Expand description
Input state collected from winit and exposed through Cotis interactivity traits.
InputSnapshot is updated by the renderer’s event loop on each
cotis::renders::CotisRenderer::draw_frame / pump_events call.
Cotis interactivity traits on crate::renderer::CotisWgpuRenderer (see crate::cotis_traits)
read from this snapshot.
Structs§
- Input
Snapshot - Snapshot of keyboard and mouse state for the current frame.