1use std::collections::VecDeque;
4
5use web_time::Instant;
6
7const FRAME_HISTORY_SIZE: usize = 60;
8const EVENT_DRIVEN_IDLE_GAP_MS: f32 = 50.0;
9
10fn recomposition_diag_enabled() -> bool {
11 static ENABLED: std::sync::OnceLock<bool> = std::sync::OnceLock::new();
12 *ENABLED.get_or_init(|| std::env::var_os("CRANPOSE_RECOMP_DIAG").is_some())
13}
14
15#[derive(Debug)]
16pub(crate) struct FpsMonitor {
17 tracker: FpsTracker,
18 recomposition_count: u64,
19 recomposition_reset_baseline: u64,
20}
21
22impl FpsMonitor {
23 pub(crate) fn new() -> Self {
24 Self {
25 tracker: FpsTracker::new(),
26 recomposition_count: 0,
27 recomposition_reset_baseline: 0,
28 }
29 }
30
31 #[cfg(test)]
32 pub(crate) fn record_frame(&mut self) {
33 self.tracker.record_frame(self.recomposition_count);
34 }
35
36 pub(crate) fn record_frame_work(
37 &mut self,
38 frame_started_at: Instant,
39 frame_finished_at: Instant,
40 ) {
41 self.tracker.record_frame_work(
42 frame_started_at,
43 frame_finished_at,
44 self.recomposition_count,
45 );
46 }
47
48 pub(crate) fn record_recomposition(&mut self) {
49 self.recomposition_count = self.recomposition_count.saturating_add(1);
50 }
51
52 pub(crate) fn reset_stats(&mut self) {
53 self.tracker.reset(self.recomposition_count);
54 self.recomposition_reset_baseline = self.recomposition_count;
55 }
56
57 pub(crate) fn current_fps(&self) -> f32 {
58 self.tracker.last_fps
59 }
60
61 pub(crate) fn stats(&self) -> FpsStats {
62 self.tracker.stats(
63 self.recomposition_count
64 .saturating_sub(self.recomposition_reset_baseline),
65 )
66 }
67}
68
69impl Default for FpsMonitor {
70 fn default() -> Self {
71 Self::new()
72 }
73}
74
75#[derive(Debug)]
76struct FpsTracker {
77 frame_times: VecDeque<Instant>,
78 frame_intervals_ms: VecDeque<f32>,
79 frame_work_ms: VecDeque<f32>,
80 last_fps: f32,
81 frame_count: u64,
82 intervals: FrameIntervalStats,
83 work: FrameIntervalStats,
84 last_recomp_count: u64,
85 recomps_per_second: u64,
86 last_recomp_calc: Instant,
87}
88
89impl FpsTracker {
90 fn new() -> Self {
91 Self {
92 frame_times: VecDeque::with_capacity(FRAME_HISTORY_SIZE + 1),
93 frame_intervals_ms: VecDeque::with_capacity(FRAME_HISTORY_SIZE),
94 frame_work_ms: VecDeque::with_capacity(FRAME_HISTORY_SIZE),
95 last_fps: 0.0,
96 frame_count: 0,
97 intervals: FrameIntervalStats::default(),
98 work: FrameIntervalStats::default(),
99 last_recomp_count: 0,
100 recomps_per_second: 0,
101 last_recomp_calc: Instant::now(),
102 }
103 }
104
105 #[cfg(test)]
106 fn record_frame(&mut self, recomposition_count: u64) {
107 let now = Instant::now();
108 self.record_frame_work(now, now, recomposition_count);
109 }
110
111 #[cfg(test)]
112 fn record_frame_at(&mut self, now: Instant, recomposition_count: u64) {
113 self.record_frame_work(now, now, recomposition_count);
114 }
115
116 fn reset(&mut self, recomposition_count: u64) {
117 self.frame_times.clear();
118 self.frame_intervals_ms.clear();
119 self.frame_work_ms.clear();
120 self.last_fps = 0.0;
121 self.frame_count = 0;
