Struct conway::BigBang [] [src]

pub struct BigBang { /* fields omitted */ }

Builder paradigm to create universes

Methods

impl BigBang
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Update the total number of columns for this Universe

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Update the total number of rows for this Universe

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Determines whether we are running a Server or a Client True - Server False - Client

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This records the number of generates that will be buffered

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This will add a single player to the list of players Each player is responsible for providing their details through the PlayerBuilder

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Updates the fog to a new visibility radius. This is used to grant players visibility into the fog when they are competing against other players and they create cells outside of their own writiable regions.

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"Gives life to the universe and the first moment of time." Creates a Universe which can then CGoL process generations