pub fn code_bands_tiled<B: Bits, M: CoefModel>(
p: &Pyramid,
q: &mut [i32],
preds: &[Pred],
b: &mut B,
model: &mut M,
live: Option<&[Vec<bool>]>,
)Expand description
code_bands with a tile layer: at the start of each band a flag per
tile (context: band class × previous tile’s flag) says whether any
residual in it is nonzero, and the coefficients of dead tiles are skipped
(residual 0, value = prediction). Large all-zero regions then cost one
flag per tile instead of one significance decision per coefficient.
live is tile_live when encoding and ignored (decoded) otherwise.