122 self.intervals = FrameIntervalStats::default();
123 self.work = FrameIntervalStats::default();
124 self.last_recomp_count = recomposition_count;
125 self.recomps_per_second = 0;
126 self.last_recomp_calc = Instant::now();
127 }
128
129 fn record_frame_work(
130 &mut self,
131 frame_started_at: Instant,
132 frame_finished_at: Instant,
133 recomposition_count: u64,
134 ) {
135 if let Some(previous) = self.frame_times.back() {
136 let interval_ms = frame_started_at.duration_since(*previous).as_secs_f32() * 1000.0;
137 if interval_ms <= EVENT_DRIVEN_IDLE_GAP_MS {
138 self.frame_intervals_ms.push_back(interval_ms);
139 while self.frame_intervals_ms.len() > FRAME_HISTORY_SIZE {
140 self.frame_intervals_ms.pop_front();
141 }
142 self.intervals = FrameIntervalStats::from_samples(&self.frame_intervals_ms);
143 self.last_fps = fps_from_avg_ms(self.intervals.avg_ms);
144 }
145 }
146
147 let work_ms = frame_finished_at
148 .duration_since(frame_started_at)
149 .as_secs_f32()
150 * 1000.0;
151 self.frame_work_ms.push_back(work_ms);
152 while self.frame_work_ms.len() > FRAME_HISTORY_SIZE {
153 self.frame_work_ms.pop_front();
154 }
155 self.work = FrameIntervalStats::from_samples(&self.frame_work_ms);
156
157 self.frame_times.push_back(frame_started_at);
158 self.frame_count += 1;
159
160 while self.frame_times.len() > FRAME_HISTORY_SIZE + 1 {
161 self.frame_times.pop_front();
162 }
163
164 let elapsed = frame_finished_at
165 .duration_since(self.last_recomp_calc)
166 .as_secs_f32();
167 if elapsed >= 1.0 {
168 self.recomps_per_second = recomposition_count.saturating_sub(self.last_recomp_count);
169 self.last_recomp_count = recomposition_count;
170 self.last_recomp_calc = frame_finished_at;
171 if recomposition_diag_enabled() {
172 eprintln!(
173 "[recomp] {}/s frames={:.1}/s total={}",
174 self.recomps_per_second, self.last_fps, recomposition_count
175 );
176 }
177 }
178 }
179
180 fn stats(&self, recomposition_count: u64) -> FpsStats {
181 FpsStats {
182 fps: self.last_fps,
183 avg_ms: self.intervals.avg_ms,
184 latest_ms: self.intervals.latest_ms,
185 min_ms: self.intervals.min_ms,
186 max_ms: self.intervals.max_ms,
187 p95_ms: self.intervals.p95_ms,
188 p99_ms: self.intervals.p99_ms,
189 work_fps: fps_from_avg_ms(self.work.avg_ms),
190 work_avg_ms: self.work.avg_ms,
191 work_p95_ms: self.work.p95_ms,
192 work_max_ms: self.work.max_ms,
193 work_missed_120hz_budget: self.work.missed_120hz_budget,
194 work_missed_60hz_budget: self.work.missed_60hz_budget,
195 work_stalled_50ms_frames: self.work.stalled_50ms_frames,
196 interval_count: self.intervals.count,
197 missed_120hz_budget: self.intervals.missed_120hz_budget,
198 missed_60hz_budget: self.intervals.missed_60hz_budget,
199 stalled_50ms_frames: self.intervals.stalled_50ms_frames,
200 frame_count: self.frame_count,
201 recompositions: recomposition_count,
202 recomps_per_second: self.recomps_per_second,
203 }
204 }
205}
206
207#[derive(Clone, Copy, Debug, Default)]
208struct FrameIntervalStats {
209 count: u32,
210 latest_ms: f32,
211 avg_ms: f32,
