
414 ) -> Self {
415 let app_context = cranpose_ui::AppContext::new_with_density(density);
416 let runtime = StdRuntime::new();
417 let mut composition = Composition::with_runtime(MemoryApplier::new(), runtime.runtime());
418 let app_content = Rc::new(std::cell::RefCell::new(content));
424 let mut build: Box<dyn FnMut()> = Box::new(move || {
425 let app_content = Rc::clone(&app_content);
426 cranpose_ui::widgets::PopupHost(move || {
427 (app_content.borrow_mut())();
428 });
429 });
430 renderer.attach_app_context_services(&app_context);
431 app_context.enter(|| {
432 #[cfg(all(
435 feature = "clipboard-native",
436 not(target_arch = "wasm32"),
437 not(target_os = "android"),
438 not(target_os = "ios")
439 ))]
440 {
441 let clipboard =
442 std::rc::Rc::new(std::cell::RefCell::new(arboard::Clipboard::new().ok()));
443 cranpose_ui::clipboard_session::set_platform_clipboard(std::rc::Rc::new(
444 ShellClipboard { inner: clipboard },
445 ));
446 }
447 if let Err(err) = composition.render_stable(root_key, &mut *build) {
448 log::error!("initial render failed: {err}");
449 }
450 });
451 renderer.scene_mut().clear();
452 let mut shell = Self {
453 app_context,
454 runtime,
455 composition,
456 content: build,
457 renderer,
458 cursor: (0.0, 0.0),
459 viewport,
460 buffer_size,
461 start_time: Instant::now(),
462 last_frame_time_nanos: 0,
463 layout_tree: None,
464 semantics_tree: None,
465 semantics_enabled: false,
466 layout_requested: true,
467 force_layout_pass: true,
468 scene_dirty: true,
469 scoped_layout_scene_nodes: Vec::new(),
470 is_dirty: true,
471 buttons_pressed: PointerButtons::NONE,
472 pointer_source: PointerSource::Unknown,
473 hit_path_tracker: HitPathTracker::new(),
474 hovered_nodes: Vec::new(),
475 #[cfg(all(
476 feature = "clipboard-native",
477 not(target_arch = "wasm32"),
478 not(target_os = "android"),
479 not(target_os = "ios")
480 ))]
481 clipboard: arboard::Clipboard::new().ok(),
482 dev_options: DevOptions::default(),
483 dev_overlay_controls: Vec::new(),
484 dev_overlay_text: String::new(),
485 dev_overlay_last_refresh: None,
486 dev_overlay_viewport: None,
487 fps_monitor: fps_monitor::FpsMonitor::new(),
488 frame_scheduler: FrameScheduler::default(),
489 };
490 shell.process_frame();
491 shell
492 }
493
494 pub fn app_context(&self) -> &Rc<cranpose_ui::AppContext> {
499 &self.app_context
500 }
501
502 pub fn set_dev_options(&mut self, options: DevOptions) {
507 self.dev_options = options;
508 self.invalidate_dev_overlay_text();
509 let app_context = Rc::clone(&self.app_context);
510 app_context.enter(request_render_invalidation);
511 self.mark_dirty();
512 }
513
514 pub fn dev_options(&self) -> &DevOptions {
516 &self.dev_options
517 }
518
519 pub fn frame_pacing_mode(&self) -> FramePacingMode {
520 self.dev_options.frame_pacing_mode
521 }
522
523 pub fn current_fps(&self) -> f32 {
524 self.fps_monitor.current_fps()
525 }
526
527 pub fn fps_stats(&self) -> FpsStats {
528 self.fps_monitor.stats()
529 }
530
531 pub fn reset_fps_stats(&mut self) {
532 self.fps_monitor.reset_stats();
533 self.invalidate_dev_overlay_text();
534 }
535
536 pub fn record_presented_frame(
537 &mut self,
538 frame_started_at: Instant,
539 frame_finished_at: Instant,
540 ) {
541 self.fps_monitor
542 .record_frame_work(frame_started_at, frame_finished_at);
