Struct constellation::Entity [] [src]

pub struct Entity(_);

A handle onto an entity in a scene.

Trait Implementations

impl PartialEq for Entity
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for Entity
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impl Debug for Entity
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Formats the value using the given formatter.

impl Copy for Entity
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impl Clone for Entity
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Hash for Entity
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Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

impl Handle<Index, Generation> for Entity
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Constructs a new handle.

Gets the index component of the handle.

Gets the generation component of the handle.

impl Display for Entity
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Formats the value using the given formatter. Read more