212 min_ms: f32,
213 max_ms: f32,
214 p95_ms: f32,
215 p99_ms: f32,
216 missed_120hz_budget: u32,
217 missed_60hz_budget: u32,
218 stalled_50ms_frames: u32,
219}
220
221impl FrameIntervalStats {
222 const FRAME_120HZ_MS: f32 = 1000.0 / 120.0;
223 const FRAME_60HZ_MS: f32 = 1000.0 / 60.0;
224 const STALL_MS: f32 = 50.0;
225
226 fn from_samples(samples: &VecDeque<f32>) -> Self {
227 let count = samples.len();
228 if count == 0 {
229 return Self::default();
230 }
231
232 let mut sorted = [0.0f32; FRAME_HISTORY_SIZE];
233 let mut sum = 0.0f32;
234 let mut min_ms = f32::INFINITY;
235 let mut max_ms = 0.0f32;
236 let mut missed_120hz_budget = 0u32;
237 let mut missed_60hz_budget = 0u32;
238 let mut stalled_50ms_frames = 0u32;
239
240 for (index, interval_ms) in samples.iter().copied().enumerate() {
241 sorted[index] = interval_ms;
242 sum += interval_ms;
243 min_ms = min_ms.min(interval_ms);
244 max_ms = max_ms.max(interval_ms);
245 if interval_ms > Self::FRAME_120HZ_MS {
246 missed_120hz_budget = missed_120hz_budget.saturating_add(1);
247 }
248 if interval_ms > Self::FRAME_60HZ_MS {
249 missed_60hz_budget = missed_60hz_budget.saturating_add(1);
250 }
251 if interval_ms > Self::STALL_MS {
252 stalled_50ms_frames = stalled_50ms_frames.saturating_add(1);
253 }
254 }
255
256 let sorted = &mut sorted[..count];
257 sorted.sort_by(|a, b| a.total_cmp(b));
258
259 Self {
260 count: count as u32,
261 latest_ms: samples.back().copied().unwrap_or_default(),
262 avg_ms: sum / count as f32,
263 min_ms,
264 max_ms,
265 p95_ms: nearest_rank_percentile(sorted, 95),
266 p99_ms: nearest_rank_percentile(sorted, 99),
267 missed_120hz_budget,
268 missed_60hz_budget,
269 stalled_50ms_frames,
270 }
271 }
272}
273
274fn fps_from_avg_ms(avg_ms: f32) -> f32 {
275 if avg_ms > 0.0 { 1000.0 / avg_ms } else { 0.0 }
276}
277
278fn nearest_rank_percentile(sorted_samples: &[f32], percentile: usize) -> f32 {
279 if sorted_samples.is_empty() {
280 return 0.0;
281 }
282 let rank = sorted_samples
283 .len()
284 .saturating_mul(percentile)
285 .div_ceil(100)
286 .saturating_sub(1);
287 sorted_samples[rank.min(sorted_samples.len() - 1)]
288}
289
290#[derive(Clone, Copy, Debug, Default)]
292pub struct FpsStats {
293 pub fps: f32,
295 pub avg_ms: f32,
297 pub latest_ms: f32,
299 pub min_ms: f32,
301 pub max_ms: f32,
303 pub p95_ms: f32,
305 pub p99_ms: f32,
307 pub work_fps: f32,
309 pub work_avg_ms: f32,
311 pub work_p95_ms: f32,
313 pub work_max_ms: f32,
315 pub work_missed_120hz_budget: u32,
317 pub work_missed_60hz_budget: u32,
319 pub work_stalled_50ms_frames: u32,
321 pub interval_count: u32,
323 pub missed_120hz_budget: u32,
325 pub missed_60hz_budget: u32,
327 pub stalled_50ms_frames: u32,
329 pub frame_count: u64,
331 pub recompositions: u64,
333 pub recomps_per_second: u64,
335}
336
337#[cfg(test)]
338mod tests {
339 use std::time::Duration;
340
341 use super::{FpsMonitor, FpsTracker, nearest_rank_percentile};
342
343 #[test]
344 fn monitors_do_not_share_recomposition_or_frame_counts() {
345 let mut first = FpsMonitor::new();