543 }
544
545 #[cfg(any(test, feature = "test-support"))]
546 #[doc(hidden)]
547 pub fn record_presented_frame_for_test(
548 &mut self,
549 frame_started_nanos: u64,
550 frame_finished_nanos: u64,
551 ) {
552 let started = self.start_time + std::time::Duration::from_nanos(frame_started_nanos);
553 let finished = self.start_time + std::time::Duration::from_nanos(frame_finished_nanos);
554 self.record_presented_frame(started, finished);
555 }
556
557 pub fn set_frame_pacing_mode(&mut self, mode: FramePacingMode) {
558 if self.dev_options.frame_pacing_mode == mode {
559 return;
560 }
561 self.dev_options.frame_pacing_mode = mode;
562 self.invalidate_dev_overlay_text();
563 let app_context = Rc::clone(&self.app_context);
564 app_context.enter(request_render_invalidation);
565 self.mark_dirty();
566 }
567
568 pub fn handle_dev_overlay_click(&mut self, x: f32, y: f32) -> Option<FramePacingMode> {
569 if !self.dev_options.frame_pacing_controls {
570 return None;
571 }
572 let mode = self
573 .dev_overlay_controls
574 .iter()
575 .find(|control| control.bounds.contains(x, y))
576 .map(|control| control.mode)?;
577 self.set_frame_pacing_mode(mode);
578 Some(mode)
579 }
580
581 fn invalidate_dev_overlay_text(&mut self) {
582 self.dev_overlay_text.clear();
583 self.dev_overlay_last_refresh = None;
584 self.dev_overlay_viewport = None;
585 }
586
587 pub fn set_viewport(&mut self, width: f32, height: f32) {
588 self.viewport = (width, height);
589 self.request_forced_layout_pass();
590 self.mark_dirty();
591 self.process_frame();
592 }
593
594 pub fn viewport_size(&self) -> (f32, f32) {
595 self.viewport
596 }
597
598 pub fn set_buffer_size(&mut self, width: u32, height: u32) {
599 self.buffer_size = (width, height);
600 }
601
602 pub fn buffer_size(&self) -> (u32, u32) {
603 self.buffer_size
604 }
605
606 pub fn scene(&self) -> &R::Scene {
607 self.renderer.scene()
608 }
609
610 pub fn renderer(&mut self) -> &mut R {
611 &mut self.renderer
612 }
613
614 #[cfg(not(target_arch = "wasm32"))]
615 pub fn set_frame_waker(&mut self, waker: impl Fn() + Send + Sync + 'static) {
616 self.runtime.set_frame_waker(waker);
617 }
618
619 #[cfg(target_arch = "wasm32")]
620 pub fn set_frame_waker(&mut self, waker: impl Fn() + 'static) {
621 self.runtime.set_frame_waker(waker);
622 }
623
624 pub fn clear_frame_waker(&mut self) {
625 self.runtime.clear_frame_waker();
626 }
627
628 pub fn should_render(&self) -> bool {
629 let app_context = Rc::clone(&self.app_context);
630 app_context.enter(|| {
631 if self.layout_requested
632 || self.scene_dirty
633 || peek_render_invalidation()
634 || peek_pointer_invalidation()
635 || peek_focus_invalidation()
636 || peek_layout_invalidation()
637 {
638 return true;
639 }
640 self.composition.should_render()
641 })
642 }
643
644 fn needs_ui_update_in_context(&self) -> bool {
645 if self.is_dirty
646 || self.layout_requested
647 || self.scene_dirty
648 || peek_render_invalidation()
649 || peek_pointer_invalidation()
650 || peek_focus_invalidation()
651 || peek_layout_invalidation()
652 || cranpose_ui::has_pending_layout_repasses()
653 || cranpose_ui::has_pending_measure_repasses()
654 || cranpose_ui::has_pending_draw_repasses()
655 || has_pending_pointer_repasses()
656 || has_pending_focus_invalidations()
657 {
658 return true;
659 }
660
