[][src]Struct craftql::state::Node

pub struct Node {
    pub entity: Entity,
    pub id: String,
}

A Node containing an Entity and a unique id.

Fields

entity: Entity

Node's entity.

id: String

Using the entity name as id is safe as it is unique. http://spec.graphql.org/draft/#sec-Schema

Implementations

impl Node[src]

pub fn new(entity: Entity, id: String) -> Self[src]

Method to create a new Node.

Trait Implementations

impl Debug for Node[src]

Auto Trait Implementations

impl RefUnwindSafe for Node

impl Send for Node

impl Sync for Node

impl Unpin for Node

impl UnwindSafe for Node

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.