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cove_cli/sidebar/
app.rs

1// ── Sidebar application ──
2
3use std::collections::HashMap;
4use std::io::{self, stdout};
5
6use crossterm::cursor;
7use crossterm::execute;
8use crossterm::terminal::{self, DisableLineWrap, EnableLineWrap};
9use ratatui::Terminal;
10use ratatui::backend::CrosstermBackend;
11
12use crate::sidebar::context::ContextManager;
13use crate::sidebar::event::{self, Action};
14use crate::sidebar::state::{StateDetector, WindowState};
15use crate::sidebar::ui::SidebarWidget;
16use crate::tmux::{self, WindowInfo};
17
18// ── Types ──
19
20struct SidebarApp {
21    windows: Vec<WindowInfo>,
22    states: HashMap<u32, WindowState>,
23    selected: usize,
24    tick: u64,
25    detector: StateDetector,
26    context_mgr: ContextManager,
27}
28
29// ── Constants ──
30
31const REFRESH_EVERY: u64 = 2;
32
33// ── Public API ──
34
35pub fn run() -> Result<(), String> {
36    // No alternate screen — render in-place in tmux pane (matches bash behavior)
37    let mut stdout = stdout();
38    execute!(stdout, cursor::Hide, DisableLineWrap).map_err(|e| format!("terminal: {e}"))?;
39    terminal::enable_raw_mode().map_err(|e| format!("terminal: {e}"))?;
40
41    let result = run_loop();
42
43    // Cleanup
44    terminal::disable_raw_mode().ok();
45    execute!(stdout, cursor::Show, EnableLineWrap).ok();
46
47    result
48}
49
50// ── Helpers ──
51
52fn run_loop() -> Result<(), String> {
53    let backend = CrosstermBackend::new(io::stdout());
54    let mut terminal = Terminal::new(backend).map_err(|e| format!("terminal: {e}"))?;
55
56    let mut app = SidebarApp {
57        windows: Vec::new(),
58        states: HashMap::new(),
59        selected: 0,
60        tick: 0,
61        detector: StateDetector::new(),
62        context_mgr: ContextManager::new(),
63    };
64
65    loop {
66        // Refresh window list periodically
67        if app.tick % REFRESH_EVERY == 0 {
68            refresh_windows(&mut app);
69        }
70
71        // Detect states every tick
72        app.states = app.detector.detect(&app.windows);
73
74        // Context orchestration: prefetch, drain, handle selection changes
75        let detector = &app.detector;
76        app.context_mgr.tick(
77            &app.windows,
78            &app.states,
79            app.selected,
80            &|idx| detector.pane_id(idx).map(str::to_string),
81            &|idx| detector.cwd(idx).map(str::to_string),
82        );
83
84        // Prepare context for rendering
85        let context = app
86            .windows
87            .get(app.selected)
88            .and_then(|win| app.context_mgr.get(&win.name));
89        let context_loading = app
90            .windows
91            .get(app.selected)
92            .is_some_and(|win| app.context_mgr.is_loading(&win.name));
93
94        // Render
95        terminal
96            .draw(|frame| {
97                let area = frame.area();
98                let widget = SidebarWidget {
99                    windows: &app.windows,
100                    states: &app.states,
101                    selected: app.selected,
102                    tick: app.tick,
103                    context,
104                    context_loading,
105                };
106                frame.render_widget(widget, area);
107            })
108            .map_err(|e| format!("render: {e}"))?;
109
110        // Handle events
111        let actions = event::poll();
112        let mut moved = false;
113
114        for action in actions {
115            match action {
116                Action::Up => {
117                    if app.selected > 0 {
118                        app.selected -= 1;
119                        moved = true;
120                    }
121                }
122                Action::Down => {
123                    if app.selected + 1 < app.windows.len() {
124                        app.selected += 1;
125                        moved = true;
126                    }
127                }
128                Action::Select => {
129                    if let Some(win) = app.windows.get(app.selected) {
130                        let _ = tmux::select_window(win.index);
131                        refresh_windows(&mut app);
132                        app.tick = 0;
133                        continue;
134                    }
135                }
136                Action::Quit => return Ok(()),
137                Action::Tick => {}
138            }
139        }
140
141        // Single tmux call after all queued keys are processed
142        if moved {
143            if let Some(win) = app.windows.get(app.selected) {
144                let _ = tmux::select_window_sidebar(win.index);
145            }
146            // Skip next refresh so select-window has time to take effect
147            app.tick = 1;
148        } else {
149            app.tick += 1;
150        }
151    }
152}
153
154fn refresh_windows(app: &mut SidebarApp) {
155    if let Ok(windows) = tmux::list_windows() {
156        // Sync selected to the tmux-active window
157        let active_pos = windows.iter().position(|w| w.is_active).unwrap_or(0);
158
159        app.selected = active_pos;
160        app.windows = windows;
161
162        // Clamp
163        if app.selected >= app.windows.len() && !app.windows.is_empty() {
164            app.selected = app.windows.len() - 1;
165        }
166    }
167}