661 self.composition.should_render()
662 }
663
664 pub fn needs_update(&self) -> bool {
665 let app_context = Rc::clone(&self.app_context);
666 app_context.enter(|| self.needs_ui_update_in_context())
667 }
668
669 pub fn needs_redraw(&self) -> bool {
672 let app_context = Rc::clone(&self.app_context);
673 app_context
674 .enter(|| self.needs_ui_update_in_context() || self.renderer.needs_frame_warmup())
675 }
676
677 pub fn mark_dirty(&mut self) {
679 self.is_dirty = true;
680 }
681
682 pub fn request_root_render(&mut self) {
683 self.composition.request_root_render();
684 self.request_forced_layout_pass();
685 let app_context = Rc::clone(&self.app_context);
686 app_context.enter(request_render_invalidation);
687 self.mark_dirty();
688 }
689
690 pub fn set_density(&mut self, density: f32) {
691 let app_context = Rc::clone(&self.app_context);
692 let changed = app_context.enter(|| {
693 let previous = cranpose_ui::current_density().to_bits();
694 cranpose_ui::set_density(density);
695 previous != cranpose_ui::current_density().to_bits()
696 });
697 if changed {
698 self.request_forced_layout_pass();
699 self.mark_dirty();
700 }
701 }
702
703 #[cfg(any(test, feature = "test-support"))]
704 #[doc(hidden)]
705 pub fn debug_current_density(&self) -> f32 {
706 let app_context = Rc::clone(&self.app_context);
707 app_context.enter(cranpose_ui::current_density)
708 }
709
710 #[cfg(any(test, feature = "test-support"))]
711 #[doc(hidden)]
712 pub fn debug_enter_app_context<T>(&self, block: impl FnOnce() -> T) -> T {
713 let app_context = Rc::clone(&self.app_context);
714 app_context.enter(block)
715 }
716
717 fn request_layout_pass(&mut self) {
718 self.layout_requested = true;
719 }
720
721 fn request_forced_layout_pass(&mut self) {
722 self.layout_requested = true;
723 self.force_layout_pass = true;
724 }
725
726 fn composition_tree_needs_layout(&mut self) -> bool {
727 let Some(root) = self.composition.root() else {
728 return true;
729 };
730 let mut applier = self.composition.applier_mut();
731 cranpose_ui::tree_needs_layout(&mut *applier, root).unwrap_or_else(|err| {
732 log::warn!(
733 "Cannot check layout dirty status for root #{}: {}",
734 root,
735 err
736 );
737 true
738 })
739 }
740
741 pub fn has_active_animations(&self) -> bool {
743 self.composition.should_render()
744 }
745
746 pub fn has_active_pointer_gesture(&self) -> bool {
747 self.buttons_pressed != PointerButtons::NONE
748 && self.hit_path_tracker.has_path(PointerId::PRIMARY)
749 }
750
751 pub fn next_event_time(&self) -> Option<web_time::Instant> {
754 let app_context = Rc::clone(&self.app_context);
755 app_context.enter(cranpose_ui::next_cursor_blink_time)
756 }
757
758 fn compute_frame_schedule(&self) -> FrameSchedule {
759 let needs_update = self.needs_update();
760 let needs_frame = needs_update
761 || self.has_active_animations()
762 || self.has_active_pointer_gesture()
763 || self.renderer.needs_frame_warmup();
764 FrameSchedule {
765 needs_update,
766 needs_frame,
767 next_deadline: self.next_event_time(),
768 }
769 }
770
771 pub fn frame_schedule(&self) -> FrameSchedule {
772 let schedule = self.compute_frame_schedule();
773 self.frame_scheduler.record(schedule);
774 schedule
775 }
776
777 pub fn schedule_platform_frame<D>(&self, driver: &D) -> FrameSchedule
778 where
779 D: PlatformFrameDriver + ?Sized,