346 let mut second = FpsMonitor::new();
347
348 first.record_recomposition();
349 first.record_recomposition();
350 first.record_frame();
351 second.record_frame();
352
353 let first_stats = first.stats();
354 let second_stats = second.stats();
355
356 assert_eq!(first_stats.recompositions, 2);
357 assert_eq!(second_stats.recompositions, 0);
358 assert_eq!(first_stats.frame_count, 1);
359 assert_eq!(second_stats.frame_count, 1);
360 }
361
362 #[test]
363 fn reset_stats_reports_recompositions_since_reset() {
364 let mut monitor = FpsMonitor::new();
365 monitor.record_recomposition();
366 monitor.record_recomposition();
367
368 monitor.reset_stats();
369 assert_eq!(monitor.stats().recompositions, 0);
370
371 monitor.record_recomposition();
372 assert_eq!(monitor.stats().recompositions, 1);
373 }
374
375 #[test]
376 fn nearest_rank_percentile_reports_tail_samples() {
377 let samples = [1.0, 2.0, 3.0, 40.0];
378
379 assert_eq!(nearest_rank_percentile(&samples, 50), 2.0);
380 assert_eq!(nearest_rank_percentile(&samples, 95), 40.0);
381 assert_eq!(nearest_rank_percentile(&samples, 99), 40.0);
382 }
383
384 #[test]
385 fn frame_stats_report_pacing_jank_not_just_average_fps() {
386 let mut tracker = FpsTracker::new();
387 let start = web_time::Instant::now();
388 let offsets = [0u64, 8, 16, 24, 64, 72];
389
390 for offset in offsets {
391 tracker.record_frame_at(start + Duration::from_millis(offset), 0);
392 }
393
394 let stats = tracker.stats(0);
395
396 assert_eq!(stats.interval_count, 5);
397 assert_eq!(stats.frame_count, offsets.len() as u64);
398 assert!((stats.latest_ms - 8.0).abs() < 0.1);
399 assert!((stats.max_ms - 40.0).abs() < 0.1);
400 assert!((stats.p95_ms - 40.0).abs() < 0.1);
401 assert_eq!(stats.missed_120hz_budget, 1);
402 assert_eq!(stats.missed_60hz_budget, 1);
403 assert_eq!(stats.stalled_50ms_frames, 0);
404 assert!(
405 stats.fps > 60.0,
406 "average FPS can stay plausible while the p95 frame is bad"
407 );
408 }
409
410 #[test]
411 fn frame_stats_report_frame_work_separately_from_pacing_gaps() {
412 let mut tracker = FpsTracker::new();
413 let start = web_time::Instant::now();
414 let starts = [0u64, 40, 80];
415 let work = [2u64, 3, 4];
416
417 for (start_offset, work_ms) in starts.into_iter().zip(work) {
418 let frame_start = start + Duration::from_millis(start_offset);
419 let frame_end = frame_start + Duration::from_millis(work_ms);
420 tracker.record_frame_work(frame_start, frame_end, 0);
421 }
422
423 let stats = tracker.stats(0);
424
425 assert!((stats.p95_ms - 40.0).abs() < 0.1);
426 assert!((stats.work_avg_ms - 3.0).abs() < 0.1);
427 assert!((stats.work_p95_ms - 4.0).abs() < 0.1);
428 assert!((stats.work_max_ms - 4.0).abs() < 0.1);
429 assert_eq!(stats.missed_120hz_budget, 2);
430 assert_eq!(stats.work_missed_120hz_budget, 0);
431 assert!(
432 stats.work_fps > 300.0,
433 "work FPS must measure renderer capacity, not input cadence: {stats:?}"
434 );
435 }
436
437 #[test]
438 fn reset_stats_drops_active_history_before_measurement_window() {
