Expand description
Facade for GPU backends: a single call entry point for qtensor/pipeline/ linear_core. Job types and the threshold are canonical HERE; behind the facade dispatch goes to a platform backend:
gpu_metal(Apple Silicon, unified memory + no-copy buffers);gpu_wgpu(C1: Vulkan/DX12/Metal — NVIDIA/Radeon/Intel/Apple, weights resident in VRAM), available under--features gpu.
Runtime selection via CMF_GPU: 1 — native Metal (macOS) or wgpu
(other OSes); wgpu — force wgpu (including for the local
Metal-via-wgpu parity test). Any backend refusal — false and the honest
CPU path, no partial results.
Structs§
- Batch
Job - A single independent batch matvec (GDN projections of one input).
- MoeJob
- A single MoE-FFN job (an expert with its own weight), executed in one submission: (rows, cols, idx, row_scale) for gate/up/down + prescaled inputs + the down θ-field + the blending weight.
Enums§
Constants§
- GPU_
MIN_ ROWS - Default row threshold: the GPU takes only larger matrices (lm_head class). Below it, the dispatch/readback cost does not pay off on unified memory.
Functions§
- cpu_
scope - Run
fwith the GPU gates off on this thread (pure-CPU arm). - discrete
- Is the active backend a discrete card (PCIe VRAM)?
- enabled
- GPU enabled and initialized on the selected backend?
- enabled_
here - GPU allowed FOR THE CURRENT LAYER: backend is initialized AND the layer
falls within
CMF_GPU_LAYERS(GPU/CPU layer-split) AND we are not inside acpu_scope. Op gates call this. - matvec_
batch - Independent matvecs of one input in a single submission (GDN projections).
- min_
rows - Effective threshold:
CMF_GPU_MIN_ROWSoverrides. Defaults differ by device class: on a DISCRETE card VRAM bandwidth pays off even for FFN/QKV-class matrices (4096), on unified memory only lm_head-class is worth the dispatch/readback (65536). Field case behind this: a 35B model on an RTX 4090 saw ~0 offload because every layer matrix sat below the old universal 65536. - moe_
block - A layer’s MoE-FFN in one submission (amortizing the dispatch cost).
- probe_
arm - Which arm should this GPU-eligible call take? Consult AFTER the
eligibility gates (
enabled_here/min_rows) so only real candidates alternate. - probe_
deciding - Is the class still collecting samples? (Call sites use this to route cold-weight calls away from the GPU arm during probing.)
- probe_
record - Record a timed arm sample; on the
PROBE_SAMPLES-th clean sample of BOTH arms the class decides for the rest of the process. - q1_
force - q1 ops on the native Metal backend skip the probe entirely: the CPU q1 kernel is load-port-bound, the GPU one wins warm — and probe alternation itself cools the device between samples (measured: block times 5.8 ms warm vs 8.8 ms mixed). Other backends keep probing.
- q1_
matvec - q1 matvec: raw f32 activations, tile-embedded scales. Metal only for now (wgpu q1 WGSL is queued); false = CPU fallback.
- q8_
matmat - GEMM of a prefill batch:
pre— prescaled inputs row-major [b, cols], out — row-major [b, rows]. - q8_
matvec_ range - q8_row/q8_2f matvec, rows [row0, row0+rows).
xs— prescaled by the θ-field. - q8_
resident_ or_ upload - Probing helper: true — tensor
idx’s quant weights are ALREADY device-resident (a clean GPU sample is possible now); false — they were not (the upload starts within the VRAM budget, so a later call finds them warm) or the tensor cannot go to the GPU at all. Keeps the probe from billing a full cold dispatch+readback to a sample it will discard anyway. The verdict needs only a couple of warm tensors, so probe-driven uploads are capped — the losing-GPU machine should not pay for uploading the whole layer stack it will never use; if the GPU wins, the rest uploads lazily on demand, in the same first-touch order. - set_
layer - Pipeline: mark the current layer (or −1 outside layers) for layer-split.