780 {
781 let schedule = self.compute_frame_schedule();
782 self.frame_scheduler.schedule(schedule, driver);
783 schedule
784 }
785
786 pub fn frame_scheduler_snapshot(&self) -> FrameSchedule {
787 self.frame_scheduler.snapshot()
788 }
789
790 fn frame_time_nanos_at(&self, now: Instant) -> u64 {
791 now.checked_duration_since(self.start_time)
792 .unwrap_or_default()
793 .as_nanos()
794 .min(u128::from(u64::MAX)) as u64
795 }
796
797 pub fn update_after_frame_interval(
798 &mut self,
799 frame_interval: std::time::Duration,
800 ) -> FrameUpdateResult {
801 let wall_frame_time = self.frame_time_nanos_at(Instant::now());
802 let base_frame_time = self.last_frame_time_nanos.max(wall_frame_time);
803 let frame_time = base_frame_time
804 .saturating_add(frame_interval.as_nanos().min(u128::from(u64::MAX)) as u64);
805 self.update_at_frame_time_nanos(frame_time)
806 }
807
808 pub fn update_after_exact_interval(
814 &mut self,
815 frame_interval: std::time::Duration,
816 ) -> FrameUpdateResult {
817 let frame_time = self
818 .last_frame_time_nanos
819 .saturating_add(frame_interval.as_nanos().min(u128::from(u64::MAX)) as u64);
820 self.update_at_frame_time_nanos(frame_time)
821 }
822
823 pub fn update_at_frame_time_nanos(&mut self, frame_time: u64) -> FrameUpdateResult {
824 let app_context = Rc::clone(&self.app_context);
825 app_context.enter(|| {
826 let update_started_at = Instant::now();
827 let frame_time = frame_time.max(self.last_frame_time_nanos);
828 self.last_frame_time_nanos = frame_time;
829 let runtime_handle = self.runtime.runtime_handle();
830 runtime_handle.with_deferred_state_releases(|| {
831 self.runtime.drain_frame_callbacks(frame_time);
832 let after_frame_callbacks = Instant::now();
833 runtime_handle.drain_ui();
834 let after_ui_drain = Instant::now();
835 let should_render = self.composition.should_render();
836 let mut reconcile_attempted = false;
837 let mut reconcile_changed = false;
838 if should_render {
839 log::trace!(
840 target: "cranpose::input",
841 "update begin: should_render=true layout_requested={} scene_dirty={} is_dirty={}",
842 self.layout_requested,
843 self.scene_dirty,
844 self.is_dirty
845 );
846 }
847 if should_render {
848 let Some(root_key) = self.composition.root_key() else {
849 let result = self.process_frame_in_context(reconcile_changed);
850 let after_process_frame = Instant::now();
851 log_update_stage_telemetry(UpdateStageTelemetry {
852 started_at: update_started_at,
853 after_frame_callbacks,
854 after_ui_drain,
855 after_reconcile: after_ui_drain,
856 after_process_frame,
857 should_render,
858 reconcile_attempted,
859 reconcile_changed,
860 });
861 self.is_dirty = false;
862 return result;
863 };
864 reconcile_attempted = true;
865 match self.composition.reconcile(root_key, &mut *self.content) {
866 Ok(changed) => {
867 reconcile_changed = changed;
868 log::trace!(
869 target: "cranpose::input",
870 "reconcile changed={changed}"
871 );
872 if changed {
873 self.fps_monitor.record_recomposition();
874 if self.composition_tree_needs_layout() {
875 self.request_layout_pass();
876 }
877 request_render_invalidation();
878 }
879 }
880 Err(NodeError::Missing { id }) => {
881 log::debug!("Recomposition skipped: node {} no longer exists", id);
882 self.request_layout_pass();
883 request_render_invalidation();
