full_custom_input/
full-custom-input.rsuse cool_rust_input::{
set_terminal_line, CoolInput, CustomInputHandler, HandlerContext, KeyPressResult,
};
use crossterm::event::{Event, KeyCode};
use crossterm::{
queue,
style::{Color, SetForegroundColor},
};
use std::io::stdout;
pub struct CoolCustomInput;
impl CustomInputHandler for CoolCustomInput {
fn handle_key_press(&mut self, key: &Event, _: HandlerContext) -> KeyPressResult {
if let Event::Key(key_event) = key {
if key_event.kind == crossterm::event::KeyEventKind::Press {
if let KeyCode::Esc = key_event.code {
return KeyPressResult::Stop;
}
if let KeyCode::Char(c) = key_event.code {
if c == 's' || c == 'S' {
return KeyPressResult::Handled;
}
}
}
}
KeyPressResult::Continue
}
fn before_draw_text(&mut self, _: HandlerContext) {
let _ = queue!(stdout(), SetForegroundColor(Color::Green));
}
fn after_draw_text(&mut self, ctx: HandlerContext) {
let _ = queue!(stdout(), SetForegroundColor(Color::White));
let _ = set_terminal_line(
"Welcome to my cool text editor. Here you can write cool stuff! Press ESC to exit.",
5,
0,
true,
);
let _ = set_terminal_line("Rules:", 5, 1, true);
let _ = set_terminal_line("No typing the letter S", 10, 2, true);
let width = self.get_size(ctx).0;
let _ = set_terminal_line(&String::from("_").repeat(width as usize), 5, 3, true);
}
fn get_offset(&mut self, _: HandlerContext) -> (u16, u16) {
(5, 5)
}
fn get_size(&mut self, ctx: HandlerContext) -> (u16, u16) {
(ctx.terminal_size.0 - 10, ctx.terminal_size.1 - 5)
}
}
fn main() -> Result<(), std::io::Error> {
let mut cool_input = CoolInput::new(CoolCustomInput, 0);
cool_input.listen()?;
Ok(())
}