439 let mut tracker = FpsTracker::new();
440 let start = web_time::Instant::now();
441
442 tracker.record_frame_at(start, 3);
443 tracker.record_frame_at(start + Duration::from_millis(8), 3);
444 tracker.record_frame_at(start + Duration::from_secs(4), 3);
445 let before_reset = tracker.stats(3);
446 assert_eq!(before_reset.interval_count, 1);
447 assert!((before_reset.max_ms - 8.0).abs() < 0.1);
448
449 tracker.reset(3);
450 tracker.record_frame_at(start + Duration::from_secs(4) + Duration::from_millis(8), 3);
451 tracker.record_frame_at(
452 start + Duration::from_secs(4) + Duration::from_millis(16),
453 3,
454 );
455
456 let stats = tracker.stats(3);
457 assert_eq!(stats.frame_count, 2);
458 assert_eq!(stats.interval_count, 1);
459 assert!((stats.max_ms - 8.0).abs() < 0.1);
460 assert_eq!(stats.recomps_per_second, 0);
461 }
462
463 #[test]
464 fn frame_stats_ignore_idle_gap_between_event_driven_frames() {
465 let mut tracker = FpsTracker::new();
466 let start = web_time::Instant::now();
467
468 tracker.record_frame_work(start, start + Duration::from_millis(2), 0);
469 tracker.record_frame_work(
470 start + Duration::from_millis(8),
471 start + Duration::from_millis(10),
472 0,
473 );
474 tracker.record_frame_work(
475 start + Duration::from_secs(4),
476 start + Duration::from_secs(4) + Duration::from_millis(1),
477 0,
478 );
479 tracker.record_frame_work(
480 start + Duration::from_secs(4) + Duration::from_millis(8),
481 start + Duration::from_secs(4) + Duration::from_millis(9),
482 0,
483 );
484
485 let stats = tracker.stats(0);
486
487 assert_eq!(stats.interval_count, 2);
488 assert!(
489 stats.max_ms < 10.0,
490 "idle wait must not be reported as active frame pacing: {stats:?}"
491 );
492 assert!(
493 stats.fps > 120.0,
494 "cheap event-driven frames should report active rendering capacity: {stats:?}"
495 );
496 assert!(
497 stats.work_fps > 500.0,
498 "cheap event-driven work should keep separate capacity stats: {stats:?}"
499 );
500 assert!((stats.work_max_ms - 2.0).abs() < 0.1);
501 assert_eq!(stats.work_missed_120hz_budget, 0);
502 }
503
504 #[test]
505 fn frame_stats_ignore_post_interaction_idle_gap_before_next_redraw() {
506 let mut tracker = FpsTracker::new();
507 let start = web_time::Instant::now();
508
509 tracker.record_frame_work(start, start + Duration::from_millis(3), 0);
510 tracker.record_frame_work(
511 start + Duration::from_millis(8),
512 start + Duration::from_millis(11),
513 0,
514 );
515 tracker.record_frame_work(
516 start + Duration::from_millis(16),
517 start + Duration::from_millis(19),
518 0,
519 );
520 tracker.record_frame_work(
521 start + Duration::from_millis(165),
522 start + Duration::from_millis(168),
523 0,
524 );
525
526 let stats = tracker.stats(0);
527
528 assert_eq!(
529 stats.interval_count, 2,
530 "post-interaction idle gaps must not dilute active redraw cadence: {stats:?}"
531 );
532 assert!((stats.max_ms - 8.0).abs() < 0.1);
533 assert_eq!(stats.stalled_50ms_frames, 0);
534 assert_eq!(stats.work_stalled_50ms_frames, 0);
535 }
536}