pub fn select_unrendered(
map: &SiteMap,
batch_size: usize,
) -> Vec<RenderCandidate>Expand description
Select unrendered nodes for progressive rendering, ordered by priority.
pub fn select_unrendered(
map: &SiteMap,
batch_size: usize,
) -> Vec<RenderCandidate>Select unrendered nodes for progressive rendering, ordered by priority.