884 }
885 Err(err) => {
886 log::error!("recomposition failed: {err}");
887 self.request_layout_pass();
888 request_render_invalidation();
889 }
890 }
891 }
892 let after_reconcile = Instant::now();
893 let result = self.process_frame_in_context(reconcile_changed);
894 let after_process_frame = Instant::now();
895 log_update_stage_telemetry(UpdateStageTelemetry {
896 started_at: update_started_at,
897 after_frame_callbacks,
898 after_ui_drain,
899 after_reconcile,
900 after_process_frame,
901 should_render,
902 reconcile_attempted,
903 reconcile_changed,
904 });
905 self.is_dirty = false;
906 result
907 })
908 })
909 }
910
911 pub fn update(&mut self) -> FrameUpdateResult {
912 let frame_time = self.frame_time_nanos_at(Instant::now());
913 self.update_at_frame_time_nanos(frame_time)
914 }
915}
916
917impl<R> Drop for AppShell<R>
918where
919 R: Renderer,
920{
921 fn drop(&mut self) {
922 self.runtime.clear_frame_waker();
923 }
924}
925
926pub fn default_root_key() -> Key {
927 location_key(file!(), line!(), column!())
928}
929
930#[cfg(test)]
931mod frame_pacing_tests {
932 use super::{FramePacingMode, FrameSchedule, FrameScheduler, PlatformFrameDriver};
933 use std::cell::RefCell;
934 use std::panic::{catch_unwind, AssertUnwindSafe};
935 use std::time::Duration;
936 use web_time::Instant;
937
938 #[derive(Clone, Copy, Debug, PartialEq)]
939 enum DriverCall {
940 RequestFrame,
941 RequestWakeAt(Instant),
942 ClearWake,
943 }
944
945 #[derive(Default)]
946 struct RecordingFrameDriver {
947 calls: RefCell<Vec<DriverCall>>,
948 }
949
950 impl RecordingFrameDriver {
951 fn calls(&self) -> Vec<DriverCall> {
952 self.calls.borrow().clone()
953 }
954 }
955
956 impl PlatformFrameDriver for RecordingFrameDriver {
957 fn request_frame(&self) {
958 self.calls.borrow_mut().push(DriverCall::RequestFrame);
959 }
960
961 fn request_wake_at(&self, deadline: Instant) {
962 self.calls
963 .borrow_mut()
964 .push(DriverCall::RequestWakeAt(deadline));
965 }
966
967 fn clear_wake(&self) {
968 self.calls.borrow_mut().push(DriverCall::ClearWake);
969 }
970 }
971
972 #[test]
973 fn frame_pacing_labels_match_overlay_modes() {
974 assert_eq!(FramePacingMode::Vsync.label(), "VSync");
975 assert_eq!(FramePacingMode::Hard60.label(), "60fps");
976 assert_eq!(FramePacingMode::Hard120.label(), "120fps");
977 assert_eq!(FramePacingMode::NoVsync.label(), "NoVSync");
978 }
979
980 #[test]
981 fn only_hard_modes_have_fixed_targets() {
982 assert_eq!(FramePacingMode::Vsync.target_fps(), None);
983 assert_eq!(FramePacingMode::Hard60.target_fps(), Some(60));
984 assert_eq!(FramePacingMode::Hard120.target_fps(), Some(120));
985 assert_eq!(FramePacingMode::NoVsync.target_fps(), None);
986 }
987
988 #[test]
989 fn frame_schedule_requests_immediate_frame_and_clears_deadline() {
990 let driver = RecordingFrameDriver::default();
991 let deadline = Instant::now() + Duration::from_millis(25);
992
993 FrameSchedule {
994 needs_update: true,
995 needs_frame: true,
996 next_deadline: Some(deadline),
997 }
998 .apply_to(&driver);
999
1000 assert_eq!(
1001 driver.calls(),
1002 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
1003 );
1004 }
1005
1006 #[test]
1007 fn frame_schedule_requests_deadline_when_idle_until_timer() {
1008 let driver = RecordingFrameDriver::default();
