Expand description
Raylib draw implementations for cotis-defaults render commands and custom drawables.
RaylibDrawable is the extension trait for types that can be drawn by RaylibRender.
Built-in impls cover Rectangle, Text, Border, Image, ClipStart/ClipEnd, and
RenderTList.
§Custom drawables
ⓘ
use cotis_raylib::drawables::{RaylibDrawable, RaylibDrawContext};
struct CircleDrawable { cx: f32, cy: f32, radius: f32 }
impl RaylibDrawable for CircleDrawable {
fn draw(self: Box<Self>, ctx: &mut RaylibDrawContext<'_, '_>) {
// ctx.d.draw_circle(...)
}
fn scale_by(&mut self, factor: f32) {
self.cx *= factor;
self.cy *= factor;
self.radius *= factor;
}
}§Color conversion
Solid colors are converted by truncating each f32 channel to u8
(expects cotis-defaults 0..=255 range; values outside that range are not clamped).
Structs§
- Raylib
Draw Context - Per-frame drawing context passed to
RaylibDrawable::draw.
Traits§
- Raylib
Drawable - Types that can be drawn by
RaylibRender.