1009 let deadline = Instant::now() + Duration::from_millis(25);
1010
1011 FrameSchedule {
1012 needs_update: false,
1013 needs_frame: false,
1014 next_deadline: Some(deadline),
1015 }
1016 .apply_to(&driver);
1017
1018 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
1019 }
1020
1021 #[test]
1022 fn frame_schedule_wakes_without_requesting_frame_for_update_only_work() {
1023 let driver = RecordingFrameDriver::default();
1024 let before = Instant::now();
1025
1026 FrameSchedule {
1027 needs_update: true,
1028 needs_frame: false,
1029 next_deadline: None,
1030 }
1031 .apply_to(&driver);
1032
1033 let calls = driver.calls();
1034 assert_eq!(calls.len(), 1);
1035 match calls[0] {
1036 DriverCall::RequestWakeAt(deadline) => {
1037 assert!(deadline >= before);
1038 }
1039 other => panic!("update-only work must wake without requesting a frame: {other:?}"),
1040 }
1041 }
1042
1043 #[test]
1044 fn frame_schedule_clears_wake_when_fully_idle() {
1045 let driver = RecordingFrameDriver::default();
1046
1047 FrameSchedule {
1048 needs_update: false,
1049 needs_frame: false,
1050 next_deadline: None,
1051 }
1052 .apply_to(&driver);
1053
1054 assert_eq!(driver.calls(), vec![DriverCall::ClearWake]);
1055 }
1056
1057 #[test]
1058 fn frame_scheduler_records_latest_schedule_and_applies_driver() {
1059 let scheduler = FrameScheduler::default();
1060 let driver = RecordingFrameDriver::default();
1061 let deadline = Instant::now() + Duration::from_millis(25);
1062
1063 scheduler.schedule(
1064 FrameSchedule {
1065 needs_update: false,
1066 needs_frame: false,
1067 next_deadline: Some(deadline),
1068 },
1069 &driver,
1070 );
1071
1072 assert_eq!(
1073 scheduler.snapshot(),
1074 FrameSchedule {
1075 needs_update: false,
1076 needs_frame: false,
1077 next_deadline: Some(deadline),
1078 }
1079 );
1080 assert_eq!(driver.calls(), vec![DriverCall::RequestWakeAt(deadline)]);
1081 }
1082
1083 #[test]
1084 fn frame_scheduler_clears_deadline_for_immediate_frame() {
1085 let scheduler = FrameScheduler::default();
1086 let driver = RecordingFrameDriver::default();
1087 let deadline = Instant::now() + Duration::from_millis(25);
1088
1089 scheduler.schedule(
1090 FrameSchedule {
1091 needs_update: true,
1092 needs_frame: true,
1093 next_deadline: Some(deadline),
1094 },
1095 &driver,
1096 );
1097
1098 assert_eq!(
1099 scheduler.snapshot(),
1100 FrameSchedule {
1101 needs_update: true,
1102 needs_frame: true,
1103 next_deadline: None,
1104 }
1105 );
1106 assert_eq!(
1107 driver.calls(),
1108 vec![DriverCall::ClearWake, DriverCall::RequestFrame]
1109 );
1110 }
1111
1112 #[test]
1113 fn frame_scheduler_recovers_poisoned_deadline_lock() {
1114 let scheduler = FrameScheduler::default();
1115 let deadline = Instant::now() + Duration::from_millis(25);
1116
1117 let _ = catch_unwind(AssertUnwindSafe(|| {
1118 let _guard = scheduler.lock_deadline();
1119 panic!("poison frame scheduler deadline lock");
1120 }));
1121
1122 scheduler.record(FrameSchedule {
1123 needs_update: false,
1124 needs_frame: false,
1125 next_deadline: Some(deadline),
1126 });
1127
1128 assert_eq!(
1129 scheduler.snapshot(),
1130 FrameSchedule {
1131 needs_update: false,
1132 needs_frame: false,
1133 next_deadline: Some(deadline),
1134 }
1135 );
1136 }
1137}
1138
1139#[cfg(test)]
1140#[path = "tests/app_shell_tests.rs"]
1141mod tests;